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authorLinus Torvalds <torvalds@linux-foundation.org>2015-06-23 03:16:11 +0300
committerLinus Torvalds <torvalds@linux-foundation.org>2015-06-23 03:16:11 +0300
commite75c73ad64478c12b3a44b86a3e7f62a4f65b93e (patch)
tree9dbb1a2a4e53b480df86c49d478751b203cdccd4 /arch/x86/kernel/fpu
parentcfe3eceb7a2eb91284d5605c5315249bb165e9d3 (diff)
parenta8424003679e90b9952e20adcd1ff1560d9dd3e9 (diff)
downloadlinux-e75c73ad64478c12b3a44b86a3e7f62a4f65b93e.tar.xz
Merge branch 'x86-fpu-for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/tip/tip
Pull x86 FPU updates from Ingo Molnar: "This tree contains two main changes: - The big FPU code rewrite: wide reaching cleanups and reorganization that pulls all the FPU code together into a clean base in arch/x86/fpu/. The resulting code is leaner and faster, and much easier to understand. This enables future work to further simplify the FPU code (such as removing lazy FPU restores). By its nature these changes have a substantial regression risk: FPU code related bugs are long lived, because races are often subtle and bugs mask as user-space failures that are difficult to track back to kernel side backs. I'm aware of no unfixed (or even suspected) FPU related regression so far. - MPX support rework/fixes. As this is still not a released CPU feature, there were some buglets in the code - should be much more robust now (Dave Hansen)" * 'x86-fpu-for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/tip/tip: (250 commits) x86/fpu: Fix double-increment in setup_xstate_features() x86/mpx: Allow 32-bit binaries on 64-bit kernels again x86/mpx: Do not count MPX VMAs as neighbors when unmapping x86/mpx: Rewrite the unmap code x86/mpx: Support 32-bit binaries on 64-bit kernels x86/mpx: Use 32-bit-only cmpxchg() for 32-bit apps x86/mpx: Introduce new 'directory entry' to 'addr' helper function x86/mpx: Add temporary variable to reduce masking x86: Make is_64bit_mm() widely available x86/mpx: Trace allocation of new bounds tables x86/mpx: Trace the attempts to find bounds tables x86/mpx: Trace entry to bounds exception paths x86/mpx: Trace #BR exceptions x86/mpx: Introduce a boot-time disable flag x86/mpx: Restrict the mmap() size check to bounds tables x86/mpx: Remove redundant MPX_BNDCFG_ADDR_MASK x86/mpx: Clean up the code by not passing a task pointer around when unnecessary x86/mpx: Use the new get_xsave_field_ptr()API x86/fpu/xstate: Wrap get_xsave_addr() to make it safer x86/fpu/xstate: Fix up bad get_xsave_addr() assumptions ...
Diffstat (limited to 'arch/x86/kernel/fpu')
-rw-r--r--arch/x86/kernel/fpu/Makefile5
-rw-r--r--arch/x86/kernel/fpu/bugs.c71
-rw-r--r--arch/x86/kernel/fpu/core.c523
-rw-r--r--arch/x86/kernel/fpu/init.c354
-rw-r--r--arch/x86/kernel/fpu/regset.c356
-rw-r--r--arch/x86/kernel/fpu/signal.c404
-rw-r--r--arch/x86/kernel/fpu/xstate.c461
7 files changed, 2174 insertions, 0 deletions
diff --git a/arch/x86/kernel/fpu/Makefile b/arch/x86/kernel/fpu/Makefile
new file mode 100644
index 000000000000..68279efb811a
--- /dev/null
+++ b/arch/x86/kernel/fpu/Makefile
@@ -0,0 +1,5 @@
+#
+# Build rules for the FPU support code:
+#
+
+obj-y += init.o bugs.o core.o regset.o signal.o xstate.o
diff --git a/arch/x86/kernel/fpu/bugs.c b/arch/x86/kernel/fpu/bugs.c
new file mode 100644
index 000000000000..dd9ca9b60ff3
--- /dev/null
+++ b/arch/x86/kernel/fpu/bugs.c
@@ -0,0 +1,71 @@
+/*
+ * x86 FPU bug checks:
+ */
+#include <asm/fpu/internal.h>
+
+/*
+ * Boot time CPU/FPU FDIV bug detection code:
+ */
+
+static double __initdata x = 4195835.0;
+static double __initdata y = 3145727.0;
+
+/*
+ * This used to check for exceptions..
+ * However, it turns out that to support that,
+ * the XMM trap handlers basically had to
+ * be buggy. So let's have a correct XMM trap
+ * handler, and forget about printing out
+ * some status at boot.
+ *
+ * We should really only care about bugs here
+ * anyway. Not features.
+ */
+static void __init check_fpu(void)
+{
+ u32 cr0_saved;
+ s32 fdiv_bug;
+
+ /* We might have CR0::TS set already, clear it: */
+ cr0_saved = read_cr0();
+ write_cr0(cr0_saved & ~X86_CR0_TS);
+
+ kernel_fpu_begin();
+
+ /*
+ * trap_init() enabled FXSR and company _before_ testing for FP
+ * problems here.
+ *
+ * Test for the divl bug: http://en.wikipedia.org/wiki/Fdiv_bug
+ */
+ __asm__("fninit\n\t"
+ "fldl %1\n\t"
+ "fdivl %2\n\t"
+ "fmull %2\n\t"
+ "fldl %1\n\t"
+ "fsubp %%st,%%st(1)\n\t"
+ "fistpl %0\n\t"
+ "fwait\n\t"
+ "fninit"
+ : "=m" (*&fdiv_bug)
+ : "m" (*&x), "m" (*&y));
+
+ kernel_fpu_end();
+
+ write_cr0(cr0_saved);
+
+ if (fdiv_bug) {
+ set_cpu_bug(&boot_cpu_data, X86_BUG_FDIV);
+ pr_warn("Hmm, FPU with FDIV bug\n");
+ }
+}
+
+void __init fpu__init_check_bugs(void)
+{
+ /*
+ * kernel_fpu_begin/end() in check_fpu() relies on the patched
+ * alternative instructions.
+ */
+ if (cpu_has_fpu)
+ check_fpu();
+}
diff --git a/arch/x86/kernel/fpu/core.c b/arch/x86/kernel/fpu/core.c
new file mode 100644
index 000000000000..79de954626fd
--- /dev/null
+++ b/arch/x86/kernel/fpu/core.c
@@ -0,0 +1,523 @@
+/*
+ * Copyright (C) 1994 Linus Torvalds
+ *
+ * Pentium III FXSR, SSE support
+ * General FPU state handling cleanups
+ * Gareth Hughes <gareth@valinux.com>, May 2000
+ */
+#include <asm/fpu/internal.h>
+#include <asm/fpu/regset.h>
+#include <asm/fpu/signal.h>
+#include <asm/traps.h>
+
+#include <linux/hardirq.h>
+
+/*
+ * Represents the initial FPU state. It's mostly (but not completely) zeroes,
+ * depending on the FPU hardware format:
+ */
+union fpregs_state init_fpstate __read_mostly;
+
+/*
+ * Track whether the kernel is using the FPU state
+ * currently.
+ *
+ * This flag is used:
+ *
+ * - by IRQ context code to potentially use the FPU
+ * if it's unused.
+ *
+ * - to debug kernel_fpu_begin()/end() correctness
+ */
+static DEFINE_PER_CPU(bool, in_kernel_fpu);
+
+/*
+ * Track which context is using the FPU on the CPU:
+ */
+DEFINE_PER_CPU(struct fpu *, fpu_fpregs_owner_ctx);
+
+static void kernel_fpu_disable(void)
+{
+ WARN_ON_FPU(this_cpu_read(in_kernel_fpu));
+ this_cpu_write(in_kernel_fpu, true);
+}
+
+static void kernel_fpu_enable(void)
+{
+ WARN_ON_FPU(!this_cpu_read(in_kernel_fpu));
+ this_cpu_write(in_kernel_fpu, false);
+}
+
+static bool kernel_fpu_disabled(void)
+{
+ return this_cpu_read(in_kernel_fpu);
+}
+
+/*
+ * Were we in an interrupt that interrupted kernel mode?
+ *
+ * On others, we can do a kernel_fpu_begin/end() pair *ONLY* if that
+ * pair does nothing at all: the thread must not have fpu (so
+ * that we don't try to save the FPU state), and TS must
+ * be set (so that the clts/stts pair does nothing that is
+ * visible in the interrupted kernel thread).
+ *
+ * Except for the eagerfpu case when we return true; in the likely case
+ * the thread has FPU but we are not going to set/clear TS.
+ */
+static bool interrupted_kernel_fpu_idle(void)
+{
+ if (kernel_fpu_disabled())
+ return false;
+
+ if (use_eager_fpu())
+ return true;
+
+ return !current->thread.fpu.fpregs_active && (read_cr0() & X86_CR0_TS);
+}
+
+/*
+ * Were we in user mode (or vm86 mode) when we were
+ * interrupted?
+ *
+ * Doing kernel_fpu_begin/end() is ok if we are running
+ * in an interrupt context from user mode - we'll just
+ * save the FPU state as required.
+ */
+static bool interrupted_user_mode(void)
+{
+ struct pt_regs *regs = get_irq_regs();
+ return regs && user_mode(regs);
+}
+
+/*
+ * Can we use the FPU in kernel mode with the
+ * whole "kernel_fpu_begin/end()" sequence?
+ *
+ * It's always ok in process context (ie "not interrupt")
+ * but it is sometimes ok even from an irq.
+ */
+bool irq_fpu_usable(void)
+{
+ return !in_interrupt() ||
+ interrupted_user_mode() ||
+ interrupted_kernel_fpu_idle();
+}
+EXPORT_SYMBOL(irq_fpu_usable);
+
+void __kernel_fpu_begin(void)
+{
+ struct fpu *fpu = &current->thread.fpu;
+
+ WARN_ON_FPU(!irq_fpu_usable());
+
+ kernel_fpu_disable();
+
+ if (fpu->fpregs_active) {
+ copy_fpregs_to_fpstate(fpu);
+ } else {
+ this_cpu_write(fpu_fpregs_owner_ctx, NULL);
+ __fpregs_activate_hw();
+ }
+}
+EXPORT_SYMBOL(__kernel_fpu_begin);
+
+void __kernel_fpu_end(void)
+{
+ struct fpu *fpu = &current->thread.fpu;
+
+ if (fpu->fpregs_active)
+ copy_kernel_to_fpregs(&fpu->state);
+ else
+ __fpregs_deactivate_hw();
+
+ kernel_fpu_enable();
+}
+EXPORT_SYMBOL(__kernel_fpu_end);
+
+void kernel_fpu_begin(void)
+{
+ preempt_disable();
+ __kernel_fpu_begin();
+}
+EXPORT_SYMBOL_GPL(kernel_fpu_begin);
+
+void kernel_fpu_end(void)
+{
+ __kernel_fpu_end();
+ preempt_enable();
+}
+EXPORT_SYMBOL_GPL(kernel_fpu_end);
+
+/*
+ * CR0::TS save/restore functions:
+ */
+int irq_ts_save(void)
+{
+ /*
+ * If in process context and not atomic, we can take a spurious DNA fault.
+ * Otherwise, doing clts() in process context requires disabling preemption
+ * or some heavy lifting like kernel_fpu_begin()
+ */
+ if (!in_atomic())
+ return 0;
+
+ if (read_cr0() & X86_CR0_TS) {
+ clts();
+ return 1;
+ }
+
+ return 0;
+}
+EXPORT_SYMBOL_GPL(irq_ts_save);
+
+void irq_ts_restore(int TS_state)
+{
+ if (TS_state)
+ stts();
+}
+EXPORT_SYMBOL_GPL(irq_ts_restore);
+
+/*
+ * Save the FPU state (mark it for reload if necessary):
+ *
+ * This only ever gets called for the current task.
+ */
+void fpu__save(struct fpu *fpu)
+{
+ WARN_ON_FPU(fpu != &current->thread.fpu);
+
+ preempt_disable();
+ if (fpu->fpregs_active) {
+ if (!copy_fpregs_to_fpstate(fpu))
+ fpregs_deactivate(fpu);
+ }
+ preempt_enable();
+}
+EXPORT_SYMBOL_GPL(fpu__save);
+
+/*
+ * Legacy x87 fpstate state init:
+ */
+static inline void fpstate_init_fstate(struct fregs_state *fp)
+{
+ fp->cwd = 0xffff037fu;
+ fp->swd = 0xffff0000u;
+ fp->twd = 0xffffffffu;
+ fp->fos = 0xffff0000u;
+}
+
+void fpstate_init(union fpregs_state *state)
+{
+ if (!cpu_has_fpu) {
+ fpstate_init_soft(&state->soft);
+ return;
+ }
+
+ memset(state, 0, xstate_size);
+
+ if (cpu_has_fxsr)
+ fpstate_init_fxstate(&state->fxsave);
+ else
+ fpstate_init_fstate(&state->fsave);
+}
+EXPORT_SYMBOL_GPL(fpstate_init);
+
+/*
+ * Copy the current task's FPU state to a new task's FPU context.
+ *
+ * In both the 'eager' and the 'lazy' case we save hardware registers
+ * directly to the destination buffer.
+ */
+static void fpu_copy(struct fpu *dst_fpu, struct fpu *src_fpu)
+{
+ WARN_ON_FPU(src_fpu != &current->thread.fpu);
+
+ /*
+ * Don't let 'init optimized' areas of the XSAVE area
+ * leak into the child task:
+ */
+ if (use_eager_fpu())
+ memset(&dst_fpu->state.xsave, 0, xstate_size);
+
+ /*
+ * Save current FPU registers directly into the child
+ * FPU context, without any memory-to-memory copying.
+ *
+ * If the FPU context got destroyed in the process (FNSAVE
+ * done on old CPUs) then copy it back into the source
+ * context and mark the current task for lazy restore.
+ *
+ * We have to do all this with preemption disabled,
+ * mostly because of the FNSAVE case, because in that
+ * case we must not allow preemption in the window
+ * between the FNSAVE and us marking the context lazy.
+ *
+ * It shouldn't be an issue as even FNSAVE is plenty
+ * fast in terms of critical section length.
+ */
+ preempt_disable();
+ if (!copy_fpregs_to_fpstate(dst_fpu)) {
+ memcpy(&src_fpu->state, &dst_fpu->state, xstate_size);
+ fpregs_deactivate(src_fpu);
+ }
+ preempt_enable();
+}
+
+int fpu__copy(struct fpu *dst_fpu, struct fpu *src_fpu)
+{
+ dst_fpu->counter = 0;
+ dst_fpu->fpregs_active = 0;
+ dst_fpu->last_cpu = -1;
+
+ if (src_fpu->fpstate_active)
+ fpu_copy(dst_fpu, src_fpu);
+
+ return 0;
+}
+
+/*
+ * Activate the current task's in-memory FPU context,
+ * if it has not been used before:
+ */
+void fpu__activate_curr(struct fpu *fpu)
+{
+ WARN_ON_FPU(fpu != &current->thread.fpu);
+
+ if (!fpu->fpstate_active) {
+ fpstate_init(&fpu->state);
+
+ /* Safe to do for the current task: */
+ fpu->fpstate_active = 1;
+ }
+}
+EXPORT_SYMBOL_GPL(fpu__activate_curr);
+
+/*
+ * This function must be called before we read a task's fpstate.
+ *
+ * If the task has not used the FPU before then initialize its
+ * fpstate.
+ *
+ * If the task has used the FPU before then save it.
+ */
+void fpu__activate_fpstate_read(struct fpu *fpu)
+{
+ /*
+ * If fpregs are active (in the current CPU), then
+ * copy them to the fpstate:
+ */
+ if (fpu->fpregs_active) {
+ fpu__save(fpu);
+ } else {
+ if (!fpu->fpstate_active) {
+ fpstate_init(&fpu->state);
+
+ /* Safe to do for current and for stopped child tasks: */
+ fpu->fpstate_active = 1;
+ }
+ }
+}
+
+/*
+ * This function must be called before we write a task's fpstate.
+ *
+ * If the task has used the FPU before then unlazy it.
+ * If the task has not used the FPU before then initialize its fpstate.
+ *
+ * After this function call, after registers in the fpstate are
+ * modified and the child task has woken up, the child task will
+ * restore the modified FPU state from the modified context. If we
+ * didn't clear its lazy status here then the lazy in-registers
+ * state pending on its former CPU could be restored, corrupting
+ * the modifications.
+ */
+void fpu__activate_fpstate_write(struct fpu *fpu)
+{
+ /*
+ * Only stopped child tasks can be used to modify the FPU
+ * state in the fpstate buffer:
+ */
+ WARN_ON_FPU(fpu == &current->thread.fpu);
+
+ if (fpu->fpstate_active) {
+ /* Invalidate any lazy state: */
+ fpu->last_cpu = -1;
+ } else {
+ fpstate_init(&fpu->state);
+
+ /* Safe to do for stopped child tasks: */
+ fpu->fpstate_active = 1;
+ }
+}
+
+/*
+ * 'fpu__restore()' is called to copy FPU registers from
+ * the FPU fpstate to the live hw registers and to activate
+ * access to the hardware registers, so that FPU instructions
+ * can be used afterwards.
+ *
+ * Must be called with kernel preemption disabled (for example
+ * with local interrupts disabled, as it is in the case of
+ * do_device_not_available()).
+ */
+void fpu__restore(struct fpu *fpu)
+{
+ fpu__activate_curr(fpu);
+
+ /* Avoid __kernel_fpu_begin() right after fpregs_activate() */
+ kernel_fpu_disable();
+ fpregs_activate(fpu);
+ copy_kernel_to_fpregs(&fpu->state);
+ fpu->counter++;
+ kernel_fpu_enable();
+}
+EXPORT_SYMBOL_GPL(fpu__restore);
+
+/*
+ * Drops current FPU state: deactivates the fpregs and
+ * the fpstate. NOTE: it still leaves previous contents
+ * in the fpregs in the eager-FPU case.
+ *
+ * This function can be used in cases where we know that
+ * a state-restore is coming: either an explicit one,
+ * or a reschedule.
+ */
+void fpu__drop(struct fpu *fpu)
+{
+ preempt_disable();
+ fpu->counter = 0;
+
+ if (fpu->fpregs_active) {
+ /* Ignore delayed exceptions from user space */
+ asm volatile("1: fwait\n"
+ "2:\n"
+ _ASM_EXTABLE(1b, 2b));
+ fpregs_deactivate(fpu);
+ }
+
+ fpu->fpstate_active = 0;
+
+ preempt_enable();
+}
+
+/*
+ * Clear FPU registers by setting them up from
+ * the init fpstate:
+ */
+static inline void copy_init_fpstate_to_fpregs(void)
+{
+ if (use_xsave())
+ copy_kernel_to_xregs(&init_fpstate.xsave, -1);
+ else
+ copy_kernel_to_fxregs(&init_fpstate.fxsave);
+}
+
+/*
+ * Clear the FPU state back to init state.
+ *
+ * Called by sys_execve(), by the signal handler code and by various
+ * error paths.
+ */
+void fpu__clear(struct fpu *fpu)
+{
+ WARN_ON_FPU(fpu != &current->thread.fpu); /* Almost certainly an anomaly */
+
+ if (!use_eager_fpu()) {
+ /* FPU state will be reallocated lazily at the first use. */
+ fpu__drop(fpu);
+ } else {
+ if (!fpu->fpstate_active) {
+ fpu__activate_curr(fpu);
+ user_fpu_begin();
+ }
+ copy_init_fpstate_to_fpregs();
+ }
+}
+
+/*
+ * x87 math exception handling:
+ */
+
+static inline unsigned short get_fpu_cwd(struct fpu *fpu)
+{
+ if (cpu_has_fxsr) {
+ return fpu->state.fxsave.cwd;
+ } else {
+ return (unsigned short)fpu->state.fsave.cwd;
+ }
+}
+
+static inline unsigned short get_fpu_swd(struct fpu *fpu)
+{
+ if (cpu_has_fxsr) {
+ return fpu->state.fxsave.swd;
+ } else {
+ return (unsigned short)fpu->state.fsave.swd;
+ }
+}
+
+static inline unsigned short get_fpu_mxcsr(struct fpu *fpu)
+{
+ if (cpu_has_xmm) {
+ return fpu->state.fxsave.mxcsr;
+ } else {
+ return MXCSR_DEFAULT;
+ }
+}
+
+int fpu__exception_code(struct fpu *fpu, int trap_nr)
+{
+ int err;
+
+ if (trap_nr == X86_TRAP_MF) {
+ unsigned short cwd, swd;
+ /*
+ * (~cwd & swd) will mask out exceptions that are not set to unmasked
+ * status. 0x3f is the exception bits in these regs, 0x200 is the
+ * C1 reg you need in case of a stack fault, 0x040 is the stack
+ * fault bit. We should only be taking one exception at a time,
+ * so if this combination doesn't produce any single exception,
+ * then we have a bad program that isn't synchronizing its FPU usage
+ * and it will suffer the consequences since we won't be able to
+ * fully reproduce the context of the exception
+ */
+ cwd = get_fpu_cwd(fpu);
+ swd = get_fpu_swd(fpu);
+
+ err = swd & ~cwd;
+ } else {
+ /*
+ * The SIMD FPU exceptions are handled a little differently, as there
+ * is only a single status/control register. Thus, to determine which
+ * unmasked exception was caught we must mask the exception mask bits
+ * at 0x1f80, and then use these to mask the exception bits at 0x3f.
+ */
+ unsigned short mxcsr = get_fpu_mxcsr(fpu);
+ err = ~(mxcsr >> 7) & mxcsr;
+ }
+
+ if (err & 0x001) { /* Invalid op */
+ /*
+ * swd & 0x240 == 0x040: Stack Underflow
+ * swd & 0x240 == 0x240: Stack Overflow
+ * User must clear the SF bit (0x40) if set
+ */
+ return FPE_FLTINV;
+ } else if (err & 0x004) { /* Divide by Zero */
+ return FPE_FLTDIV;
+ } else if (err & 0x008) { /* Overflow */
+ return FPE_FLTOVF;
+ } else if (err & 0x012) { /* Denormal, Underflow */
+ return FPE_FLTUND;
+ } else if (err & 0x020) { /* Precision */
+ return FPE_FLTRES;
+ }
+
+ /*
+ * If we're using IRQ 13, or supposedly even some trap
+ * X86_TRAP_MF implementations, it's possible
+ * we get a spurious trap, which is not an error.
+ */
+ return 0;
+}
diff --git a/arch/x86/kernel/fpu/init.c b/arch/x86/kernel/fpu/init.c
new file mode 100644
index 000000000000..fc878fee6a51
--- /dev/null
+++ b/arch/x86/kernel/fpu/init.c
@@ -0,0 +1,354 @@
+/*
+ * x86 FPU boot time init code:
+ */
+#include <asm/fpu/internal.h>
+#include <asm/tlbflush.h>
+
+/*
+ * Initialize the TS bit in CR0 according to the style of context-switches
+ * we are using:
+ */
+static void fpu__init_cpu_ctx_switch(void)
+{
+ if (!cpu_has_eager_fpu)
+ stts();
+ else
+ clts();
+}
+
+/*
+ * Initialize the registers found in all CPUs, CR0 and CR4:
+ */
+static void fpu__init_cpu_generic(void)
+{
+ unsigned long cr0;
+ unsigned long cr4_mask = 0;
+
+ if (cpu_has_fxsr)
+ cr4_mask |= X86_CR4_OSFXSR;
+ if (cpu_has_xmm)
+ cr4_mask |= X86_CR4_OSXMMEXCPT;
+ if (cr4_mask)
+ cr4_set_bits(cr4_mask);
+
+ cr0 = read_cr0();
+ cr0 &= ~(X86_CR0_TS|X86_CR0_EM); /* clear TS and EM */
+ if (!cpu_has_fpu)
+ cr0 |= X86_CR0_EM;
+ write_cr0(cr0);
+
+ /* Flush out any pending x87 state: */
+ asm volatile ("fninit");
+}
+
+/*
+ * Enable all supported FPU features. Called when a CPU is brought online:
+ */
+void fpu__init_cpu(void)
+{
+ fpu__init_cpu_generic();
+ fpu__init_cpu_xstate();
+ fpu__init_cpu_ctx_switch();
+}
+
+/*
+ * The earliest FPU detection code.
+ *
+ * Set the X86_FEATURE_FPU CPU-capability bit based on
+ * trying to execute an actual sequence of FPU instructions:
+ */
+static void fpu__init_system_early_generic(struct cpuinfo_x86 *c)
+{
+ unsigned long cr0;
+ u16 fsw, fcw;
+
+ fsw = fcw = 0xffff;
+
+ cr0 = read_cr0();
+ cr0 &= ~(X86_CR0_TS | X86_CR0_EM);
+ write_cr0(cr0);
+
+ asm volatile("fninit ; fnstsw %0 ; fnstcw %1"
+ : "+m" (fsw), "+m" (fcw));
+
+ if (fsw == 0 && (fcw & 0x103f) == 0x003f)
+ set_cpu_cap(c, X86_FEATURE_FPU);
+ else
+ clear_cpu_cap(c, X86_FEATURE_FPU);
+
+#ifndef CONFIG_MATH_EMULATION
+ if (!cpu_has_fpu) {
+ pr_emerg("x86/fpu: Giving up, no FPU found and no math emulation present\n");
+ for (;;)
+ asm volatile("hlt");
+ }
+#endif
+}
+
+/*
+ * Boot time FPU feature detection code:
+ */
+unsigned int mxcsr_feature_mask __read_mostly = 0xffffffffu;
+
+static void __init fpu__init_system_mxcsr(void)
+{
+ unsigned int mask = 0;
+
+ if (cpu_has_fxsr) {
+ struct fxregs_state fx_tmp __aligned(32) = { };
+
+ asm volatile("fxsave %0" : "+m" (fx_tmp));
+
+ mask = fx_tmp.mxcsr_mask;
+
+ /*
+ * If zero then use the default features mask,
+ * which has all features set, except the
+ * denormals-are-zero feature bit:
+ */
+ if (mask == 0)
+ mask = 0x0000ffbf;
+ }
+ mxcsr_feature_mask &= mask;
+}
+
+/*
+ * Once per bootup FPU initialization sequences that will run on most x86 CPUs:
+ */
+static void __init fpu__init_system_generic(void)
+{
+ /*
+ * Set up the legacy init FPU context. (xstate init might overwrite this
+ * with a more modern format, if the CPU supports it.)
+ */
+ fpstate_init_fxstate(&init_fpstate.fxsave);
+
+ fpu__init_system_mxcsr();
+}
+
+/*
+ * Size of the FPU context state. All tasks in the system use the
+ * same context size, regardless of what portion they use.
+ * This is inherent to the XSAVE architecture which puts all state
+ * components into a single, continuous memory block:
+ */
+unsigned int xstate_size;
+EXPORT_SYMBOL_GPL(xstate_size);
+
+/*
+ * Set up the xstate_size based on the legacy FPU context size.
+ *
+ * We set this up first, and later it will be overwritten by
+ * fpu__init_system_xstate() if the CPU knows about xstates.
+ */
+static void __init fpu__init_system_xstate_size_legacy(void)
+{
+ static int on_boot_cpu = 1;
+
+ WARN_ON_FPU(!on_boot_cpu);
+ on_boot_cpu = 0;
+
+ /*
+ * Note that xstate_size might be overwriten later during
+ * fpu__init_system_xstate().
+ */
+
+ if (!cpu_has_fpu) {
+ /*
+ * Disable xsave as we do not support it if i387
+ * emulation is enabled.
+ */
+ setup_clear_cpu_cap(X86_FEATURE_XSAVE);
+ setup_clear_cpu_cap(X86_FEATURE_XSAVEOPT);
+ xstate_size = sizeof(struct swregs_state);
+ } else {
+ if (cpu_has_fxsr)
+ xstate_size = sizeof(struct fxregs_state);
+ else
+ xstate_size = sizeof(struct fregs_state);
+ }
+ /*
+ * Quirk: we don't yet handle the XSAVES* instructions
+ * correctly, as we don't correctly convert between
+ * standard and compacted format when interfacing
+ * with user-space - so disable it for now.
+ *
+ * The difference is small: with recent CPUs the
+ * compacted format is only marginally smaller than
+ * the standard FPU state format.
+ *
+ * ( This is easy to backport while we are fixing
+ * XSAVES* support. )
+ */
+ setup_clear_cpu_cap(X86_FEATURE_XSAVES);
+}
+
+/*
+ * FPU context switching strategies:
+ *
+ * Against popular belief, we don't do lazy FPU saves, due to the
+ * task migration complications it brings on SMP - we only do
+ * lazy FPU restores.
+ *
+ * 'lazy' is the traditional strategy, which is based on setting
+ * CR0::TS to 1 during context-switch (instead of doing a full
+ * restore of the FPU state), which causes the first FPU instruction
+ * after the context switch (whenever it is executed) to fault - at
+ * which point we lazily restore the FPU state into FPU registers.
+ *
+ * Tasks are of course under no obligation to execute FPU instructions,
+ * so it can easily happen that another context-switch occurs without
+ * a single FPU instruction being executed. If we eventually switch
+ * back to the original task (that still owns the FPU) then we have
+ * not only saved the restores along the way, but we also have the
+ * FPU ready to be used for the original task.
+ *
+ * 'eager' switching is used on modern CPUs, there we switch the FPU
+ * state during every context switch, regardless of whether the task
+ * has used FPU instructions in that time slice or not. This is done
+ * because modern FPU context saving instructions are able to optimize
+ * state saving and restoration in hardware: they can detect both
+ * unused and untouched FPU state and optimize accordingly.
+ *
+ * [ Note that even in 'lazy' mode we might optimize context switches
+ * to use 'eager' restores, if we detect that a task is using the FPU
+ * frequently. See the fpu->counter logic in fpu/internal.h for that. ]
+ */
+static enum { AUTO, ENABLE, DISABLE } eagerfpu = AUTO;
+
+static int __init eager_fpu_setup(char *s)
+{
+ if (!strcmp(s, "on"))
+ eagerfpu = ENABLE;
+ else if (!strcmp(s, "off"))
+ eagerfpu = DISABLE;
+ else if (!strcmp(s, "auto"))
+ eagerfpu = AUTO;
+ return 1;
+}
+__setup("eagerfpu=", eager_fpu_setup);
+
+/*
+ * Pick the FPU context switching strategy:
+ */
+static void __init fpu__init_system_ctx_switch(void)
+{
+ static bool on_boot_cpu = 1;
+
+ WARN_ON_FPU(!on_boot_cpu);
+ on_boot_cpu = 0;
+
+ WARN_ON_FPU(current->thread.fpu.fpstate_active);
+ current_thread_info()->status = 0;
+
+ /* Auto enable eagerfpu for xsaveopt */
+ if (cpu_has_xsaveopt && eagerfpu != DISABLE)
+ eagerfpu = ENABLE;
+
+ if (xfeatures_mask & XSTATE_EAGER) {
+ if (eagerfpu == DISABLE) {
+ pr_err("x86/fpu: eagerfpu switching disabled, disabling the following xstate features: 0x%llx.\n",
+ xfeatures_mask & XSTATE_EAGER);
+ xfeatures_mask &= ~XSTATE_EAGER;
+ } else {
+ eagerfpu = ENABLE;
+ }
+ }
+
+ if (eagerfpu == ENABLE)
+ setup_force_cpu_cap(X86_FEATURE_EAGER_FPU);
+
+ printk(KERN_INFO "x86/fpu: Using '%s' FPU context switches.\n", eagerfpu == ENABLE ? "eager" : "lazy");
+}
+
+/*
+ * Called on the boot CPU once per system bootup, to set up the initial
+ * FPU state that is later cloned into all processes:
+ */
+void __init fpu__init_system(struct cpuinfo_x86 *c)
+{
+ fpu__init_system_early_generic(c);
+
+ /*
+ * The FPU has to be operational for some of the
+ * later FPU init activities:
+ */
+ fpu__init_cpu();
+
+ /*
+ * But don't leave CR0::TS set yet, as some of the FPU setup
+ * methods depend on being able to execute FPU instructions
+ * that will fault on a set TS, such as the FXSAVE in
+ * fpu__init_system_mxcsr().
+ */
+ clts();
+
+ fpu__init_system_generic();
+ fpu__init_system_xstate_size_legacy();
+ fpu__init_system_xstate();
+
+ fpu__init_system_ctx_switch();
+}
+
+/*
+ * Boot parameter to turn off FPU support and fall back to math-emu:
+ */
+static int __init no_387(char *s)
+{
+ setup_clear_cpu_cap(X86_FEATURE_FPU);
+ return 1;
+}
+__setup("no387", no_387);
+
+/*
+ * Disable all xstate CPU features:
+ */
+static int __init x86_noxsave_setup(char *s)
+{
+ if (strlen(s))
+ return 0;
+
+ setup_clear_cpu_cap(X86_FEATURE_XSAVE);
+ setup_clear_cpu_cap(X86_FEATURE_XSAVEOPT);
+ setup_clear_cpu_cap(X86_FEATURE_XSAVES);
+ setup_clear_cpu_cap(X86_FEATURE_AVX);
+ setup_clear_cpu_cap(X86_FEATURE_AVX2);
+
+ return 1;
+}
+__setup("noxsave", x86_noxsave_setup);
+
+/*
+ * Disable the XSAVEOPT instruction specifically:
+ */
+static int __init x86_noxsaveopt_setup(char *s)
+{
+ setup_clear_cpu_cap(X86_FEATURE_XSAVEOPT);
+
+ return 1;
+}
+__setup("noxsaveopt", x86_noxsaveopt_setup);
+
+/*
+ * Disable the XSAVES instruction:
+ */
+static int __init x86_noxsaves_setup(char *s)
+{
+ setup_clear_cpu_cap(X86_FEATURE_XSAVES);
+
+ return 1;
+}
+__setup("noxsaves", x86_noxsaves_setup);
+
+/*
+ * Disable FX save/restore and SSE support:
+ */
+static int __init x86_nofxsr_setup(char *s)
+{
+ setup_clear_cpu_cap(X86_FEATURE_FXSR);
+ setup_clear_cpu_cap(X86_FEATURE_FXSR_OPT);
+ setup_clear_cpu_cap(X86_FEATURE_XMM);
+
+ return 1;
+}
+__setup("nofxsr", x86_nofxsr_setup);
diff --git a/arch/x86/kernel/fpu/regset.c b/arch/x86/kernel/fpu/regset.c
new file mode 100644
index 000000000000..dc60810c1c74
--- /dev/null
+++ b/arch/x86/kernel/fpu/regset.c
@@ -0,0 +1,356 @@
+/*
+ * FPU register's regset abstraction, for ptrace, core dumps, etc.
+ */
+#include <asm/fpu/internal.h>
+#include <asm/fpu/signal.h>
+#include <asm/fpu/regset.h>
+
+/*
+ * The xstateregs_active() routine is the same as the regset_fpregs_active() routine,
+ * as the "regset->n" for the xstate regset will be updated based on the feature
+ * capabilites supported by the xsave.
+ */
+int regset_fpregs_active(struct task_struct *target, const struct user_regset *regset)
+{
+ struct fpu *target_fpu = &target->thread.fpu;
+
+ return target_fpu->fpstate_active ? regset->n : 0;
+}
+
+int regset_xregset_fpregs_active(struct task_struct *target, const struct user_regset *regset)
+{
+ struct fpu *target_fpu = &target->thread.fpu;
+
+ return (cpu_has_fxsr && target_fpu->fpstate_active) ? regset->n : 0;
+}
+
+int xfpregs_get(struct task_struct *target, const struct user_regset *regset,
+ unsigned int pos, unsigned int count,
+ void *kbuf, void __user *ubuf)
+{
+ struct fpu *fpu = &target->thread.fpu;
+
+ if (!cpu_has_fxsr)
+ return -ENODEV;
+
+ fpu__activate_fpstate_read(fpu);
+ fpstate_sanitize_xstate(fpu);
+
+ return user_regset_copyout(&pos, &count, &kbuf, &ubuf,
+ &fpu->state.fxsave, 0, -1);
+}
+
+int xfpregs_set(struct task_struct *target, const struct user_regset *regset,
+ unsigned int pos, unsigned int count,
+ const void *kbuf, const void __user *ubuf)
+{
+ struct fpu *fpu = &target->thread.fpu;
+ int ret;
+
+ if (!cpu_has_fxsr)
+ return -ENODEV;
+
+ fpu__activate_fpstate_write(fpu);
+ fpstate_sanitize_xstate(fpu);
+
+ ret = user_regset_copyin(&pos, &count, &kbuf, &ubuf,
+ &fpu->state.fxsave, 0, -1);
+
+ /*
+ * mxcsr reserved bits must be masked to zero for security reasons.
+ */
+ fpu->state.fxsave.mxcsr &= mxcsr_feature_mask;
+
+ /*
+ * update the header bits in the xsave header, indicating the
+ * presence of FP and SSE state.
+ */
+ if (cpu_has_xsave)
+ fpu->state.xsave.header.xfeatures |= XSTATE_FPSSE;
+
+ return ret;
+}
+
+int xstateregs_get(struct task_struct *target, const struct user_regset *regset,
+ unsigned int pos, unsigned int count,
+ void *kbuf, void __user *ubuf)
+{
+ struct fpu *fpu = &target->thread.fpu;
+ struct xregs_state *xsave;
+ int ret;
+
+ if (!cpu_has_xsave)
+ return -ENODEV;
+
+ fpu__activate_fpstate_read(fpu);
+
+ xsave = &fpu->state.xsave;
+
+ /*
+ * Copy the 48bytes defined by the software first into the xstate
+ * memory layout in the thread struct, so that we can copy the entire
+ * xstateregs to the user using one user_regset_copyout().
+ */
+ memcpy(&xsave->i387.sw_reserved,
+ xstate_fx_sw_bytes, sizeof(xstate_fx_sw_bytes));
+ /*
+ * Copy the xstate memory layout.
+ */
+ ret = user_regset_copyout(&pos, &count, &kbuf, &ubuf, xsave, 0, -1);
+ return ret;
+}
+
+int xstateregs_set(struct task_struct *target, const struct user_regset *regset,
+ unsigned int pos, unsigned int count,
+ const void *kbuf, const void __user *ubuf)
+{
+ struct fpu *fpu = &target->thread.fpu;
+ struct xregs_state *xsave;
+ int ret;
+
+ if (!cpu_has_xsave)
+ return -ENODEV;
+
+ fpu__activate_fpstate_write(fpu);
+
+ xsave = &fpu->state.xsave;
+
+ ret = user_regset_copyin(&pos, &count, &kbuf, &ubuf, xsave, 0, -1);
+ /*
+ * mxcsr reserved bits must be masked to zero for security reasons.
+ */
+ xsave->i387.mxcsr &= mxcsr_feature_mask;
+ xsave->header.xfeatures &= xfeatures_mask;
+ /*
+ * These bits must be zero.
+ */
+ memset(&xsave->header.reserved, 0, 48);
+
+ return ret;
+}
+
+#if defined CONFIG_X86_32 || defined CONFIG_IA32_EMULATION
+
+/*
+ * FPU tag word conversions.
+ */
+
+static inline unsigned short twd_i387_to_fxsr(unsigned short twd)
+{
+ unsigned int tmp; /* to avoid 16 bit prefixes in the code */
+
+ /* Transform each pair of bits into 01 (valid) or 00 (empty) */
+ tmp = ~twd;
+ tmp = (tmp | (tmp>>1)) & 0x5555; /* 0V0V0V0V0V0V0V0V */
+ /* and move the valid bits to the lower byte. */
+ tmp = (tmp | (tmp >> 1)) & 0x3333; /* 00VV00VV00VV00VV */
+ tmp = (tmp | (tmp >> 2)) & 0x0f0f; /* 0000VVVV0000VVVV */
+ tmp = (tmp | (tmp >> 4)) & 0x00ff; /* 00000000VVVVVVVV */
+
+ return tmp;
+}
+
+#define FPREG_ADDR(f, n) ((void *)&(f)->st_space + (n) * 16)
+#define FP_EXP_TAG_VALID 0
+#define FP_EXP_TAG_ZERO 1
+#define FP_EXP_TAG_SPECIAL 2
+#define FP_EXP_TAG_EMPTY 3
+
+static inline u32 twd_fxsr_to_i387(struct fxregs_state *fxsave)
+{
+ struct _fpxreg *st;
+ u32 tos = (fxsave->swd >> 11) & 7;
+ u32 twd = (unsigned long) fxsave->twd;
+ u32 tag;
+ u32 ret = 0xffff0000u;
+ int i;
+
+ for (i = 0; i < 8; i++, twd >>= 1) {
+ if (twd & 0x1) {
+ st = FPREG_ADDR(fxsave, (i - tos) & 7);
+
+ switch (st->exponent & 0x7fff) {
+ case 0x7fff:
+ tag = FP_EXP_TAG_SPECIAL;
+ break;
+ case 0x0000:
+ if (!st->significand[0] &&
+ !st->significand[1] &&
+ !st->significand[2] &&
+ !st->significand[3])
+ tag = FP_EXP_TAG_ZERO;
+ else
+ tag = FP_EXP_TAG_SPECIAL;
+ break;
+ default:
+ if (st->significand[3] & 0x8000)
+ tag = FP_EXP_TAG_VALID;
+ else
+ tag = FP_EXP_TAG_SPECIAL;
+ break;
+ }
+ } else {
+ tag = FP_EXP_TAG_EMPTY;
+ }
+ ret |= tag << (2 * i);
+ }
+ return ret;
+}
+
+/*
+ * FXSR floating point environment conversions.
+ */
+
+void
+convert_from_fxsr(struct user_i387_ia32_struct *env, struct task_struct *tsk)
+{
+ struct fxregs_state *fxsave = &tsk->thread.fpu.state.fxsave;
+ struct _fpreg *to = (struct _fpreg *) &env->st_space[0];
+ struct _fpxreg *from = (struct _fpxreg *) &fxsave->st_space[0];
+ int i;
+
+ env->cwd = fxsave->cwd | 0xffff0000u;
+ env->swd = fxsave->swd | 0xffff0000u;
+ env->twd = twd_fxsr_to_i387(fxsave);
+
+#ifdef CONFIG_X86_64
+ env->fip = fxsave->rip;
+ env->foo = fxsave->rdp;
+ /*
+ * should be actually ds/cs at fpu exception time, but
+ * that information is not available in 64bit mode.
+ */
+ env->fcs = task_pt_regs(tsk)->cs;
+ if (tsk == current) {
+ savesegment(ds, env->fos);
+ } else {
+ env->fos = tsk->thread.ds;
+ }
+ env->fos |= 0xffff0000;
+#else
+ env->fip = fxsave->fip;
+ env->fcs = (u16) fxsave->fcs | ((u32) fxsave->fop << 16);
+ env->foo = fxsave->foo;
+ env->fos = fxsave->fos;
+#endif
+
+ for (i = 0; i < 8; ++i)
+ memcpy(&to[i], &from[i], sizeof(to[0]));
+}
+
+void convert_to_fxsr(struct task_struct *tsk,
+ const struct user_i387_ia32_struct *env)
+
+{
+ struct fxregs_state *fxsave = &tsk->thread.fpu.state.fxsave;
+ struct _fpreg *from = (struct _fpreg *) &env->st_space[0];
+ struct _fpxreg *to = (struct _fpxreg *) &fxsave->st_space[0];
+ int i;
+
+ fxsave->cwd = env->cwd;
+ fxsave->swd = env->swd;
+ fxsave->twd = twd_i387_to_fxsr(env->twd);
+ fxsave->fop = (u16) ((u32) env->fcs >> 16);
+#ifdef CONFIG_X86_64
+ fxsave->rip = env->fip;
+ fxsave->rdp = env->foo;
+ /* cs and ds ignored */
+#else
+ fxsave->fip = env->fip;
+ fxsave->fcs = (env->fcs & 0xffff);
+ fxsave->foo = env->foo;
+ fxsave->fos = env->fos;
+#endif
+
+ for (i = 0; i < 8; ++i)
+ memcpy(&to[i], &from[i], sizeof(from[0]));
+}
+
+int fpregs_get(struct task_struct *target, const struct user_regset *regset,
+ unsigned int pos, unsigned int count,
+ void *kbuf, void __user *ubuf)
+{
+ struct fpu *fpu = &target->thread.fpu;
+ struct user_i387_ia32_struct env;
+
+ fpu__activate_fpstate_read(fpu);
+
+ if (!static_cpu_has(X86_FEATURE_FPU))
+ return fpregs_soft_get(target, regset, pos, count, kbuf, ubuf);
+
+ if (!cpu_has_fxsr)
+ return user_regset_copyout(&pos, &count, &kbuf, &ubuf,
+ &fpu->state.fsave, 0,
+ -1);
+
+ fpstate_sanitize_xstate(fpu);
+
+ if (kbuf && pos == 0 && count == sizeof(env)) {
+ convert_from_fxsr(kbuf, target);
+ return 0;
+ }
+
+ convert_from_fxsr(&env, target);
+
+ return user_regset_copyout(&pos, &count, &kbuf, &ubuf, &env, 0, -1);
+}
+
+int fpregs_set(struct task_struct *target, const struct user_regset *regset,
+ unsigned int pos, unsigned int count,
+ const void *kbuf, const void __user *ubuf)
+{
+ struct fpu *fpu = &target->thread.fpu;
+ struct user_i387_ia32_struct env;
+ int ret;
+
+ fpu__activate_fpstate_write(fpu);
+ fpstate_sanitize_xstate(fpu);
+
+ if (!static_cpu_has(X86_FEATURE_FPU))
+ return fpregs_soft_set(target, regset, pos, count, kbuf, ubuf);
+
+ if (!cpu_has_fxsr)
+ return user_regset_copyin(&pos, &count, &kbuf, &ubuf,
+ &fpu->state.fsave, 0,
+ -1);
+
+ if (pos > 0 || count < sizeof(env))
+ convert_from_fxsr(&env, target);
+
+ ret = user_regset_copyin(&pos, &count, &kbuf, &ubuf, &env, 0, -1);
+ if (!ret)
+ convert_to_fxsr(target, &env);
+
+ /*
+ * update the header bit in the xsave header, indicating the
+ * presence of FP.
+ */
+ if (cpu_has_xsave)
+ fpu->state.xsave.header.xfeatures |= XSTATE_FP;
+ return ret;
+}
+
+/*
+ * FPU state for core dumps.
+ * This is only used for a.out dumps now.
+ * It is declared generically using elf_fpregset_t (which is
+ * struct user_i387_struct) but is in fact only used for 32-bit
+ * dumps, so on 64-bit it is really struct user_i387_ia32_struct.
+ */
+int dump_fpu(struct pt_regs *regs, struct user_i387_struct *ufpu)
+{
+ struct task_struct *tsk = current;
+ struct fpu *fpu = &tsk->thread.fpu;
+ int fpvalid;
+
+ fpvalid = fpu->fpstate_active;
+ if (fpvalid)
+ fpvalid = !fpregs_get(tsk, NULL,
+ 0, sizeof(struct user_i387_ia32_struct),
+ ufpu, NULL);
+
+ return fpvalid;
+}
+EXPORT_SYMBOL(dump_fpu);
+
+#endif /* CONFIG_X86_32 || CONFIG_IA32_EMULATION */
diff --git a/arch/x86/kernel/fpu/signal.c b/arch/x86/kernel/fpu/signal.c
new file mode 100644
index 000000000000..50ec9af1bd51
--- /dev/null
+++ b/arch/x86/kernel/fpu/signal.c
@@ -0,0 +1,404 @@
+/*
+ * FPU signal frame handling routines.
+ */
+
+#include <linux/compat.h>
+#include <linux/cpu.h>
+
+#include <asm/fpu/internal.h>
+#include <asm/fpu/signal.h>
+#include <asm/fpu/regset.h>
+
+#include <asm/sigframe.h>
+
+static struct _fpx_sw_bytes fx_sw_reserved, fx_sw_reserved_ia32;
+
+/*
+ * Check for the presence of extended state information in the
+ * user fpstate pointer in the sigcontext.
+ */
+static inline int check_for_xstate(struct fxregs_state __user *buf,
+ void __user *fpstate,
+ struct _fpx_sw_bytes *fx_sw)
+{
+ int min_xstate_size = sizeof(struct fxregs_state) +
+ sizeof(struct xstate_header);
+ unsigned int magic2;
+
+ if (__copy_from_user(fx_sw, &buf->sw_reserved[0], sizeof(*fx_sw)))
+ return -1;
+
+ /* Check for the first magic field and other error scenarios. */
+ if (fx_sw->magic1 != FP_XSTATE_MAGIC1 ||
+ fx_sw->xstate_size < min_xstate_size ||
+ fx_sw->xstate_size > xstate_size ||
+ fx_sw->xstate_size > fx_sw->extended_size)
+ return -1;
+
+ /*
+ * Check for the presence of second magic word at the end of memory
+ * layout. This detects the case where the user just copied the legacy
+ * fpstate layout with out copying the extended state information
+ * in the memory layout.
+ */
+ if (__get_user(magic2, (__u32 __user *)(fpstate + fx_sw->xstate_size))
+ || magic2 != FP_XSTATE_MAGIC2)
+ return -1;
+
+ return 0;
+}
+
+/*
+ * Signal frame handlers.
+ */
+static inline int save_fsave_header(struct task_struct *tsk, void __user *buf)
+{
+ if (use_fxsr()) {
+ struct xregs_state *xsave = &tsk->thread.fpu.state.xsave;
+ struct user_i387_ia32_struct env;
+ struct _fpstate_ia32 __user *fp = buf;
+
+ convert_from_fxsr(&env, tsk);
+
+ if (__copy_to_user(buf, &env, sizeof(env)) ||
+ __put_user(xsave->i387.swd, &fp->status) ||
+ __put_user(X86_FXSR_MAGIC, &fp->magic))
+ return -1;
+ } else {
+ struct fregs_state __user *fp = buf;
+ u32 swd;
+ if (__get_user(swd, &fp->swd) || __put_user(swd, &fp->status))
+ return -1;
+ }
+
+ return 0;
+}
+
+static inline int save_xstate_epilog(void __user *buf, int ia32_frame)
+{
+ struct xregs_state __user *x = buf;
+ struct _fpx_sw_bytes *sw_bytes;
+ u32 xfeatures;
+ int err;
+
+ /* Setup the bytes not touched by the [f]xsave and reserved for SW. */
+ sw_bytes = ia32_frame ? &fx_sw_reserved_ia32 : &fx_sw_reserved;
+ err = __copy_to_user(&x->i387.sw_reserved, sw_bytes, sizeof(*sw_bytes));
+
+ if (!use_xsave())
+ return err;
+
+ err |= __put_user(FP_XSTATE_MAGIC2, (__u32 *)(buf + xstate_size));
+
+ /*
+ * Read the xfeatures which we copied (directly from the cpu or
+ * from the state in task struct) to the user buffers.
+ */
+ err |= __get_user(xfeatures, (__u32 *)&x->header.xfeatures);
+
+ /*
+ * For legacy compatible, we always set FP/SSE bits in the bit
+ * vector while saving the state to the user context. This will
+ * enable us capturing any changes(during sigreturn) to
+ * the FP/SSE bits by the legacy applications which don't touch
+ * xfeatures in the xsave header.
+ *
+ * xsave aware apps can change the xfeatures in the xsave
+ * header as well as change any contents in the memory layout.
+ * xrestore as part of sigreturn will capture all the changes.
+ */
+ xfeatures |= XSTATE_FPSSE;
+
+ err |= __put_user(xfeatures, (__u32 *)&x->header.xfeatures);
+
+ return err;
+}
+
+static inline int copy_fpregs_to_sigframe(struct xregs_state __user *buf)
+{
+ int err;
+
+ if (use_xsave())
+ err = copy_xregs_to_user(buf);
+ else if (use_fxsr())
+ err = copy_fxregs_to_user((struct fxregs_state __user *) buf);
+ else
+ err = copy_fregs_to_user((struct fregs_state __user *) buf);
+
+ if (unlikely(err) && __clear_user(buf, xstate_size))
+ err = -EFAULT;
+ return err;
+}
+
+/*
+ * Save the fpu, extended register state to the user signal frame.
+ *
+ * 'buf_fx' is the 64-byte aligned pointer at which the [f|fx|x]save
+ * state is copied.
+ * 'buf' points to the 'buf_fx' or to the fsave header followed by 'buf_fx'.
+ *
+ * buf == buf_fx for 64-bit frames and 32-bit fsave frame.
+ * buf != buf_fx for 32-bit frames with fxstate.
+ *
+ * If the fpu, extended register state is live, save the state directly
+ * to the user frame pointed by the aligned pointer 'buf_fx'. Otherwise,
+ * copy the thread's fpu state to the user frame starting at 'buf_fx'.
+ *
+ * If this is a 32-bit frame with fxstate, put a fsave header before
+ * the aligned state at 'buf_fx'.
+ *
+ * For [f]xsave state, update the SW reserved fields in the [f]xsave frame
+ * indicating the absence/presence of the extended state to the user.
+ */
+int copy_fpstate_to_sigframe(void __user *buf, void __user *buf_fx, int size)
+{
+ struct xregs_state *xsave = &current->thread.fpu.state.xsave;
+ struct task_struct *tsk = current;
+ int ia32_fxstate = (buf != buf_fx);
+
+ ia32_fxstate &= (config_enabled(CONFIG_X86_32) ||
+ config_enabled(CONFIG_IA32_EMULATION));
+
+ if (!access_ok(VERIFY_WRITE, buf, size))
+ return -EACCES;
+
+ if (!static_cpu_has(X86_FEATURE_FPU))
+ return fpregs_soft_get(current, NULL, 0,
+ sizeof(struct user_i387_ia32_struct), NULL,
+ (struct _fpstate_ia32 __user *) buf) ? -1 : 1;
+
+ if (fpregs_active()) {
+ /* Save the live register state to the user directly. */
+ if (copy_fpregs_to_sigframe(buf_fx))
+ return -1;
+ /* Update the thread's fxstate to save the fsave header. */
+ if (ia32_fxstate)
+ copy_fxregs_to_kernel(&tsk->thread.fpu);
+ } else {
+ fpstate_sanitize_xstate(&tsk->thread.fpu);
+ if (__copy_to_user(buf_fx, xsave, xstate_size))
+ return -1;
+ }
+
+ /* Save the fsave header for the 32-bit frames. */
+ if ((ia32_fxstate || !use_fxsr()) && save_fsave_header(tsk, buf))
+ return -1;
+
+ if (use_fxsr() && save_xstate_epilog(buf_fx, ia32_fxstate))
+ return -1;
+
+ return 0;
+}
+
+static inline void
+sanitize_restored_xstate(struct task_struct *tsk,
+ struct user_i387_ia32_struct *ia32_env,
+ u64 xfeatures, int fx_only)
+{
+ struct xregs_state *xsave = &tsk->thread.fpu.state.xsave;
+ struct xstate_header *header = &xsave->header;
+
+ if (use_xsave()) {
+ /* These bits must be zero. */
+ memset(header->reserved, 0, 48);
+
+ /*
+ * Init the state that is not present in the memory
+ * layout and not enabled by the OS.
+ */
+ if (fx_only)
+ header->xfeatures = XSTATE_FPSSE;
+ else
+ header->xfeatures &= (xfeatures_mask & xfeatures);
+ }
+
+ if (use_fxsr()) {
+ /*
+ * mscsr reserved bits must be masked to zero for security
+ * reasons.
+ */
+ xsave->i387.mxcsr &= mxcsr_feature_mask;
+
+ convert_to_fxsr(tsk, ia32_env);
+ }
+}
+
+/*
+ * Restore the extended state if present. Otherwise, restore the FP/SSE state.
+ */
+static inline int copy_user_to_fpregs_zeroing(void __user *buf, u64 xbv, int fx_only)
+{
+ if (use_xsave()) {
+ if ((unsigned long)buf % 64 || fx_only) {
+ u64 init_bv = xfeatures_mask & ~XSTATE_FPSSE;
+ copy_kernel_to_xregs(&init_fpstate.xsave, init_bv);
+ return copy_user_to_fxregs(buf);
+ } else {
+ u64 init_bv = xfeatures_mask & ~xbv;
+ if (unlikely(init_bv))
+ copy_kernel_to_xregs(&init_fpstate.xsave, init_bv);
+ return copy_user_to_xregs(buf, xbv);
+ }
+ } else if (use_fxsr()) {
+ return copy_user_to_fxregs(buf);
+ } else
+ return copy_user_to_fregs(buf);
+}
+
+static int __fpu__restore_sig(void __user *buf, void __user *buf_fx, int size)
+{
+ int ia32_fxstate = (buf != buf_fx);
+ struct task_struct *tsk = current;
+ struct fpu *fpu = &tsk->thread.fpu;
+ int state_size = xstate_size;
+ u64 xfeatures = 0;
+ int fx_only = 0;
+
+ ia32_fxstate &= (config_enabled(CONFIG_X86_32) ||
+ config_enabled(CONFIG_IA32_EMULATION));
+
+ if (!buf) {
+ fpu__clear(fpu);
+ return 0;
+ }
+
+ if (!access_ok(VERIFY_READ, buf, size))
+ return -EACCES;
+
+ fpu__activate_curr(fpu);
+
+ if (!static_cpu_has(X86_FEATURE_FPU))
+ return fpregs_soft_set(current, NULL,
+ 0, sizeof(struct user_i387_ia32_struct),
+ NULL, buf) != 0;
+
+ if (use_xsave()) {
+ struct _fpx_sw_bytes fx_sw_user;
+ if (unlikely(check_for_xstate(buf_fx, buf_fx, &fx_sw_user))) {
+ /*
+ * Couldn't find the extended state information in the
+ * memory layout. Restore just the FP/SSE and init all
+ * the other extended state.
+ */
+ state_size = sizeof(struct fxregs_state);
+ fx_only = 1;
+ } else {
+ state_size = fx_sw_user.xstate_size;
+ xfeatures = fx_sw_user.xfeatures;
+ }
+ }
+
+ if (ia32_fxstate) {
+ /*
+ * For 32-bit frames with fxstate, copy the user state to the
+ * thread's fpu state, reconstruct fxstate from the fsave
+ * header. Sanitize the copied state etc.
+ */
+ struct fpu *fpu = &tsk->thread.fpu;
+ struct user_i387_ia32_struct env;
+ int err = 0;
+
+ /*
+ * Drop the current fpu which clears fpu->fpstate_active. This ensures
+ * that any context-switch during the copy of the new state,
+ * avoids the intermediate state from getting restored/saved.
+ * Thus avoiding the new restored state from getting corrupted.
+ * We will be ready to restore/save the state only after
+ * fpu->fpstate_active is again set.
+ */
+ fpu__drop(fpu);
+
+ if (__copy_from_user(&fpu->state.xsave, buf_fx, state_size) ||
+ __copy_from_user(&env, buf, sizeof(env))) {
+ fpstate_init(&fpu->state);
+ err = -1;
+ } else {
+ sanitize_restored_xstate(tsk, &env, xfeatures, fx_only);
+ }
+
+ fpu->fpstate_active = 1;
+ if (use_eager_fpu()) {
+ preempt_disable();
+ fpu__restore(fpu);
+ preempt_enable();
+ }
+
+ return err;
+ } else {
+ /*
+ * For 64-bit frames and 32-bit fsave frames, restore the user
+ * state to the registers directly (with exceptions handled).
+ */
+ user_fpu_begin();
+ if (copy_user_to_fpregs_zeroing(buf_fx, xfeatures, fx_only)) {
+ fpu__clear(fpu);
+ return -1;
+ }
+ }
+
+ return 0;
+}
+
+static inline int xstate_sigframe_size(void)
+{
+ return use_xsave() ? xstate_size + FP_XSTATE_MAGIC2_SIZE : xstate_size;
+}
+
+/*
+ * Restore FPU state from a sigframe:
+ */
+int fpu__restore_sig(void __user *buf, int ia32_frame)
+{
+ void __user *buf_fx = buf;
+ int size = xstate_sigframe_size();
+
+ if (ia32_frame && use_fxsr()) {
+ buf_fx = buf + sizeof(struct fregs_state);
+ size += sizeof(struct fregs_state);
+ }
+
+ return __fpu__restore_sig(buf, buf_fx, size);
+}
+
+unsigned long
+fpu__alloc_mathframe(unsigned long sp, int ia32_frame,
+ unsigned long *buf_fx, unsigned long *size)
+{
+ unsigned long frame_size = xstate_sigframe_size();
+
+ *buf_fx = sp = round_down(sp - frame_size, 64);
+ if (ia32_frame && use_fxsr()) {
+ frame_size += sizeof(struct fregs_state);
+ sp -= sizeof(struct fregs_state);
+ }
+
+ *size = frame_size;
+
+ return sp;
+}
+/*
+ * Prepare the SW reserved portion of the fxsave memory layout, indicating
+ * the presence of the extended state information in the memory layout
+ * pointed by the fpstate pointer in the sigcontext.
+ * This will be saved when ever the FP and extended state context is
+ * saved on the user stack during the signal handler delivery to the user.
+ */
+void fpu__init_prepare_fx_sw_frame(void)
+{
+ int fsave_header_size = sizeof(struct fregs_state);
+ int size = xstate_size + FP_XSTATE_MAGIC2_SIZE;
+
+ if (config_enabled(CONFIG_X86_32))
+ size += fsave_header_size;
+
+ fx_sw_reserved.magic1 = FP_XSTATE_MAGIC1;
+ fx_sw_reserved.extended_size = size;
+ fx_sw_reserved.xfeatures = xfeatures_mask;
+ fx_sw_reserved.xstate_size = xstate_size;
+
+ if (config_enabled(CONFIG_IA32_EMULATION)) {
+ fx_sw_reserved_ia32 = fx_sw_reserved;
+ fx_sw_reserved_ia32.extended_size += fsave_header_size;
+ }
+}
+
diff --git a/arch/x86/kernel/fpu/xstate.c b/arch/x86/kernel/fpu/xstate.c
new file mode 100644
index 000000000000..62fc001c7846
--- /dev/null
+++ b/arch/x86/kernel/fpu/xstate.c
@@ -0,0 +1,461 @@
+/*
+ * xsave/xrstor support.
+ *
+ * Author: Suresh Siddha <suresh.b.siddha@intel.com>
+ */
+#include <linux/compat.h>
+#include <linux/cpu.h>
+
+#include <asm/fpu/api.h>
+#include <asm/fpu/internal.h>
+#include <asm/fpu/signal.h>
+#include <asm/fpu/regset.h>
+
+#include <asm/tlbflush.h>
+
+static const char *xfeature_names[] =
+{
+ "x87 floating point registers" ,
+ "SSE registers" ,
+ "AVX registers" ,
+ "MPX bounds registers" ,
+ "MPX CSR" ,
+ "AVX-512 opmask" ,
+ "AVX-512 Hi256" ,
+ "AVX-512 ZMM_Hi256" ,
+ "unknown xstate feature" ,
+};
+
+/*
+ * Mask of xstate features supported by the CPU and the kernel:
+ */
+u64 xfeatures_mask __read_mostly;
+
+static unsigned int xstate_offsets[XFEATURES_NR_MAX] = { [ 0 ... XFEATURES_NR_MAX - 1] = -1};
+static unsigned int xstate_sizes[XFEATURES_NR_MAX] = { [ 0 ... XFEATURES_NR_MAX - 1] = -1};
+static unsigned int xstate_comp_offsets[sizeof(xfeatures_mask)*8];
+
+/* The number of supported xfeatures in xfeatures_mask: */
+static unsigned int xfeatures_nr;
+
+/*
+ * Return whether the system supports a given xfeature.
+ *
+ * Also return the name of the (most advanced) feature that the caller requested:
+ */
+int cpu_has_xfeatures(u64 xfeatures_needed, const char **feature_name)
+{
+ u64 xfeatures_missing = xfeatures_needed & ~xfeatures_mask;
+
+ if (unlikely(feature_name)) {
+ long xfeature_idx, max_idx;
+ u64 xfeatures_print;
+ /*
+ * So we use FLS here to be able to print the most advanced
+ * feature that was requested but is missing. So if a driver
+ * asks about "XSTATE_SSE | XSTATE_YMM" we'll print the
+ * missing AVX feature - this is the most informative message
+ * to users:
+ */
+ if (xfeatures_missing)
+ xfeatures_print = xfeatures_missing;
+ else
+ xfeatures_print = xfeatures_needed;
+
+ xfeature_idx = fls64(xfeatures_print)-1;
+ max_idx = ARRAY_SIZE(xfeature_names)-1;
+ xfeature_idx = min(xfeature_idx, max_idx);
+
+ *feature_name = xfeature_names[xfeature_idx];
+ }
+
+ if (xfeatures_missing)
+ return 0;
+
+ return 1;
+}
+EXPORT_SYMBOL_GPL(cpu_has_xfeatures);
+
+/*
+ * When executing XSAVEOPT (or other optimized XSAVE instructions), if
+ * a processor implementation detects that an FPU state component is still
+ * (or is again) in its initialized state, it may clear the corresponding
+ * bit in the header.xfeatures field, and can skip the writeout of registers
+ * to the corresponding memory layout.
+ *
+ * This means that when the bit is zero, the state component might still contain
+ * some previous - non-initialized register state.
+ *
+ * Before writing xstate information to user-space we sanitize those components,
+ * to always ensure that the memory layout of a feature will be in the init state
+ * if the corresponding header bit is zero. This is to ensure that user-space doesn't
+ * see some stale state in the memory layout during signal handling, debugging etc.
+ */
+void fpstate_sanitize_xstate(struct fpu *fpu)
+{
+ struct fxregs_state *fx = &fpu->state.fxsave;
+ int feature_bit;
+ u64 xfeatures;
+
+ if (!use_xsaveopt())
+ return;
+
+ xfeatures = fpu->state.xsave.header.xfeatures;
+
+ /*
+ * None of the feature bits are in init state. So nothing else
+ * to do for us, as the memory layout is up to date.
+ */
+ if ((xfeatures & xfeatures_mask) == xfeatures_mask)
+ return;
+
+ /*
+ * FP is in init state
+ */
+ if (!(xfeatures & XSTATE_FP)) {
+ fx->cwd = 0x37f;
+ fx->swd = 0;
+ fx->twd = 0;
+ fx->fop = 0;
+ fx->rip = 0;
+ fx->rdp = 0;
+ memset(&fx->st_space[0], 0, 128);
+ }
+
+ /*
+ * SSE is in init state
+ */
+ if (!(xfeatures & XSTATE_SSE))
+ memset(&fx->xmm_space[0], 0, 256);
+
+ /*
+ * First two features are FPU and SSE, which above we handled
+ * in a special way already:
+ */
+ feature_bit = 0x2;
+ xfeatures = (xfeatures_mask & ~xfeatures) >> 2;
+
+ /*
+ * Update all the remaining memory layouts according to their
+ * standard xstate layout, if their header bit is in the init
+ * state:
+ */
+ while (xfeatures) {
+ if (xfeatures & 0x1) {
+ int offset = xstate_offsets[feature_bit];
+ int size = xstate_sizes[feature_bit];
+
+ memcpy((void *)fx + offset,
+ (void *)&init_fpstate.xsave + offset,
+ size);
+ }
+
+ xfeatures >>= 1;
+ feature_bit++;
+ }
+}
+
+/*
+ * Enable the extended processor state save/restore feature.
+ * Called once per CPU onlining.
+ */
+void fpu__init_cpu_xstate(void)
+{
+ if (!cpu_has_xsave || !xfeatures_mask)
+ return;
+
+ cr4_set_bits(X86_CR4_OSXSAVE);
+ xsetbv(XCR_XFEATURE_ENABLED_MASK, xfeatures_mask);
+}
+
+/*
+ * Record the offsets and sizes of various xstates contained
+ * in the XSAVE state memory layout.
+ *
+ * ( Note that certain features might be non-present, for them
+ * we'll have 0 offset and 0 size. )
+ */
+static void __init setup_xstate_features(void)
+{
+ u32 eax, ebx, ecx, edx, leaf;
+
+ xfeatures_nr = fls64(xfeatures_mask);
+
+ for (leaf = 2; leaf < xfeatures_nr; leaf++) {
+ cpuid_count(XSTATE_CPUID, leaf, &eax, &ebx, &ecx, &edx);
+
+ xstate_offsets[leaf] = ebx;
+ xstate_sizes[leaf] = eax;
+
+ printk(KERN_INFO "x86/fpu: xstate_offset[%d]: %04x, xstate_sizes[%d]: %04x\n", leaf, ebx, leaf, eax);
+ }
+}
+
+static void __init print_xstate_feature(u64 xstate_mask)
+{
+ const char *feature_name;
+
+ if (cpu_has_xfeatures(xstate_mask, &feature_name))
+ pr_info("x86/fpu: Supporting XSAVE feature 0x%02Lx: '%s'\n", xstate_mask, feature_name);
+}
+
+/*
+ * Print out all the supported xstate features:
+ */
+static void __init print_xstate_features(void)
+{
+ print_xstate_feature(XSTATE_FP);
+ print_xstate_feature(XSTATE_SSE);
+ print_xstate_feature(XSTATE_YMM);
+ print_xstate_feature(XSTATE_BNDREGS);
+ print_xstate_feature(XSTATE_BNDCSR);
+ print_xstate_feature(XSTATE_OPMASK);
+ print_xstate_feature(XSTATE_ZMM_Hi256);
+ print_xstate_feature(XSTATE_Hi16_ZMM);
+}
+
+/*
+ * This function sets up offsets and sizes of all extended states in
+ * xsave area. This supports both standard format and compacted format
+ * of the xsave aread.
+ */
+static void __init setup_xstate_comp(void)
+{
+ unsigned int xstate_comp_sizes[sizeof(xfeatures_mask)*8];
+ int i;
+
+ /*
+ * The FP xstates and SSE xstates are legacy states. They are always
+ * in the fixed offsets in the xsave area in either compacted form
+ * or standard form.
+ */
+ xstate_comp_offsets[0] = 0;
+ xstate_comp_offsets[1] = offsetof(struct fxregs_state, xmm_space);
+
+ if (!cpu_has_xsaves) {
+ for (i = 2; i < xfeatures_nr; i++) {
+ if (test_bit(i, (unsigned long *)&xfeatures_mask)) {
+ xstate_comp_offsets[i] = xstate_offsets[i];
+ xstate_comp_sizes[i] = xstate_sizes[i];
+ }
+ }
+ return;
+ }
+
+ xstate_comp_offsets[2] = FXSAVE_SIZE + XSAVE_HDR_SIZE;
+
+ for (i = 2; i < xfeatures_nr; i++) {
+ if (test_bit(i, (unsigned long *)&xfeatures_mask))
+ xstate_comp_sizes[i] = xstate_sizes[i];
+ else
+ xstate_comp_sizes[i] = 0;
+
+ if (i > 2)
+ xstate_comp_offsets[i] = xstate_comp_offsets[i-1]
+ + xstate_comp_sizes[i-1];
+
+ }
+}
+
+/*
+ * setup the xstate image representing the init state
+ */
+static void __init setup_init_fpu_buf(void)
+{
+ static int on_boot_cpu = 1;
+
+ WARN_ON_FPU(!on_boot_cpu);
+ on_boot_cpu = 0;
+
+ if (!cpu_has_xsave)
+ return;
+
+ setup_xstate_features();
+ print_xstate_features();
+
+ if (cpu_has_xsaves) {
+ init_fpstate.xsave.header.xcomp_bv = (u64)1 << 63 | xfeatures_mask;
+ init_fpstate.xsave.header.xfeatures = xfeatures_mask;
+ }
+
+ /*
+ * Init all the features state with header_bv being 0x0
+ */
+ copy_kernel_to_xregs_booting(&init_fpstate.xsave);
+
+ /*
+ * Dump the init state again. This is to identify the init state
+ * of any feature which is not represented by all zero's.
+ */
+ copy_xregs_to_kernel_booting(&init_fpstate.xsave);
+}
+
+/*
+ * Calculate total size of enabled xstates in XCR0/xfeatures_mask.
+ */
+static void __init init_xstate_size(void)
+{
+ unsigned int eax, ebx, ecx, edx;
+ int i;
+
+ if (!cpu_has_xsaves) {
+ cpuid_count(XSTATE_CPUID, 0, &eax, &ebx, &ecx, &edx);
+ xstate_size = ebx;
+ return;
+ }
+
+ xstate_size = FXSAVE_SIZE + XSAVE_HDR_SIZE;
+ for (i = 2; i < 64; i++) {
+ if (test_bit(i, (unsigned long *)&xfeatures_mask)) {
+ cpuid_count(XSTATE_CPUID, i, &eax, &ebx, &ecx, &edx);
+ xstate_size += eax;
+ }
+ }
+}
+
+/*
+ * Enable and initialize the xsave feature.
+ * Called once per system bootup.
+ */
+void __init fpu__init_system_xstate(void)
+{
+ unsigned int eax, ebx, ecx, edx;
+ static int on_boot_cpu = 1;
+
+ WARN_ON_FPU(!on_boot_cpu);
+ on_boot_cpu = 0;
+
+ if (!cpu_has_xsave) {
+ pr_info("x86/fpu: Legacy x87 FPU detected.\n");
+ return;
+ }
+
+ if (boot_cpu_data.cpuid_level < XSTATE_CPUID) {
+ WARN_ON_FPU(1);
+ return;
+ }
+
+ cpuid_count(XSTATE_CPUID, 0, &eax, &ebx, &ecx, &edx);
+ xfeatures_mask = eax + ((u64)edx << 32);
+
+ if ((xfeatures_mask & XSTATE_FPSSE) != XSTATE_FPSSE) {
+ pr_err("x86/fpu: FP/SSE not present amongst the CPU's xstate features: 0x%llx.\n", xfeatures_mask);
+ BUG();
+ }
+
+ /* Support only the state known to the OS: */
+ xfeatures_mask = xfeatures_mask & XCNTXT_MASK;
+
+ /* Enable xstate instructions to be able to continue with initialization: */
+ fpu__init_cpu_xstate();
+
+ /* Recompute the context size for enabled features: */
+ init_xstate_size();
+
+ update_regset_xstate_info(xstate_size, xfeatures_mask);
+ fpu__init_prepare_fx_sw_frame();
+ setup_init_fpu_buf();
+ setup_xstate_comp();
+
+ pr_info("x86/fpu: Enabled xstate features 0x%llx, context size is 0x%x bytes, using '%s' format.\n",
+ xfeatures_mask,
+ xstate_size,
+ cpu_has_xsaves ? "compacted" : "standard");
+}
+
+/*
+ * Restore minimal FPU state after suspend:
+ */
+void fpu__resume_cpu(void)
+{
+ /*
+ * Restore XCR0 on xsave capable CPUs:
+ */
+ if (cpu_has_xsave)
+ xsetbv(XCR_XFEATURE_ENABLED_MASK, xfeatures_mask);
+}
+
+/*
+ * Given the xsave area and a state inside, this function returns the
+ * address of the state.
+ *
+ * This is the API that is called to get xstate address in either
+ * standard format or compacted format of xsave area.
+ *
+ * Note that if there is no data for the field in the xsave buffer
+ * this will return NULL.
+ *
+ * Inputs:
+ * xstate: the thread's storage area for all FPU data
+ * xstate_feature: state which is defined in xsave.h (e.g.
+ * XSTATE_FP, XSTATE_SSE, etc...)
+ * Output:
+ * address of the state in the xsave area, or NULL if the
+ * field is not present in the xsave buffer.
+ */
+void *get_xsave_addr(struct xregs_state *xsave, int xstate_feature)
+{
+ int feature_nr = fls64(xstate_feature) - 1;
+ /*
+ * Do we even *have* xsave state?
+ */
+ if (!boot_cpu_has(X86_FEATURE_XSAVE))
+ return NULL;
+
+ xsave = &current->thread.fpu.state.xsave;
+ /*
+ * We should not ever be requesting features that we
+ * have not enabled. Remember that pcntxt_mask is
+ * what we write to the XCR0 register.
+ */
+ WARN_ONCE(!(xfeatures_mask & xstate_feature),
+ "get of unsupported state");
+ /*
+ * This assumes the last 'xsave*' instruction to
+ * have requested that 'xstate_feature' be saved.
+ * If it did not, we might be seeing and old value
+ * of the field in the buffer.
+ *
+ * This can happen because the last 'xsave' did not
+ * request that this feature be saved (unlikely)
+ * or because the "init optimization" caused it
+ * to not be saved.
+ */
+ if (!(xsave->header.xfeatures & xstate_feature))
+ return NULL;
+
+ return (void *)xsave + xstate_comp_offsets[feature_nr];
+}
+EXPORT_SYMBOL_GPL(get_xsave_addr);
+
+/*
+ * This wraps up the common operations that need to occur when retrieving
+ * data from xsave state. It first ensures that the current task was
+ * using the FPU and retrieves the data in to a buffer. It then calculates
+ * the offset of the requested field in the buffer.
+ *
+ * This function is safe to call whether the FPU is in use or not.
+ *
+ * Note that this only works on the current task.
+ *
+ * Inputs:
+ * @xsave_state: state which is defined in xsave.h (e.g. XSTATE_FP,
+ * XSTATE_SSE, etc...)
+ * Output:
+ * address of the state in the xsave area or NULL if the state
+ * is not present or is in its 'init state'.
+ */
+const void *get_xsave_field_ptr(int xsave_state)
+{
+ struct fpu *fpu = &current->thread.fpu;
+
+ if (!fpu->fpstate_active)
+ return NULL;
+ /*
+ * fpu__save() takes the CPU's xstate registers
+ * and saves them off to the 'fpu memory buffer.
+ */
+ fpu__save(fpu);
+
+ return get_xsave_addr(&fpu->state.xsave, xsave_state);
+}