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author | Thomas Zimmermann <tzimmermann@suse.de> | 2020-11-03 12:30:15 +0300 |
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committer | Thomas Zimmermann <tzimmermann@suse.de> | 2020-11-09 11:20:00 +0300 |
commit | 222ec45f4c69dfa8cd02c72928147ac06dffffa2 (patch) | |
tree | 8d308eeaecb657f1924c06503d55591f8f0ffc4e /Documentation/gpu/todo.rst | |
parent | b4e7090c242ec64bfa77a69ea7c3cceba21c7a65 (diff) | |
download | linux-222ec45f4c69dfa8cd02c72928147ac06dffffa2.tar.xz |
drm/fb_helper: Support framebuffers in I/O memory
At least sparc64 requires I/O-specific access to framebuffers. This
patch updates the fbdev console accordingly.
For drivers with direct access to the framebuffer memory, the callback
functions in struct fb_ops test for the type of memory and call the rsp
fb_sys_ of fb_cfb_ functions. Read and write operations are implemented
internally by DRM's fbdev helper.
For drivers that employ a shadow buffer, fbdev's blit function retrieves
the framebuffer address as struct dma_buf_map, and uses dma_buf_map
interfaces to access the buffer.
The bochs driver on sparc64 uses a workaround to flag the framebuffer as
I/O memory and avoid a HW exception. With the introduction of struct
dma_buf_map, this is not required any longer. The patch removes the rsp
code from both, bochs and fbdev.
v7:
* use min_t(size_t,) (kernel test robot)
* return the number of bytes read/written, if any (fbdev testcase)
v5:
* implement fb_read/fb_write internally (Daniel, Sam)
v4:
* move dma_buf_map changes into separate patch (Daniel)
* TODO list: comment on fbdev updates (Daniel)
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Sam Ravnborg <sam@ravnborg.org>
Tested-by: Sam Ravnborg <sam@ravnborg.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20201103093015.1063-11-tzimmermann@suse.de
Diffstat (limited to 'Documentation/gpu/todo.rst')
-rw-r--r-- | Documentation/gpu/todo.rst | 19 |
1 files changed, 17 insertions, 2 deletions
diff --git a/Documentation/gpu/todo.rst b/Documentation/gpu/todo.rst index 59f63f1d7680..acca232b025b 100644 --- a/Documentation/gpu/todo.rst +++ b/Documentation/gpu/todo.rst @@ -201,13 +201,28 @@ Convert drivers to use drm_fbdev_generic_setup() ------------------------------------------------ Most drivers can use drm_fbdev_generic_setup(). Driver have to implement -atomic modesetting and GEM vmap support. Current generic fbdev emulation -expects the framebuffer in system memory (or system-like memory). +atomic modesetting and GEM vmap support. Historically, generic fbdev emulation +expected the framebuffer in system memory or system-like memory. By employing +struct dma_buf_map, drivers with frambuffers in I/O memory can be supported +as well. Contact: Maintainer of the driver you plan to convert Level: Intermediate +Reimplement functions in drm_fbdev_fb_ops without fbdev +------------------------------------------------------- + +A number of callback functions in drm_fbdev_fb_ops could benefit from +being rewritten without dependencies on the fbdev module. Some of the +helpers could further benefit from using struct dma_buf_map instead of +raw pointers. + +Contact: Thomas Zimmermann <tzimmermann@suse.de>, Daniel Vetter + +Level: Advanced + + drm_framebuffer_funcs and drm_mode_config_funcs.fb_create cleanup ----------------------------------------------------------------- |