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author | Linus Torvalds <torvalds@linux-foundation.org> | 2020-06-02 01:45:27 +0300 |
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committer | Linus Torvalds <torvalds@linux-foundation.org> | 2020-06-02 01:45:27 +0300 |
commit | b23c4771ff62de8ca9b5e4a2d64491b2fb6f8f69 (patch) | |
tree | 3ff6b2bdfec161fbc383bba06bab6329e81b02f7 /Documentation/core-api | |
parent | c2b0fc847f3122e5a4176c3772626a7a8facced0 (diff) | |
parent | e35b5a4c494a75a683ddf4901a43e0a128d5bfe3 (diff) | |
download | linux-b23c4771ff62de8ca9b5e4a2d64491b2fb6f8f69.tar.xz |
Merge tag 'docs-5.8' of git://git.lwn.net/linux
Pull documentation updates from Jonathan Corbet:
"A fair amount of stuff this time around, dominated by yet another
massive set from Mauro toward the completion of the RST conversion. I
*really* hope we are getting close to the end of this. Meanwhile,
those patches reach pretty far afield to update document references
around the tree; there should be no actual code changes there. There
will be, alas, more of the usual trivial merge conflicts.
Beyond that we have more translations, improvements to the sphinx
scripting, a number of additions to the sysctl documentation, and lots
of fixes"
* tag 'docs-5.8' of git://git.lwn.net/linux: (130 commits)
Documentation: fixes to the maintainer-entry-profile template
zswap: docs/vm: Fix typo accept_threshold_percent in zswap.rst
tracing: Fix events.rst section numbering
docs: acpi: fix old http link and improve document format
docs: filesystems: add info about efivars content
Documentation: LSM: Correct the basic LSM description
mailmap: change email for Ricardo Ribalda
docs: sysctl/kernel: document unaligned controls
Documentation: admin-guide: update bug-hunting.rst
docs: sysctl/kernel: document ngroups_max
nvdimm: fixes to maintainter-entry-profile
Documentation/features: Correct RISC-V kprobes support entry
Documentation/features: Refresh the arch support status files
Revert "docs: sysctl/kernel: document ngroups_max"
docs: move locking-specific documents to locking/
docs: move digsig docs to the security book
docs: move the kref doc into the core-api book
docs: add IRQ documentation at the core-api book
docs: debugging-via-ohci1394.txt: add it to the core-api book
docs: fix references for ipmi.rst file
...
Diffstat (limited to 'Documentation/core-api')
-rw-r--r-- | Documentation/core-api/debugging-via-ohci1394.rst | 185 | ||||
-rw-r--r-- | Documentation/core-api/dma-api-howto.rst | 929 | ||||
-rw-r--r-- | Documentation/core-api/dma-api.rst | 745 | ||||
-rw-r--r-- | Documentation/core-api/dma-attributes.rst | 140 | ||||
-rw-r--r-- | Documentation/core-api/dma-isa-lpc.rst | 152 | ||||
-rw-r--r-- | Documentation/core-api/index.rst | 9 | ||||
-rw-r--r-- | Documentation/core-api/irq/concepts.rst | 24 | ||||
-rw-r--r-- | Documentation/core-api/irq/index.rst | 11 | ||||
-rw-r--r-- | Documentation/core-api/irq/irq-affinity.rst | 70 | ||||
-rw-r--r-- | Documentation/core-api/irq/irq-domain.rst | 270 | ||||
-rw-r--r-- | Documentation/core-api/irq/irqflags-tracing.rst | 52 | ||||
-rw-r--r-- | Documentation/core-api/kobject.rst | 28 | ||||
-rw-r--r-- | Documentation/core-api/kref.rst | 323 | ||||
-rw-r--r-- | Documentation/core-api/printk-basics.rst | 115 | ||||
-rw-r--r-- | Documentation/core-api/printk-formats.rst | 2 | ||||
-rw-r--r-- | Documentation/core-api/rbtree.rst | 429 |
16 files changed, 3471 insertions, 13 deletions
diff --git a/Documentation/core-api/debugging-via-ohci1394.rst b/Documentation/core-api/debugging-via-ohci1394.rst new file mode 100644 index 000000000000..981ad4f89fd3 --- /dev/null +++ b/Documentation/core-api/debugging-via-ohci1394.rst @@ -0,0 +1,185 @@ +=========================================================================== +Using physical DMA provided by OHCI-1394 FireWire controllers for debugging +=========================================================================== + +Introduction +------------ + +Basically all FireWire controllers which are in use today are compliant +to the OHCI-1394 specification which defines the controller to be a PCI +bus master which uses DMA to offload data transfers from the CPU and has +a "Physical Response Unit" which executes specific requests by employing +PCI-Bus master DMA after applying filters defined by the OHCI-1394 driver. + +Once properly configured, remote machines can send these requests to +ask the OHCI-1394 controller to perform read and write requests on +physical system memory and, for read requests, send the result of +the physical memory read back to the requester. + +With that, it is possible to debug issues by reading interesting memory +locations such as buffers like the printk buffer or the process table. + +Retrieving a full system memory dump is also possible over the FireWire, +using data transfer rates in the order of 10MB/s or more. + +With most FireWire controllers, memory access is limited to the low 4 GB +of physical address space. This can be a problem on IA64 machines where +memory is located mostly above that limit, but it is rarely a problem on +more common hardware such as x86, x86-64 and PowerPC. + +At least LSI FW643e and FW643e2 controllers are known to support access to +physical addresses above 4 GB, but this feature is currently not enabled by +Linux. + +Together with a early initialization of the OHCI-1394 controller for debugging, +this facility proved most useful for examining long debugs logs in the printk +buffer on to debug early boot problems in areas like ACPI where the system +fails to boot and other means for debugging (serial port) are either not +available (notebooks) or too slow for extensive debug information (like ACPI). + +Drivers +------- + +The firewire-ohci driver in drivers/firewire uses filtered physical +DMA by default, which is more secure but not suitable for remote debugging. +Pass the remote_dma=1 parameter to the driver to get unfiltered physical DMA. + +Because the firewire-ohci driver depends on the PCI enumeration to be +completed, an initialization routine which runs pretty early has been +implemented for x86. This routine runs long before console_init() can be +called, i.e. before the printk buffer appears on the console. + +To activate it, enable CONFIG_PROVIDE_OHCI1394_DMA_INIT (Kernel hacking menu: +Remote debugging over FireWire early on boot) and pass the parameter +"ohci1394_dma=early" to the recompiled kernel on boot. + +Tools +----- + +firescope - Originally developed by Benjamin Herrenschmidt, Andi Kleen ported +it from PowerPC to x86 and x86_64 and added functionality, firescope can now +be used to view the printk buffer of a remote machine, even with live update. + +Bernhard Kaindl enhanced firescope to support accessing 64-bit machines +from 32-bit firescope and vice versa: +- http://v3.sk/~lkundrak/firescope/ + +and he implemented fast system dump (alpha version - read README.txt): +- http://halobates.de/firewire/firedump-0.1.tar.bz2 + +There is also a gdb proxy for firewire which allows to use gdb to access +data which can be referenced from symbols found by gdb in vmlinux: +- http://halobates.de/firewire/fireproxy-0.33.tar.bz2 + +The latest version of this gdb proxy (fireproxy-0.34) can communicate (not +yet stable) with kgdb over an memory-based communication module (kgdbom). + +Getting Started +--------------- + +The OHCI-1394 specification regulates that the OHCI-1394 controller must +disable all physical DMA on each bus reset. + +This means that if you want to debug an issue in a system state where +interrupts are disabled and where no polling of the OHCI-1394 controller +for bus resets takes place, you have to establish any FireWire cable +connections and fully initialize all FireWire hardware __before__ the +system enters such state. + +Step-by-step instructions for using firescope with early OHCI initialization: + +1) Verify that your hardware is supported: + + Load the firewire-ohci module and check your kernel logs. + You should see a line similar to:: + + firewire_ohci 0000:15:00.1: added OHCI v1.0 device as card 2, 4 IR + 4 IT + ... contexts, quirks 0x11 + + when loading the driver. If you have no supported controller, many PCI, + CardBus and even some Express cards which are fully compliant to OHCI-1394 + specification are available. If it requires no driver for Windows operating + systems, it most likely is. Only specialized shops have cards which are not + compliant, they are based on TI PCILynx chips and require drivers for Windows + operating systems. + + The mentioned kernel log message contains the string "physUB" if the + controller implements a writable Physical Upper Bound register. This is + required for physical DMA above 4 GB (but not utilized by Linux yet). + +2) Establish a working FireWire cable connection: + + Any FireWire cable, as long at it provides electrically and mechanically + stable connection and has matching connectors (there are small 4-pin and + large 6-pin FireWire ports) will do. + + If an driver is running on both machines you should see a line like:: + + firewire_core 0000:15:00.1: created device fw1: GUID 00061b0020105917, S400 + + on both machines in the kernel log when the cable is plugged in + and connects the two machines. + +3) Test physical DMA using firescope: + + On the debug host, make sure that /dev/fw* is accessible, + then start firescope:: + + $ firescope + Port 0 (/dev/fw1) opened, 2 nodes detected + + FireScope + --------- + Target : <unspecified> + Gen : 1 + [Ctrl-T] choose target + [Ctrl-H] this menu + [Ctrl-Q] quit + + ------> Press Ctrl-T now, the output should be similar to: + + 2 nodes available, local node is: 0 + 0: ffc0, uuid: 00000000 00000000 [LOCAL] + 1: ffc1, uuid: 00279000 ba4bb801 + + Besides the [LOCAL] node, it must show another node without error message. + +4) Prepare for debugging with early OHCI-1394 initialization: + + 4.1) Kernel compilation and installation on debug target + + Compile the kernel to be debugged with CONFIG_PROVIDE_OHCI1394_DMA_INIT + (Kernel hacking: Provide code for enabling DMA over FireWire early on boot) + enabled and install it on the machine to be debugged (debug target). + + 4.2) Transfer the System.map of the debugged kernel to the debug host + + Copy the System.map of the kernel be debugged to the debug host (the host + which is connected to the debugged machine over the FireWire cable). + +5) Retrieving the printk buffer contents: + + With the FireWire cable connected, the OHCI-1394 driver on the debugging + host loaded, reboot the debugged machine, booting the kernel which has + CONFIG_PROVIDE_OHCI1394_DMA_INIT enabled, with the option ohci1394_dma=early. + + Then, on the debugging host, run firescope, for example by using -A:: + + firescope -A System.map-of-debug-target-kernel + + Note: -A automatically attaches to the first non-local node. It only works + reliably if only connected two machines are connected using FireWire. + + After having attached to the debug target, press Ctrl-D to view the + complete printk buffer or Ctrl-U to enter auto update mode and get an + updated live view of recent kernel messages logged on the debug target. + + Call "firescope -h" to get more information on firescope's options. + +Notes +----- + +Documentation and specifications: http://halobates.de/firewire/ + +FireWire is a trademark of Apple Inc. - for more information please refer to: +https://en.wikipedia.org/wiki/FireWire diff --git a/Documentation/core-api/dma-api-howto.rst b/Documentation/core-api/dma-api-howto.rst new file mode 100644 index 000000000000..358d495456d1 --- /dev/null +++ b/Documentation/core-api/dma-api-howto.rst @@ -0,0 +1,929 @@ +========================= +Dynamic DMA mapping Guide +========================= + +:Author: David S. Miller <davem@redhat.com> +:Author: Richard Henderson <rth@cygnus.com> +:Author: Jakub Jelinek <jakub@redhat.com> + +This is a guide to device driver writers on how to use the DMA API +with example pseudo-code. For a concise description of the API, see +DMA-API.txt. + +CPU and DMA addresses +===================== + +There are several kinds of addresses involved in the DMA API, and it's +important to understand the differences. + +The kernel normally uses virtual addresses. Any address returned by +kmalloc(), vmalloc(), and similar interfaces is a virtual address and can +be stored in a ``void *``. + +The virtual memory system (TLB, page tables, etc.) translates virtual +addresses to CPU physical addresses, which are stored as "phys_addr_t" or +"resource_size_t". The kernel manages device resources like registers as +physical addresses. These are the addresses in /proc/iomem. The physical +address is not directly useful to a driver; it must use ioremap() to map +the space and produce a virtual address. + +I/O devices use a third kind of address: a "bus address". If a device has +registers at an MMIO address, or if it performs DMA to read or write system +memory, the addresses used by the device are bus addresses. In some +systems, bus addresses are identical to CPU physical addresses, but in +general they are not. IOMMUs and host bridges can produce arbitrary +mappings between physical and bus addresses. + +From a device's point of view, DMA uses the bus address space, but it may +be restricted to a subset of that space. For example, even if a system +supports 64-bit addresses for main memory and PCI BARs, it may use an IOMMU +so devices only need to use 32-bit DMA addresses. + +Here's a picture and some examples:: + + CPU CPU Bus + Virtual Physical Address + Address Address Space + Space Space + + +-------+ +------+ +------+ + | | |MMIO | Offset | | + | | Virtual |Space | applied | | + C +-------+ --------> B +------+ ----------> +------+ A + | | mapping | | by host | | + +-----+ | | | | bridge | | +--------+ + | | | | +------+ | | | | + | CPU | | | | RAM | | | | Device | + | | | | | | | | | | + +-----+ +-------+ +------+ +------+ +--------+ + | | Virtual |Buffer| Mapping | | + X +-------+ --------> Y +------+ <---------- +------+ Z + | | mapping | RAM | by IOMMU + | | | | + | | | | + +-------+ +------+ + +During the enumeration process, the kernel learns about I/O devices and +their MMIO space and the host bridges that connect them to the system. For +example, if a PCI device has a BAR, the kernel reads the bus address (A) +from the BAR and converts it to a CPU physical address (B). The address B +is stored in a struct resource and usually exposed via /proc/iomem. When a +driver claims a device, it typically uses ioremap() to map physical address +B at a virtual address (C). It can then use, e.g., ioread32(C), to access +the device registers at bus address A. + +If the device supports DMA, the driver sets up a buffer using kmalloc() or +a similar interface, which returns a virtual address (X). The virtual +memory system maps X to a physical address (Y) in system RAM. The driver +can use virtual address X to access the buffer, but the device itself +cannot because DMA doesn't go through the CPU virtual memory system. + +In some simple systems, the device can do DMA directly to physical address +Y. But in many others, there is IOMMU hardware that translates DMA +addresses to physical addresses, e.g., it translates Z to Y. This is part +of the reason for the DMA API: the driver can give a virtual address X to +an interface like dma_map_single(), which sets up any required IOMMU +mapping and returns the DMA address Z. The driver then tells the device to +do DMA to Z, and the IOMMU maps it to the buffer at address Y in system +RAM. + +So that Linux can use the dynamic DMA mapping, it needs some help from the +drivers, namely it has to take into account that DMA addresses should be +mapped only for the time they are actually used and unmapped after the DMA +transfer. + +The following API will work of course even on platforms where no such +hardware exists. + +Note that the DMA API works with any bus independent of the underlying +microprocessor architecture. You should use the DMA API rather than the +bus-specific DMA API, i.e., use the dma_map_*() interfaces rather than the +pci_map_*() interfaces. + +First of all, you should make sure:: + + #include <linux/dma-mapping.h> + +is in your driver, which provides the definition of dma_addr_t. This type +can hold any valid DMA address for the platform and should be used +everywhere you hold a DMA address returned from the DMA mapping functions. + +What memory is DMA'able? +======================== + +The first piece of information you must know is what kernel memory can +be used with the DMA mapping facilities. There has been an unwritten +set of rules regarding this, and this text is an attempt to finally +write them down. + +If you acquired your memory via the page allocator +(i.e. __get_free_page*()) or the generic memory allocators +(i.e. kmalloc() or kmem_cache_alloc()) then you may DMA to/from +that memory using the addresses returned from those routines. + +This means specifically that you may _not_ use the memory/addresses +returned from vmalloc() for DMA. It is possible to DMA to the +_underlying_ memory mapped into a vmalloc() area, but this requires +walking page tables to get the physical addresses, and then +translating each of those pages back to a kernel address using +something like __va(). [ EDIT: Update this when we integrate +Gerd Knorr's generic code which does this. ] + +This rule also means that you may use neither kernel image addresses +(items in data/text/bss segments), nor module image addresses, nor +stack addresses for DMA. These could all be mapped somewhere entirely +different than the rest of physical memory. Even if those classes of +memory could physically work with DMA, you'd need to ensure the I/O +buffers were cacheline-aligned. Without that, you'd see cacheline +sharing problems (data corruption) on CPUs with DMA-incoherent caches. +(The CPU could write to one word, DMA would write to a different one +in the same cache line, and one of them could be overwritten.) + +Also, this means that you cannot take the return of a kmap() +call and DMA to/from that. This is similar to vmalloc(). + +What about block I/O and networking buffers? The block I/O and +networking subsystems make sure that the buffers they use are valid +for you to DMA from/to. + +DMA addressing capabilities +=========================== + +By default, the kernel assumes that your device can address 32-bits of DMA +addressing. For a 64-bit capable device, this needs to be increased, and for +a device with limitations, it needs to be decreased. + +Special note about PCI: PCI-X specification requires PCI-X devices to support +64-bit addressing (DAC) for all transactions. And at least one platform (SGI +SN2) requires 64-bit consistent allocations to operate correctly when the IO +bus is in PCI-X mode. + +For correct operation, you must set the DMA mask to inform the kernel about +your devices DMA addressing capabilities. + +This is performed via a call to dma_set_mask_and_coherent():: + + int dma_set_mask_and_coherent(struct device *dev, u64 mask); + +which will set the mask for both streaming and coherent APIs together. If you +have some special requirements, then the following two separate calls can be +used instead: + + The setup for streaming mappings is performed via a call to + dma_set_mask():: + + int dma_set_mask(struct device *dev, u64 mask); + + The setup for consistent allocations is performed via a call + to dma_set_coherent_mask():: + + int dma_set_coherent_mask(struct device *dev, u64 mask); + +Here, dev is a pointer to the device struct of your device, and mask is a bit +mask describing which bits of an address your device supports. Often the +device struct of your device is embedded in the bus-specific device struct of +your device. For example, &pdev->dev is a pointer to the device struct of a +PCI device (pdev is a pointer to the PCI device struct of your device). + +These calls usually return zero to indicated your device can perform DMA +properly on the machine given the address mask you provided, but they might +return an error if the mask is too small to be supportable on the given +system. If it returns non-zero, your device cannot perform DMA properly on +this platform, and attempting to do so will result in undefined behavior. +You must not use DMA on this device unless the dma_set_mask family of +functions has returned success. + +This means that in the failure case, you have two options: + +1) Use some non-DMA mode for data transfer, if possible. +2) Ignore this device and do not initialize it. + +It is recommended that your driver print a kernel KERN_WARNING message when +setting the DMA mask fails. In this manner, if a user of your driver reports +that performance is bad or that the device is not even detected, you can ask +them for the kernel messages to find out exactly why. + +The standard 64-bit addressing device would do something like this:: + + if (dma_set_mask_and_coherent(dev, DMA_BIT_MASK(64))) { + dev_warn(dev, "mydev: No suitable DMA available\n"); + goto ignore_this_device; + } + +If the device only supports 32-bit addressing for descriptors in the +coherent allocations, but supports full 64-bits for streaming mappings +it would look like this:: + + if (dma_set_mask(dev, DMA_BIT_MASK(64))) { + dev_warn(dev, "mydev: No suitable DMA available\n"); + goto ignore_this_device; + } + +The coherent mask will always be able to set the same or a smaller mask as +the streaming mask. However for the rare case that a device driver only +uses consistent allocations, one would have to check the return value from +dma_set_coherent_mask(). + +Finally, if your device can only drive the low 24-bits of +address you might do something like:: + + if (dma_set_mask(dev, DMA_BIT_MASK(24))) { + dev_warn(dev, "mydev: 24-bit DMA addressing not available\n"); + goto ignore_this_device; + } + +When dma_set_mask() or dma_set_mask_and_coherent() is successful, and +returns zero, the kernel saves away this mask you have provided. The +kernel will use this information later when you make DMA mappings. + +There is a case which we are aware of at this time, which is worth +mentioning in this documentation. If your device supports multiple +functions (for example a sound card provides playback and record +functions) and the various different functions have _different_ +DMA addressing limitations, you may wish to probe each mask and +only provide the functionality which the machine can handle. It +is important that the last call to dma_set_mask() be for the +most specific mask. + +Here is pseudo-code showing how this might be done:: + + #define PLAYBACK_ADDRESS_BITS DMA_BIT_MASK(32) + #define RECORD_ADDRESS_BITS DMA_BIT_MASK(24) + + struct my_sound_card *card; + struct device *dev; + + ... + if (!dma_set_mask(dev, PLAYBACK_ADDRESS_BITS)) { + card->playback_enabled = 1; + } else { + card->playback_enabled = 0; + dev_warn(dev, "%s: Playback disabled due to DMA limitations\n", + card->name); + } + if (!dma_set_mask(dev, RECORD_ADDRESS_BITS)) { + card->record_enabled = 1; + } else { + card->record_enabled = 0; + dev_warn(dev, "%s: Record disabled due to DMA limitations\n", + card->name); + } + +A sound card was used as an example here because this genre of PCI +devices seems to be littered with ISA chips given a PCI front end, +and thus retaining the 16MB DMA addressing limitations of ISA. + +Types of DMA mappings +===================== + +There are two types of DMA mappings: + +- Consistent DMA mappings which are usually mapped at driver + initialization, unmapped at the end and for which the hardware should + guarantee that the device and the CPU can access the data + in parallel and will see updates made by each other without any + explicit software flushing. + + Think of "consistent" as "synchronous" or "coherent". + + The current default is to return consistent memory in the low 32 + bits of the DMA space. However, for future compatibility you should + set the consistent mask even if this default is fine for your + driver. + + Good examples of what to use consistent mappings for are: + + - Network card DMA ring descriptors. + - SCSI adapter mailbox command data structures. + - Device firmware microcode executed out of + main memory. + + The invariant these examples all require is that any CPU store + to memory is immediately visible to the device, and vice + versa. Consistent mappings guarantee this. + + .. important:: + + Consistent DMA memory does not preclude the usage of + proper memory barriers. The CPU may reorder stores to + consistent memory just as it may normal memory. Example: + if it is important for the device to see the first word + of a descriptor updated before the second, you must do + something like:: + + desc->word0 = address; + wmb(); + desc->word1 = DESC_VALID; + + in order to get correct behavior on all platforms. + + Also, on some platforms your driver may need to flush CPU write + buffers in much the same way as it needs to flush write buffers + found in PCI bridges (such as by reading a register's value + after writing it). + +- Streaming DMA mappings which are usually mapped for one DMA + transfer, unmapped right after it (unless you use dma_sync_* below) + and for which hardware can optimize for sequential accesses. + + Think of "streaming" as "asynchronous" or "outside the coherency + domain". + + Good examples of what to use streaming mappings for are: + + - Networking buffers transmitted/received by a device. + - Filesystem buffers written/read by a SCSI device. + + The interfaces for using this type of mapping were designed in + such a way that an implementation can make whatever performance + optimizations the hardware allows. To this end, when using + such mappings you must be explicit about what you want to happen. + +Neither type of DMA mapping has alignment restrictions that come from +the underlying bus, although some devices may have such restrictions. +Also, systems with caches that aren't DMA-coherent will work better +when the underlying buffers don't share cache lines with other data. + + +Using Consistent DMA mappings +============================= + +To allocate and map large (PAGE_SIZE or so) consistent DMA regions, +you should do:: + + dma_addr_t dma_handle; + + cpu_addr = dma_alloc_coherent(dev, size, &dma_handle, gfp); + +where device is a ``struct device *``. This may be called in interrupt +context with the GFP_ATOMIC flag. + +Size is the length of the region you want to allocate, in bytes. + +This routine will allocate RAM for that region, so it acts similarly to +__get_free_pages() (but takes size instead of a page order). If your +driver needs regions sized smaller than a page, you may prefer using +the dma_pool interface, described below. + +The consistent DMA mapping interfaces, will by default return a DMA address +which is 32-bit addressable. Even if the device indicates (via the DMA mask) +that it may address the upper 32-bits, consistent allocation will only +return > 32-bit addresses for DMA if the consistent DMA mask has been +explicitly changed via dma_set_coherent_mask(). This is true of the +dma_pool interface as well. + +dma_alloc_coherent() returns two values: the virtual address which you +can use to access it from the CPU and dma_handle which you pass to the +card. + +The CPU virtual address and the DMA address are both +guaranteed to be aligned to the smallest PAGE_SIZE order which +is greater than or equal to the requested size. This invariant +exists (for example) to guarantee that if you allocate a chunk +which is smaller than or equal to 64 kilobytes, the extent of the +buffer you receive will not cross a 64K boundary. + +To unmap and free such a DMA region, you call:: + + dma_free_coherent(dev, size, cpu_addr, dma_handle); + +where dev, size are the same as in the above call and cpu_addr and +dma_handle are the values dma_alloc_coherent() returned to you. +This function may not be called in interrupt context. + +If your driver needs lots of smaller memory regions, you can write +custom code to subdivide pages returned by dma_alloc_coherent(), +or you can use the dma_pool API to do that. A dma_pool is like +a kmem_cache, but it uses dma_alloc_coherent(), not __get_free_pages(). +Also, it understands common hardware constraints for alignment, +like queue heads needing to be aligned on N byte boundaries. + +Create a dma_pool like this:: + + struct dma_pool *pool; + + pool = dma_pool_create(name, dev, size, align, boundary); + +The "name" is for diagnostics (like a kmem_cache name); dev and size +are as above. The device's hardware alignment requirement for this +type of data is "align" (which is expressed in bytes, and must be a +power of two). If your device has no boundary crossing restrictions, +pass 0 for boundary; passing 4096 says memory allocated from this pool +must not cross 4KByte boundaries (but at that time it may be better to +use dma_alloc_coherent() directly instead). + +Allocate memory from a DMA pool like this:: + + cpu_addr = dma_pool_alloc(pool, flags, &dma_handle); + +flags are GFP_KERNEL if blocking is permitted (not in_interrupt nor +holding SMP locks), GFP_ATOMIC otherwise. Like dma_alloc_coherent(), +this returns two values, cpu_addr and dma_handle. + +Free memory that was allocated from a dma_pool like this:: + + dma_pool_free(pool, cpu_addr, dma_handle); + +where pool is what you passed to dma_pool_alloc(), and cpu_addr and +dma_handle are the values dma_pool_alloc() returned. This function +may be called in interrupt context. + +Destroy a dma_pool by calling:: + + dma_pool_destroy(pool); + +Make sure you've called dma_pool_free() for all memory allocated +from a pool before you destroy the pool. This function may not +be called in interrupt context. + +DMA Direction +============= + +The interfaces described in subsequent portions of this document +take a DMA direction argument, which is an integer and takes on +one of the following values:: + + DMA_BIDIRECTIONAL + DMA_TO_DEVICE + DMA_FROM_DEVICE + DMA_NONE + +You should provide the exact DMA direction if you know it. + +DMA_TO_DEVICE means "from main memory to the device" +DMA_FROM_DEVICE means "from the device to main memory" +It is the direction in which the data moves during the DMA +transfer. + +You are _strongly_ encouraged to specify this as precisely +as you possibly can. + +If you absolutely cannot know the direction of the DMA transfer, +specify DMA_BIDIRECTIONAL. It means that the DMA can go in +either direction. The platform guarantees that you may legally +specify this, and that it will work, but this may be at the +cost of performance for example. + +The value DMA_NONE is to be used for debugging. One can +hold this in a data structure before you come to know the +precise direction, and this will help catch cases where your +direction tracking logic has failed to set things up properly. + +Another advantage of specifying this value precisely (outside of +potential platform-specific optimizations of such) is for debugging. +Some platforms actually have a write permission boolean which DMA +mappings can be marked with, much like page protections in the user +program address space. Such platforms can and do report errors in the +kernel logs when the DMA controller hardware detects violation of the +permission setting. + +Only streaming mappings specify a direction, consistent mappings +implicitly have a direction attribute setting of +DMA_BIDIRECTIONAL. + +The SCSI subsystem tells you the direction to use in the +'sc_data_direction' member of the SCSI command your driver is +working on. + +For Networking drivers, it's a rather simple affair. For transmit +packets, map/unmap them with the DMA_TO_DEVICE direction +specifier. For receive packets, just the opposite, map/unmap them +with the DMA_FROM_DEVICE direction specifier. + +Using Streaming DMA mappings +============================ + +The streaming DMA mapping routines can be called from interrupt +context. There are two versions of each map/unmap, one which will +map/unmap a single memory region, and one which will map/unmap a +scatterlist. + +To map a single region, you do:: + + struct device *dev = &my_dev->dev; + dma_addr_t dma_handle; + void *addr = buffer->ptr; + size_t size = buffer->len; + + dma_handle = dma_map_single(dev, addr, size, direction); + if (dma_mapping_error(dev, dma_handle)) { + /* + * reduce current DMA mapping usage, + * delay and try again later or + * reset driver. + */ + goto map_error_handling; + } + +and to unmap it:: + + dma_unmap_single(dev, dma_handle, size, direction); + +You should call dma_mapping_error() as dma_map_single() could fail and return +error. Doing so will ensure that the mapping code will work correctly on all +DMA implementations without any dependency on the specifics of the underlying +implementation. Using the returned address without checking for errors could +result in failures ranging from panics to silent data corruption. The same +applies to dma_map_page() as well. + +You should call dma_unmap_single() when the DMA activity is finished, e.g., +from the interrupt which told you that the DMA transfer is done. + +Using CPU pointers like this for single mappings has a disadvantage: +you cannot reference HIGHMEM memory in this way. Thus, there is a +map/unmap interface pair akin to dma_{map,unmap}_single(). These +interfaces deal with page/offset pairs instead of CPU pointers. +Specifically:: + + struct device *dev = &my_dev->dev; + dma_addr_t dma_handle; + struct page *page = buffer->page; + unsigned long offset = buffer->offset; + size_t size = buffer->len; + + dma_handle = dma_map_page(dev, page, offset, size, direction); + if (dma_mapping_error(dev, dma_handle)) { + /* + * reduce current DMA mapping usage, + * delay and try again later or + * reset driver. + */ + goto map_error_handling; + } + + ... + + dma_unmap_page(dev, dma_handle, size, direction); + +Here, "offset" means byte offset within the given page. + +You should call dma_mapping_error() as dma_map_page() could fail and return +error as outlined under the dma_map_single() discussion. + +You should call dma_unmap_page() when the DMA activity is finished, e.g., +from the interrupt which told you that the DMA transfer is done. + +With scatterlists, you map a region gathered from several regions by:: + + int i, count = dma_map_sg(dev, sglist, nents, direction); + struct scatterlist *sg; + + for_each_sg(sglist, sg, count, i) { + hw_address[i] = sg_dma_address(sg); + hw_len[i] = sg_dma_len(sg); + } + +where nents is the number of entries in the sglist. + +The implementation is free to merge several consecutive sglist entries +into one (e.g. if DMA mapping is done with PAGE_SIZE granularity, any +consecutive sglist entries can be merged into one provided the first one +ends and the second one starts on a page boundary - in fact this is a huge +advantage for cards which either cannot do scatter-gather or have very +limited number of scatter-gather entries) and returns the actual number +of sg entries it mapped them to. On failure 0 is returned. + +Then you should loop count times (note: this can be less than nents times) +and use sg_dma_address() and sg_dma_len() macros where you previously +accessed sg->address and sg->length as shown above. + +To unmap a scatterlist, just call:: + + dma_unmap_sg(dev, sglist, nents, direction); + +Again, make sure DMA activity has already finished. + +.. note:: + + The 'nents' argument to the dma_unmap_sg call must be + the _same_ one you passed into the dma_map_sg call, + it should _NOT_ be the 'count' value _returned_ from the + dma_map_sg call. + +Every dma_map_{single,sg}() call should have its dma_unmap_{single,sg}() +counterpart, because the DMA address space is a shared resource and +you could render the machine unusable by consuming all DMA addresses. + +If you need to use the same streaming DMA region multiple times and touch +the data in between the DMA transfers, the buffer needs to be synced +properly in order for the CPU and device to see the most up-to-date and +correct copy of the DMA buffer. + +So, firstly, just map it with dma_map_{single,sg}(), and after each DMA +transfer call either:: + + dma_sync_single_for_cpu(dev, dma_handle, size, direction); + +or:: + + dma_sync_sg_for_cpu(dev, sglist, nents, direction); + +as appropriate. + +Then, if you wish to let the device get at the DMA area again, +finish accessing the data with the CPU, and then before actually +giving the buffer to the hardware call either:: + + dma_sync_single_for_device(dev, dma_handle, size, direction); + +or:: + + dma_sync_sg_for_device(dev, sglist, nents, direction); + +as appropriate. + +.. note:: + + The 'nents' argument to dma_sync_sg_for_cpu() and + dma_sync_sg_for_device() must be the same passed to + dma_map_sg(). It is _NOT_ the count returned by + dma_map_sg(). + +After the last DMA transfer call one of the DMA unmap routines +dma_unmap_{single,sg}(). If you don't touch the data from the first +dma_map_*() call till dma_unmap_*(), then you don't have to call the +dma_sync_*() routines at all. + +Here is pseudo code which shows a situation in which you would need +to use the dma_sync_*() interfaces:: + + my_card_setup_receive_buffer(struct my_card *cp, char *buffer, int len) + { + dma_addr_t mapping; + + mapping = dma_map_single(cp->dev, buffer, len, DMA_FROM_DEVICE); + if (dma_mapping_error(cp->dev, mapping)) { + /* + * reduce current DMA mapping usage, + * delay and try again later or + * reset driver. + */ + goto map_error_handling; + } + + cp->rx_buf = buffer; + cp->rx_len = len; + cp->rx_dma = mapping; + + give_rx_buf_to_card(cp); + } + + ... + + my_card_interrupt_handler(int irq, void *devid, struct pt_regs *regs) + { + struct my_card *cp = devid; + + ... + if (read_card_status(cp) == RX_BUF_TRANSFERRED) { + struct my_card_header *hp; + + /* Examine the header to see if we wish + * to accept the data. But synchronize + * the DMA transfer with the CPU first + * so that we see updated contents. + */ + dma_sync_single_for_cpu(&cp->dev, cp->rx_dma, + cp->rx_len, + DMA_FROM_DEVICE); + + /* Now it is safe to examine the buffer. */ + hp = (struct my_card_header *) cp->rx_buf; + if (header_is_ok(hp)) { + dma_unmap_single(&cp->dev, cp->rx_dma, cp->rx_len, + DMA_FROM_DEVICE); + pass_to_upper_layers(cp->rx_buf); + make_and_setup_new_rx_buf(cp); + } else { + /* CPU should not write to + * DMA_FROM_DEVICE-mapped area, + * so dma_sync_single_for_device() is + * not needed here. It would be required + * for DMA_BIDIRECTIONAL mapping if + * the memory was modified. + */ + give_rx_buf_to_card(cp); + } + } + } + +Drivers converted fully to this interface should not use virt_to_bus() any +longer, nor should they use bus_to_virt(). Some drivers have to be changed a +little bit, because there is no longer an equivalent to bus_to_virt() in the +dynamic DMA mapping scheme - you have to always store the DMA addresses +returned by the dma_alloc_coherent(), dma_pool_alloc(), and dma_map_single() +calls (dma_map_sg() stores them in the scatterlist itself if the platform +supports dynamic DMA mapping in hardware) in your driver structures and/or +in the card registers. + +All drivers should be using these interfaces with no exceptions. It +is planned to completely remove virt_to_bus() and bus_to_virt() as +they are entirely deprecated. Some ports already do not provide these +as it is impossible to correctly support them. + +Handling Errors +=============== + +DMA address space is limited on some architectures and an allocation +failure can be determined by: + +- checking if dma_alloc_coherent() returns NULL or dma_map_sg returns 0 + +- checking the dma_addr_t returned from dma_map_single() and dma_map_page() + by using dma_mapping_error():: + + dma_addr_t dma_handle; + + dma_handle = dma_map_single(dev, addr, size, direction); + if (dma_mapping_error(dev, dma_handle)) { + /* + * reduce current DMA mapping usage, + * delay and try again later or + * reset driver. + */ + goto map_error_handling; + } + +- unmap pages that are already mapped, when mapping error occurs in the middle + of a multiple page mapping attempt. These example are applicable to + dma_map_page() as well. + +Example 1:: + + dma_addr_t dma_handle1; + dma_addr_t dma_handle2; + + dma_handle1 = dma_map_single(dev, addr, size, direction); + if (dma_mapping_error(dev, dma_handle1)) { + /* + * reduce current DMA mapping usage, + * delay and try again later or + * reset driver. + */ + goto map_error_handling1; + } + dma_handle2 = dma_map_single(dev, addr, size, direction); + if (dma_mapping_error(dev, dma_handle2)) { + /* + * reduce current DMA mapping usage, + * delay and try again later or + * reset driver. + */ + goto map_error_handling2; + } + + ... + + map_error_handling2: + dma_unmap_single(dma_handle1); + map_error_handling1: + +Example 2:: + + /* + * if buffers are allocated in a loop, unmap all mapped buffers when + * mapping error is detected in the middle + */ + + dma_addr_t dma_addr; + dma_addr_t array[DMA_BUFFERS]; + int save_index = 0; + + for (i = 0; i < DMA_BUFFERS; i++) { + + ... + + dma_addr = dma_map_single(dev, addr, size, direction); + if (dma_mapping_error(dev, dma_addr)) { + /* + * reduce current DMA mapping usage, + * delay and try again later or + * reset driver. + */ + goto map_error_handling; + } + array[i].dma_addr = dma_addr; + save_index++; + } + + ... + + map_error_handling: + + for (i = 0; i < save_index; i++) { + + ... + + dma_unmap_single(array[i].dma_addr); + } + +Networking drivers must call dev_kfree_skb() to free the socket buffer +and return NETDEV_TX_OK if the DMA mapping fails on the transmit hook +(ndo_start_xmit). This means that the socket buffer is just dropped in +the failure case. + +SCSI drivers must return SCSI_MLQUEUE_HOST_BUSY if the DMA mapping +fails in the queuecommand hook. This means that the SCSI subsystem +passes the command to the driver again later. + +Optimizing Unmap State Space Consumption +======================================== + +On many platforms, dma_unmap_{single,page}() is simply a nop. +Therefore, keeping track of the mapping address and length is a waste +of space. Instead of filling your drivers up with ifdefs and the like +to "work around" this (which would defeat the whole purpose of a +portable API) the following facilities are provided. + +Actually, instead of describing the macros one by one, we'll +transform some example code. + +1) Use DEFINE_DMA_UNMAP_{ADDR,LEN} in state saving structures. + Example, before:: + + struct ring_state { + struct sk_buff *skb; + dma_addr_t mapping; + __u32 len; + }; + + after:: + + struct ring_state { + struct sk_buff *skb; + DEFINE_DMA_UNMAP_ADDR(mapping); + DEFINE_DMA_UNMAP_LEN(len); + }; + +2) Use dma_unmap_{addr,len}_set() to set these values. + Example, before:: + + ringp->mapping = FOO; + ringp->len = BAR; + + after:: + + dma_unmap_addr_set(ringp, mapping, FOO); + dma_unmap_len_set(ringp, len, BAR); + +3) Use dma_unmap_{addr,len}() to access these values. + Example, before:: + + dma_unmap_single(dev, ringp->mapping, ringp->len, + DMA_FROM_DEVICE); + + after:: + + dma_unmap_single(dev, + dma_unmap_addr(ringp, mapping), + dma_unmap_len(ringp, len), + DMA_FROM_DEVICE); + +It really should be self-explanatory. We treat the ADDR and LEN +separately, because it is possible for an implementation to only +need the address in order to perform the unmap operation. + +Platform Issues +=============== + +If you are just writing drivers for Linux and do not maintain +an architecture port for the kernel, you can safely skip down +to "Closing". + +1) Struct scatterlist requirements. + + You need to enable CONFIG_NEED_SG_DMA_LENGTH if the architecture + supports IOMMUs (including software IOMMU). + +2) ARCH_DMA_MINALIGN + + Architectures must ensure that kmalloc'ed buffer is + DMA-safe. Drivers and subsystems depend on it. If an architecture + isn't fully DMA-coherent (i.e. hardware doesn't ensure that data in + the CPU cache is identical to data in main memory), + ARCH_DMA_MINALIGN must be set so that the memory allocator + makes sure that kmalloc'ed buffer doesn't share a cache line with + the others. See arch/arm/include/asm/cache.h as an example. + + Note that ARCH_DMA_MINALIGN is about DMA memory alignment + constraints. You don't need to worry about the architecture data + alignment constraints (e.g. the alignment constraints about 64-bit + objects). + +Closing +======= + +This document, and the API itself, would not be in its current +form without the feedback and suggestions from numerous individuals. +We would like to specifically mention, in no particular order, the +following people:: + + Russell King <rmk@arm.linux.org.uk> + Leo Dagum <dagum@barrel.engr.sgi.com> + Ralf Baechle <ralf@oss.sgi.com> + Grant Grundler <grundler@cup.hp.com> + Jay Estabrook <Jay.Estabrook@compaq.com> + Thomas Sailer <sailer@ife.ee.ethz.ch> + Andrea Arcangeli <andrea@suse.de> + Jens Axboe <jens.axboe@oracle.com> + David Mosberger-Tang <davidm@hpl.hp.com> diff --git a/Documentation/core-api/dma-api.rst b/Documentation/core-api/dma-api.rst new file mode 100644 index 000000000000..2d8d2fed7317 --- /dev/null +++ b/Documentation/core-api/dma-api.rst @@ -0,0 +1,745 @@ +============================================ +Dynamic DMA mapping using the generic device +============================================ + +:Author: James E.J. Bottomley <James.Bottomley@HansenPartnership.com> + +This document describes the DMA API. For a more gentle introduction +of the API (and actual examples), see Documentation/DMA-API-HOWTO.txt. + +This API is split into two pieces. Part I describes the basic API. +Part II describes extensions for supporting non-consistent memory +machines. Unless you know that your driver absolutely has to support +non-consistent platforms (this is usually only legacy platforms) you +should only use the API described in part I. + +Part I - dma_API +---------------- + +To get the dma_API, you must #include <linux/dma-mapping.h>. This +provides dma_addr_t and the interfaces described below. + +A dma_addr_t can hold any valid DMA address for the platform. It can be +given to a device to use as a DMA source or target. A CPU cannot reference +a dma_addr_t directly because there may be translation between its physical +address space and the DMA address space. + +Part Ia - Using large DMA-coherent buffers +------------------------------------------ + +:: + + void * + dma_alloc_coherent(struct device *dev, size_t size, + dma_addr_t *dma_handle, gfp_t flag) + +Consistent memory is memory for which a write by either the device or +the processor can immediately be read by the processor or device +without having to worry about caching effects. (You may however need +to make sure to flush the processor's write buffers before telling +devices to read that memory.) + +This routine allocates a region of <size> bytes of consistent memory. + +It returns a pointer to the allocated region (in the processor's virtual +address space) or NULL if the allocation failed. + +It also returns a <dma_handle> which may be cast to an unsigned integer the +same width as the bus and given to the device as the DMA address base of +the region. + +Note: consistent memory can be expensive on some platforms, and the +minimum allocation length may be as big as a page, so you should +consolidate your requests for consistent memory as much as possible. +The simplest way to do that is to use the dma_pool calls (see below). + +The flag parameter (dma_alloc_coherent() only) allows the caller to +specify the ``GFP_`` flags (see kmalloc()) for the allocation (the +implementation may choose to ignore flags that affect the location of +the returned memory, like GFP_DMA). + +:: + + void + dma_free_coherent(struct device *dev, size_t size, void *cpu_addr, + dma_addr_t dma_handle) + +Free a region of consistent memory you previously allocated. dev, +size and dma_handle must all be the same as those passed into +dma_alloc_coherent(). cpu_addr must be the virtual address returned by +the dma_alloc_coherent(). + +Note that unlike their sibling allocation calls, these routines +may only be called with IRQs enabled. + + +Part Ib - Using small DMA-coherent buffers +------------------------------------------ + +To get this part of the dma_API, you must #include <linux/dmapool.h> + +Many drivers need lots of small DMA-coherent memory regions for DMA +descriptors or I/O buffers. Rather than allocating in units of a page +or more using dma_alloc_coherent(), you can use DMA pools. These work +much like a struct kmem_cache, except that they use the DMA-coherent allocator, +not __get_free_pages(). Also, they understand common hardware constraints +for alignment, like queue heads needing to be aligned on N-byte boundaries. + + +:: + + struct dma_pool * + dma_pool_create(const char *name, struct device *dev, + size_t size, size_t align, size_t alloc); + +dma_pool_create() initializes a pool of DMA-coherent buffers +for use with a given device. It must be called in a context which +can sleep. + +The "name" is for diagnostics (like a struct kmem_cache name); dev and size +are like what you'd pass to dma_alloc_coherent(). The device's hardware +alignment requirement for this type of data is "align" (which is expressed +in bytes, and must be a power of two). If your device has no boundary +crossing restrictions, pass 0 for alloc; passing 4096 says memory allocated +from this pool must not cross 4KByte boundaries. + +:: + + void * + dma_pool_zalloc(struct dma_pool *pool, gfp_t mem_flags, + dma_addr_t *handle) + +Wraps dma_pool_alloc() and also zeroes the returned memory if the +allocation attempt succeeded. + + +:: + + void * + dma_pool_alloc(struct dma_pool *pool, gfp_t gfp_flags, + dma_addr_t *dma_handle); + +This allocates memory from the pool; the returned memory will meet the +size and alignment requirements specified at creation time. Pass +GFP_ATOMIC to prevent blocking, or if it's permitted (not +in_interrupt, not holding SMP locks), pass GFP_KERNEL to allow +blocking. Like dma_alloc_coherent(), this returns two values: an +address usable by the CPU, and the DMA address usable by the pool's +device. + +:: + + void + dma_pool_free(struct dma_pool *pool, void *vaddr, + dma_addr_t addr); + +This puts memory back into the pool. The pool is what was passed to +dma_pool_alloc(); the CPU (vaddr) and DMA addresses are what +were returned when that routine allocated the memory being freed. + +:: + + void + dma_pool_destroy(struct dma_pool *pool); + +dma_pool_destroy() frees the resources of the pool. It must be +called in a context which can sleep. Make sure you've freed all allocated +memory back to the pool before you destroy it. + + +Part Ic - DMA addressing limitations +------------------------------------ + +:: + + int + dma_set_mask_and_coherent(struct device *dev, u64 mask) + +Checks to see if the mask is possible and updates the device +streaming and coherent DMA mask parameters if it is. + +Returns: 0 if successful and a negative error if not. + +:: + + int + dma_set_mask(struct device *dev, u64 mask) + +Checks to see if the mask is possible and updates the device +parameters if it is. + +Returns: 0 if successful and a negative error if not. + +:: + + int + dma_set_coherent_mask(struct device *dev, u64 mask) + +Checks to see if the mask is possible and updates the device +parameters if it is. + +Returns: 0 if successful and a negative error if not. + +:: + + u64 + dma_get_required_mask(struct device *dev) + +This API returns the mask that the platform requires to +operate efficiently. Usually this means the returned mask +is the minimum required to cover all of memory. Examining the +required mask gives drivers with variable descriptor sizes the +opportunity to use smaller descriptors as necessary. + +Requesting the required mask does not alter the current mask. If you +wish to take advantage of it, you should issue a dma_set_mask() +call to set the mask to the value returned. + +:: + + size_t + dma_max_mapping_size(struct device *dev); + +Returns the maximum size of a mapping for the device. The size parameter +of the mapping functions like dma_map_single(), dma_map_page() and +others should not be larger than the returned value. + +:: + + unsigned long + dma_get_merge_boundary(struct device *dev); + +Returns the DMA merge boundary. If the device cannot merge any the DMA address +segments, the function returns 0. + +Part Id - Streaming DMA mappings +-------------------------------- + +:: + + dma_addr_t + dma_map_single(struct device *dev, void *cpu_addr, size_t size, + enum dma_data_direction direction) + +Maps a piece of processor virtual memory so it can be accessed by the +device and returns the DMA address of the memory. + +The direction for both APIs may be converted freely by casting. +However the dma_API uses a strongly typed enumerator for its +direction: + +======================= ============================================= +DMA_NONE no direction (used for debugging) +DMA_TO_DEVICE data is going from the memory to the device +DMA_FROM_DEVICE data is coming from the device to the memory +DMA_BIDIRECTIONAL direction isn't known +======================= ============================================= + +.. note:: + + Not all memory regions in a machine can be mapped by this API. + Further, contiguous kernel virtual space may not be contiguous as + physical memory. Since this API does not provide any scatter/gather + capability, it will fail if the user tries to map a non-physically + contiguous piece of memory. For this reason, memory to be mapped by + this API should be obtained from sources which guarantee it to be + physically contiguous (like kmalloc). + + Further, the DMA address of the memory must be within the + dma_mask of the device (the dma_mask is a bit mask of the + addressable region for the device, i.e., if the DMA address of + the memory ANDed with the dma_mask is still equal to the DMA + address, then the device can perform DMA to the memory). To + ensure that the memory allocated by kmalloc is within the dma_mask, + the driver may specify various platform-dependent flags to restrict + the DMA address range of the allocation (e.g., on x86, GFP_DMA + guarantees to be within the first 16MB of available DMA addresses, + as required by ISA devices). + + Note also that the above constraints on physical contiguity and + dma_mask may not apply if the platform has an IOMMU (a device which + maps an I/O DMA address to a physical memory address). However, to be + portable, device driver writers may *not* assume that such an IOMMU + exists. + +.. warning:: + + Memory coherency operates at a granularity called the cache + line width. In order for memory mapped by this API to operate + correctly, the mapped region must begin exactly on a cache line + boundary and end exactly on one (to prevent two separately mapped + regions from sharing a single cache line). Since the cache line size + may not be known at compile time, the API will not enforce this + requirement. Therefore, it is recommended that driver writers who + don't take special care to determine the cache line size at run time + only map virtual regions that begin and end on page boundaries (which + are guaranteed also to be cache line boundaries). + + DMA_TO_DEVICE synchronisation must be done after the last modification + of the memory region by the software and before it is handed off to + the device. Once this primitive is used, memory covered by this + primitive should be treated as read-only by the device. If the device + may write to it at any point, it should be DMA_BIDIRECTIONAL (see + below). + + DMA_FROM_DEVICE synchronisation must be done before the driver + accesses data that may be changed by the device. This memory should + be treated as read-only by the driver. If the driver needs to write + to it at any point, it should be DMA_BIDIRECTIONAL (see below). + + DMA_BIDIRECTIONAL requires special handling: it means that the driver + isn't sure if the memory was modified before being handed off to the + device and also isn't sure if the device will also modify it. Thus, + you must always sync bidirectional memory twice: once before the + memory is handed off to the device (to make sure all memory changes + are flushed from the processor) and once before the data may be + accessed after being used by the device (to make sure any processor + cache lines are updated with data that the device may have changed). + +:: + + void + dma_unmap_single(struct device *dev, dma_addr_t dma_addr, size_t size, + enum dma_data_direction direction) + +Unmaps the region previously mapped. All the parameters passed in +must be identical to those passed in (and returned) by the mapping +API. + +:: + + dma_addr_t + dma_map_page(struct device *dev, struct page *page, + unsigned long offset, size_t size, + enum dma_data_direction direction) + + void + dma_unmap_page(struct device *dev, dma_addr_t dma_address, size_t size, + enum dma_data_direction direction) + +API for mapping and unmapping for pages. All the notes and warnings +for the other mapping APIs apply here. Also, although the <offset> +and <size> parameters are provided to do partial page mapping, it is +recommended that you never use these unless you really know what the +cache width is. + +:: + + dma_addr_t + dma_map_resource(struct device *dev, phys_addr_t phys_addr, size_t size, + enum dma_data_direction dir, unsigned long attrs) + + void + dma_unmap_resource(struct device *dev, dma_addr_t addr, size_t size, + enum dma_data_direction dir, unsigned long attrs) + +API for mapping and unmapping for MMIO resources. All the notes and +warnings for the other mapping APIs apply here. The API should only be +used to map device MMIO resources, mapping of RAM is not permitted. + +:: + + int + dma_mapping_error(struct device *dev, dma_addr_t dma_addr) + +In some circumstances dma_map_single(), dma_map_page() and dma_map_resource() +will fail to create a mapping. A driver can check for these errors by testing +the returned DMA address with dma_mapping_error(). A non-zero return value +means the mapping could not be created and the driver should take appropriate +action (e.g. reduce current DMA mapping usage or delay and try again later). + +:: + + int + dma_map_sg(struct device *dev, struct scatterlist *sg, + int nents, enum dma_data_direction direction) + +Returns: the number of DMA address segments mapped (this may be shorter +than <nents> passed in if some elements of the scatter/gather list are +physically or virtually adjacent and an IOMMU maps them with a single +entry). + +Please note that the sg cannot be mapped again if it has been mapped once. +The mapping process is allowed to destroy information in the sg. + +As with the other mapping interfaces, dma_map_sg() can fail. When it +does, 0 is returned and a driver must take appropriate action. It is +critical that the driver do something, in the case of a block driver +aborting the request or even oopsing is better than doing nothing and +corrupting the filesystem. + +With scatterlists, you use the resulting mapping like this:: + + int i, count = dma_map_sg(dev, sglist, nents, direction); + struct scatterlist *sg; + + for_each_sg(sglist, sg, count, i) { + hw_address[i] = sg_dma_address(sg); + hw_len[i] = sg_dma_len(sg); + } + +where nents is the number of entries in the sglist. + +The implementation is free to merge several consecutive sglist entries +into one (e.g. with an IOMMU, or if several pages just happen to be +physically contiguous) and returns the actual number of sg entries it +mapped them to. On failure 0, is returned. + +Then you should loop count times (note: this can be less than nents times) +and use sg_dma_address() and sg_dma_len() macros where you previously +accessed sg->address and sg->length as shown above. + +:: + + void + dma_unmap_sg(struct device *dev, struct scatterlist *sg, + int nents, enum dma_data_direction direction) + +Unmap the previously mapped scatter/gather list. All the parameters +must be the same as those and passed in to the scatter/gather mapping +API. + +Note: <nents> must be the number you passed in, *not* the number of +DMA address entries returned. + +:: + + void + dma_sync_single_for_cpu(struct device *dev, dma_addr_t dma_handle, + size_t size, + enum dma_data_direction direction) + + void + dma_sync_single_for_device(struct device *dev, dma_addr_t dma_handle, + size_t size, + enum dma_data_direction direction) + + void + dma_sync_sg_for_cpu(struct device *dev, struct scatterlist *sg, + int nents, + enum dma_data_direction direction) + + void + dma_sync_sg_for_device(struct device *dev, struct scatterlist *sg, + int nents, + enum dma_data_direction direction) + +Synchronise a single contiguous or scatter/gather mapping for the CPU +and device. With the sync_sg API, all the parameters must be the same +as those passed into the single mapping API. With the sync_single API, +you can use dma_handle and size parameters that aren't identical to +those passed into the single mapping API to do a partial sync. + + +.. note:: + + You must do this: + + - Before reading values that have been written by DMA from the device + (use the DMA_FROM_DEVICE direction) + - After writing values that will be written to the device using DMA + (use the DMA_TO_DEVICE) direction + - before *and* after handing memory to the device if the memory is + DMA_BIDIRECTIONAL + +See also dma_map_single(). + +:: + + dma_addr_t + dma_map_single_attrs(struct device *dev, void *cpu_addr, size_t size, + enum dma_data_direction dir, + unsigned long attrs) + + void + dma_unmap_single_attrs(struct device *dev, dma_addr_t dma_addr, + size_t size, enum dma_data_direction dir, + unsigned long attrs) + + int + dma_map_sg_attrs(struct device *dev, struct scatterlist *sgl, + int nents, enum dma_data_direction dir, + unsigned long attrs) + + void + dma_unmap_sg_attrs(struct device *dev, struct scatterlist *sgl, + int nents, enum dma_data_direction dir, + unsigned long attrs) + +The four functions above are just like the counterpart functions +without the _attrs suffixes, except that they pass an optional +dma_attrs. + +The interpretation of DMA attributes is architecture-specific, and +each attribute should be documented in Documentation/DMA-attributes.txt. + +If dma_attrs are 0, the semantics of each of these functions +is identical to those of the corresponding function +without the _attrs suffix. As a result dma_map_single_attrs() +can generally replace dma_map_single(), etc. + +As an example of the use of the ``*_attrs`` functions, here's how +you could pass an attribute DMA_ATTR_FOO when mapping memory +for DMA:: + + #include <linux/dma-mapping.h> + /* DMA_ATTR_FOO should be defined in linux/dma-mapping.h and + * documented in Documentation/DMA-attributes.txt */ + ... + + unsigned long attr; + attr |= DMA_ATTR_FOO; + .... + n = dma_map_sg_attrs(dev, sg, nents, DMA_TO_DEVICE, attr); + .... + +Architectures that care about DMA_ATTR_FOO would check for its +presence in their implementations of the mapping and unmapping +routines, e.g.::: + + void whizco_dma_map_sg_attrs(struct device *dev, dma_addr_t dma_addr, + size_t size, enum dma_data_direction dir, + unsigned long attrs) + { + .... + if (attrs & DMA_ATTR_FOO) + /* twizzle the frobnozzle */ + .... + } + + +Part II - Advanced dma usage +---------------------------- + +Warning: These pieces of the DMA API should not be used in the +majority of cases, since they cater for unlikely corner cases that +don't belong in usual drivers. + +If you don't understand how cache line coherency works between a +processor and an I/O device, you should not be using this part of the +API at all. + +:: + + void * + dma_alloc_attrs(struct device *dev, size_t size, dma_addr_t *dma_handle, + gfp_t flag, unsigned long attrs) + +Identical to dma_alloc_coherent() except that when the +DMA_ATTR_NON_CONSISTENT flags is passed in the attrs argument, the +platform will choose to return either consistent or non-consistent memory +as it sees fit. By using this API, you are guaranteeing to the platform +that you have all the correct and necessary sync points for this memory +in the driver should it choose to return non-consistent memory. + +Note: where the platform can return consistent memory, it will +guarantee that the sync points become nops. + +Warning: Handling non-consistent memory is a real pain. You should +only use this API if you positively know your driver will be +required to work on one of the rare (usually non-PCI) architectures +that simply cannot make consistent memory. + +:: + + void + dma_free_attrs(struct device *dev, size_t size, void *cpu_addr, + dma_addr_t dma_handle, unsigned long attrs) + +Free memory allocated by the dma_alloc_attrs(). All common +parameters must be identical to those otherwise passed to dma_free_coherent, +and the attrs argument must be identical to the attrs passed to +dma_alloc_attrs(). + +:: + + int + dma_get_cache_alignment(void) + +Returns the processor cache alignment. This is the absolute minimum +alignment *and* width that you must observe when either mapping +memory or doing partial flushes. + +.. note:: + + This API may return a number *larger* than the actual cache + line, but it will guarantee that one or more cache lines fit exactly + into the width returned by this call. It will also always be a power + of two for easy alignment. + +:: + + void + dma_cache_sync(struct device *dev, void *vaddr, size_t size, + enum dma_data_direction direction) + +Do a partial sync of memory that was allocated by dma_alloc_attrs() with +the DMA_ATTR_NON_CONSISTENT flag starting at virtual address vaddr and +continuing on for size. Again, you *must* observe the cache line +boundaries when doing this. + +:: + + int + dma_declare_coherent_memory(struct device *dev, phys_addr_t phys_addr, + dma_addr_t device_addr, size_t size); + +Declare region of memory to be handed out by dma_alloc_coherent() when +it's asked for coherent memory for this device. + +phys_addr is the CPU physical address to which the memory is currently +assigned (this will be ioremapped so the CPU can access the region). + +device_addr is the DMA address the device needs to be programmed +with to actually address this memory (this will be handed out as the +dma_addr_t in dma_alloc_coherent()). + +size is the size of the area (must be multiples of PAGE_SIZE). + +As a simplification for the platforms, only *one* such region of +memory may be declared per device. + +For reasons of efficiency, most platforms choose to track the declared +region only at the granularity of a page. For smaller allocations, +you should use the dma_pool() API. + +Part III - Debug drivers use of the DMA-API +------------------------------------------- + +The DMA-API as described above has some constraints. DMA addresses must be +released with the corresponding function with the same size for example. With +the advent of hardware IOMMUs it becomes more and more important that drivers +do not violate those constraints. In the worst case such a violation can +result in data corruption up to destroyed filesystems. + +To debug drivers and find bugs in the usage of the DMA-API checking code can +be compiled into the kernel which will tell the developer about those +violations. If your architecture supports it you can select the "Enable +debugging of DMA-API usage" option in your kernel configuration. Enabling this +option has a performance impact. Do not enable it in production kernels. + +If you boot the resulting kernel will contain code which does some bookkeeping +about what DMA memory was allocated for which device. If this code detects an +error it prints a warning message with some details into your kernel log. An +example warning message may look like this:: + + WARNING: at /data2/repos/linux-2.6-iommu/lib/dma-debug.c:448 + check_unmap+0x203/0x490() + Hardware name: + forcedeth 0000:00:08.0: DMA-API: device driver frees DMA memory with wrong + function [device address=0x00000000640444be] [size=66 bytes] [mapped as + single] [unmapped as page] + Modules linked in: nfsd exportfs bridge stp llc r8169 + Pid: 0, comm: swapper Tainted: G W 2.6.28-dmatest-09289-g8bb99c0 #1 + Call Trace: + <IRQ> [<ffffffff80240b22>] warn_slowpath+0xf2/0x130 + [<ffffffff80647b70>] _spin_unlock+0x10/0x30 + [<ffffffff80537e75>] usb_hcd_link_urb_to_ep+0x75/0xc0 + [<ffffffff80647c22>] _spin_unlock_irqrestore+0x12/0x40 + [<ffffffff8055347f>] ohci_urb_enqueue+0x19f/0x7c0 + [<ffffffff80252f96>] queue_work+0x56/0x60 + [<ffffffff80237e10>] enqueue_task_fair+0x20/0x50 + [<ffffffff80539279>] usb_hcd_submit_urb+0x379/0xbc0 + [<ffffffff803b78c3>] cpumask_next_and+0x23/0x40 + [<ffffffff80235177>] find_busiest_group+0x207/0x8a0 + [<ffffffff8064784f>] _spin_lock_irqsave+0x1f/0x50 + [<ffffffff803c7ea3>] check_unmap+0x203/0x490 + [<ffffffff803c8259>] debug_dma_unmap_page+0x49/0x50 + [<ffffffff80485f26>] nv_tx_done_optimized+0xc6/0x2c0 + [<ffffffff80486c13>] nv_nic_irq_optimized+0x73/0x2b0 + [<ffffffff8026df84>] handle_IRQ_event+0x34/0x70 + [<ffffffff8026ffe9>] handle_edge_irq+0xc9/0x150 + [<ffffffff8020e3ab>] do_IRQ+0xcb/0x1c0 + [<ffffffff8020c093>] ret_from_intr+0x0/0xa + <EOI> <4>---[ end trace f6435a98e2a38c0e ]--- + +The driver developer can find the driver and the device including a stacktrace +of the DMA-API call which caused this warning. + +Per default only the first error will result in a warning message. All other +errors will only silently counted. This limitation exist to prevent the code +from flooding your kernel log. To support debugging a device driver this can +be disabled via debugfs. See the debugfs interface documentation below for +details. + +The debugfs directory for the DMA-API debugging code is called dma-api/. In +this directory the following files can currently be found: + +=============================== =============================================== +dma-api/all_errors This file contains a numeric value. If this + value is not equal to zero the debugging code + will print a warning for every error it finds + into the kernel log. Be careful with this + option, as it can easily flood your logs. + +dma-api/disabled This read-only file contains the character 'Y' + if the debugging code is disabled. This can + happen when it runs out of memory or if it was + disabled at boot time + +dma-api/dump This read-only file contains current DMA + mappings. + +dma-api/error_count This file is read-only and shows the total + numbers of errors found. + +dma-api/num_errors The number in this file shows how many + warnings will be printed to the kernel log + before it stops. This number is initialized to + one at system boot and be set by writing into + this file + +dma-api/min_free_entries This read-only file can be read to get the + minimum number of free dma_debug_entries the + allocator has ever seen. If this value goes + down to zero the code will attempt to increase + nr_total_entries to compensate. + +dma-api/num_free_entries The current number of free dma_debug_entries + in the allocator. + +dma-api/nr_total_entries The total number of dma_debug_entries in the + allocator, both free and used. + +dma-api/driver_filter You can write a name of a driver into this file + to limit the debug output to requests from that + particular driver. Write an empty string to + that file to disable the filter and see + all errors again. +=============================== =============================================== + +If you have this code compiled into your kernel it will be enabled by default. +If you want to boot without the bookkeeping anyway you can provide +'dma_debug=off' as a boot parameter. This will disable DMA-API debugging. +Notice that you can not enable it again at runtime. You have to reboot to do +so. + +If you want to see debug messages only for a special device driver you can +specify the dma_debug_driver=<drivername> parameter. This will enable the +driver filter at boot time. The debug code will only print errors for that +driver afterwards. This filter can be disabled or changed later using debugfs. + +When the code disables itself at runtime this is most likely because it ran +out of dma_debug_entries and was unable to allocate more on-demand. 65536 +entries are preallocated at boot - if this is too low for you boot with +'dma_debug_entries=<your_desired_number>' to overwrite the default. Note +that the code allocates entries in batches, so the exact number of +preallocated entries may be greater than the actual number requested. The +code will print to the kernel log each time it has dynamically allocated +as many entries as were initially preallocated. This is to indicate that a +larger preallocation size may be appropriate, or if it happens continually +that a driver may be leaking mappings. + +:: + + void + debug_dma_mapping_error(struct device *dev, dma_addr_t dma_addr); + +dma-debug interface debug_dma_mapping_error() to debug drivers that fail +to check DMA mapping errors on addresses returned by dma_map_single() and +dma_map_page() interfaces. This interface clears a flag set by +debug_dma_map_page() to indicate that dma_mapping_error() has been called by +the driver. When driver does unmap, debug_dma_unmap() checks the flag and if +this flag is still set, prints warning message that includes call trace that +leads up to the unmap. This interface can be called from dma_mapping_error() +routines to enable DMA mapping error check debugging. diff --git a/Documentation/core-api/dma-attributes.rst b/Documentation/core-api/dma-attributes.rst new file mode 100644 index 000000000000..29dcbe8826e8 --- /dev/null +++ b/Documentation/core-api/dma-attributes.rst @@ -0,0 +1,140 @@ +============== +DMA attributes +============== + +This document describes the semantics of the DMA attributes that are +defined in linux/dma-mapping.h. + +DMA_ATTR_WEAK_ORDERING +---------------------- + +DMA_ATTR_WEAK_ORDERING specifies that reads and writes to the mapping +may be weakly ordered, that is that reads and writes may pass each other. + +Since it is optional for platforms to implement DMA_ATTR_WEAK_ORDERING, +those that do not will simply ignore the attribute and exhibit default +behavior. + +DMA_ATTR_WRITE_COMBINE +---------------------- + +DMA_ATTR_WRITE_COMBINE specifies that writes to the mapping may be +buffered to improve performance. + +Since it is optional for platforms to implement DMA_ATTR_WRITE_COMBINE, +those that do not will simply ignore the attribute and exhibit default +behavior. + +DMA_ATTR_NON_CONSISTENT +----------------------- + +DMA_ATTR_NON_CONSISTENT lets the platform to choose to return either +consistent or non-consistent memory as it sees fit. By using this API, +you are guaranteeing to the platform that you have all the correct and +necessary sync points for this memory in the driver. + +DMA_ATTR_NO_KERNEL_MAPPING +-------------------------- + +DMA_ATTR_NO_KERNEL_MAPPING lets the platform to avoid creating a kernel +virtual mapping for the allocated buffer. On some architectures creating +such mapping is non-trivial task and consumes very limited resources +(like kernel virtual address space or dma consistent address space). +Buffers allocated with this attribute can be only passed to user space +by calling dma_mmap_attrs(). By using this API, you are guaranteeing +that you won't dereference the pointer returned by dma_alloc_attr(). You +can treat it as a cookie that must be passed to dma_mmap_attrs() and +dma_free_attrs(). Make sure that both of these also get this attribute +set on each call. + +Since it is optional for platforms to implement +DMA_ATTR_NO_KERNEL_MAPPING, those that do not will simply ignore the +attribute and exhibit default behavior. + +DMA_ATTR_SKIP_CPU_SYNC +---------------------- + +By default dma_map_{single,page,sg} functions family transfer a given +buffer from CPU domain to device domain. Some advanced use cases might +require sharing a buffer between more than one device. This requires +having a mapping created separately for each device and is usually +performed by calling dma_map_{single,page,sg} function more than once +for the given buffer with device pointer to each device taking part in +the buffer sharing. The first call transfers a buffer from 'CPU' domain +to 'device' domain, what synchronizes CPU caches for the given region +(usually it means that the cache has been flushed or invalidated +depending on the dma direction). However, next calls to +dma_map_{single,page,sg}() for other devices will perform exactly the +same synchronization operation on the CPU cache. CPU cache synchronization +might be a time consuming operation, especially if the buffers are +large, so it is highly recommended to avoid it if possible. +DMA_ATTR_SKIP_CPU_SYNC allows platform code to skip synchronization of +the CPU cache for the given buffer assuming that it has been already +transferred to 'device' domain. This attribute can be also used for +dma_unmap_{single,page,sg} functions family to force buffer to stay in +device domain after releasing a mapping for it. Use this attribute with +care! + +DMA_ATTR_FORCE_CONTIGUOUS +------------------------- + +By default DMA-mapping subsystem is allowed to assemble the buffer +allocated by dma_alloc_attrs() function from individual pages if it can +be mapped as contiguous chunk into device dma address space. By +specifying this attribute the allocated buffer is forced to be contiguous +also in physical memory. + +DMA_ATTR_ALLOC_SINGLE_PAGES +--------------------------- + +This is a hint to the DMA-mapping subsystem that it's probably not worth +the time to try to allocate memory to in a way that gives better TLB +efficiency (AKA it's not worth trying to build the mapping out of larger +pages). You might want to specify this if: + +- You know that the accesses to this memory won't thrash the TLB. + You might know that the accesses are likely to be sequential or + that they aren't sequential but it's unlikely you'll ping-pong + between many addresses that are likely to be in different physical + pages. +- You know that the penalty of TLB misses while accessing the + memory will be small enough to be inconsequential. If you are + doing a heavy operation like decryption or decompression this + might be the case. +- You know that the DMA mapping is fairly transitory. If you expect + the mapping to have a short lifetime then it may be worth it to + optimize allocation (avoid coming up with large pages) instead of + getting the slight performance win of larger pages. + +Setting this hint doesn't guarantee that you won't get huge pages, but it +means that we won't try quite as hard to get them. + +.. note:: At the moment DMA_ATTR_ALLOC_SINGLE_PAGES is only implemented on ARM, + though ARM64 patches will likely be posted soon. + +DMA_ATTR_NO_WARN +---------------- + +This tells the DMA-mapping subsystem to suppress allocation failure reports +(similarly to __GFP_NOWARN). + +On some architectures allocation failures are reported with error messages +to the system logs. Although this can help to identify and debug problems, +drivers which handle failures (eg, retry later) have no problems with them, +and can actually flood the system logs with error messages that aren't any +problem at all, depending on the implementation of the retry mechanism. + +So, this provides a way for drivers to avoid those error messages on calls +where allocation failures are not a problem, and shouldn't bother the logs. + +.. note:: At the moment DMA_ATTR_NO_WARN is only implemented on PowerPC. + +DMA_ATTR_PRIVILEGED +------------------- + +Some advanced peripherals such as remote processors and GPUs perform +accesses to DMA buffers in both privileged "supervisor" and unprivileged +"user" modes. This attribute is used to indicate to the DMA-mapping +subsystem that the buffer is fully accessible at the elevated privilege +level (and ideally inaccessible or at least read-only at the +lesser-privileged levels). diff --git a/Documentation/core-api/dma-isa-lpc.rst b/Documentation/core-api/dma-isa-lpc.rst new file mode 100644 index 000000000000..b1ec7b16c21f --- /dev/null +++ b/Documentation/core-api/dma-isa-lpc.rst @@ -0,0 +1,152 @@ +============================ +DMA with ISA and LPC devices +============================ + +:Author: Pierre Ossman <drzeus@drzeus.cx> + +This document describes how to do DMA transfers using the old ISA DMA +controller. Even though ISA is more or less dead today the LPC bus +uses the same DMA system so it will be around for quite some time. + +Headers and dependencies +------------------------ + +To do ISA style DMA you need to include two headers:: + + #include <linux/dma-mapping.h> + #include <asm/dma.h> + +The first is the generic DMA API used to convert virtual addresses to +bus addresses (see Documentation/DMA-API.txt for details). + +The second contains the routines specific to ISA DMA transfers. Since +this is not present on all platforms make sure you construct your +Kconfig to be dependent on ISA_DMA_API (not ISA) so that nobody tries +to build your driver on unsupported platforms. + +Buffer allocation +----------------- + +The ISA DMA controller has some very strict requirements on which +memory it can access so extra care must be taken when allocating +buffers. + +(You usually need a special buffer for DMA transfers instead of +transferring directly to and from your normal data structures.) + +The DMA-able address space is the lowest 16 MB of _physical_ memory. +Also the transfer block may not cross page boundaries (which are 64 +or 128 KiB depending on which channel you use). + +In order to allocate a piece of memory that satisfies all these +requirements you pass the flag GFP_DMA to kmalloc. + +Unfortunately the memory available for ISA DMA is scarce so unless you +allocate the memory during boot-up it's a good idea to also pass +__GFP_RETRY_MAYFAIL and __GFP_NOWARN to make the allocator try a bit harder. + +(This scarcity also means that you should allocate the buffer as +early as possible and not release it until the driver is unloaded.) + +Address translation +------------------- + +To translate the virtual address to a bus address, use the normal DMA +API. Do _not_ use isa_virt_to_bus() even though it does the same +thing. The reason for this is that the function isa_virt_to_bus() +will require a Kconfig dependency to ISA, not just ISA_DMA_API which +is really all you need. Remember that even though the DMA controller +has its origins in ISA it is used elsewhere. + +Note: x86_64 had a broken DMA API when it came to ISA but has since +been fixed. If your arch has problems then fix the DMA API instead of +reverting to the ISA functions. + +Channels +-------- + +A normal ISA DMA controller has 8 channels. The lower four are for +8-bit transfers and the upper four are for 16-bit transfers. + +(Actually the DMA controller is really two separate controllers where +channel 4 is used to give DMA access for the second controller (0-3). +This means that of the four 16-bits channels only three are usable.) + +You allocate these in a similar fashion as all basic resources: + +extern int request_dma(unsigned int dmanr, const char * device_id); +extern void free_dma(unsigned int dmanr); + +The ability to use 16-bit or 8-bit transfers is _not_ up to you as a +driver author but depends on what the hardware supports. Check your +specs or test different channels. + +Transfer data +------------- + +Now for the good stuff, the actual DMA transfer. :) + +Before you use any ISA DMA routines you need to claim the DMA lock +using claim_dma_lock(). The reason is that some DMA operations are +not atomic so only one driver may fiddle with the registers at a +time. + +The first time you use the DMA controller you should call +clear_dma_ff(). This clears an internal register in the DMA +controller that is used for the non-atomic operations. As long as you +(and everyone else) uses the locking functions then you only need to +reset this once. + +Next, you tell the controller in which direction you intend to do the +transfer using set_dma_mode(). Currently you have the options +DMA_MODE_READ and DMA_MODE_WRITE. + +Set the address from where the transfer should start (this needs to +be 16-bit aligned for 16-bit transfers) and how many bytes to +transfer. Note that it's _bytes_. The DMA routines will do all the +required translation to values that the DMA controller understands. + +The final step is enabling the DMA channel and releasing the DMA +lock. + +Once the DMA transfer is finished (or timed out) you should disable +the channel again. You should also check get_dma_residue() to make +sure that all data has been transferred. + +Example:: + + int flags, residue; + + flags = claim_dma_lock(); + + clear_dma_ff(); + + set_dma_mode(channel, DMA_MODE_WRITE); + set_dma_addr(channel, phys_addr); + set_dma_count(channel, num_bytes); + + dma_enable(channel); + + release_dma_lock(flags); + + while (!device_done()); + + flags = claim_dma_lock(); + + dma_disable(channel); + + residue = dma_get_residue(channel); + if (residue != 0) + printk(KERN_ERR "driver: Incomplete DMA transfer!" + " %d bytes left!\n", residue); + + release_dma_lock(flags); + +Suspend/resume +-------------- + +It is the driver's responsibility to make sure that the machine isn't +suspended while a DMA transfer is in progress. Also, all DMA settings +are lost when the system suspends so if your driver relies on the DMA +controller being in a certain state then you have to restore these +registers upon resume. diff --git a/Documentation/core-api/index.rst b/Documentation/core-api/index.rst index 0897ad12c119..15ab86112627 100644 --- a/Documentation/core-api/index.rst +++ b/Documentation/core-api/index.rst @@ -18,6 +18,7 @@ it. kernel-api workqueue + printk-basics printk-formats symbol-namespaces @@ -30,10 +31,12 @@ Library functionality that is used throughout the kernel. :maxdepth: 1 kobject + kref assoc_array xarray idr circular-buffers + rbtree generic-radix-tree packing timekeeping @@ -50,6 +53,7 @@ How Linux keeps everything from happening at the same time. See atomic_ops refcount-vs-atomic + irq/index local_ops padata ../RCU/index @@ -78,6 +82,10 @@ more memory-management documentation in :doc:`/vm/index`. :maxdepth: 1 memory-allocation + dma-api + dma-api-howto + dma-attributes + dma-isa-lpc mm-api genalloc pin_user_pages @@ -92,6 +100,7 @@ Interfaces for kernel debugging debug-objects tracepoint + debugging-via-ohci1394 Everything else =============== diff --git a/Documentation/core-api/irq/concepts.rst b/Documentation/core-api/irq/concepts.rst new file mode 100644 index 000000000000..4273806a606b --- /dev/null +++ b/Documentation/core-api/irq/concepts.rst @@ -0,0 +1,24 @@ +=============== +What is an IRQ? +=============== + +An IRQ is an interrupt request from a device. +Currently they can come in over a pin, or over a packet. +Several devices may be connected to the same pin thus +sharing an IRQ. + +An IRQ number is a kernel identifier used to talk about a hardware +interrupt source. Typically this is an index into the global irq_desc +array, but except for what linux/interrupt.h implements the details +are architecture specific. + +An IRQ number is an enumeration of the possible interrupt sources on a +machine. Typically what is enumerated is the number of input pins on +all of the interrupt controller in the system. In the case of ISA +what is enumerated are the 16 input pins on the two i8259 interrupt +controllers. + +Architectures can assign additional meaning to the IRQ numbers, and +are encouraged to in the case where there is any manual configuration +of the hardware involved. The ISA IRQs are a classic example of +assigning this kind of additional meaning. diff --git a/Documentation/core-api/irq/index.rst b/Documentation/core-api/irq/index.rst new file mode 100644 index 000000000000..0d65d11e5420 --- /dev/null +++ b/Documentation/core-api/irq/index.rst @@ -0,0 +1,11 @@ +==== +IRQs +==== + +.. toctree:: + :maxdepth: 1 + + concepts + irq-affinity + irq-domain + irqflags-tracing diff --git a/Documentation/core-api/irq/irq-affinity.rst b/Documentation/core-api/irq/irq-affinity.rst new file mode 100644 index 000000000000..29da5000836a --- /dev/null +++ b/Documentation/core-api/irq/irq-affinity.rst @@ -0,0 +1,70 @@ +================ +SMP IRQ affinity +================ + +ChangeLog: + - Started by Ingo Molnar <mingo@redhat.com> + - Update by Max Krasnyansky <maxk@qualcomm.com> + + +/proc/irq/IRQ#/smp_affinity and /proc/irq/IRQ#/smp_affinity_list specify +which target CPUs are permitted for a given IRQ source. It's a bitmask +(smp_affinity) or cpu list (smp_affinity_list) of allowed CPUs. It's not +allowed to turn off all CPUs, and if an IRQ controller does not support +IRQ affinity then the value will not change from the default of all cpus. + +/proc/irq/default_smp_affinity specifies default affinity mask that applies +to all non-active IRQs. Once IRQ is allocated/activated its affinity bitmask +will be set to the default mask. It can then be changed as described above. +Default mask is 0xffffffff. + +Here is an example of restricting IRQ44 (eth1) to CPU0-3 then restricting +it to CPU4-7 (this is an 8-CPU SMP box):: + + [root@moon 44]# cd /proc/irq/44 + [root@moon 44]# cat smp_affinity + ffffffff + + [root@moon 44]# echo 0f > smp_affinity + [root@moon 44]# cat smp_affinity + 0000000f + [root@moon 44]# ping -f h + PING hell (195.4.7.3): 56 data bytes + ... + --- hell ping statistics --- + 6029 packets transmitted, 6027 packets received, 0% packet loss + round-trip min/avg/max = 0.1/0.1/0.4 ms + [root@moon 44]# cat /proc/interrupts | grep 'CPU\|44:' + CPU0 CPU1 CPU2 CPU3 CPU4 CPU5 CPU6 CPU7 + 44: 1068 1785 1785 1783 0 0 0 0 IO-APIC-level eth1 + +As can be seen from the line above IRQ44 was delivered only to the first four +processors (0-3). +Now lets restrict that IRQ to CPU(4-7). + +:: + + [root@moon 44]# echo f0 > smp_affinity + [root@moon 44]# cat smp_affinity + 000000f0 + [root@moon 44]# ping -f h + PING hell (195.4.7.3): 56 data bytes + .. + --- hell ping statistics --- + 2779 packets transmitted, 2777 packets received, 0% packet loss + round-trip min/avg/max = 0.1/0.5/585.4 ms + [root@moon 44]# cat /proc/interrupts | 'CPU\|44:' + CPU0 CPU1 CPU2 CPU3 CPU4 CPU5 CPU6 CPU7 + 44: 1068 1785 1785 1783 1784 1069 1070 1069 IO-APIC-level eth1 + +This time around IRQ44 was delivered only to the last four processors. +i.e counters for the CPU0-3 did not change. + +Here is an example of limiting that same irq (44) to cpus 1024 to 1031:: + + [root@moon 44]# echo 1024-1031 > smp_affinity_list + [root@moon 44]# cat smp_affinity_list + 1024-1031 + +Note that to do this with a bitmask would require 32 bitmasks of zero +to follow the pertinent one. diff --git a/Documentation/core-api/irq/irq-domain.rst b/Documentation/core-api/irq/irq-domain.rst new file mode 100644 index 000000000000..096db12f32d5 --- /dev/null +++ b/Documentation/core-api/irq/irq-domain.rst @@ -0,0 +1,270 @@ +=============================================== +The irq_domain interrupt number mapping library +=============================================== + +The current design of the Linux kernel uses a single large number +space where each separate IRQ source is assigned a different number. +This is simple when there is only one interrupt controller, but in +systems with multiple interrupt controllers the kernel must ensure +that each one gets assigned non-overlapping allocations of Linux +IRQ numbers. + +The number of interrupt controllers registered as unique irqchips +show a rising tendency: for example subdrivers of different kinds +such as GPIO controllers avoid reimplementing identical callback +mechanisms as the IRQ core system by modelling their interrupt +handlers as irqchips, i.e. in effect cascading interrupt controllers. + +Here the interrupt number loose all kind of correspondence to +hardware interrupt numbers: whereas in the past, IRQ numbers could +be chosen so they matched the hardware IRQ line into the root +interrupt controller (i.e. the component actually fireing the +interrupt line to the CPU) nowadays this number is just a number. + +For this reason we need a mechanism to separate controller-local +interrupt numbers, called hardware irq's, from Linux IRQ numbers. + +The irq_alloc_desc*() and irq_free_desc*() APIs provide allocation of +irq numbers, but they don't provide any support for reverse mapping of +the controller-local IRQ (hwirq) number into the Linux IRQ number +space. + +The irq_domain library adds mapping between hwirq and IRQ numbers on +top of the irq_alloc_desc*() API. An irq_domain to manage mapping is +preferred over interrupt controller drivers open coding their own +reverse mapping scheme. + +irq_domain also implements translation from an abstract irq_fwspec +structure to hwirq numbers (Device Tree and ACPI GSI so far), and can +be easily extended to support other IRQ topology data sources. + +irq_domain usage +================ + +An interrupt controller driver creates and registers an irq_domain by +calling one of the irq_domain_add_*() functions (each mapping method +has a different allocator function, more on that later). The function +will return a pointer to the irq_domain on success. The caller must +provide the allocator function with an irq_domain_ops structure. + +In most cases, the irq_domain will begin empty without any mappings +between hwirq and IRQ numbers. Mappings are added to the irq_domain +by calling irq_create_mapping() which accepts the irq_domain and a +hwirq number as arguments. If a mapping for the hwirq doesn't already +exist then it will allocate a new Linux irq_desc, associate it with +the hwirq, and call the .map() callback so the driver can perform any +required hardware setup. + +When an interrupt is received, irq_find_mapping() function should +be used to find the Linux IRQ number from the hwirq number. + +The irq_create_mapping() function must be called *atleast once* +before any call to irq_find_mapping(), lest the descriptor will not +be allocated. + +If the driver has the Linux IRQ number or the irq_data pointer, and +needs to know the associated hwirq number (such as in the irq_chip +callbacks) then it can be directly obtained from irq_data->hwirq. + +Types of irq_domain mappings +============================ + +There are several mechanisms available for reverse mapping from hwirq +to Linux irq, and each mechanism uses a different allocation function. +Which reverse map type should be used depends on the use case. Each +of the reverse map types are described below: + +Linear +------ + +:: + + irq_domain_add_linear() + irq_domain_create_linear() + +The linear reverse map maintains a fixed size table indexed by the +hwirq number. When a hwirq is mapped, an irq_desc is allocated for +the hwirq, and the IRQ number is stored in the table. + +The Linear map is a good choice when the maximum number of hwirqs is +fixed and a relatively small number (~ < 256). The advantages of this +map are fixed time lookup for IRQ numbers, and irq_descs are only +allocated for in-use IRQs. The disadvantage is that the table must be +as large as the largest possible hwirq number. + +irq_domain_add_linear() and irq_domain_create_linear() are functionally +equivalent, except for the first argument is different - the former +accepts an Open Firmware specific 'struct device_node', while the latter +accepts a more general abstraction 'struct fwnode_handle'. + +The majority of drivers should use the linear map. + +Tree +---- + +:: + + irq_domain_add_tree() + irq_domain_create_tree() + +The irq_domain maintains a radix tree map from hwirq numbers to Linux +IRQs. When an hwirq is mapped, an irq_desc is allocated and the +hwirq is used as the lookup key for the radix tree. + +The tree map is a good choice if the hwirq number can be very large +since it doesn't need to allocate a table as large as the largest +hwirq number. The disadvantage is that hwirq to IRQ number lookup is +dependent on how many entries are in the table. + +irq_domain_add_tree() and irq_domain_create_tree() are functionally +equivalent, except for the first argument is different - the former +accepts an Open Firmware specific 'struct device_node', while the latter +accepts a more general abstraction 'struct fwnode_handle'. + +Very few drivers should need this mapping. + +No Map +------ + +:: + + irq_domain_add_nomap() + +The No Map mapping is to be used when the hwirq number is +programmable in the hardware. In this case it is best to program the +Linux IRQ number into the hardware itself so that no mapping is +required. Calling irq_create_direct_mapping() will allocate a Linux +IRQ number and call the .map() callback so that driver can program the +Linux IRQ number into the hardware. + +Most drivers cannot use this mapping. + +Legacy +------ + +:: + + irq_domain_add_simple() + irq_domain_add_legacy() + irq_domain_add_legacy_isa() + +The Legacy mapping is a special case for drivers that already have a +range of irq_descs allocated for the hwirqs. It is used when the +driver cannot be immediately converted to use the linear mapping. For +example, many embedded system board support files use a set of #defines +for IRQ numbers that are passed to struct device registrations. In that +case the Linux IRQ numbers cannot be dynamically assigned and the legacy +mapping should be used. + +The legacy map assumes a contiguous range of IRQ numbers has already +been allocated for the controller and that the IRQ number can be +calculated by adding a fixed offset to the hwirq number, and +visa-versa. The disadvantage is that it requires the interrupt +controller to manage IRQ allocations and it requires an irq_desc to be +allocated for every hwirq, even if it is unused. + +The legacy map should only be used if fixed IRQ mappings must be +supported. For example, ISA controllers would use the legacy map for +mapping Linux IRQs 0-15 so that existing ISA drivers get the correct IRQ +numbers. + +Most users of legacy mappings should use irq_domain_add_simple() which +will use a legacy domain only if an IRQ range is supplied by the +system and will otherwise use a linear domain mapping. The semantics +of this call are such that if an IRQ range is specified then +descriptors will be allocated on-the-fly for it, and if no range is +specified it will fall through to irq_domain_add_linear() which means +*no* irq descriptors will be allocated. + +A typical use case for simple domains is where an irqchip provider +is supporting both dynamic and static IRQ assignments. + +In order to avoid ending up in a situation where a linear domain is +used and no descriptor gets allocated it is very important to make sure +that the driver using the simple domain call irq_create_mapping() +before any irq_find_mapping() since the latter will actually work +for the static IRQ assignment case. + +Hierarchy IRQ domain +-------------------- + +On some architectures, there may be multiple interrupt controllers +involved in delivering an interrupt from the device to the target CPU. +Let's look at a typical interrupt delivering path on x86 platforms:: + + Device --> IOAPIC -> Interrupt remapping Controller -> Local APIC -> CPU + +There are three interrupt controllers involved: + +1) IOAPIC controller +2) Interrupt remapping controller +3) Local APIC controller + +To support such a hardware topology and make software architecture match +hardware architecture, an irq_domain data structure is built for each +interrupt controller and those irq_domains are organized into hierarchy. +When building irq_domain hierarchy, the irq_domain near to the device is +child and the irq_domain near to CPU is parent. So a hierarchy structure +as below will be built for the example above:: + + CPU Vector irq_domain (root irq_domain to manage CPU vectors) + ^ + | + Interrupt Remapping irq_domain (manage irq_remapping entries) + ^ + | + IOAPIC irq_domain (manage IOAPIC delivery entries/pins) + +There are four major interfaces to use hierarchy irq_domain: + +1) irq_domain_alloc_irqs(): allocate IRQ descriptors and interrupt + controller related resources to deliver these interrupts. +2) irq_domain_free_irqs(): free IRQ descriptors and interrupt controller + related resources associated with these interrupts. +3) irq_domain_activate_irq(): activate interrupt controller hardware to + deliver the interrupt. +4) irq_domain_deactivate_irq(): deactivate interrupt controller hardware + to stop delivering the interrupt. + +Following changes are needed to support hierarchy irq_domain: + +1) a new field 'parent' is added to struct irq_domain; it's used to + maintain irq_domain hierarchy information. +2) a new field 'parent_data' is added to struct irq_data; it's used to + build hierarchy irq_data to match hierarchy irq_domains. The irq_data + is used to store irq_domain pointer and hardware irq number. +3) new callbacks are added to struct irq_domain_ops to support hierarchy + irq_domain operations. + +With support of hierarchy irq_domain and hierarchy irq_data ready, an +irq_domain structure is built for each interrupt controller, and an +irq_data structure is allocated for each irq_domain associated with an +IRQ. Now we could go one step further to support stacked(hierarchy) +irq_chip. That is, an irq_chip is associated with each irq_data along +the hierarchy. A child irq_chip may implement a required action by +itself or by cooperating with its parent irq_chip. + +With stacked irq_chip, interrupt controller driver only needs to deal +with the hardware managed by itself and may ask for services from its +parent irq_chip when needed. So we could achieve a much cleaner +software architecture. + +For an interrupt controller driver to support hierarchy irq_domain, it +needs to: + +1) Implement irq_domain_ops.alloc and irq_domain_ops.free +2) Optionally implement irq_domain_ops.activate and + irq_domain_ops.deactivate. +3) Optionally implement an irq_chip to manage the interrupt controller + hardware. +4) No need to implement irq_domain_ops.map and irq_domain_ops.unmap, + they are unused with hierarchy irq_domain. + +Hierarchy irq_domain is in no way x86 specific, and is heavily used to +support other architectures, such as ARM, ARM64 etc. + +Debugging +========= + +Most of the internals of the IRQ subsystem are exposed in debugfs by +turning CONFIG_GENERIC_IRQ_DEBUGFS on. diff --git a/Documentation/core-api/irq/irqflags-tracing.rst b/Documentation/core-api/irq/irqflags-tracing.rst new file mode 100644 index 000000000000..bdd208259fb3 --- /dev/null +++ b/Documentation/core-api/irq/irqflags-tracing.rst @@ -0,0 +1,52 @@ +======================= +IRQ-flags state tracing +======================= + +:Author: started by Ingo Molnar <mingo@redhat.com> + +The "irq-flags tracing" feature "traces" hardirq and softirq state, in +that it gives interested subsystems an opportunity to be notified of +every hardirqs-off/hardirqs-on, softirqs-off/softirqs-on event that +happens in the kernel. + +CONFIG_TRACE_IRQFLAGS_SUPPORT is needed for CONFIG_PROVE_SPIN_LOCKING +and CONFIG_PROVE_RW_LOCKING to be offered by the generic lock debugging +code. Otherwise only CONFIG_PROVE_MUTEX_LOCKING and +CONFIG_PROVE_RWSEM_LOCKING will be offered on an architecture - these +are locking APIs that are not used in IRQ context. (the one exception +for rwsems is worked around) + +Architecture support for this is certainly not in the "trivial" +category, because lots of lowlevel assembly code deal with irq-flags +state changes. But an architecture can be irq-flags-tracing enabled in a +rather straightforward and risk-free manner. + +Architectures that want to support this need to do a couple of +code-organizational changes first: + +- add and enable TRACE_IRQFLAGS_SUPPORT in their arch level Kconfig file + +and then a couple of functional changes are needed as well to implement +irq-flags-tracing support: + +- in lowlevel entry code add (build-conditional) calls to the + trace_hardirqs_off()/trace_hardirqs_on() functions. The lock validator + closely guards whether the 'real' irq-flags matches the 'virtual' + irq-flags state, and complains loudly (and turns itself off) if the + two do not match. Usually most of the time for arch support for + irq-flags-tracing is spent in this state: look at the lockdep + complaint, try to figure out the assembly code we did not cover yet, + fix and repeat. Once the system has booted up and works without a + lockdep complaint in the irq-flags-tracing functions arch support is + complete. +- if the architecture has non-maskable interrupts then those need to be + excluded from the irq-tracing [and lock validation] mechanism via + lockdep_off()/lockdep_on(). + +In general there is no risk from having an incomplete irq-flags-tracing +implementation in an architecture: lockdep will detect that and will +turn itself off. I.e. the lock validator will still be reliable. There +should be no crashes due to irq-tracing bugs. (except if the assembly +changes break other code by modifying conditions or registers that +shouldn't be) + diff --git a/Documentation/core-api/kobject.rst b/Documentation/core-api/kobject.rst index 1f62d4d7d966..e93dc8cf52dd 100644 --- a/Documentation/core-api/kobject.rst +++ b/Documentation/core-api/kobject.rst @@ -80,11 +80,11 @@ what is the pointer to the containing structure? You must avoid tricks (such as assuming that the kobject is at the beginning of the structure) and, instead, use the container_of() macro, found in ``<linux/kernel.h>``:: - container_of(pointer, type, member) + container_of(ptr, type, member) where: - * ``pointer`` is the pointer to the embedded kobject, + * ``ptr`` is the pointer to the embedded kobject, * ``type`` is the type of the containing structure, and * ``member`` is the name of the structure field to which ``pointer`` points. @@ -140,7 +140,7 @@ the name of the kobject, call kobject_rename():: int kobject_rename(struct kobject *kobj, const char *new_name); -kobject_rename does not perform any locking or have a solid notion of +kobject_rename() does not perform any locking or have a solid notion of what names are valid so the caller must provide their own sanity checking and serialization. @@ -210,7 +210,7 @@ statically and will warn the developer of this improper usage. If all that you want to use a kobject for is to provide a reference counter for your structure, please use the struct kref instead; a kobject would be overkill. For more information on how to use struct kref, please see the -file Documentation/kref.txt in the Linux kernel source tree. +file Documentation/core-api/kref.rst in the Linux kernel source tree. Creating "simple" kobjects @@ -222,17 +222,17 @@ ksets, show and store functions, and other details. This is the one exception where a single kobject should be created. To create such an entry, use the function:: - struct kobject *kobject_create_and_add(char *name, struct kobject *parent); + struct kobject *kobject_create_and_add(const char *name, struct kobject *parent); This function will create a kobject and place it in sysfs in the location underneath the specified parent kobject. To create simple attributes associated with this kobject, use:: - int sysfs_create_file(struct kobject *kobj, struct attribute *attr); + int sysfs_create_file(struct kobject *kobj, const struct attribute *attr); or:: - int sysfs_create_group(struct kobject *kobj, struct attribute_group *grp); + int sysfs_create_group(struct kobject *kobj, const struct attribute_group *grp); Both types of attributes used here, with a kobject that has been created with the kobject_create_and_add(), can be of type kobj_attribute, so no @@ -300,8 +300,10 @@ kobj_type:: void (*release)(struct kobject *kobj); const struct sysfs_ops *sysfs_ops; struct attribute **default_attrs; + const struct attribute_group **default_groups; const struct kobj_ns_type_operations *(*child_ns_type)(struct kobject *kobj); const void *(*namespace)(struct kobject *kobj); + void (*get_ownership)(struct kobject *kobj, kuid_t *uid, kgid_t *gid); }; This structure is used to describe a particular type of kobject (or, more @@ -352,12 +354,12 @@ created and never declared statically or on the stack. To create a new kset use:: struct kset *kset_create_and_add(const char *name, - struct kset_uevent_ops *u, - struct kobject *parent); + const struct kset_uevent_ops *uevent_ops, + struct kobject *parent_kobj); When you are finished with the kset, call:: - void kset_unregister(struct kset *kset); + void kset_unregister(struct kset *k); to destroy it. This removes the kset from sysfs and decrements its reference count. When the reference count goes to zero, the kset will be released. @@ -371,9 +373,9 @@ If a kset wishes to control the uevent operations of the kobjects associated with it, it can use the struct kset_uevent_ops to handle it:: struct kset_uevent_ops { - int (*filter)(struct kset *kset, struct kobject *kobj); - const char *(*name)(struct kset *kset, struct kobject *kobj); - int (*uevent)(struct kset *kset, struct kobject *kobj, + int (* const filter)(struct kset *kset, struct kobject *kobj); + const char *(* const name)(struct kset *kset, struct kobject *kobj); + int (* const uevent)(struct kset *kset, struct kobject *kobj, struct kobj_uevent_env *env); }; diff --git a/Documentation/core-api/kref.rst b/Documentation/core-api/kref.rst new file mode 100644 index 000000000000..c61eea6f1bf2 --- /dev/null +++ b/Documentation/core-api/kref.rst @@ -0,0 +1,323 @@ +=================================================== +Adding reference counters (krefs) to kernel objects +=================================================== + +:Author: Corey Minyard <minyard@acm.org> +:Author: Thomas Hellstrom <thellstrom@vmware.com> + +A lot of this was lifted from Greg Kroah-Hartman's 2004 OLS paper and +presentation on krefs, which can be found at: + + - http://www.kroah.com/linux/talks/ols_2004_kref_paper/Reprint-Kroah-Hartman-OLS2004.pdf + - http://www.kroah.com/linux/talks/ols_2004_kref_talk/ + +Introduction +============ + +krefs allow you to add reference counters to your objects. If you +have objects that are used in multiple places and passed around, and +you don't have refcounts, your code is almost certainly broken. If +you want refcounts, krefs are the way to go. + +To use a kref, add one to your data structures like:: + + struct my_data + { + . + . + struct kref refcount; + . + . + }; + +The kref can occur anywhere within the data structure. + +Initialization +============== + +You must initialize the kref after you allocate it. To do this, call +kref_init as so:: + + struct my_data *data; + + data = kmalloc(sizeof(*data), GFP_KERNEL); + if (!data) + return -ENOMEM; + kref_init(&data->refcount); + +This sets the refcount in the kref to 1. + +Kref rules +========== + +Once you have an initialized kref, you must follow the following +rules: + +1) If you make a non-temporary copy of a pointer, especially if + it can be passed to another thread of execution, you must + increment the refcount with kref_get() before passing it off:: + + kref_get(&data->refcount); + + If you already have a valid pointer to a kref-ed structure (the + refcount cannot go to zero) you may do this without a lock. + +2) When you are done with a pointer, you must call kref_put():: + + kref_put(&data->refcount, data_release); + + If this is the last reference to the pointer, the release + routine will be called. If the code never tries to get + a valid pointer to a kref-ed structure without already + holding a valid pointer, it is safe to do this without + a lock. + +3) If the code attempts to gain a reference to a kref-ed structure + without already holding a valid pointer, it must serialize access + where a kref_put() cannot occur during the kref_get(), and the + structure must remain valid during the kref_get(). + +For example, if you allocate some data and then pass it to another +thread to process:: + + void data_release(struct kref *ref) + { + struct my_data *data = container_of(ref, struct my_data, refcount); + kfree(data); + } + + void more_data_handling(void *cb_data) + { + struct my_data *data = cb_data; + . + . do stuff with data here + . + kref_put(&data->refcount, data_release); + } + + int my_data_handler(void) + { + int rv = 0; + struct my_data *data; + struct task_struct *task; + data = kmalloc(sizeof(*data), GFP_KERNEL); + if (!data) + return -ENOMEM; + kref_init(&data->refcount); + + kref_get(&data->refcount); + task = kthread_run(more_data_handling, data, "more_data_handling"); + if (task == ERR_PTR(-ENOMEM)) { + rv = -ENOMEM; + kref_put(&data->refcount, data_release); + goto out; + } + + . + . do stuff with data here + . + out: + kref_put(&data->refcount, data_release); + return rv; + } + +This way, it doesn't matter what order the two threads handle the +data, the kref_put() handles knowing when the data is not referenced +any more and releasing it. The kref_get() does not require a lock, +since we already have a valid pointer that we own a refcount for. The +put needs no lock because nothing tries to get the data without +already holding a pointer. + +In the above example, kref_put() will be called 2 times in both success +and error paths. This is necessary because the reference count got +incremented 2 times by kref_init() and kref_get(). + +Note that the "before" in rule 1 is very important. You should never +do something like:: + + task = kthread_run(more_data_handling, data, "more_data_handling"); + if (task == ERR_PTR(-ENOMEM)) { + rv = -ENOMEM; + goto out; + } else + /* BAD BAD BAD - get is after the handoff */ + kref_get(&data->refcount); + +Don't assume you know what you are doing and use the above construct. +First of all, you may not know what you are doing. Second, you may +know what you are doing (there are some situations where locking is +involved where the above may be legal) but someone else who doesn't +know what they are doing may change the code or copy the code. It's +bad style. Don't do it. + +There are some situations where you can optimize the gets and puts. +For instance, if you are done with an object and enqueuing it for +something else or passing it off to something else, there is no reason +to do a get then a put:: + + /* Silly extra get and put */ + kref_get(&obj->ref); + enqueue(obj); + kref_put(&obj->ref, obj_cleanup); + +Just do the enqueue. A comment about this is always welcome:: + + enqueue(obj); + /* We are done with obj, so we pass our refcount off + to the queue. DON'T TOUCH obj AFTER HERE! */ + +The last rule (rule 3) is the nastiest one to handle. Say, for +instance, you have a list of items that are each kref-ed, and you wish +to get the first one. You can't just pull the first item off the list +and kref_get() it. That violates rule 3 because you are not already +holding a valid pointer. You must add a mutex (or some other lock). +For instance:: + + static DEFINE_MUTEX(mutex); + static LIST_HEAD(q); + struct my_data + { + struct kref refcount; + struct list_head link; + }; + + static struct my_data *get_entry() + { + struct my_data *entry = NULL; + mutex_lock(&mutex); + if (!list_empty(&q)) { + entry = container_of(q.next, struct my_data, link); + kref_get(&entry->refcount); + } + mutex_unlock(&mutex); + return entry; + } + + static void release_entry(struct kref *ref) + { + struct my_data *entry = container_of(ref, struct my_data, refcount); + + list_del(&entry->link); + kfree(entry); + } + + static void put_entry(struct my_data *entry) + { + mutex_lock(&mutex); + kref_put(&entry->refcount, release_entry); + mutex_unlock(&mutex); + } + +The kref_put() return value is useful if you do not want to hold the +lock during the whole release operation. Say you didn't want to call +kfree() with the lock held in the example above (since it is kind of +pointless to do so). You could use kref_put() as follows:: + + static void release_entry(struct kref *ref) + { + /* All work is done after the return from kref_put(). */ + } + + static void put_entry(struct my_data *entry) + { + mutex_lock(&mutex); + if (kref_put(&entry->refcount, release_entry)) { + list_del(&entry->link); + mutex_unlock(&mutex); + kfree(entry); + } else + mutex_unlock(&mutex); + } + +This is really more useful if you have to call other routines as part +of the free operations that could take a long time or might claim the +same lock. Note that doing everything in the release routine is still +preferred as it is a little neater. + +The above example could also be optimized using kref_get_unless_zero() in +the following way:: + + static struct my_data *get_entry() + { + struct my_data *entry = NULL; + mutex_lock(&mutex); + if (!list_empty(&q)) { + entry = container_of(q.next, struct my_data, link); + if (!kref_get_unless_zero(&entry->refcount)) + entry = NULL; + } + mutex_unlock(&mutex); + return entry; + } + + static void release_entry(struct kref *ref) + { + struct my_data *entry = container_of(ref, struct my_data, refcount); + + mutex_lock(&mutex); + list_del(&entry->link); + mutex_unlock(&mutex); + kfree(entry); + } + + static void put_entry(struct my_data *entry) + { + kref_put(&entry->refcount, release_entry); + } + +Which is useful to remove the mutex lock around kref_put() in put_entry(), but +it's important that kref_get_unless_zero is enclosed in the same critical +section that finds the entry in the lookup table, +otherwise kref_get_unless_zero may reference already freed memory. +Note that it is illegal to use kref_get_unless_zero without checking its +return value. If you are sure (by already having a valid pointer) that +kref_get_unless_zero() will return true, then use kref_get() instead. + +Krefs and RCU +============= + +The function kref_get_unless_zero also makes it possible to use rcu +locking for lookups in the above example:: + + struct my_data + { + struct rcu_head rhead; + . + struct kref refcount; + . + . + }; + + static struct my_data *get_entry_rcu() + { + struct my_data *entry = NULL; + rcu_read_lock(); + if (!list_empty(&q)) { + entry = container_of(q.next, struct my_data, link); + if (!kref_get_unless_zero(&entry->refcount)) + entry = NULL; + } + rcu_read_unlock(); + return entry; + } + + static void release_entry_rcu(struct kref *ref) + { + struct my_data *entry = container_of(ref, struct my_data, refcount); + + mutex_lock(&mutex); + list_del_rcu(&entry->link); + mutex_unlock(&mutex); + kfree_rcu(entry, rhead); + } + + static void put_entry(struct my_data *entry) + { + kref_put(&entry->refcount, release_entry_rcu); + } + +But note that the struct kref member needs to remain in valid memory for a +rcu grace period after release_entry_rcu was called. That can be accomplished +by using kfree_rcu(entry, rhead) as done above, or by calling synchronize_rcu() +before using kfree, but note that synchronize_rcu() may sleep for a +substantial amount of time. diff --git a/Documentation/core-api/printk-basics.rst b/Documentation/core-api/printk-basics.rst new file mode 100644 index 000000000000..563a9ce5fe1d --- /dev/null +++ b/Documentation/core-api/printk-basics.rst @@ -0,0 +1,115 @@ +.. SPDX-License-Identifier: GPL-2.0 + +=========================== +Message logging with printk +=========================== + +printk() is one of the most widely known functions in the Linux kernel. It's the +standard tool we have for printing messages and usually the most basic way of +tracing and debugging. If you're familiar with printf(3) you can tell printk() +is based on it, although it has some functional differences: + + - printk() messages can specify a log level. + + - the format string, while largely compatible with C99, doesn't follow the + exact same specification. It has some extensions and a few limitations + (no ``%n`` or floating point conversion specifiers). See :ref:`How to get + printk format specifiers right <printk-specifiers>`. + +All printk() messages are printed to the kernel log buffer, which is a ring +buffer exported to userspace through /dev/kmsg. The usual way to read it is +using ``dmesg``. + +printk() is typically used like this:: + + printk(KERN_INFO "Message: %s\n", arg); + +where ``KERN_INFO`` is the log level (note that it's concatenated to the format +string, the log level is not a separate argument). The available log levels are: + ++----------------+--------+-----------------------------------------------+ +| Name | String | Alias function | ++================+========+===============================================+ +| KERN_EMERG | "0" | pr_emerg() | ++----------------+--------+-----------------------------------------------+ +| KERN_ALERT | "1" | pr_alert() | ++----------------+--------+-----------------------------------------------+ +| KERN_CRIT | "2" | pr_crit() | ++----------------+--------+-----------------------------------------------+ +| KERN_ERR | "3" | pr_err() | ++----------------+--------+-----------------------------------------------+ +| KERN_WARNING | "4" | pr_warn() | ++----------------+--------+-----------------------------------------------+ +| KERN_NOTICE | "5" | pr_notice() | ++----------------+--------+-----------------------------------------------+ +| KERN_INFO | "6" | pr_info() | ++----------------+--------+-----------------------------------------------+ +| KERN_DEBUG | "7" | pr_debug() and pr_devel() if DEBUG is defined | ++----------------+--------+-----------------------------------------------+ +| KERN_DEFAULT | "" | | ++----------------+--------+-----------------------------------------------+ +| KERN_CONT | "c" | pr_cont() | ++----------------+--------+-----------------------------------------------+ + + +The log level specifies the importance of a message. The kernel decides whether +to show the message immediately (printing it to the current console) depending +on its log level and the current *console_loglevel* (a kernel variable). If the +message priority is higher (lower log level value) than the *console_loglevel* +the message will be printed to the console. + +If the log level is omitted, the message is printed with ``KERN_DEFAULT`` +level. + +You can check the current *console_loglevel* with:: + + $ cat /proc/sys/kernel/printk + 4 4 1 7 + +The result shows the *current*, *default*, *minimum* and *boot-time-default* log +levels. + +To change the current console_loglevel simply write the the desired level to +``/proc/sys/kernel/printk``. For example, to print all messages to the console:: + + # echo 8 > /proc/sys/kernel/printk + +Another way, using ``dmesg``:: + + # dmesg -n 5 + +sets the console_loglevel to print KERN_WARNING (4) or more severe messages to +console. See ``dmesg(1)`` for more information. + +As an alternative to printk() you can use the ``pr_*()`` aliases for +logging. This family of macros embed the log level in the macro names. For +example:: + + pr_info("Info message no. %d\n", msg_num); + +prints a ``KERN_INFO`` message. + +Besides being more concise than the equivalent printk() calls, they can use a +common definition for the format string through the pr_fmt() macro. For +instance, defining this at the top of a source file (before any ``#include`` +directive):: + + #define pr_fmt(fmt) "%s:%s: " fmt, KBUILD_MODNAME, __func__ + +would prefix every pr_*() message in that file with the module and function name +that originated the message. + +For debugging purposes there are also two conditionally-compiled macros: +pr_debug() and pr_devel(), which are compiled-out unless ``DEBUG`` (or +also ``CONFIG_DYNAMIC_DEBUG`` in the case of pr_debug()) is defined. + + +Function reference +================== + +.. kernel-doc:: kernel/printk/printk.c + :functions: printk + +.. kernel-doc:: include/linux/printk.h + :functions: pr_emerg pr_alert pr_crit pr_err pr_warn pr_notice pr_info + pr_fmt pr_debug pr_devel pr_cont diff --git a/Documentation/core-api/printk-formats.rst b/Documentation/core-api/printk-formats.rst index 5d8f1e84dd90..8c9aba262b1e 100644 --- a/Documentation/core-api/printk-formats.rst +++ b/Documentation/core-api/printk-formats.rst @@ -2,6 +2,8 @@ How to get printk format specifiers right ========================================= +.. _printk-specifiers: + :Author: Randy Dunlap <rdunlap@infradead.org> :Author: Andrew Murray <amurray@mpc-data.co.uk> diff --git a/Documentation/core-api/rbtree.rst b/Documentation/core-api/rbtree.rst new file mode 100644 index 000000000000..523d54b60087 --- /dev/null +++ b/Documentation/core-api/rbtree.rst @@ -0,0 +1,429 @@ +================================= +Red-black Trees (rbtree) in Linux +================================= + + +:Date: January 18, 2007 +:Author: Rob Landley <rob@landley.net> + +What are red-black trees, and what are they for? +------------------------------------------------ + +Red-black trees are a type of self-balancing binary search tree, used for +storing sortable key/value data pairs. This differs from radix trees (which +are used to efficiently store sparse arrays and thus use long integer indexes +to insert/access/delete nodes) and hash tables (which are not kept sorted to +be easily traversed in order, and must be tuned for a specific size and +hash function where rbtrees scale gracefully storing arbitrary keys). + +Red-black trees are similar to AVL trees, but provide faster real-time bounded +worst case performance for insertion and deletion (at most two rotations and +three rotations, respectively, to balance the tree), with slightly slower +(but still O(log n)) lookup time. + +To quote Linux Weekly News: + + There are a number of red-black trees in use in the kernel. + The deadline and CFQ I/O schedulers employ rbtrees to + track requests; the packet CD/DVD driver does the same. + The high-resolution timer code uses an rbtree to organize outstanding + timer requests. The ext3 filesystem tracks directory entries in a + red-black tree. Virtual memory areas (VMAs) are tracked with red-black + trees, as are epoll file descriptors, cryptographic keys, and network + packets in the "hierarchical token bucket" scheduler. + +This document covers use of the Linux rbtree implementation. For more +information on the nature and implementation of Red Black Trees, see: + + Linux Weekly News article on red-black trees + http://lwn.net/Articles/184495/ + + Wikipedia entry on red-black trees + http://en.wikipedia.org/wiki/Red-black_tree + +Linux implementation of red-black trees +--------------------------------------- + +Linux's rbtree implementation lives in the file "lib/rbtree.c". To use it, +"#include <linux/rbtree.h>". + +The Linux rbtree implementation is optimized for speed, and thus has one +less layer of indirection (and better cache locality) than more traditional +tree implementations. Instead of using pointers to separate rb_node and data +structures, each instance of struct rb_node is embedded in the data structure +it organizes. And instead of using a comparison callback function pointer, +users are expected to write their own tree search and insert functions +which call the provided rbtree functions. Locking is also left up to the +user of the rbtree code. + +Creating a new rbtree +--------------------- + +Data nodes in an rbtree tree are structures containing a struct rb_node member:: + + struct mytype { + struct rb_node node; + char *keystring; + }; + +When dealing with a pointer to the embedded struct rb_node, the containing data +structure may be accessed with the standard container_of() macro. In addition, +individual members may be accessed directly via rb_entry(node, type, member). + +At the root of each rbtree is an rb_root structure, which is initialized to be +empty via: + + struct rb_root mytree = RB_ROOT; + +Searching for a value in an rbtree +---------------------------------- + +Writing a search function for your tree is fairly straightforward: start at the +root, compare each value, and follow the left or right branch as necessary. + +Example:: + + struct mytype *my_search(struct rb_root *root, char *string) + { + struct rb_node *node = root->rb_node; + + while (node) { + struct mytype *data = container_of(node, struct mytype, node); + int result; + + result = strcmp(string, data->keystring); + + if (result < 0) + node = node->rb_left; + else if (result > 0) + node = node->rb_right; + else + return data; + } + return NULL; + } + +Inserting data into an rbtree +----------------------------- + +Inserting data in the tree involves first searching for the place to insert the +new node, then inserting the node and rebalancing ("recoloring") the tree. + +The search for insertion differs from the previous search by finding the +location of the pointer on which to graft the new node. The new node also +needs a link to its parent node for rebalancing purposes. + +Example:: + + int my_insert(struct rb_root *root, struct mytype *data) + { + struct rb_node **new = &(root->rb_node), *parent = NULL; + + /* Figure out where to put new node */ + while (*new) { + struct mytype *this = container_of(*new, struct mytype, node); + int result = strcmp(data->keystring, this->keystring); + + parent = *new; + if (result < 0) + new = &((*new)->rb_left); + else if (result > 0) + new = &((*new)->rb_right); + else + return FALSE; + } + + /* Add new node and rebalance tree. */ + rb_link_node(&data->node, parent, new); + rb_insert_color(&data->node, root); + + return TRUE; + } + +Removing or replacing existing data in an rbtree +------------------------------------------------ + +To remove an existing node from a tree, call:: + + void rb_erase(struct rb_node *victim, struct rb_root *tree); + +Example:: + + struct mytype *data = mysearch(&mytree, "walrus"); + + if (data) { + rb_erase(&data->node, &mytree); + myfree(data); + } + +To replace an existing node in a tree with a new one with the same key, call:: + + void rb_replace_node(struct rb_node *old, struct rb_node *new, + struct rb_root *tree); + +Replacing a node this way does not re-sort the tree: If the new node doesn't +have the same key as the old node, the rbtree will probably become corrupted. + +Iterating through the elements stored in an rbtree (in sort order) +------------------------------------------------------------------ + +Four functions are provided for iterating through an rbtree's contents in +sorted order. These work on arbitrary trees, and should not need to be +modified or wrapped (except for locking purposes):: + + struct rb_node *rb_first(struct rb_root *tree); + struct rb_node *rb_last(struct rb_root *tree); + struct rb_node *rb_next(struct rb_node *node); + struct rb_node *rb_prev(struct rb_node *node); + +To start iterating, call rb_first() or rb_last() with a pointer to the root +of the tree, which will return a pointer to the node structure contained in +the first or last element in the tree. To continue, fetch the next or previous +node by calling rb_next() or rb_prev() on the current node. This will return +NULL when there are no more nodes left. + +The iterator functions return a pointer to the embedded struct rb_node, from +which the containing data structure may be accessed with the container_of() +macro, and individual members may be accessed directly via +rb_entry(node, type, member). + +Example:: + + struct rb_node *node; + for (node = rb_first(&mytree); node; node = rb_next(node)) + printk("key=%s\n", rb_entry(node, struct mytype, node)->keystring); + +Cached rbtrees +-------------- + +Computing the leftmost (smallest) node is quite a common task for binary +search trees, such as for traversals or users relying on a the particular +order for their own logic. To this end, users can use 'struct rb_root_cached' +to optimize O(logN) rb_first() calls to a simple pointer fetch avoiding +potentially expensive tree iterations. This is done at negligible runtime +overhead for maintanence; albeit larger memory footprint. + +Similar to the rb_root structure, cached rbtrees are initialized to be +empty via:: + + struct rb_root_cached mytree = RB_ROOT_CACHED; + +Cached rbtree is simply a regular rb_root with an extra pointer to cache the +leftmost node. This allows rb_root_cached to exist wherever rb_root does, +which permits augmented trees to be supported as well as only a few extra +interfaces:: + + struct rb_node *rb_first_cached(struct rb_root_cached *tree); + void rb_insert_color_cached(struct rb_node *, struct rb_root_cached *, bool); + void rb_erase_cached(struct rb_node *node, struct rb_root_cached *); + +Both insert and erase calls have their respective counterpart of augmented +trees:: + + void rb_insert_augmented_cached(struct rb_node *node, struct rb_root_cached *, + bool, struct rb_augment_callbacks *); + void rb_erase_augmented_cached(struct rb_node *, struct rb_root_cached *, + struct rb_augment_callbacks *); + + +Support for Augmented rbtrees +----------------------------- + +Augmented rbtree is an rbtree with "some" additional data stored in +each node, where the additional data for node N must be a function of +the contents of all nodes in the subtree rooted at N. This data can +be used to augment some new functionality to rbtree. Augmented rbtree +is an optional feature built on top of basic rbtree infrastructure. +An rbtree user who wants this feature will have to call the augmentation +functions with the user provided augmentation callback when inserting +and erasing nodes. + +C files implementing augmented rbtree manipulation must include +<linux/rbtree_augmented.h> instead of <linux/rbtree.h>. Note that +linux/rbtree_augmented.h exposes some rbtree implementations details +you are not expected to rely on; please stick to the documented APIs +there and do not include <linux/rbtree_augmented.h> from header files +either so as to minimize chances of your users accidentally relying on +such implementation details. + +On insertion, the user must update the augmented information on the path +leading to the inserted node, then call rb_link_node() as usual and +rb_augment_inserted() instead of the usual rb_insert_color() call. +If rb_augment_inserted() rebalances the rbtree, it will callback into +a user provided function to update the augmented information on the +affected subtrees. + +When erasing a node, the user must call rb_erase_augmented() instead of +rb_erase(). rb_erase_augmented() calls back into user provided functions +to updated the augmented information on affected subtrees. + +In both cases, the callbacks are provided through struct rb_augment_callbacks. +3 callbacks must be defined: + +- A propagation callback, which updates the augmented value for a given + node and its ancestors, up to a given stop point (or NULL to update + all the way to the root). + +- A copy callback, which copies the augmented value for a given subtree + to a newly assigned subtree root. + +- A tree rotation callback, which copies the augmented value for a given + subtree to a newly assigned subtree root AND recomputes the augmented + information for the former subtree root. + +The compiled code for rb_erase_augmented() may inline the propagation and +copy callbacks, which results in a large function, so each augmented rbtree +user should have a single rb_erase_augmented() call site in order to limit +compiled code size. + + +Sample usage +^^^^^^^^^^^^ + +Interval tree is an example of augmented rb tree. Reference - +"Introduction to Algorithms" by Cormen, Leiserson, Rivest and Stein. +More details about interval trees: + +Classical rbtree has a single key and it cannot be directly used to store +interval ranges like [lo:hi] and do a quick lookup for any overlap with a new +lo:hi or to find whether there is an exact match for a new lo:hi. + +However, rbtree can be augmented to store such interval ranges in a structured +way making it possible to do efficient lookup and exact match. + +This "extra information" stored in each node is the maximum hi +(max_hi) value among all the nodes that are its descendants. This +information can be maintained at each node just be looking at the node +and its immediate children. And this will be used in O(log n) lookup +for lowest match (lowest start address among all possible matches) +with something like:: + + struct interval_tree_node * + interval_tree_first_match(struct rb_root *root, + unsigned long start, unsigned long last) + { + struct interval_tree_node *node; + + if (!root->rb_node) + return NULL; + node = rb_entry(root->rb_node, struct interval_tree_node, rb); + + while (true) { + if (node->rb.rb_left) { + struct interval_tree_node *left = + rb_entry(node->rb.rb_left, + struct interval_tree_node, rb); + if (left->__subtree_last >= start) { + /* + * Some nodes in left subtree satisfy Cond2. + * Iterate to find the leftmost such node N. + * If it also satisfies Cond1, that's the match + * we are looking for. Otherwise, there is no + * matching interval as nodes to the right of N + * can't satisfy Cond1 either. + */ + node = left; + continue; + } + } + if (node->start <= last) { /* Cond1 */ + if (node->last >= start) /* Cond2 */ + return node; /* node is leftmost match */ + if (node->rb.rb_right) { + node = rb_entry(node->rb.rb_right, + struct interval_tree_node, rb); + if (node->__subtree_last >= start) + continue; + } + } + return NULL; /* No match */ + } + } + +Insertion/removal are defined using the following augmented callbacks:: + + static inline unsigned long + compute_subtree_last(struct interval_tree_node *node) + { + unsigned long max = node->last, subtree_last; + if (node->rb.rb_left) { + subtree_last = rb_entry(node->rb.rb_left, + struct interval_tree_node, rb)->__subtree_last; + if (max < subtree_last) + max = subtree_last; + } + if (node->rb.rb_right) { + subtree_last = rb_entry(node->rb.rb_right, + struct interval_tree_node, rb)->__subtree_last; + if (max < subtree_last) + max = subtree_last; + } + return max; + } + + static void augment_propagate(struct rb_node *rb, struct rb_node *stop) + { + while (rb != stop) { + struct interval_tree_node *node = + rb_entry(rb, struct interval_tree_node, rb); + unsigned long subtree_last = compute_subtree_last(node); + if (node->__subtree_last == subtree_last) + break; + node->__subtree_last = subtree_last; + rb = rb_parent(&node->rb); + } + } + + static void augment_copy(struct rb_node *rb_old, struct rb_node *rb_new) + { + struct interval_tree_node *old = + rb_entry(rb_old, struct interval_tree_node, rb); + struct interval_tree_node *new = + rb_entry(rb_new, struct interval_tree_node, rb); + + new->__subtree_last = old->__subtree_last; + } + + static void augment_rotate(struct rb_node *rb_old, struct rb_node *rb_new) + { + struct interval_tree_node *old = + rb_entry(rb_old, struct interval_tree_node, rb); + struct interval_tree_node *new = + rb_entry(rb_new, struct interval_tree_node, rb); + + new->__subtree_last = old->__subtree_last; + old->__subtree_last = compute_subtree_last(old); + } + + static const struct rb_augment_callbacks augment_callbacks = { + augment_propagate, augment_copy, augment_rotate + }; + + void interval_tree_insert(struct interval_tree_node *node, + struct rb_root *root) + { + struct rb_node **link = &root->rb_node, *rb_parent = NULL; + unsigned long start = node->start, last = node->last; + struct interval_tree_node *parent; + + while (*link) { + rb_parent = *link; + parent = rb_entry(rb_parent, struct interval_tree_node, rb); + if (parent->__subtree_last < last) + parent->__subtree_last = last; + if (start < parent->start) + link = &parent->rb.rb_left; + else + link = &parent->rb.rb_right; + } + + node->__subtree_last = last; + rb_link_node(&node->rb, rb_parent, link); + rb_insert_augmented(&node->rb, root, &augment_callbacks); + } + + void interval_tree_remove(struct interval_tree_node *node, + struct rb_root *root) + { + rb_erase_augmented(&node->rb, root, &augment_callbacks); + } |