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authorRussell King <rmk+kernel@arm.linux.org.uk>2013-06-26 16:49:44 +0400
committerRussell King <rmk+kernel@arm.linux.org.uk>2013-09-17 18:32:37 +0400
commit4aa806b771d16b810771d86ce23c4c3160888db3 (patch)
tree5450d1495c1ffbb6d852df44002b95de275deb3f /Documentation/DMA-API-HOWTO.txt
parent272b98c6455f00884f0350f775c5342358ebb73f (diff)
downloadlinux-4aa806b771d16b810771d86ce23c4c3160888db3.tar.xz
DMA-API: provide a helper to set both DMA and coherent DMA masks
Provide a helper to set both the DMA and coherent DMA masks to the same value - this avoids duplicated code in a number of drivers, sometimes with buggy error handling, and also allows us identify which drivers do things differently. Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
Diffstat (limited to 'Documentation/DMA-API-HOWTO.txt')
-rw-r--r--Documentation/DMA-API-HOWTO.txt37
1 files changed, 22 insertions, 15 deletions
diff --git a/Documentation/DMA-API-HOWTO.txt b/Documentation/DMA-API-HOWTO.txt
index 14129f149a75..5e983031cc11 100644
--- a/Documentation/DMA-API-HOWTO.txt
+++ b/Documentation/DMA-API-HOWTO.txt
@@ -101,14 +101,23 @@ style to do this even if your device holds the default setting,
because this shows that you did think about these issues wrt. your
device.
-The query is performed via a call to dma_set_mask():
+The query is performed via a call to dma_set_mask_and_coherent():
- int dma_set_mask(struct device *dev, u64 mask);
+ int dma_set_mask_and_coherent(struct device *dev, u64 mask);
-The query for consistent allocations is performed via a call to
-dma_set_coherent_mask():
+which will query the mask for both streaming and coherent APIs together.
+If you have some special requirements, then the following two separate
+queries can be used instead:
- int dma_set_coherent_mask(struct device *dev, u64 mask);
+ The query for streaming mappings is performed via a call to
+ dma_set_mask():
+
+ int dma_set_mask(struct device *dev, u64 mask);
+
+ The query for consistent allocations is performed via a call
+ to dma_set_coherent_mask():
+
+ int dma_set_coherent_mask(struct device *dev, u64 mask);
Here, dev is a pointer to the device struct of your device, and mask
is a bit mask describing which bits of an address your device
@@ -137,7 +146,7 @@ exactly why.
The standard 32-bit addressing device would do something like this:
- if (dma_set_mask(dev, DMA_BIT_MASK(32))) {
+ if (dma_set_mask_and_coherent(dev, DMA_BIT_MASK(32))) {
printk(KERN_WARNING
"mydev: No suitable DMA available.\n");
goto ignore_this_device;
@@ -171,22 +180,20 @@ the case would look like this:
int using_dac, consistent_using_dac;
- if (!dma_set_mask(dev, DMA_BIT_MASK(64))) {
+ if (!dma_set_mask_and_coherent(dev, DMA_BIT_MASK(64))) {
using_dac = 1;
consistent_using_dac = 1;
- dma_set_coherent_mask(dev, DMA_BIT_MASK(64));
- } else if (!dma_set_mask(dev, DMA_BIT_MASK(32))) {
+ } else if (!dma_set_mask_and_coherent(dev, DMA_BIT_MASK(32))) {
using_dac = 0;
consistent_using_dac = 0;
- dma_set_coherent_mask(dev, DMA_BIT_MASK(32));
} else {
printk(KERN_WARNING
"mydev: No suitable DMA available.\n");
goto ignore_this_device;
}
-dma_set_coherent_mask() will always be able to set the same or a
-smaller mask as dma_set_mask(). However for the rare case that a
+The coherent coherent mask will always be able to set the same or a
+smaller mask as the streaming mask. However for the rare case that a
device driver only uses consistent allocations, one would have to
check the return value from dma_set_coherent_mask().
@@ -199,9 +206,9 @@ address you might do something like:
goto ignore_this_device;
}
-When dma_set_mask() is successful, and returns zero, the kernel saves
-away this mask you have provided. The kernel will use this
-information later when you make DMA mappings.
+When dma_set_mask() or dma_set_mask_and_coherent() is successful, and
+returns zero, the kernel saves away this mask you have provided. The
+kernel will use this information later when you make DMA mappings.
There is a case which we are aware of at this time, which is worth
mentioning in this documentation. If your device supports multiple