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authorSudip Mukherjee <sudipm.mukherjee@gmail.com>2015-10-06 03:22:58 +0300
committerDmitry Torokhov <dmitry.torokhov@gmail.com>2015-10-06 03:34:56 +0300
commitc36906c53ccff0f43310fac9606976440a71c742 (patch)
tree7c494078f5660f9b966498476adfafce6b5845f2
parentdd23bf1044e89f46e2d1af9725c0b24864309082 (diff)
downloadlinux-c36906c53ccff0f43310fac9606976440a71c742.tar.xz
Input: gamecon - store object at correct index
The variable i is used to check the port to attach to and we are supposed to save the reference of struct gc in the location given by gc_base[i]. But after finding out the index, i is getting modified again so we saved in a wrong index. Reported-by: Dan Carpenter <dan.carpenter@oracle.com> Fixes: a517e87c3dfc ("Input: gamecon - use parallel port device model") Signed-off-by: Sudip Mukherjee <sudip@vectorindia.org> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
-rw-r--r--drivers/input/joystick/gamecon.c19
1 files changed, 10 insertions, 9 deletions
diff --git a/drivers/input/joystick/gamecon.c b/drivers/input/joystick/gamecon.c
index 394ccbeb957c..5a672dcac0d8 100644
--- a/drivers/input/joystick/gamecon.c
+++ b/drivers/input/joystick/gamecon.c
@@ -931,29 +931,30 @@ static void gc_attach(struct parport *pp)
{
struct gc *gc;
struct pardevice *pd;
- int i;
+ int i, port_idx;
int count = 0;
int *pads, n_pads;
struct pardev_cb gc_parport_cb;
- for (i = 0; i < GC_MAX_PORTS; i++) {
- if (gc_cfg[i].nargs == 0 || gc_cfg[i].args[0] < 0)
+ for (port_idx = 0; port_idx < GC_MAX_PORTS; port_idx++) {
+ if (gc_cfg[port_idx].nargs == 0 || gc_cfg[port_idx].args[0] < 0)
continue;
- if (gc_cfg[i].args[0] == pp->number)
+ if (gc_cfg[port_idx].args[0] == pp->number)
break;
}
- if (i == GC_MAX_PORTS) {
+ if (port_idx == GC_MAX_PORTS) {
pr_debug("Not using parport%d.\n", pp->number);
return;
}
- pads = gc_cfg[i].args + 1;
- n_pads = gc_cfg[i].nargs - 1;
+ pads = gc_cfg[port_idx].args + 1;
+ n_pads = gc_cfg[port_idx].nargs - 1;
gc_parport_cb.flags = PARPORT_FLAG_EXCL;
- pd = parport_register_dev_model(pp, "gamecon", &gc_parport_cb, i);
+ pd = parport_register_dev_model(pp, "gamecon", &gc_parport_cb,
+ port_idx);
if (!pd) {
pr_err("parport busy already - lp.o loaded?\n");
return;
@@ -985,7 +986,7 @@ static void gc_attach(struct parport *pp)
goto err_free_gc;
}
- gc_base[i] = gc;
+ gc_base[port_idx] = gc;
return;
err_unreg_devs: