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authorIlya Dryomov <idryomov@gmail.com>2017-01-31 17:55:06 +0300
committerIlya Dryomov <idryomov@gmail.com>2017-02-20 14:16:11 +0300
commit66a0e2d579dbec5c676cfe446234ffebb267c564 (patch)
tree6a2d4307be3e39e4955697a49ed5daf6ea97d927
parent1b6a78b5b91cdc07cc0b940b458e90c86835cf73 (diff)
downloadlinux-66a0e2d579dbec5c676cfe446234ffebb267c564.tar.xz
crush: remove mutable part of CRUSH map
Then add it to the working state. It would be very nice if we didn't have to take a lock to calculate a crush placement. By moving the permutation array into the working data, we can treat the CRUSH map as immutable. Reflects ceph.git commit cbcd039651c0569551cb90d26ce27e1432671f2a. Signed-off-by: Ilya Dryomov <idryomov@gmail.com>
-rw-r--r--include/linux/ceph/osdmap.h1
-rw-r--r--include/linux/crush/crush.h41
-rw-r--r--include/linux/crush/mapper.h4
-rw-r--r--net/ceph/crush/crush.c5
-rw-r--r--net/ceph/crush/mapper.c206
-rw-r--r--net/ceph/osdmap.c47
6 files changed, 218 insertions, 86 deletions
diff --git a/include/linux/ceph/osdmap.h b/include/linux/ceph/osdmap.h
index 412906609954..cef1cab789b9 100644
--- a/include/linux/ceph/osdmap.h
+++ b/include/linux/ceph/osdmap.h
@@ -175,6 +175,7 @@ struct ceph_osdmap {
struct mutex crush_scratch_mutex;
int crush_scratch_ary[CEPH_PG_MAX_SIZE * 3];
+ void *crush_workspace;
};
static inline bool ceph_osd_exists(struct ceph_osdmap *map, int osd)
diff --git a/include/linux/crush/crush.h b/include/linux/crush/crush.h
index be8f12b8f195..fbecbd089d75 100644
--- a/include/linux/crush/crush.h
+++ b/include/linux/crush/crush.h
@@ -135,13 +135,6 @@ struct crush_bucket {
__u32 size; /* num items */
__s32 *items;
- /*
- * cached random permutation: used for uniform bucket and for
- * the linear search fallback for the other bucket types.
- */
- __u32 perm_x; /* @x for which *perm is defined */
- __u32 perm_n; /* num elements of *perm that are permuted/defined */
- __u32 *perm;
};
struct crush_bucket_uniform {
@@ -211,6 +204,21 @@ struct crush_map {
* device fails. */
__u8 chooseleaf_stable;
+ /*
+ * This value is calculated after decode or construction by
+ * the builder. It is exposed here (rather than having a
+ * 'build CRUSH working space' function) so that callers can
+ * reserve a static buffer, allocate space on the stack, or
+ * otherwise avoid calling into the heap allocator if they
+ * want to. The size of the working space depends on the map,
+ * while the size of the scratch vector passed to the mapper
+ * depends on the size of the desired result set.
+ *
+ * Nothing stops the caller from allocating both in one swell
+ * foop and passing in two points, though.
+ */
+ size_t working_size;
+
#ifndef __KERNEL__
/*
* version 0 (original) of straw_calc has various flaws. version 1
@@ -248,4 +256,23 @@ static inline int crush_calc_tree_node(int i)
return ((i+1) << 1)-1;
}
+/*
+ * These data structures are private to the CRUSH implementation. They
+ * are exposed in this header file because builder needs their
+ * definitions to calculate the total working size.
+ *
+ * Moving this out of the crush map allow us to treat the CRUSH map as
+ * immutable within the mapper and removes the requirement for a CRUSH
+ * map lock.
+ */
+struct crush_work_bucket {
+ __u32 perm_x; /* @x for which *perm is defined */
+ __u32 perm_n; /* num elements of *perm that are permuted/defined */
+ __u32 *perm; /* Permutation of the bucket's items */
+};
+
+struct crush_work {
+ struct crush_work_bucket **work; /* Per-bucket working store */
+};
+
#endif
diff --git a/include/linux/crush/mapper.h b/include/linux/crush/mapper.h
index 5dfd5b1125d2..3303c7fd8a31 100644
--- a/include/linux/crush/mapper.h
+++ b/include/linux/crush/mapper.h
@@ -15,6 +15,8 @@ extern int crush_do_rule(const struct crush_map *map,
int ruleno,
int x, int *result, int result_max,
const __u32 *weights, int weight_max,
- int *scratch);
+ void *cwin, int *scratch);
+
+void crush_init_workspace(const struct crush_map *map, void *v);
#endif
diff --git a/net/ceph/crush/crush.c b/net/ceph/crush/crush.c
index 80d7c3a97cb8..5bf94c04f645 100644
--- a/net/ceph/crush/crush.c
+++ b/net/ceph/crush/crush.c
@@ -45,7 +45,6 @@ int crush_get_bucket_item_weight(const struct crush_bucket *b, int p)
void crush_destroy_bucket_uniform(struct crush_bucket_uniform *b)
{
- kfree(b->h.perm);
kfree(b->h.items);
kfree(b);
}
@@ -54,14 +53,12 @@ void crush_destroy_bucket_list(struct crush_bucket_list *b)
{
kfree(b->item_weights);
kfree(b->sum_weights);
- kfree(b->h.perm);
kfree(b->h.items);
kfree(b);
}
void crush_destroy_bucket_tree(struct crush_bucket_tree *b)
{
- kfree(b->h.perm);
kfree(b->h.items);
kfree(b->node_weights);
kfree(b);
@@ -71,7 +68,6 @@ void crush_destroy_bucket_straw(struct crush_bucket_straw *b)
{
kfree(b->straws);
kfree(b->item_weights);
- kfree(b->h.perm);
kfree(b->h.items);
kfree(b);
}
@@ -79,7 +75,6 @@ void crush_destroy_bucket_straw(struct crush_bucket_straw *b)
void crush_destroy_bucket_straw2(struct crush_bucket_straw2 *b)
{
kfree(b->item_weights);
- kfree(b->h.perm);
kfree(b->h.items);
kfree(b);
}
diff --git a/net/ceph/crush/mapper.c b/net/ceph/crush/mapper.c
index 130ab407c5ec..9e75be5ec716 100644
--- a/net/ceph/crush/mapper.c
+++ b/net/ceph/crush/mapper.c
@@ -54,7 +54,6 @@ int crush_find_rule(const struct crush_map *map, int ruleset, int type, int size
return -1;
}
-
/*
* bucket choose methods
*
@@ -72,59 +71,60 @@ int crush_find_rule(const struct crush_map *map, int ruleset, int type, int size
* Since this is expensive, we optimize for the r=0 case, which
* captures the vast majority of calls.
*/
-static int bucket_perm_choose(struct crush_bucket *bucket,
+static int bucket_perm_choose(const struct crush_bucket *bucket,
+ struct crush_work_bucket *work,
int x, int r)
{
unsigned int pr = r % bucket->size;
unsigned int i, s;
/* start a new permutation if @x has changed */
- if (bucket->perm_x != (__u32)x || bucket->perm_n == 0) {
+ if (work->perm_x != (__u32)x || work->perm_n == 0) {
dprintk("bucket %d new x=%d\n", bucket->id, x);
- bucket->perm_x = x;
+ work->perm_x = x;
/* optimize common r=0 case */
if (pr == 0) {
s = crush_hash32_3(bucket->hash, x, bucket->id, 0) %
bucket->size;
- bucket->perm[0] = s;
- bucket->perm_n = 0xffff; /* magic value, see below */
+ work->perm[0] = s;
+ work->perm_n = 0xffff; /* magic value, see below */
goto out;
}
for (i = 0; i < bucket->size; i++)
- bucket->perm[i] = i;
- bucket->perm_n = 0;
- } else if (bucket->perm_n == 0xffff) {
+ work->perm[i] = i;
+ work->perm_n = 0;
+ } else if (work->perm_n == 0xffff) {
/* clean up after the r=0 case above */
for (i = 1; i < bucket->size; i++)
- bucket->perm[i] = i;
- bucket->perm[bucket->perm[0]] = 0;
- bucket->perm_n = 1;
+ work->perm[i] = i;
+ work->perm[work->perm[0]] = 0;
+ work->perm_n = 1;
}
/* calculate permutation up to pr */
- for (i = 0; i < bucket->perm_n; i++)
+ for (i = 0; i < work->perm_n; i++)
dprintk(" perm_choose have %d: %d\n", i, bucket->perm[i]);
- while (bucket->perm_n <= pr) {
- unsigned int p = bucket->perm_n;
+ while (work->perm_n <= pr) {
+ unsigned int p = work->perm_n;
/* no point in swapping the final entry */
if (p < bucket->size - 1) {
i = crush_hash32_3(bucket->hash, x, bucket->id, p) %
(bucket->size - p);
if (i) {
- unsigned int t = bucket->perm[p + i];
- bucket->perm[p + i] = bucket->perm[p];
- bucket->perm[p] = t;
+ unsigned int t = work->perm[p + i];
+ work->perm[p + i] = work->perm[p];
+ work->perm[p] = t;
}
dprintk(" perm_choose swap %d with %d\n", p, p+i);
}
- bucket->perm_n++;
+ work->perm_n++;
}
for (i = 0; i < bucket->size; i++)
dprintk(" perm_choose %d: %d\n", i, bucket->perm[i]);
- s = bucket->perm[pr];
+ s = work->perm[pr];
out:
dprintk(" perm_choose %d sz=%d x=%d r=%d (%d) s=%d\n", bucket->id,
bucket->size, x, r, pr, s);
@@ -132,14 +132,14 @@ out:
}
/* uniform */
-static int bucket_uniform_choose(struct crush_bucket_uniform *bucket,
- int x, int r)
+static int bucket_uniform_choose(const struct crush_bucket_uniform *bucket,
+ struct crush_work_bucket *work, int x, int r)
{
- return bucket_perm_choose(&bucket->h, x, r);
+ return bucket_perm_choose(&bucket->h, work, x, r);
}
/* list */
-static int bucket_list_choose(struct crush_bucket_list *bucket,
+static int bucket_list_choose(const struct crush_bucket_list *bucket,
int x, int r)
{
int i;
@@ -155,8 +155,9 @@ static int bucket_list_choose(struct crush_bucket_list *bucket,
w *= bucket->sum_weights[i];
w = w >> 16;
/*dprintk(" scaled %llx\n", w);*/
- if (w < bucket->item_weights[i])
+ if (w < bucket->item_weights[i]) {
return bucket->h.items[i];
+ }
}
dprintk("bad list sums for bucket %d\n", bucket->h.id);
@@ -192,7 +193,7 @@ static int terminal(int x)
return x & 1;
}
-static int bucket_tree_choose(struct crush_bucket_tree *bucket,
+static int bucket_tree_choose(const struct crush_bucket_tree *bucket,
int x, int r)
{
int n;
@@ -224,7 +225,7 @@ static int bucket_tree_choose(struct crush_bucket_tree *bucket,
/* straw */
-static int bucket_straw_choose(struct crush_bucket_straw *bucket,
+static int bucket_straw_choose(const struct crush_bucket_straw *bucket,
int x, int r)
{
__u32 i;
@@ -301,7 +302,7 @@ static __u64 crush_ln(unsigned int xin)
*
*/
-static int bucket_straw2_choose(struct crush_bucket_straw2 *bucket,
+static int bucket_straw2_choose(const struct crush_bucket_straw2 *bucket,
int x, int r)
{
unsigned int i, high = 0;
@@ -344,37 +345,42 @@ static int bucket_straw2_choose(struct crush_bucket_straw2 *bucket,
high_draw = draw;
}
}
+
return bucket->h.items[high];
}
-static int crush_bucket_choose(struct crush_bucket *in, int x, int r)
+static int crush_bucket_choose(const struct crush_bucket *in,
+ struct crush_work_bucket *work,
+ int x, int r)
{
dprintk(" crush_bucket_choose %d x=%d r=%d\n", in->id, x, r);
BUG_ON(in->size == 0);
switch (in->alg) {
case CRUSH_BUCKET_UNIFORM:
- return bucket_uniform_choose((struct crush_bucket_uniform *)in,
- x, r);
+ return bucket_uniform_choose(
+ (const struct crush_bucket_uniform *)in,
+ work, x, r);
case CRUSH_BUCKET_LIST:
- return bucket_list_choose((struct crush_bucket_list *)in,
+ return bucket_list_choose((const struct crush_bucket_list *)in,
x, r);
case CRUSH_BUCKET_TREE:
- return bucket_tree_choose((struct crush_bucket_tree *)in,
+ return bucket_tree_choose((const struct crush_bucket_tree *)in,
x, r);
case CRUSH_BUCKET_STRAW:
- return bucket_straw_choose((struct crush_bucket_straw *)in,
- x, r);
+ return bucket_straw_choose(
+ (const struct crush_bucket_straw *)in,
+ x, r);
case CRUSH_BUCKET_STRAW2:
- return bucket_straw2_choose((struct crush_bucket_straw2 *)in,
- x, r);
+ return bucket_straw2_choose(
+ (const struct crush_bucket_straw2 *)in,
+ x, r);
default:
dprintk("unknown bucket %d alg %d\n", in->id, in->alg);
return in->items[0];
}
}
-
/*
* true if device is marked "out" (failed, fully offloaded)
* of the cluster
@@ -416,7 +422,8 @@ static int is_out(const struct crush_map *map,
* @parent_r: r value passed from the parent
*/
static int crush_choose_firstn(const struct crush_map *map,
- struct crush_bucket *bucket,
+ struct crush_work *work,
+ const struct crush_bucket *bucket,
const __u32 *weight, int weight_max,
int x, int numrep, int type,
int *out, int outpos,
@@ -434,7 +441,7 @@ static int crush_choose_firstn(const struct crush_map *map,
int rep;
unsigned int ftotal, flocal;
int retry_descent, retry_bucket, skip_rep;
- struct crush_bucket *in = bucket;
+ const struct crush_bucket *in = bucket;
int r;
int i;
int item = 0;
@@ -473,9 +480,13 @@ static int crush_choose_firstn(const struct crush_map *map,
if (local_fallback_retries > 0 &&
flocal >= (in->size>>1) &&
flocal > local_fallback_retries)
- item = bucket_perm_choose(in, x, r);
+ item = bucket_perm_choose(
+ in, work->work[-1-in->id],
+ x, r);
else
- item = crush_bucket_choose(in, x, r);
+ item = crush_bucket_choose(
+ in, work->work[-1-in->id],
+ x, r);
if (item >= map->max_devices) {
dprintk(" bad item %d\n", item);
skip_rep = 1;
@@ -518,19 +529,21 @@ static int crush_choose_firstn(const struct crush_map *map,
sub_r = r >> (vary_r-1);
else
sub_r = 0;
- if (crush_choose_firstn(map,
- map->buckets[-1-item],
- weight, weight_max,
- x, stable ? 1 : outpos+1, 0,
- out2, outpos, count,
- recurse_tries, 0,
- local_retries,
- local_fallback_retries,
- 0,
- vary_r,
- stable,
- NULL,
- sub_r) <= outpos)
+ if (crush_choose_firstn(
+ map,
+ work,
+ map->buckets[-1-item],
+ weight, weight_max,
+ x, stable ? 1 : outpos+1, 0,
+ out2, outpos, count,
+ recurse_tries, 0,
+ local_retries,
+ local_fallback_retries,
+ 0,
+ vary_r,
+ stable,
+ NULL,
+ sub_r) <= outpos)
/* didn't get leaf */
reject = 1;
} else {
@@ -600,7 +613,8 @@ reject:
*
*/
static void crush_choose_indep(const struct crush_map *map,
- struct crush_bucket *bucket,
+ struct crush_work *work,
+ const struct crush_bucket *bucket,
const __u32 *weight, int weight_max,
int x, int left, int numrep, int type,
int *out, int outpos,
@@ -610,7 +624,7 @@ static void crush_choose_indep(const struct crush_map *map,
int *out2,
int parent_r)
{
- struct crush_bucket *in = bucket;
+ const struct crush_bucket *in = bucket;
int endpos = outpos + left;
int rep;
unsigned int ftotal;
@@ -678,7 +692,9 @@ static void crush_choose_indep(const struct crush_map *map,
break;
}
- item = crush_bucket_choose(in, x, r);
+ item = crush_bucket_choose(
+ in, work->work[-1-in->id],
+ x, r);
if (item >= map->max_devices) {
dprintk(" bad item %d\n", item);
out[rep] = CRUSH_ITEM_NONE;
@@ -724,13 +740,15 @@ static void crush_choose_indep(const struct crush_map *map,
if (recurse_to_leaf) {
if (item < 0) {
- crush_choose_indep(map,
- map->buckets[-1-item],
- weight, weight_max,
- x, 1, numrep, 0,
- out2, rep,
- recurse_tries, 0,
- 0, NULL, r);
+ crush_choose_indep(
+ map,
+ work,
+ map->buckets[-1-item],
+ weight, weight_max,
+ x, 1, numrep, 0,
+ out2, rep,
+ recurse_tries, 0,
+ 0, NULL, r);
if (out2[rep] == CRUSH_ITEM_NONE) {
/* placed nothing; no leaf */
break;
@@ -781,6 +799,53 @@ static void crush_choose_indep(const struct crush_map *map,
#endif
}
+
+/*
+ * This takes a chunk of memory and sets it up to be a shiny new
+ * working area for a CRUSH placement computation. It must be called
+ * on any newly allocated memory before passing it in to
+ * crush_do_rule. It may be used repeatedly after that, so long as the
+ * map has not changed. If the map /has/ changed, you must make sure
+ * the working size is no smaller than what was allocated and re-run
+ * crush_init_workspace.
+ *
+ * If you do retain the working space between calls to crush, make it
+ * thread-local.
+ */
+void crush_init_workspace(const struct crush_map *map, void *v)
+{
+ struct crush_work *w = v;
+ __s32 b;
+
+ /*
+ * We work by moving through the available space and setting
+ * values and pointers as we go.
+ *
+ * It's a bit like Forth's use of the 'allot' word since we
+ * set the pointer first and then reserve the space for it to
+ * point to by incrementing the point.
+ */
+ v += sizeof(struct crush_work *);
+ w->work = v;
+ v += map->max_buckets * sizeof(struct crush_work_bucket *);
+ for (b = 0; b < map->max_buckets; ++b) {
+ if (!map->buckets[b])
+ continue;
+
+ w->work[b] = v;
+ switch (map->buckets[b]->alg) {
+ default:
+ v += sizeof(struct crush_work_bucket);
+ break;
+ }
+ w->work[b]->perm_x = 0;
+ w->work[b]->perm_n = 0;
+ w->work[b]->perm = v;
+ v += map->buckets[b]->size * sizeof(__u32);
+ }
+ BUG_ON(v - (void *)w != map->working_size);
+}
+
/**
* crush_do_rule - calculate a mapping with the given input and rule
* @map: the crush_map
@@ -790,14 +855,16 @@ static void crush_choose_indep(const struct crush_map *map,
* @result_max: maximum result size
* @weight: weight vector (for map leaves)
* @weight_max: size of weight vector
+ * @cwin: pointer to at least map->working_size bytes of memory
* @scratch: scratch vector for private use; must be >= 3 * result_max
*/
int crush_do_rule(const struct crush_map *map,
int ruleno, int x, int *result, int result_max,
const __u32 *weight, int weight_max,
- int *scratch)
+ void *cwin, int *scratch)
{
int result_len;
+ struct crush_work *cw = cwin;
int *a = scratch;
int *b = scratch + result_max;
int *c = scratch + result_max*2;
@@ -807,7 +874,7 @@ int crush_do_rule(const struct crush_map *map,
int *o;
int osize;
int *tmp;
- struct crush_rule *rule;
+ const struct crush_rule *rule;
__u32 step;
int i, j;
int numrep;
@@ -840,7 +907,7 @@ int crush_do_rule(const struct crush_map *map,
for (step = 0; step < rule->len; step++) {
int firstn = 0;
- struct crush_rule_step *curstep = &rule->steps[step];
+ const struct crush_rule_step *curstep = &rule->steps[step];
switch (curstep->op) {
case CRUSH_RULE_TAKE:
@@ -936,6 +1003,7 @@ int crush_do_rule(const struct crush_map *map,
recurse_tries = choose_tries;
osize += crush_choose_firstn(
map,
+ cw,
map->buckets[bno],
weight, weight_max,
x, numrep,
@@ -956,6 +1024,7 @@ int crush_do_rule(const struct crush_map *map,
numrep : (result_max-osize));
crush_choose_indep(
map,
+ cw,
map->buckets[bno],
weight, weight_max,
x, out_size, numrep,
@@ -997,5 +1066,6 @@ int crush_do_rule(const struct crush_map *map,
break;
}
}
+
return result_len;
}
diff --git a/net/ceph/osdmap.c b/net/ceph/osdmap.c
index 47df075b31e5..3892e7fa7747 100644
--- a/net/ceph/osdmap.c
+++ b/net/ceph/osdmap.c
@@ -153,6 +153,32 @@ bad:
return -EINVAL;
}
+static void crush_finalize(struct crush_map *c)
+{
+ __s32 b;
+
+ /* Space for the array of pointers to per-bucket workspace */
+ c->working_size = sizeof(struct crush_work) +
+ c->max_buckets * sizeof(struct crush_work_bucket *);
+
+ for (b = 0; b < c->max_buckets; b++) {
+ if (!c->buckets[b])
+ continue;
+
+ switch (c->buckets[b]->alg) {
+ default:
+ /*
+ * The base case, permutation variables and
+ * the pointer to the permutation array.
+ */
+ c->working_size += sizeof(struct crush_work_bucket);
+ break;
+ }
+ /* Every bucket has a permutation array. */
+ c->working_size += c->buckets[b]->size * sizeof(__u32);
+ }
+}
+
static struct crush_map *crush_decode(void *pbyval, void *end)
{
struct crush_map *c;
@@ -246,10 +272,6 @@ static struct crush_map *crush_decode(void *pbyval, void *end)
b->items = kcalloc(b->size, sizeof(__s32), GFP_NOFS);
if (b->items == NULL)
goto badmem;
- b->perm = kcalloc(b->size, sizeof(u32), GFP_NOFS);
- if (b->perm == NULL)
- goto badmem;
- b->perm_n = 0;
ceph_decode_need(p, end, b->size*sizeof(u32), bad);
for (j = 0; j < b->size; j++)
@@ -368,6 +390,8 @@ static struct crush_map *crush_decode(void *pbyval, void *end)
dout("crush decode tunable chooseleaf_stable = %d\n",
c->chooseleaf_stable);
+ crush_finalize(c);
+
done:
dout("crush_decode success\n");
return c;
@@ -753,6 +777,7 @@ void ceph_osdmap_destroy(struct ceph_osdmap *map)
kfree(map->osd_weight);
kfree(map->osd_addr);
kfree(map->osd_primary_affinity);
+ kfree(map->crush_workspace);
kfree(map);
}
@@ -810,12 +835,23 @@ static int osdmap_set_max_osd(struct ceph_osdmap *map, int max)
static int osdmap_set_crush(struct ceph_osdmap *map, struct crush_map *crush)
{
+ void *workspace;
+
if (IS_ERR(crush))
return PTR_ERR(crush);
+ workspace = kmalloc(crush->working_size, GFP_NOIO);
+ if (!workspace) {
+ crush_destroy(crush);
+ return -ENOMEM;
+ }
+ crush_init_workspace(crush, workspace);
+
if (map->crush)
crush_destroy(map->crush);
+ kfree(map->crush_workspace);
map->crush = crush;
+ map->crush_workspace = workspace;
return 0;
}
@@ -1940,7 +1976,8 @@ static int do_crush(struct ceph_osdmap *map, int ruleno, int x,
mutex_lock(&map->crush_scratch_mutex);
r = crush_do_rule(map->crush, ruleno, x, result, result_max,
- weight, weight_max, map->crush_scratch_ary);
+ weight, weight_max, map->crush_workspace,
+ map->crush_scratch_ary);
mutex_unlock(&map->crush_scratch_mutex);
return r;