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author | Masahiro Yamada <masahiroy@kernel.org> | 2020-02-13 15:24:10 +0300 |
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committer | Masahiro Yamada <masahiroy@kernel.org> | 2020-06-28 06:16:55 +0300 |
commit | 6975031a31f0c72a20e464c1df4c607d6bb44fb8 (patch) | |
tree | 12d0492175a7ac7a45fba45f35edbdf5e008ce43 | |
parent | 48778464bb7d346b47157d21ffde2af6b2d39110 (diff) | |
download | linux-6975031a31f0c72a20e464c1df4c607d6bb44fb8.tar.xz |
gcc-plugins: fix gcc-plugins directory path in documentation
Fix typos "plgins" -> "plugins".
Signed-off-by: Masahiro Yamada <masahiroy@kernel.org>
Acked-by: Kees Cook <keescook@chromium.org>
-rw-r--r-- | Documentation/kbuild/reproducible-builds.rst | 2 | ||||
-rw-r--r-- | scripts/gcc-plugins/Kconfig | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/Documentation/kbuild/reproducible-builds.rst b/Documentation/kbuild/reproducible-builds.rst index 503393854e2e..3b25655e441b 100644 --- a/Documentation/kbuild/reproducible-builds.rst +++ b/Documentation/kbuild/reproducible-builds.rst @@ -101,7 +101,7 @@ Structure randomisation If you enable ``CONFIG_GCC_PLUGIN_RANDSTRUCT``, you will need to pre-generate the random seed in -``scripts/gcc-plgins/randomize_layout_seed.h`` so the same value +``scripts/gcc-plugins/randomize_layout_seed.h`` so the same value is used in rebuilds. Debug info conflicts diff --git a/scripts/gcc-plugins/Kconfig b/scripts/gcc-plugins/Kconfig index ce0b99fb5847..ae19fb0243b9 100644 --- a/scripts/gcc-plugins/Kconfig +++ b/scripts/gcc-plugins/Kconfig @@ -78,7 +78,7 @@ config GCC_PLUGIN_RANDSTRUCT source tree isn't cleaned after kernel installation). The seed used for compilation is located at - scripts/gcc-plgins/randomize_layout_seed.h. It remains after + scripts/gcc-plugins/randomize_layout_seed.h. It remains after a make clean to allow for external modules to be compiled with the existing seed and will be removed by a make mrproper or make distclean. |