diff options
author | John Fastabend <john.fastabend@gmail.com> | 2018-06-30 16:17:36 +0300 |
---|---|---|
committer | Daniel Borkmann <daniel@iogearbox.net> | 2018-07-01 02:21:31 +0300 |
commit | 9901c5d77e969d8215a8e8d087ef02e6feddc84c (patch) | |
tree | 73ee61f04a80beb5ac6002d0c33ab30127ade630 | |
parent | ca09cb04af900768d32c8ba5f807dfc83e9ca4d3 (diff) | |
download | linux-9901c5d77e969d8215a8e8d087ef02e6feddc84c.tar.xz |
bpf: sockmap, fix crash when ipv6 sock is added
This fixes a crash where we assign tcp_prot to IPv6 sockets instead
of tcpv6_prot.
Previously we overwrote the sk->prot field with tcp_prot even in the
AF_INET6 case. This patch ensures the correct tcp_prot and tcpv6_prot
are used.
Tested with 'netserver -6' and 'netperf -H [IPv6]' as well as
'netperf -H [IPv4]'. The ESTABLISHED check resolves the previously
crashing case here.
Fixes: 174a79ff9515 ("bpf: sockmap with sk redirect support")
Reported-by: syzbot+5c063698bdbfac19f363@syzkaller.appspotmail.com
Acked-by: Martin KaFai Lau <kafai@fb.com>
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Signed-off-by: Wei Wang <weiwan@google.com>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
-rw-r--r-- | kernel/bpf/sockmap.c | 58 |
1 files changed, 48 insertions, 10 deletions
diff --git a/kernel/bpf/sockmap.c b/kernel/bpf/sockmap.c index 81d0c55a77aa..bfdfbd199c3b 100644 --- a/kernel/bpf/sockmap.c +++ b/kernel/bpf/sockmap.c @@ -140,6 +140,7 @@ static int bpf_tcp_recvmsg(struct sock *sk, struct msghdr *msg, size_t len, static int bpf_tcp_sendmsg(struct sock *sk, struct msghdr *msg, size_t size); static int bpf_tcp_sendpage(struct sock *sk, struct page *page, int offset, size_t size, int flags); +static void bpf_tcp_close(struct sock *sk, long timeout); static inline struct smap_psock *smap_psock_sk(const struct sock *sk) { @@ -161,7 +162,42 @@ out: return !empty; } -static struct proto tcp_bpf_proto; +enum { + SOCKMAP_IPV4, + SOCKMAP_IPV6, + SOCKMAP_NUM_PROTS, +}; + +enum { + SOCKMAP_BASE, + SOCKMAP_TX, + SOCKMAP_NUM_CONFIGS, +}; + +static struct proto *saved_tcpv6_prot __read_mostly; +static DEFINE_SPINLOCK(tcpv6_prot_lock); +static struct proto bpf_tcp_prots[SOCKMAP_NUM_PROTS][SOCKMAP_NUM_CONFIGS]; +static void build_protos(struct proto prot[SOCKMAP_NUM_CONFIGS], + struct proto *base) +{ + prot[SOCKMAP_BASE] = *base; + prot[SOCKMAP_BASE].close = bpf_tcp_close; + prot[SOCKMAP_BASE].recvmsg = bpf_tcp_recvmsg; + prot[SOCKMAP_BASE].stream_memory_read = bpf_tcp_stream_read; + + prot[SOCKMAP_TX] = prot[SOCKMAP_BASE]; + prot[SOCKMAP_TX].sendmsg = bpf_tcp_sendmsg; + prot[SOCKMAP_TX].sendpage = bpf_tcp_sendpage; +} + +static void update_sk_prot(struct sock *sk, struct smap_psock *psock) +{ + int family = sk->sk_family == AF_INET6 ? SOCKMAP_IPV6 : SOCKMAP_IPV4; + int conf = psock->bpf_tx_msg ? SOCKMAP_TX : SOCKMAP_BASE; + + sk->sk_prot = &bpf_tcp_prots[family][conf]; +} + static int bpf_tcp_init(struct sock *sk) { struct smap_psock *psock; @@ -181,14 +217,17 @@ static int bpf_tcp_init(struct sock *sk) psock->save_close = sk->sk_prot->close; psock->sk_proto = sk->sk_prot; - if (psock->bpf_tx_msg) { - tcp_bpf_proto.sendmsg = bpf_tcp_sendmsg; - tcp_bpf_proto.sendpage = bpf_tcp_sendpage; - tcp_bpf_proto.recvmsg = bpf_tcp_recvmsg; - tcp_bpf_proto.stream_memory_read = bpf_tcp_stream_read; + /* Build IPv6 sockmap whenever the address of tcpv6_prot changes */ + if (sk->sk_family == AF_INET6 && + unlikely(sk->sk_prot != smp_load_acquire(&saved_tcpv6_prot))) { + spin_lock_bh(&tcpv6_prot_lock); + if (likely(sk->sk_prot != saved_tcpv6_prot)) { + build_protos(bpf_tcp_prots[SOCKMAP_IPV6], sk->sk_prot); + smp_store_release(&saved_tcpv6_prot, sk->sk_prot); + } + spin_unlock_bh(&tcpv6_prot_lock); } - - sk->sk_prot = &tcp_bpf_proto; + update_sk_prot(sk, psock); rcu_read_unlock(); return 0; } @@ -1111,8 +1150,7 @@ static void bpf_tcp_msg_add(struct smap_psock *psock, static int bpf_tcp_ulp_register(void) { - tcp_bpf_proto = tcp_prot; - tcp_bpf_proto.close = bpf_tcp_close; + build_protos(bpf_tcp_prots[SOCKMAP_IPV4], &tcp_prot); /* Once BPF TX ULP is registered it is never unregistered. It * will be in the ULP list for the lifetime of the system. Doing * duplicate registers is not a problem. |