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#ifndef _LINUX_BUG_H
#define _LINUX_BUG_H
#include <asm/bug.h>
#include <linux/compiler.h>
enum bug_trap_type {
BUG_TRAP_TYPE_NONE = 0,
BUG_TRAP_TYPE_WARN = 1,
BUG_TRAP_TYPE_BUG = 2,
};
struct pt_regs;
#ifdef __CHECKER__
#define BUILD_BUG_ON_NOT_POWER_OF_2(n) (0)
#define BUILD_BUG_ON_ZERO(e) (0)
#define BUILD_BUG_ON_NULL(e) ((void*)0)
#define BUILD_BUG_ON_INVALID(e) (0)
#define BUILD_BUG_ON(condition) (0)
#define BUILD_BUG() (0)
#else /* __CHECKER__ */
/* Force a compilation error if a constant expression is not a power of 2 */
#define BUILD_BUG_ON_NOT_POWER_OF_2(n) \
BUILD_BUG_ON((n) == 0 || (((n) & ((n) - 1)) != 0))
/* Force a compilation error if condition is true, but also produce a
result (of value 0 and type size_t), so the expression can be used
e.g. in a structure initializer (or where-ever else comma expressions
aren't permitted). */
#define BUILD_BUG_ON_ZERO(e) (sizeof(struct { int:-!!(e); }))
#define BUILD_BUG_ON_NULL(e) ((void *)sizeof(struct { int:-!!(e); }))
/*
* BUILD_BUG_ON_INVALID() permits the compiler to check the validity of the
* expression but avoids the generation of any code, even if that expression
* has side-effects.
*/
#define BUILD_BUG_ON_INVALID(e) ((void)(sizeof((__force long)(e))))
/**
* BUILD_BUG_ON - break compile if a condition is true.
* @condition: the condition which the compiler should know is false.
*
* If you have some code which relies on certain constants being equal, or
* some other compile-time-evaluated condition, you should use BUILD_BUG_ON to
* detect if someone changes it.
*
* The implementation uses gcc's reluctance to create a negative array, but gcc
* (as of 4.4) only emits that error for obvious cases (e.g. not arguments to
* inline functions). Luckily, in 4.3 they added the "error" function
* attribute just for this type of case. Thus, we use a negative sized array
* (should always create an error on gcc versions older than 4.4) and then call
* an undefined function with the error attribute (should always create an
* error on gcc 4.3 and later). If for some reason, neither creates a
* compile-time error, we'll still have a link-time error, which is harder to
* track down.
*/
#ifndef __OPTIMIZE__
#define BUILD_BUG_ON(condition) ((void)sizeof(char[1 - 2*!!(condition)]))
#else
#define BUILD_BUG_ON(condition) \
do { \
bool __cond = !!(condition); \
extern void __build_bug_on_failed(void) \
__compiletime_error("BUILD_BUG_ON failed"); \
if (__cond) \
__build_bug_on_failed(); \
__compiletime_error_fallback(__cond); \
} while (0)
#endif
/**
* BUILD_BUG - break compile if used.
*
* If you have some code that you expect the compiler to eliminate at
* build time, you should use BUILD_BUG to detect if it is
* unexpectedly used.
*/
#define BUILD_BUG() \
do { \
extern void __build_bug_failed(void) \
__compiletime_error("BUILD_BUG failed");\
__build_bug_failed(); \
} while (0)
#endif /* __CHECKER__ */
#ifdef CONFIG_GENERIC_BUG
#include <asm-generic/bug.h>
static inline int is_warning_bug(const struct bug_entry *bug)
{
return bug->flags & BUGFLAG_WARNING;
}
const struct bug_entry *find_bug(unsigned long bugaddr);
enum bug_trap_type report_bug(unsigned long bug_addr, struct pt_regs *regs);
/* These are defined by the architecture */
int is_valid_bugaddr(unsigned long addr);
#else /* !CONFIG_GENERIC_BUG */
static inline enum bug_trap_type report_bug(unsigned long bug_addr,
struct pt_regs *regs)
{
return BUG_TRAP_TYPE_BUG;
}
#endif /* CONFIG_GENERIC_BUG */
#endif /* _LINUX_BUG_H */
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