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path: root/drivers/media/platform/vsp1/vsp1_entity.h
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/*
 * vsp1_entity.h  --  R-Car VSP1 Base Entity
 *
 * Copyright (C) 2013-2014 Renesas Electronics Corporation
 *
 * Contact: Laurent Pinchart (laurent.pinchart@ideasonboard.com)
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 */
#ifndef __VSP1_ENTITY_H__
#define __VSP1_ENTITY_H__

#include <linux/list.h>
#include <linux/spinlock.h>

#include <media/v4l2-subdev.h>

struct vsp1_device;

enum vsp1_entity_type {
	VSP1_ENTITY_BRU,
	VSP1_ENTITY_HSI,
	VSP1_ENTITY_HST,
	VSP1_ENTITY_LIF,
	VSP1_ENTITY_LUT,
	VSP1_ENTITY_RPF,
	VSP1_ENTITY_SRU,
	VSP1_ENTITY_UDS,
	VSP1_ENTITY_WPF,
};

#define VSP1_ENTITY_MAX_INPUTS		5	/* For the BRU */

/*
 * struct vsp1_route - Entity routing configuration
 * @type: Entity type this routing entry is associated with
 * @index: Entity index this routing entry is associated with
 * @reg: Output routing configuration register
 * @inputs: Target node value for each input
 *
 * Each $vsp1_route entry describes routing configuration for the entity
 * specified by the entry's @type and @index. @reg indicates the register that
 * holds output routing configuration for the entity, and the @inputs array
 * store the target node value for each input of the entity.
 */
struct vsp1_route {
	enum vsp1_entity_type type;
	unsigned int index;
	unsigned int reg;
	unsigned int inputs[VSP1_ENTITY_MAX_INPUTS];
};

/**
 * struct vsp1_entity_operations - Entity operations
 * @destroy:	Destroy the entity.
 * @set_memory:	Setup memory buffer access. This operation applies the settings
 *		stored in the rwpf mem field to the hardware. Valid for RPF and
 *		WPF only.
 */
struct vsp1_entity_operations {
	void (*destroy)(struct vsp1_entity *);
	void (*set_memory)(struct vsp1_entity *);
};

struct vsp1_entity {
	struct vsp1_device *vsp1;

	const struct vsp1_entity_operations *ops;

	enum vsp1_entity_type type;
	unsigned int index;
	const struct vsp1_route *route;

	struct list_head list_dev;
	struct list_head list_pipe;

	struct media_pad *pads;
	unsigned int source_pad;

	struct media_entity *sink;
	unsigned int sink_pad;

	struct v4l2_subdev subdev;
	struct v4l2_mbus_framefmt *formats;
};

static inline struct vsp1_entity *to_vsp1_entity(struct v4l2_subdev *subdev)
{
	return container_of(subdev, struct vsp1_entity, subdev);
}

int vsp1_entity_init(struct vsp1_device *vsp1, struct vsp1_entity *entity,
		     const char *name, unsigned int num_pads,
		     const struct v4l2_subdev_ops *ops);
void vsp1_entity_destroy(struct vsp1_entity *entity);

extern const struct v4l2_subdev_internal_ops vsp1_subdev_internal_ops;

int vsp1_entity_link_setup(struct media_entity *entity,
			   const struct media_pad *local,
			   const struct media_pad *remote, u32 flags);

struct v4l2_mbus_framefmt *
vsp1_entity_get_pad_format(struct vsp1_entity *entity,
			   struct v4l2_subdev_pad_config *cfg,
			   unsigned int pad, u32 which);

void vsp1_entity_route_setup(struct vsp1_entity *source);

void vsp1_mod_write(struct vsp1_entity *e, u32 reg, u32 data);

#endif /* __VSP1_ENTITY_H__ */