summaryrefslogtreecommitdiff
path: root/drivers/hid/hid-wiimote-modules.c
blob: 5cc593a9c5a664bc43c45ff8608ca4b7e1aca39a (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
/*
 * Device Modules for Nintendo Wii / Wii U HID Driver
 * Copyright (c) 2011-2013 David Herrmann <dh.herrmann@gmail.com>
 */

/*
 * This program is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License as published by the Free
 * Software Foundation; either version 2 of the License, or (at your option)
 * any later version.
 */

/*
 * Wiimote Modules
 * Nintendo devices provide different peripherals and many new devices lack
 * initial features like the IR camera. Therefore, each peripheral device is
 * implemented as an independent module and we probe on each device only the
 * modules for the hardware that really is available.
 *
 * Module registration is sequential. Unregistration is done in reverse order.
 * After device detection, the needed modules are loaded. Users can trigger
 * re-detection which causes all modules to be unloaded and then reload the
 * modules for the new detected device.
 *
 * wdata->input is a shared input device. It is always initialized prior to
 * module registration. If at least one registered module is marked as
 * WIIMOD_FLAG_INPUT, then the input device will get registered after all
 * modules were registered.
 * Please note that it is unregistered _before_ the "remove" callbacks are
 * called. This guarantees that no input interaction is done, anymore. However,
 * the wiimote core keeps a reference to the input device so it is freed only
 * after all modules were removed. It is safe to send events to unregistered
 * input devices.
 */

#include <linux/device.h>
#include <linux/hid.h>
#include <linux/input.h>
#include <linux/spinlock.h>
#include "hid-wiimote.h"

/*
 * Keys
 * The initial Wii Remote provided a bunch of buttons that are reported as
 * part of the core protocol. Many later devices dropped these and report
 * invalid data in the core button reports. Load this only on devices which
 * correctly send button reports.
 * It uses the shared input device.
 */

static const __u16 wiimod_keys_map[] = {
	KEY_LEFT,	/* WIIPROTO_KEY_LEFT */
	KEY_RIGHT,	/* WIIPROTO_KEY_RIGHT */
	KEY_UP,		/* WIIPROTO_KEY_UP */
	KEY_DOWN,	/* WIIPROTO_KEY_DOWN */
	KEY_NEXT,	/* WIIPROTO_KEY_PLUS */
	KEY_PREVIOUS,	/* WIIPROTO_KEY_MINUS */
	BTN_1,		/* WIIPROTO_KEY_ONE */
	BTN_2,		/* WIIPROTO_KEY_TWO */
	BTN_A,		/* WIIPROTO_KEY_A */
	BTN_B,		/* WIIPROTO_KEY_B */
	BTN_MODE,	/* WIIPROTO_KEY_HOME */
};

static void wiimod_keys_in_keys(struct wiimote_data *wdata, const __u8 *keys)
{
	input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_LEFT],
							!!(keys[0] & 0x01));
	input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_RIGHT],
							!!(keys[0] & 0x02));
	input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_DOWN],
							!!(keys[0] & 0x04));
	input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_UP],
							!!(keys[0] & 0x08));
	input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_PLUS],
							!!(keys[0] & 0x10));
	input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_TWO],
							!!(keys[1] & 0x01));
	input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_ONE],
							!!(keys[1] & 0x02));
	input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_B],
							!!(keys[1] & 0x04));
	input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_A],
							!!(keys[1] & 0x08));
	input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_MINUS],
							!!(keys[1] & 0x10));
	input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_HOME],
							!!(keys[1] & 0x80));
	input_sync(wdata->input);
}

static int wiimod_keys_probe(const struct wiimod_ops *ops,
			     struct wiimote_data *wdata)
{
	unsigned int i;

	set_bit(EV_KEY, wdata->input->evbit);
	for (i = 0; i < WIIPROTO_KEY_COUNT; ++i)
		set_bit(wiimod_keys_map[i], wdata->input->keybit);

	return 0;
}

static const struct wiimod_ops wiimod_keys = {
	.flags = WIIMOD_FLAG_INPUT,
	.arg = 0,
	.probe = wiimod_keys_probe,
	.remove = NULL,
	.in_keys = wiimod_keys_in_keys,
};

/*
 * Rumble
 * Nearly all devices provide a rumble feature. A small motor for
 * force-feedback effects. We provide an FF_RUMBLE memless ff device on the
 * shared input device if this module is loaded.
 * The rumble motor is controlled via a flag on almost every output report so
 * the wiimote core handles the rumble flag. But if a device doesn't provide
 * the rumble motor, this flag shouldn't be set.
 */

static int wiimod_rumble_play(struct input_dev *dev, void *data,
			      struct ff_effect *eff)
{
	struct wiimote_data *wdata = input_get_drvdata(dev);
	__u8 value;
	unsigned long flags;

	/*
	 * The wiimote supports only a single rumble motor so if any magnitude
	 * is set to non-zero then we start the rumble motor. If both are set to
	 * zero, we stop the rumble motor.
	 */

	if (eff->u.rumble.strong_magnitude || eff->u.rumble.weak_magnitude)
		value = 1;
	else
		value = 0;

	spin_lock_irqsave(&wdata->state.lock, flags);
	wiiproto_req_rumble(wdata, value);
	spin_unlock_irqrestore(&wdata->state.lock, flags);

	return 0;
}

static int wiimod_rumble_probe(const struct wiimod_ops *ops,
			       struct wiimote_data *wdata)
{
	set_bit(FF_RUMBLE, wdata->input->ffbit);
	if (input_ff_create_memless(wdata->input, NULL, wiimod_rumble_play))
		return -ENOMEM;

	return 0;
}

static void wiimod_rumble_remove(const struct wiimod_ops *ops,
				 struct wiimote_data *wdata)
{
	unsigned long flags;

	spin_lock_irqsave(&wdata->state.lock, flags);
	wiiproto_req_rumble(wdata, 0);
	spin_unlock_irqrestore(&wdata->state.lock, flags);
}

static const struct wiimod_ops wiimod_rumble = {
	.flags = WIIMOD_FLAG_INPUT,
	.arg = 0,
	.probe = wiimod_rumble_probe,
	.remove = wiimod_rumble_remove,
};

/*
 * Battery
 * 1 byte of battery capacity information is sent along every protocol status
 * report. The wiimote core caches it but we try to update it on every
 * user-space request.
 * This is supported by nearly every device so it's almost always enabled.
 */

static enum power_supply_property wiimod_battery_props[] = {
	POWER_SUPPLY_PROP_CAPACITY,
	POWER_SUPPLY_PROP_SCOPE,
};

static int wiimod_battery_get_property(struct power_supply *psy,
				       enum power_supply_property psp,
				       union power_supply_propval *val)
{
	struct wiimote_data *wdata = container_of(psy, struct wiimote_data,
						  battery);
	int ret = 0, state;
	unsigned long flags;

	if (psp == POWER_SUPPLY_PROP_SCOPE) {
		val->intval = POWER_SUPPLY_SCOPE_DEVICE;
		return 0;
	} else if (psp != POWER_SUPPLY_PROP_CAPACITY) {
		return -EINVAL;
	}

	ret = wiimote_cmd_acquire(wdata);
	if (ret)
		return ret;

	spin_lock_irqsave(&wdata->state.lock, flags);
	wiimote_cmd_set(wdata, WIIPROTO_REQ_SREQ, 0);
	wiiproto_req_status(wdata);
	spin_unlock_irqrestore(&wdata->state.lock, flags);

	wiimote_cmd_wait(wdata);
	wiimote_cmd_release(wdata);

	spin_lock_irqsave(&wdata->state.lock, flags);
	state = wdata->state.cmd_battery;
	spin_unlock_irqrestore(&wdata->state.lock, flags);

	val->intval = state * 100 / 255;
	return ret;
}

static int wiimod_battery_probe(const struct wiimod_ops *ops,
				struct wiimote_data *wdata)
{
	int ret;

	wdata->battery.properties = wiimod_battery_props;
	wdata->battery.num_properties = ARRAY_SIZE(wiimod_battery_props);
	wdata->battery.get_property = wiimod_battery_get_property;
	wdata->battery.type = POWER_SUPPLY_TYPE_BATTERY;
	wdata->battery.use_for_apm = 0;
	wdata->battery.name = kasprintf(GFP_KERNEL, "wiimote_battery_%s",
					wdata->hdev->uniq);
	if (!wdata->battery.name)
		return -ENOMEM;

	ret = power_supply_register(&wdata->hdev->dev, &wdata->battery);
	if (ret) {
		hid_err(wdata->hdev, "cannot register battery device\n");
		goto err_free;
	}

	power_supply_powers(&wdata->battery, &wdata->hdev->dev);
	return 0;

err_free:
	kfree(wdata->battery.name);
	wdata->battery.name = NULL;
	return ret;
}

static void wiimod_battery_remove(const struct wiimod_ops *ops,
				  struct wiimote_data *wdata)
{
	if (!wdata->battery.name)
		return;

	power_supply_unregister(&wdata->battery);
	kfree(wdata->battery.name);
	wdata->battery.name = NULL;
}

static const struct wiimod_ops wiimod_battery = {
	.flags = 0,
	.arg = 0,
	.probe = wiimod_battery_probe,
	.remove = wiimod_battery_remove,
};

/*
 * LED
 * 0 to 4 player LEDs are supported by devices. The "arg" field of the
 * wiimod_ops structure specifies which LED this module controls. This allows
 * to register a limited number of LEDs.
 * State is managed by wiimote core.
 */

static enum led_brightness wiimod_led_get(struct led_classdev *led_dev)
{
	struct wiimote_data *wdata;
	struct device *dev = led_dev->dev->parent;
	int i;
	unsigned long flags;
	bool value = false;

	wdata = hid_get_drvdata(container_of(dev, struct hid_device, dev));

	for (i = 0; i < 4; ++i) {
		if (wdata->leds[i] == led_dev) {
			spin_lock_irqsave(&wdata->state.lock, flags);
			value = wdata->state.flags & WIIPROTO_FLAG_LED(i + 1);
			spin_unlock_irqrestore(&wdata->state.lock, flags);
			break;
		}
	}

	return value ? LED_FULL : LED_OFF;
}

static void wiimod_led_set(struct led_classdev *led_dev,
			   enum led_brightness value)
{
	struct wiimote_data *wdata;
	struct device *dev = led_dev->dev->parent;
	int i;
	unsigned long flags;
	__u8 state, flag;

	wdata = hid_get_drvdata(container_of(dev, struct hid_device, dev));

	for (i = 0; i < 4; ++i) {
		if (wdata->leds[i] == led_dev) {
			flag = WIIPROTO_FLAG_LED(i + 1);
			spin_lock_irqsave(&wdata->state.lock, flags);
			state = wdata->state.flags;
			if (value == LED_OFF)
				wiiproto_req_leds(wdata, state & ~flag);
			else
				wiiproto_req_leds(wdata, state | flag);
			spin_unlock_irqrestore(&wdata->state.lock, flags);
			break;
		}
	}
}

static int wiimod_led_probe(const struct wiimod_ops *ops,
			    struct wiimote_data *wdata)
{
	struct device *dev = &wdata->hdev->dev;
	size_t namesz = strlen(dev_name(dev)) + 9;
	struct led_classdev *led;
	unsigned long flags;
	char *name;
	int ret;

	led = kzalloc(sizeof(struct led_classdev) + namesz, GFP_KERNEL);
	if (!led)
		return -ENOMEM;

	name = (void*)&led[1];
	snprintf(name, namesz, "%s:blue:p%lu", dev_name(dev), ops->arg);
	led->name = name;
	led->brightness = 0;
	led->max_brightness = 1;
	led->brightness_get = wiimod_led_get;
	led->brightness_set = wiimod_led_set;

	wdata->leds[ops->arg] = led;
	ret = led_classdev_register(dev, led);
	if (ret)
		goto err_free;

	/* enable LED1 to stop initial LED-blinking */
	if (ops->arg == 0) {
		spin_lock_irqsave(&wdata->state.lock, flags);
		wiiproto_req_leds(wdata, WIIPROTO_FLAG_LED1);
		spin_unlock_irqrestore(&wdata->state.lock, flags);
	}

	return 0;

err_free:
	wdata->leds[ops->arg] = NULL;
	kfree(led);
	return ret;
}

static void wiimod_led_remove(const struct wiimod_ops *ops,
			      struct wiimote_data *wdata)
{
	if (!wdata->leds[ops->arg])
		return;

	led_classdev_unregister(wdata->leds[ops->arg]);
	kfree(wdata->leds[ops->arg]);
	wdata->leds[ops->arg] = NULL;
}

static const struct wiimod_ops wiimod_leds[4] = {
	{
		.flags = 0,
		.arg = 0,
		.probe = wiimod_led_probe,
		.remove = wiimod_led_remove,
	},
	{
		.flags = 0,
		.arg = 1,
		.probe = wiimod_led_probe,
		.remove = wiimod_led_remove,
	},
	{
		.flags = 0,
		.arg = 2,
		.probe = wiimod_led_probe,
		.remove = wiimod_led_remove,
	},
	{
		.flags = 0,
		.arg = 3,
		.probe = wiimod_led_probe,
		.remove = wiimod_led_remove,
	},
};

/*
 * Accelerometer
 * 3 axis accelerometer data is part of nearly all DRMs. If not supported by a
 * device, it's mostly cleared to 0. This module parses this data and provides
 * it via a separate input device.
 */

static void wiimod_accel_in_accel(struct wiimote_data *wdata,
				  const __u8 *accel)
{
	__u16 x, y, z;

	if (!(wdata->state.flags & WIIPROTO_FLAG_ACCEL))
		return;

	/*
	 * payload is: BB BB XX YY ZZ
	 * Accelerometer data is encoded into 3 10bit values. XX, YY and ZZ
	 * contain the upper 8 bits of each value. The lower 2 bits are
	 * contained in the buttons data BB BB.
	 * Bits 6 and 7 of the first buttons byte BB is the lower 2 bits of the
	 * X accel value. Bit 5 of the second buttons byte is the 2nd bit of Y
	 * accel value and bit 6 is the second bit of the Z value.
	 * The first bit of Y and Z values is not available and always set to 0.
	 * 0x200 is returned on no movement.
	 */

	x = accel[2] << 2;
	y = accel[3] << 2;
	z = accel[4] << 2;

	x |= (accel[0] >> 5) & 0x3;
	y |= (accel[1] >> 4) & 0x2;
	z |= (accel[1] >> 5) & 0x2;

	input_report_abs(wdata->accel, ABS_RX, x - 0x200);
	input_report_abs(wdata->accel, ABS_RY, y - 0x200);
	input_report_abs(wdata->accel, ABS_RZ, z - 0x200);
	input_sync(wdata->accel);
}

static int wiimod_accel_open(struct input_dev *dev)
{
	struct wiimote_data *wdata = input_get_drvdata(dev);
	unsigned long flags;

	spin_lock_irqsave(&wdata->state.lock, flags);
	wiiproto_req_accel(wdata, true);
	spin_unlock_irqrestore(&wdata->state.lock, flags);

	return 0;
}

static void wiimod_accel_close(struct input_dev *dev)
{
	struct wiimote_data *wdata = input_get_drvdata(dev);
	unsigned long flags;

	spin_lock_irqsave(&wdata->state.lock, flags);
	wiiproto_req_accel(wdata, false);
	spin_unlock_irqrestore(&wdata->state.lock, flags);
}

static int wiimod_accel_probe(const struct wiimod_ops *ops,
			      struct wiimote_data *wdata)
{
	int ret;

	wdata->accel = input_allocate_device();
	if (!wdata->accel)
		return -ENOMEM;

	input_set_drvdata(wdata->accel, wdata);
	wdata->accel->open = wiimod_accel_open;
	wdata->accel->close = wiimod_accel_close;
	wdata->accel->dev.parent = &wdata->hdev->dev;
	wdata->accel->id.bustype = wdata->hdev->bus;
	wdata->accel->id.vendor = wdata->hdev->vendor;
	wdata->accel->id.product = wdata->hdev->product;
	wdata->accel->id.version = wdata->hdev->version;
	wdata->accel->name = WIIMOTE_NAME " Accelerometer";

	set_bit(EV_ABS, wdata->accel->evbit);
	set_bit(ABS_RX, wdata->accel->absbit);
	set_bit(ABS_RY, wdata->accel->absbit);
	set_bit(ABS_RZ, wdata->accel->absbit);
	input_set_abs_params(wdata->accel, ABS_RX, -500, 500, 2, 4);
	input_set_abs_params(wdata->accel, ABS_RY, -500, 500, 2, 4);
	input_set_abs_params(wdata->accel, ABS_RZ, -500, 500, 2, 4);

	ret = input_register_device(wdata->accel);
	if (ret) {
		hid_err(wdata->hdev, "cannot register input device\n");
		goto err_free;
	}

	return 0;

err_free:
	input_free_device(wdata->accel);
	wdata->accel = NULL;
	return ret;
}

static void wiimod_accel_remove(const struct wiimod_ops *ops,
				struct wiimote_data *wdata)
{
	if (!wdata->accel)
		return;

	input_unregister_device(wdata->accel);
	wdata->accel = NULL;
}

static const struct wiimod_ops wiimod_accel = {
	.flags = 0,
	.arg = 0,
	.probe = wiimod_accel_probe,
	.remove = wiimod_accel_remove,
	.in_accel = wiimod_accel_in_accel,
};

/*
 * IR Cam
 * Up to 4 IR sources can be tracked by a normal Wii Remote. The IR cam needs
 * to be initialized with a fairly complex procedure and consumes a lot of
 * power. Therefore, as long as no application uses the IR input device, it is
 * kept offline.
 * Nearly no other device than the normal Wii Remotes supports the IR cam so
 * you can disable this module for these devices.
 */

static void wiimod_ir_in_ir(struct wiimote_data *wdata, const __u8 *ir,
			    bool packed, unsigned int id)
{
	__u16 x, y;
	__u8 xid, yid;
	bool sync = false;

	if (!(wdata->state.flags & WIIPROTO_FLAGS_IR))
		return;

	switch (id) {
	case 0:
		xid = ABS_HAT0X;
		yid = ABS_HAT0Y;
		break;
	case 1:
		xid = ABS_HAT1X;
		yid = ABS_HAT1Y;
		break;
	case 2:
		xid = ABS_HAT2X;
		yid = ABS_HAT2Y;
		break;
	case 3:
		xid = ABS_HAT3X;
		yid = ABS_HAT3Y;
		sync = true;
		break;
	default:
		return;
	};

	/*
	 * Basic IR data is encoded into 3 bytes. The first two bytes are the
	 * lower 8 bit of the X/Y data, the 3rd byte contains the upper 2 bits
	 * of both.
	 * If data is packed, then the 3rd byte is put first and slightly
	 * reordered. This allows to interleave packed and non-packed data to
	 * have two IR sets in 5 bytes instead of 6.
	 * The resulting 10bit X/Y values are passed to the ABS_HAT? input dev.
	 */

	if (packed) {
		x = ir[1] | ((ir[0] & 0x03) << 8);
		y = ir[2] | ((ir[0] & 0x0c) << 6);
	} else {
		x = ir[0] | ((ir[2] & 0x30) << 4);
		y = ir[1] | ((ir[2] & 0xc0) << 2);
	}

	input_report_abs(wdata->ir, xid, x);
	input_report_abs(wdata->ir, yid, y);

	if (sync)
		input_sync(wdata->ir);
}

static int wiimod_ir_change(struct wiimote_data *wdata, __u16 mode)
{
	int ret;
	unsigned long flags;
	__u8 format = 0;
	static const __u8 data_enable[] = { 0x01 };
	static const __u8 data_sens1[] = { 0x02, 0x00, 0x00, 0x71, 0x01,
						0x00, 0xaa, 0x00, 0x64 };
	static const __u8 data_sens2[] = { 0x63, 0x03 };
	static const __u8 data_fin[] = { 0x08 };

	spin_lock_irqsave(&wdata->state.lock, flags);

	if (mode == (wdata->state.flags & WIIPROTO_FLAGS_IR)) {
		spin_unlock_irqrestore(&wdata->state.lock, flags);
		return 0;
	}

	if (mode == 0) {
		wdata->state.flags &= ~WIIPROTO_FLAGS_IR;
		wiiproto_req_ir1(wdata, 0);
		wiiproto_req_ir2(wdata, 0);
		wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
		spin_unlock_irqrestore(&wdata->state.lock, flags);
		return 0;
	}

	spin_unlock_irqrestore(&wdata->state.lock, flags);

	ret = wiimote_cmd_acquire(wdata);
	if (ret)
		return ret;

	/* send PIXEL CLOCK ENABLE cmd first */
	spin_lock_irqsave(&wdata->state.lock, flags);
	wiimote_cmd_set(wdata, WIIPROTO_REQ_IR1, 0);
	wiiproto_req_ir1(wdata, 0x06);
	spin_unlock_irqrestore(&wdata->state.lock, flags);

	ret = wiimote_cmd_wait(wdata);
	if (ret)
		goto unlock;
	if (wdata->state.cmd_err) {
		ret = -EIO;
		goto unlock;
	}

	/* enable IR LOGIC */
	spin_lock_irqsave(&wdata->state.lock, flags);
	wiimote_cmd_set(wdata, WIIPROTO_REQ_IR2, 0);
	wiiproto_req_ir2(wdata, 0x06);
	spin_unlock_irqrestore(&wdata->state.lock, flags);

	ret = wiimote_cmd_wait(wdata);
	if (ret)
		goto unlock;
	if (wdata->state.cmd_err) {
		ret = -EIO;
		goto unlock;
	}

	/* enable IR cam but do not make it send data, yet */
	ret = wiimote_cmd_write(wdata, 0xb00030, data_enable,
							sizeof(data_enable));
	if (ret)
		goto unlock;

	/* write first sensitivity block */
	ret = wiimote_cmd_write(wdata, 0xb00000, data_sens1,
							sizeof(data_sens1));
	if (ret)
		goto unlock;

	/* write second sensitivity block */
	ret = wiimote_cmd_write(wdata, 0xb0001a, data_sens2,
							sizeof(data_sens2));
	if (ret)
		goto unlock;

	/* put IR cam into desired state */
	switch (mode) {
		case WIIPROTO_FLAG_IR_FULL:
			format = 5;
			break;
		case WIIPROTO_FLAG_IR_EXT:
			format = 3;
			break;
		case WIIPROTO_FLAG_IR_BASIC:
			format = 1;
			break;
	}
	ret = wiimote_cmd_write(wdata, 0xb00033, &format, sizeof(format));
	if (ret)
		goto unlock;

	/* make IR cam send data */
	ret = wiimote_cmd_write(wdata, 0xb00030, data_fin, sizeof(data_fin));
	if (ret)
		goto unlock;

	/* request new DRM mode compatible to IR mode */
	spin_lock_irqsave(&wdata->state.lock, flags);
	wdata->state.flags &= ~WIIPROTO_FLAGS_IR;
	wdata->state.flags |= mode & WIIPROTO_FLAGS_IR;
	wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
	spin_unlock_irqrestore(&wdata->state.lock, flags);

unlock:
	wiimote_cmd_release(wdata);
	return ret;
}

static int wiimod_ir_open(struct input_dev *dev)
{
	struct wiimote_data *wdata = input_get_drvdata(dev);

	return wiimod_ir_change(wdata, WIIPROTO_FLAG_IR_BASIC);
}

static void wiimod_ir_close(struct input_dev *dev)
{
	struct wiimote_data *wdata = input_get_drvdata(dev);

	wiimod_ir_change(wdata, 0);
}

static int wiimod_ir_probe(const struct wiimod_ops *ops,
			   struct wiimote_data *wdata)
{
	int ret;

	wdata->ir = input_allocate_device();
	if (!wdata->ir)
		return -ENOMEM;

	input_set_drvdata(wdata->ir, wdata);
	wdata->ir->open = wiimod_ir_open;
	wdata->ir->close = wiimod_ir_close;
	wdata->ir->dev.parent = &wdata->hdev->dev;
	wdata->ir->id.bustype = wdata->hdev->bus;
	wdata->ir->id.vendor = wdata->hdev->vendor;
	wdata->ir->id.product = wdata->hdev->product;
	wdata->ir->id.version = wdata->hdev->version;
	wdata->ir->name = WIIMOTE_NAME " IR";

	set_bit(EV_ABS, wdata->ir->evbit);
	set_bit(ABS_HAT0X, wdata->ir->absbit);
	set_bit(ABS_HAT0Y, wdata->ir->absbit);
	set_bit(ABS_HAT1X, wdata->ir->absbit);
	set_bit(ABS_HAT1Y, wdata->ir->absbit);
	set_bit(ABS_HAT2X, wdata->ir->absbit);
	set_bit(ABS_HAT2Y, wdata->ir->absbit);
	set_bit(ABS_HAT3X, wdata->ir->absbit);
	set_bit(ABS_HAT3Y, wdata->ir->absbit);
	input_set_abs_params(wdata->ir, ABS_HAT0X, 0, 1023, 2, 4);
	input_set_abs_params(wdata->ir, ABS_HAT0Y, 0, 767, 2, 4);
	input_set_abs_params(wdata->ir, ABS_HAT1X, 0, 1023, 2, 4);
	input_set_abs_params(wdata->ir, ABS_HAT1Y, 0, 767, 2, 4);
	input_set_abs_params(wdata->ir, ABS_HAT2X, 0, 1023, 2, 4);
	input_set_abs_params(wdata->ir, ABS_HAT2Y, 0, 767, 2, 4);
	input_set_abs_params(wdata->ir, ABS_HAT3X, 0, 1023, 2, 4);
	input_set_abs_params(wdata->ir, ABS_HAT3Y, 0, 767, 2, 4);

	ret = input_register_device(wdata->ir);
	if (ret) {
		hid_err(wdata->hdev, "cannot register input device\n");
		goto err_free;
	}

	return 0;

err_free:
	input_free_device(wdata->ir);
	wdata->ir = NULL;
	return ret;
}

static void wiimod_ir_remove(const struct wiimod_ops *ops,
			     struct wiimote_data *wdata)
{
	if (!wdata->ir)
		return;

	input_unregister_device(wdata->ir);
	wdata->ir = NULL;
}

static const struct wiimod_ops wiimod_ir = {
	.flags = 0,
	.arg = 0,
	.probe = wiimod_ir_probe,
	.remove = wiimod_ir_remove,
	.in_ir = wiimod_ir_in_ir,
};

/* module table */

const struct wiimod_ops *wiimod_table[WIIMOD_NUM] = {
	[WIIMOD_KEYS] = &wiimod_keys,
	[WIIMOD_RUMBLE] = &wiimod_rumble,
	[WIIMOD_BATTERY] = &wiimod_battery,
	[WIIMOD_LED1] = &wiimod_leds[0],
	[WIIMOD_LED2] = &wiimod_leds[1],
	[WIIMOD_LED3] = &wiimod_leds[2],
	[WIIMOD_LED4] = &wiimod_leds[3],
	[WIIMOD_ACCEL] = &wiimod_accel,
	[WIIMOD_IR] = &wiimod_ir,
};