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// SPDX-License-Identifier: GPL-2.0
/*
* Copyright 2019 NXP.
*/
#include <linux/device.h>
#include <linux/slab.h>
#include "dcss-dev.h"
#define DCSS_DPR_SYSTEM_CTRL0 0x000
#define RUN_EN BIT(0)
#define SOFT_RESET BIT(1)
#define REPEAT_EN BIT(2)
#define SHADOW_LOAD_EN BIT(3)
#define SW_SHADOW_LOAD_SEL BIT(4)
#define BCMD2AXI_MSTR_ID_CTRL BIT(16)
#define DCSS_DPR_IRQ_MASK 0x020
#define DCSS_DPR_IRQ_MASK_STATUS 0x030
#define DCSS_DPR_IRQ_NONMASK_STATUS 0x040
#define IRQ_DPR_CTRL_DONE BIT(0)
#define IRQ_DPR_RUN BIT(1)
#define IRQ_DPR_SHADOW_LOADED BIT(2)
#define IRQ_AXI_READ_ERR BIT(3)
#define DPR2RTR_YRGB_FIFO_OVFL BIT(4)
#define DPR2RTR_UV_FIFO_OVFL BIT(5)
#define DPR2RTR_FIFO_LD_BUF_RDY_YRGB_ERR BIT(6)
#define DPR2RTR_FIFO_LD_BUF_RDY_UV_ERR BIT(7)
#define DCSS_DPR_MODE_CTRL0 0x050
#define RTR_3BUF_EN BIT(0)
#define RTR_4LINE_BUF_EN BIT(1)
#define TILE_TYPE_POS 2
#define TILE_TYPE_MASK GENMASK(4, 2)
#define YUV_EN BIT(6)
#define COMP_2PLANE_EN BIT(7)
#define PIX_SIZE_POS 8
#define PIX_SIZE_MASK GENMASK(9, 8)
#define PIX_LUMA_UV_SWAP BIT(10)
#define PIX_UV_SWAP BIT(11)
#define B_COMP_SEL_POS 12
#define B_COMP_SEL_MASK GENMASK(13, 12)
#define G_COMP_SEL_POS 14
#define G_COMP_SEL_MASK GENMASK(15, 14)
#define R_COMP_SEL_POS 16
#define R_COMP_SEL_MASK GENMASK(17, 16)
#define A_COMP_SEL_POS 18
#define A_COMP_SEL_MASK GENMASK(19, 18)
#define DCSS_DPR_FRAME_CTRL0 0x070
#define HFLIP_EN BIT(0)
#define VFLIP_EN BIT(1)
#define ROT_ENC_POS 2
#define ROT_ENC_MASK GENMASK(3, 2)
#define ROT_FLIP_ORDER_EN BIT(4)
#define PITCH_POS 16
#define PITCH_MASK GENMASK(31, 16)
#define DCSS_DPR_FRAME_1P_CTRL0 0x090
#define DCSS_DPR_FRAME_1P_PIX_X_CTRL 0x0A0
#define DCSS_DPR_FRAME_1P_PIX_Y_CTRL 0x0B0
#define DCSS_DPR_FRAME_1P_BASE_ADDR 0x0C0
#define DCSS_DPR_FRAME_2P_CTRL0 0x0E0
#define DCSS_DPR_FRAME_2P_PIX_X_CTRL 0x0F0
#define DCSS_DPR_FRAME_2P_PIX_Y_CTRL 0x100
#define DCSS_DPR_FRAME_2P_BASE_ADDR 0x110
#define DCSS_DPR_STATUS_CTRL0 0x130
#define STATUS_MUX_SEL_MASK GENMASK(2, 0)
#define STATUS_SRC_SEL_POS 16
#define STATUS_SRC_SEL_MASK GENMASK(18, 16)
#define DCSS_DPR_STATUS_CTRL1 0x140
#define DCSS_DPR_RTRAM_CTRL0 0x200
#define NUM_ROWS_ACTIVE BIT(0)
#define THRES_HIGH_POS 1
#define THRES_HIGH_MASK GENMASK(3, 1)
#define THRES_LOW_POS 4
#define THRES_LOW_MASK GENMASK(6, 4)
#define ABORT_SEL BIT(7)
enum dcss_tile_type {
TILE_LINEAR = 0,
TILE_GPU_STANDARD,
TILE_GPU_SUPER,
TILE_VPU_YUV420,
TILE_VPU_VP9,
};
enum dcss_pix_size {
PIX_SIZE_8,
PIX_SIZE_16,
PIX_SIZE_32,
};
struct dcss_dpr_ch {
struct dcss_dpr *dpr;
void __iomem *base_reg;
u32 base_ofs;
struct drm_format_info format;
enum dcss_pix_size pix_size;
enum dcss_tile_type tile;
bool rtram_4line_en;
bool rtram_3buf_en;
u32 frame_ctrl;
u32 mode_ctrl;
u32 sys_ctrl;
u32 rtram_ctrl;
bool sys_ctrl_chgd;
int ch_num;
int irq;
};
struct dcss_dpr {
struct device *dev;
struct dcss_ctxld *ctxld;
u32 ctx_id;
struct dcss_dpr_ch ch[3];
};
static void dcss_dpr_write(struct dcss_dpr_ch *ch, u32 val, u32 ofs)
{
struct dcss_dpr *dpr = ch->dpr;
dcss_ctxld_write(dpr->ctxld, dpr->ctx_id, val, ch->base_ofs + ofs);
}
static int dcss_dpr_ch_init_all(struct dcss_dpr *dpr, unsigned long dpr_base)
{
struct dcss_dpr_ch *ch;
int i;
for (i = 0; i < 3; i++) {
ch = &dpr->ch[i];
ch->base_ofs = dpr_base + i * 0x1000;
ch->base_reg = devm_ioremap(dpr->dev, ch->base_ofs, SZ_4K);
if (!ch->base_reg) {
dev_err(dpr->dev, "dpr: unable to remap ch %d base\n",
i);
return -ENOMEM;
}
ch->dpr = dpr;
ch->ch_num = i;
dcss_writel(0xff, ch->base_reg + DCSS_DPR_IRQ_MASK);
}
return 0;
}
int dcss_dpr_init(struct dcss_dev *dcss, unsigned long dpr_base)
{
struct dcss_dpr *dpr;
dpr = devm_kzalloc(dcss->dev, sizeof(*dpr), GFP_KERNEL);
if (!dpr)
return -ENOMEM;
dcss->dpr = dpr;
dpr->dev = dcss->dev;
dpr->ctxld = dcss->ctxld;
dpr->ctx_id = CTX_SB_HP;
if (dcss_dpr_ch_init_all(dpr, dpr_base))
return -ENOMEM;
return 0;
}
void dcss_dpr_exit(struct dcss_dpr *dpr)
{
int ch_no;
/* stop DPR on all channels */
for (ch_no = 0; ch_no < 3; ch_no++) {
struct dcss_dpr_ch *ch = &dpr->ch[ch_no];
dcss_writel(0, ch->base_reg + DCSS_DPR_SYSTEM_CTRL0);
}
}
static u32 dcss_dpr_x_pix_wide_adjust(struct dcss_dpr_ch *ch, u32 pix_wide,
u32 pix_format)
{
u8 pix_in_64byte_map[3][5] = {
/* LIN, GPU_STD, GPU_SUP, VPU_YUV420, VPU_VP9 */
{ 64, 8, 8, 8, 16}, /* PIX_SIZE_8 */
{ 32, 8, 8, 8, 8}, /* PIX_SIZE_16 */
{ 16, 4, 4, 8, 8}, /* PIX_SIZE_32 */
};
u32 offset;
u32 div_64byte_mod, pix_in_64byte;
pix_in_64byte = pix_in_64byte_map[ch->pix_size][ch->tile];
div_64byte_mod = pix_wide % pix_in_64byte;
offset = (div_64byte_mod == 0) ? 0 : (pix_in_64byte - div_64byte_mod);
return pix_wide + offset;
}
static u32 dcss_dpr_y_pix_high_adjust(struct dcss_dpr_ch *ch, u32 pix_high,
u32 pix_format)
{
u8 num_rows_buf = ch->rtram_4line_en ? 4 : 8;
u32 offset, pix_y_mod;
pix_y_mod = pix_high % num_rows_buf;
offset = pix_y_mod ? (num_rows_buf - pix_y_mod) : 0;
return pix_high + offset;
}
void dcss_dpr_set_res(struct dcss_dpr *dpr, int ch_num, u32 xres, u32 yres)
{
struct dcss_dpr_ch *ch = &dpr->ch[ch_num];
u32 pix_format = ch->format.format;
u32 gap = DCSS_DPR_FRAME_2P_BASE_ADDR - DCSS_DPR_FRAME_1P_BASE_ADDR;
int plane, max_planes = 1;
u32 pix_x_wide, pix_y_high;
if (pix_format == DRM_FORMAT_NV12 ||
pix_format == DRM_FORMAT_NV21)
max_planes = 2;
for (plane = 0; plane < max_planes; plane++) {
yres = plane == 1 ? yres >> 1 : yres;
pix_x_wide = dcss_dpr_x_pix_wide_adjust(ch, xres, pix_format);
pix_y_high = dcss_dpr_y_pix_high_adjust(ch, yres, pix_format);
dcss_dpr_write(ch, pix_x_wide,
DCSS_DPR_FRAME_1P_PIX_X_CTRL + plane * gap);
dcss_dpr_write(ch, pix_y_high,
DCSS_DPR_FRAME_1P_PIX_Y_CTRL + plane * gap);
dcss_dpr_write(ch, 2, DCSS_DPR_FRAME_1P_CTRL0 + plane * gap);
}
}
void dcss_dpr_addr_set(struct dcss_dpr *dpr, int ch_num, u32 luma_base_addr,
u32 chroma_base_addr, u16 pitch)
{
struct dcss_dpr_ch *ch = &dpr->ch[ch_num];
dcss_dpr_write(ch, luma_base_addr, DCSS_DPR_FRAME_1P_BASE_ADDR);
dcss_dpr_write(ch, chroma_base_addr, DCSS_DPR_FRAME_2P_BASE_ADDR);
ch->frame_ctrl &= ~PITCH_MASK;
ch->frame_ctrl |= (((u32)pitch << PITCH_POS) & PITCH_MASK);
}
static void dcss_dpr_argb_comp_sel(struct dcss_dpr_ch *ch, int a_sel, int r_sel,
int g_sel, int b_sel)
{
u32 sel;
sel = ((a_sel << A_COMP_SEL_POS) & A_COMP_SEL_MASK) |
((r_sel << R_COMP_SEL_POS) & R_COMP_SEL_MASK) |
((g_sel << G_COMP_SEL_POS) & G_COMP_SEL_MASK) |
((b_sel << B_COMP_SEL_POS) & B_COMP_SEL_MASK);
ch->mode_ctrl &= ~(A_COMP_SEL_MASK | R_COMP_SEL_MASK |
G_COMP_SEL_MASK | B_COMP_SEL_MASK);
ch->mode_ctrl |= sel;
}
static void dcss_dpr_pix_size_set(struct dcss_dpr_ch *ch,
const struct drm_format_info *format)
{
u32 val;
switch (format->format) {
case DRM_FORMAT_NV12:
case DRM_FORMAT_NV21:
val = PIX_SIZE_8;
break;
case DRM_FORMAT_UYVY:
case DRM_FORMAT_VYUY:
case DRM_FORMAT_YUYV:
case DRM_FORMAT_YVYU:
val = PIX_SIZE_16;
break;
default:
val = PIX_SIZE_32;
break;
}
ch->pix_size = val;
ch->mode_ctrl &= ~PIX_SIZE_MASK;
ch->mode_ctrl |= ((val << PIX_SIZE_POS) & PIX_SIZE_MASK);
}
static void dcss_dpr_uv_swap(struct dcss_dpr_ch *ch, bool swap)
{
ch->mode_ctrl &= ~PIX_UV_SWAP;
ch->mode_ctrl |= (swap ? PIX_UV_SWAP : 0);
}
static void dcss_dpr_y_uv_swap(struct dcss_dpr_ch *ch, bool swap)
{
ch->mode_ctrl &= ~PIX_LUMA_UV_SWAP;
ch->mode_ctrl |= (swap ? PIX_LUMA_UV_SWAP : 0);
}
static void dcss_dpr_2plane_en(struct dcss_dpr_ch *ch, bool en)
{
ch->mode_ctrl &= ~COMP_2PLANE_EN;
ch->mode_ctrl |= (en ? COMP_2PLANE_EN : 0);
}
static void dcss_dpr_yuv_en(struct dcss_dpr_ch *ch, bool en)
{
ch->mode_ctrl &= ~YUV_EN;
ch->mode_ctrl |= (en ? YUV_EN : 0);
}
void dcss_dpr_enable(struct dcss_dpr *dpr, int ch_num, bool en)
{
struct dcss_dpr_ch *ch = &dpr->ch[ch_num];
u32 sys_ctrl;
sys_ctrl = (en ? REPEAT_EN | RUN_EN : 0);
if (en) {
dcss_dpr_write(ch, ch->mode_ctrl, DCSS_DPR_MODE_CTRL0);
dcss_dpr_write(ch, ch->frame_ctrl, DCSS_DPR_FRAME_CTRL0);
dcss_dpr_write(ch, ch->rtram_ctrl, DCSS_DPR_RTRAM_CTRL0);
}
if (ch->sys_ctrl != sys_ctrl)
ch->sys_ctrl_chgd = true;
ch->sys_ctrl = sys_ctrl;
}
struct rgb_comp_sel {
u32 drm_format;
int a_sel;
int r_sel;
int g_sel;
int b_sel;
};
static struct rgb_comp_sel comp_sel_map[] = {
{DRM_FORMAT_ARGB8888, 3, 2, 1, 0},
{DRM_FORMAT_XRGB8888, 3, 2, 1, 0},
{DRM_FORMAT_ABGR8888, 3, 0, 1, 2},
{DRM_FORMAT_XBGR8888, 3, 0, 1, 2},
{DRM_FORMAT_RGBA8888, 0, 3, 2, 1},
{DRM_FORMAT_RGBX8888, 0, 3, 2, 1},
{DRM_FORMAT_BGRA8888, 0, 1, 2, 3},
{DRM_FORMAT_BGRX8888, 0, 1, 2, 3},
};
static int to_comp_sel(u32 pix_fmt, int *a_sel, int *r_sel, int *g_sel,
int *b_sel)
{
int i;
for (i = 0; i < ARRAY_SIZE(comp_sel_map); i++) {
if (comp_sel_map[i].drm_format == pix_fmt) {
*a_sel = comp_sel_map[i].a_sel;
*r_sel = comp_sel_map[i].r_sel;
*g_sel = comp_sel_map[i].g_sel;
*b_sel = comp_sel_map[i].b_sel;
return 0;
}
}
return -1;
}
static void dcss_dpr_rtram_set(struct dcss_dpr_ch *ch, u32 pix_format)
{
u32 val, mask;
switch (pix_format) {
case DRM_FORMAT_NV21:
case DRM_FORMAT_NV12:
ch->rtram_3buf_en = true;
ch->rtram_4line_en = false;
break;
default:
ch->rtram_3buf_en = true;
ch->rtram_4line_en = true;
break;
}
val = (ch->rtram_4line_en ? RTR_4LINE_BUF_EN : 0);
val |= (ch->rtram_3buf_en ? RTR_3BUF_EN : 0);
mask = RTR_4LINE_BUF_EN | RTR_3BUF_EN;
ch->mode_ctrl &= ~mask;
ch->mode_ctrl |= (val & mask);
val = (ch->rtram_4line_en ? 0 : NUM_ROWS_ACTIVE);
val |= (3 << THRES_LOW_POS) & THRES_LOW_MASK;
val |= (4 << THRES_HIGH_POS) & THRES_HIGH_MASK;
mask = THRES_LOW_MASK | THRES_HIGH_MASK | NUM_ROWS_ACTIVE;
ch->rtram_ctrl &= ~mask;
ch->rtram_ctrl |= (val & mask);
}
static void dcss_dpr_setup_components(struct dcss_dpr_ch *ch,
const struct drm_format_info *format)
{
int a_sel, r_sel, g_sel, b_sel;
bool uv_swap, y_uv_swap;
switch (format->format) {
case DRM_FORMAT_YVYU:
uv_swap = true;
y_uv_swap = true;
break;
case DRM_FORMAT_VYUY:
case DRM_FORMAT_NV21:
uv_swap = true;
y_uv_swap = false;
break;
case DRM_FORMAT_YUYV:
uv_swap = false;
y_uv_swap = true;
break;
default:
uv_swap = false;
y_uv_swap = false;
break;
}
dcss_dpr_uv_swap(ch, uv_swap);
dcss_dpr_y_uv_swap(ch, y_uv_swap);
if (!format->is_yuv) {
if (!to_comp_sel(format->format, &a_sel, &r_sel,
&g_sel, &b_sel)) {
dcss_dpr_argb_comp_sel(ch, a_sel, r_sel, g_sel, b_sel);
} else {
dcss_dpr_argb_comp_sel(ch, 3, 2, 1, 0);
}
} else {
dcss_dpr_argb_comp_sel(ch, 0, 0, 0, 0);
}
}
static void dcss_dpr_tile_set(struct dcss_dpr_ch *ch, uint64_t modifier)
{
switch (ch->ch_num) {
case 0:
switch (modifier) {
case DRM_FORMAT_MOD_LINEAR:
ch->tile = TILE_LINEAR;
break;
case DRM_FORMAT_MOD_VIVANTE_TILED:
ch->tile = TILE_GPU_STANDARD;
break;
case DRM_FORMAT_MOD_VIVANTE_SUPER_TILED:
ch->tile = TILE_GPU_SUPER;
break;
default:
WARN_ON(1);
break;
}
break;
case 1:
case 2:
ch->tile = TILE_LINEAR;
break;
default:
WARN_ON(1);
return;
}
ch->mode_ctrl &= ~TILE_TYPE_MASK;
ch->mode_ctrl |= ((ch->tile << TILE_TYPE_POS) & TILE_TYPE_MASK);
}
void dcss_dpr_format_set(struct dcss_dpr *dpr, int ch_num,
const struct drm_format_info *format, u64 modifier)
{
struct dcss_dpr_ch *ch = &dpr->ch[ch_num];
ch->format = *format;
dcss_dpr_yuv_en(ch, format->is_yuv);
dcss_dpr_pix_size_set(ch, format);
dcss_dpr_setup_components(ch, format);
dcss_dpr_2plane_en(ch, format->num_planes == 2);
dcss_dpr_rtram_set(ch, format->format);
dcss_dpr_tile_set(ch, modifier);
}
/* This function will be called from interrupt context. */
void dcss_dpr_write_sysctrl(struct dcss_dpr *dpr)
{
int chnum;
dcss_ctxld_assert_locked(dpr->ctxld);
for (chnum = 0; chnum < 3; chnum++) {
struct dcss_dpr_ch *ch = &dpr->ch[chnum];
if (ch->sys_ctrl_chgd) {
dcss_ctxld_write_irqsafe(dpr->ctxld, dpr->ctx_id,
ch->sys_ctrl,
ch->base_ofs +
DCSS_DPR_SYSTEM_CTRL0);
ch->sys_ctrl_chgd = false;
}
}
}
void dcss_dpr_set_rotation(struct dcss_dpr *dpr, int ch_num, u32 rotation)
{
struct dcss_dpr_ch *ch = &dpr->ch[ch_num];
ch->frame_ctrl &= ~(HFLIP_EN | VFLIP_EN | ROT_ENC_MASK);
ch->frame_ctrl |= rotation & DRM_MODE_REFLECT_X ? HFLIP_EN : 0;
ch->frame_ctrl |= rotation & DRM_MODE_REFLECT_Y ? VFLIP_EN : 0;
if (rotation & DRM_MODE_ROTATE_90)
ch->frame_ctrl |= 1 << ROT_ENC_POS;
else if (rotation & DRM_MODE_ROTATE_180)
ch->frame_ctrl |= 2 << ROT_ENC_POS;
else if (rotation & DRM_MODE_ROTATE_270)
ch->frame_ctrl |= 3 << ROT_ENC_POS;
}
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