1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
|
/*****************************************************************************
* Copyright 2003 - 2008 Broadcom Corporation. All rights reserved.
*
* Unless you and Broadcom execute a separate written software license
* agreement governing use of this software, this software is licensed to you
* under the terms of the GNU General Public License version 2, available at
* http://www.broadcom.com/licenses/GPLv2.php (the "GPL").
*
* Notwithstanding the above, under no circumstances may you combine this
* software in any way with any other Broadcom software provided under a
* license other than the GPL, without Broadcom's express prior written
* consent.
*****************************************************************************/
/****************************************************************************/
/**
* @file tmrHw.c
*
* @brief Low level Timer driver routines
*
* @note
*
* These routines provide basic timer functionality only.
*/
/****************************************************************************/
/* ---- Include Files ---------------------------------------------------- */
#include <csp/errno.h>
#include <csp/stdint.h>
#include <csp/tmrHw.h>
#include <mach/csp/tmrHw_reg.h>
#define tmrHw_ASSERT(a) if (!(a)) *(char *)0 = 0
#define tmrHw_MILLISEC_PER_SEC (1000)
#define tmrHw_LOW_1_RESOLUTION_COUNT (tmrHw_LOW_RESOLUTION_CLOCK / tmrHw_MILLISEC_PER_SEC)
#define tmrHw_LOW_1_MAX_MILLISEC (0xFFFFFFFF / tmrHw_LOW_1_RESOLUTION_COUNT)
#define tmrHw_LOW_16_RESOLUTION_COUNT (tmrHw_LOW_1_RESOLUTION_COUNT / 16)
#define tmrHw_LOW_16_MAX_MILLISEC (0xFFFFFFFF / tmrHw_LOW_16_RESOLUTION_COUNT)
#define tmrHw_LOW_256_RESOLUTION_COUNT (tmrHw_LOW_1_RESOLUTION_COUNT / 256)
#define tmrHw_LOW_256_MAX_MILLISEC (0xFFFFFFFF / tmrHw_LOW_256_RESOLUTION_COUNT)
#define tmrHw_HIGH_1_RESOLUTION_COUNT (tmrHw_HIGH_RESOLUTION_CLOCK / tmrHw_MILLISEC_PER_SEC)
#define tmrHw_HIGH_1_MAX_MILLISEC (0xFFFFFFFF / tmrHw_HIGH_1_RESOLUTION_COUNT)
#define tmrHw_HIGH_16_RESOLUTION_COUNT (tmrHw_HIGH_1_RESOLUTION_COUNT / 16)
#define tmrHw_HIGH_16_MAX_MILLISEC (0xFFFFFFFF / tmrHw_HIGH_16_RESOLUTION_COUNT)
#define tmrHw_HIGH_256_RESOLUTION_COUNT (tmrHw_HIGH_1_RESOLUTION_COUNT / 256)
#define tmrHw_HIGH_256_MAX_MILLISEC (0xFFFFFFFF / tmrHw_HIGH_256_RESOLUTION_COUNT)
static void ResetTimer(tmrHw_ID_t timerId)
__attribute__ ((section(".aramtext")));
static int tmrHw_divide(int num, int denom)
__attribute__ ((section(".aramtext")));
/****************************************************************************/
/**
* @brief Get timer capability
*
* This function returns various capabilities/attributes of a timer
*
* @return Capability
*
*/
/****************************************************************************/
uint32_t tmrHw_getTimerCapability(tmrHw_ID_t timerId, /* [ IN ] Timer Id */
tmrHw_CAPABILITY_e capability /* [ IN ] Timer capability */
) {
switch (capability) {
case tmrHw_CAPABILITY_CLOCK:
return (timerId <=
1) ? tmrHw_LOW_RESOLUTION_CLOCK :
tmrHw_HIGH_RESOLUTION_CLOCK;
case tmrHw_CAPABILITY_RESOLUTION:
return 32;
default:
return 0;
}
return 0;
}
/****************************************************************************/
/**
* @brief Resets a timer
*
* This function initializes timer
*
* @return void
*
*/
/****************************************************************************/
static void ResetTimer(tmrHw_ID_t timerId /* [ IN ] Timer Id */
) {
/* Reset timer */
pTmrHw[timerId].LoadValue = 0;
pTmrHw[timerId].CurrentValue = 0xFFFFFFFF;
pTmrHw[timerId].Control = 0;
pTmrHw[timerId].BackgroundLoad = 0;
/* Always configure as a 32 bit timer */
pTmrHw[timerId].Control |= tmrHw_CONTROL_32BIT;
/* Clear interrupt only if raw status interrupt is set */
if (pTmrHw[timerId].RawInterruptStatus) {
pTmrHw[timerId].InterruptClear = 0xFFFFFFFF;
}
}
/****************************************************************************/
/**
* @brief Sets counter value for an interval in ms
*
* @return On success: Effective counter value set
* On failure: 0
*
*/
/****************************************************************************/
static tmrHw_INTERVAL_t SetTimerPeriod(tmrHw_ID_t timerId, /* [ IN ] Timer Id */
tmrHw_INTERVAL_t msec /* [ IN ] Interval in milli-second */
) {
uint32_t scale = 0;
uint32_t count = 0;
if (timerId == 0 || timerId == 1) {
if (msec <= tmrHw_LOW_1_MAX_MILLISEC) {
pTmrHw[timerId].Control |= tmrHw_CONTROL_PRESCALE_1;
scale = tmrHw_LOW_1_RESOLUTION_COUNT;
} else if (msec <= tmrHw_LOW_16_MAX_MILLISEC) {
pTmrHw[timerId].Control |= tmrHw_CONTROL_PRESCALE_16;
scale = tmrHw_LOW_16_RESOLUTION_COUNT;
} else if (msec <= tmrHw_LOW_256_MAX_MILLISEC) {
pTmrHw[timerId].Control |= tmrHw_CONTROL_PRESCALE_256;
scale = tmrHw_LOW_256_RESOLUTION_COUNT;
} else {
return 0;
}
count = msec * scale;
/* Set counter value */
pTmrHw[timerId].LoadValue = count;
pTmrHw[timerId].BackgroundLoad = count;
} else if (timerId == 2 || timerId == 3) {
if (msec <= tmrHw_HIGH_1_MAX_MILLISEC) {
pTmrHw[timerId].Control |= tmrHw_CONTROL_PRESCALE_1;
scale = tmrHw_HIGH_1_RESOLUTION_COUNT;
} else if (msec <= tmrHw_HIGH_16_MAX_MILLISEC) {
pTmrHw[timerId].Control |= tmrHw_CONTROL_PRESCALE_16;
scale = tmrHw_HIGH_16_RESOLUTION_COUNT;
} else if (msec <= tmrHw_HIGH_256_MAX_MILLISEC) {
pTmrHw[timerId].Control |= tmrHw_CONTROL_PRESCALE_256;
scale = tmrHw_HIGH_256_RESOLUTION_COUNT;
} else {
return 0;
}
count = msec * scale;
/* Set counter value */
pTmrHw[timerId].LoadValue = count;
pTmrHw[timerId].BackgroundLoad = count;
}
return count / scale;
}
/****************************************************************************/
/**
* @brief Configures a periodic timer in terms of timer interrupt rate
*
* This function initializes a periodic timer to generate specific number of
* timer interrupt per second
*
* @return On success: Effective timer frequency
* On failure: 0
*
*/
/****************************************************************************/
tmrHw_RATE_t tmrHw_setPeriodicTimerRate(tmrHw_ID_t timerId, /* [ IN ] Timer Id */
tmrHw_RATE_t rate /* [ IN ] Number of timer interrupt per second */
) {
uint32_t resolution = 0;
uint32_t count = 0;
ResetTimer(timerId);
/* Set timer mode periodic */
pTmrHw[timerId].Control |= tmrHw_CONTROL_PERIODIC;
pTmrHw[timerId].Control &= ~tmrHw_CONTROL_ONESHOT;
/* Set timer in highest resolution */
pTmrHw[timerId].Control |= tmrHw_CONTROL_PRESCALE_1;
if (rate && (timerId == 0 || timerId == 1)) {
if (rate > tmrHw_LOW_RESOLUTION_CLOCK) {
return 0;
}
resolution = tmrHw_LOW_RESOLUTION_CLOCK;
} else if (rate && (timerId == 2 || timerId == 3)) {
if (rate > tmrHw_HIGH_RESOLUTION_CLOCK) {
return 0;
} else {
resolution = tmrHw_HIGH_RESOLUTION_CLOCK;
}
} else {
return 0;
}
/* Find the counter value */
count = resolution / rate;
/* Set counter value */
pTmrHw[timerId].LoadValue = count;
pTmrHw[timerId].BackgroundLoad = count;
return resolution / count;
}
/****************************************************************************/
/**
* @brief Configures a periodic timer to generate timer interrupt after
* certain time interval
*
* This function initializes a periodic timer to generate timer interrupt
* after every time interval in millisecond
*
* @return On success: Effective interval set in milli-second
* On failure: 0
*
*/
/****************************************************************************/
tmrHw_INTERVAL_t tmrHw_setPeriodicTimerInterval(tmrHw_ID_t timerId, /* [ IN ] Timer Id */
tmrHw_INTERVAL_t msec /* [ IN ] Interval in milli-second */
) {
ResetTimer(timerId);
/* Set timer mode periodic */
pTmrHw[timerId].Control |= tmrHw_CONTROL_PERIODIC;
pTmrHw[timerId].Control &= ~tmrHw_CONTROL_ONESHOT;
return SetTimerPeriod(timerId, msec);
}
/****************************************************************************/
/**
* @brief Configures a periodic timer to generate timer interrupt just once
* after certain time interval
*
* This function initializes a periodic timer to generate a single ticks after
* certain time interval in millisecond
*
* @return On success: Effective interval set in milli-second
* On failure: 0
*
*/
/****************************************************************************/
tmrHw_INTERVAL_t tmrHw_setOneshotTimerInterval(tmrHw_ID_t timerId, /* [ IN ] Timer Id */
tmrHw_INTERVAL_t msec /* [ IN ] Interval in milli-second */
) {
ResetTimer(timerId);
/* Set timer mode oneshot */
pTmrHw[timerId].Control |= tmrHw_CONTROL_PERIODIC;
pTmrHw[timerId].Control |= tmrHw_CONTROL_ONESHOT;
return SetTimerPeriod(timerId, msec);
}
/****************************************************************************/
/**
* @brief Configures a timer to run as a free running timer
*
* This function initializes a timer to run as a free running timer
*
* @return Timer resolution (count / sec)
*
*/
/****************************************************************************/
tmrHw_RATE_t tmrHw_setFreeRunningTimer(tmrHw_ID_t timerId, /* [ IN ] Timer Id */
uint32_t divider /* [ IN ] Dividing the clock frequency */
) {
uint32_t scale = 0;
ResetTimer(timerId);
/* Set timer as free running mode */
pTmrHw[timerId].Control &= ~tmrHw_CONTROL_PERIODIC;
pTmrHw[timerId].Control &= ~tmrHw_CONTROL_ONESHOT;
if (divider >= 64) {
pTmrHw[timerId].Control |= tmrHw_CONTROL_PRESCALE_256;
scale = 256;
} else if (divider >= 8) {
pTmrHw[timerId].Control |= tmrHw_CONTROL_PRESCALE_16;
scale = 16;
} else {
pTmrHw[timerId].Control |= tmrHw_CONTROL_PRESCALE_1;
scale = 1;
}
if (timerId == 0 || timerId == 1) {
return tmrHw_divide(tmrHw_LOW_RESOLUTION_CLOCK, scale);
} else if (timerId == 2 || timerId == 3) {
return tmrHw_divide(tmrHw_HIGH_RESOLUTION_CLOCK, scale);
}
return 0;
}
/****************************************************************************/
/**
* @brief Starts a timer
*
* This function starts a preconfigured timer
*
* @return -1 - On Failure
* 0 - On Success
*
*/
/****************************************************************************/
int tmrHw_startTimer(tmrHw_ID_t timerId /* [ IN ] Timer id */
) {
pTmrHw[timerId].Control |= tmrHw_CONTROL_TIMER_ENABLE;
return 0;
}
/****************************************************************************/
/**
* @brief Stops a timer
*
* This function stops a running timer
*
* @return -1 - On Failure
* 0 - On Success
*
*/
/****************************************************************************/
int tmrHw_stopTimer(tmrHw_ID_t timerId /* [ IN ] Timer id */
) {
pTmrHw[timerId].Control &= ~tmrHw_CONTROL_TIMER_ENABLE;
return 0;
}
/****************************************************************************/
/**
* @brief Gets current timer count
*
* This function returns the current timer value
*
* @return Current downcounting timer value
*
*/
/****************************************************************************/
uint32_t tmrHw_GetCurrentCount(tmrHw_ID_t timerId /* [ IN ] Timer id */
) {
/* return 32 bit timer value */
switch (pTmrHw[timerId].Control & tmrHw_CONTROL_MODE_MASK) {
case tmrHw_CONTROL_FREE_RUNNING:
if (pTmrHw[timerId].CurrentValue) {
return tmrHw_MAX_COUNT - pTmrHw[timerId].CurrentValue;
}
break;
case tmrHw_CONTROL_PERIODIC:
case tmrHw_CONTROL_ONESHOT:
return pTmrHw[timerId].BackgroundLoad -
pTmrHw[timerId].CurrentValue;
}
return 0;
}
/****************************************************************************/
/**
* @brief Gets timer count rate
*
* This function returns the number of counts per second
*
* @return Count rate
*
*/
/****************************************************************************/
tmrHw_RATE_t tmrHw_getCountRate(tmrHw_ID_t timerId /* [ IN ] Timer id */
) {
uint32_t divider = 0;
switch (pTmrHw[timerId].Control & tmrHw_CONTROL_PRESCALE_MASK) {
case tmrHw_CONTROL_PRESCALE_1:
divider = 1;
break;
case tmrHw_CONTROL_PRESCALE_16:
divider = 16;
break;
case tmrHw_CONTROL_PRESCALE_256:
divider = 256;
break;
default:
tmrHw_ASSERT(0);
}
if (timerId == 0 || timerId == 1) {
return tmrHw_divide(tmrHw_LOW_RESOLUTION_CLOCK, divider);
} else {
return tmrHw_divide(tmrHw_HIGH_RESOLUTION_CLOCK, divider);
}
return 0;
}
/****************************************************************************/
/**
* @brief Enables timer interrupt
*
* This function enables the timer interrupt
*
* @return N/A
*
*/
/****************************************************************************/
void tmrHw_enableInterrupt(tmrHw_ID_t timerId /* [ IN ] Timer id */
) {
pTmrHw[timerId].Control |= tmrHw_CONTROL_INTERRUPT_ENABLE;
}
/****************************************************************************/
/**
* @brief Disables timer interrupt
*
* This function disable the timer interrupt
*
* @return N/A
*
*/
/****************************************************************************/
void tmrHw_disableInterrupt(tmrHw_ID_t timerId /* [ IN ] Timer id */
) {
pTmrHw[timerId].Control &= ~tmrHw_CONTROL_INTERRUPT_ENABLE;
}
/****************************************************************************/
/**
* @brief Clears the interrupt
*
* This function clears the timer interrupt
*
* @return N/A
*
* @note
* Must be called under the context of ISR
*/
/****************************************************************************/
void tmrHw_clearInterrupt(tmrHw_ID_t timerId /* [ IN ] Timer id */
) {
pTmrHw[timerId].InterruptClear = 0x1;
}
/****************************************************************************/
/**
* @brief Gets the interrupt status
*
* This function returns timer interrupt status
*
* @return Interrupt status
*/
/****************************************************************************/
tmrHw_INTERRUPT_STATUS_e tmrHw_getInterruptStatus(tmrHw_ID_t timerId /* [ IN ] Timer id */
) {
if (pTmrHw[timerId].InterruptStatus) {
return tmrHw_INTERRUPT_STATUS_SET;
} else {
return tmrHw_INTERRUPT_STATUS_UNSET;
}
}
/****************************************************************************/
/**
* @brief Indentifies a timer causing interrupt
*
* This functions returns a timer causing interrupt
*
* @return 0xFFFFFFFF : No timer causing an interrupt
* ! 0xFFFFFFFF : timer causing an interrupt
* @note
* tmrHw_clearIntrrupt() must be called with a valid timer id after calling this function
*/
/****************************************************************************/
tmrHw_ID_t tmrHw_getInterruptSource(void /* void */
) {
int i;
for (i = 0; i < tmrHw_TIMER_NUM_COUNT; i++) {
if (pTmrHw[i].InterruptStatus) {
return i;
}
}
return 0xFFFFFFFF;
}
/****************************************************************************/
/**
* @brief Displays specific timer registers
*
*
* @return void
*
*/
/****************************************************************************/
void tmrHw_printDebugInfo(tmrHw_ID_t timerId, /* [ IN ] Timer id */
int (*fpPrint) (const char *, ...) /* [ IN ] Print callback function */
) {
(*fpPrint) ("Displaying register contents \n\n");
(*fpPrint) ("Timer %d: Load value 0x%X\n", timerId,
pTmrHw[timerId].LoadValue);
(*fpPrint) ("Timer %d: Background load value 0x%X\n", timerId,
pTmrHw[timerId].BackgroundLoad);
(*fpPrint) ("Timer %d: Control 0x%X\n", timerId,
pTmrHw[timerId].Control);
(*fpPrint) ("Timer %d: Interrupt clear 0x%X\n", timerId,
pTmrHw[timerId].InterruptClear);
(*fpPrint) ("Timer %d: Interrupt raw interrupt 0x%X\n", timerId,
pTmrHw[timerId].RawInterruptStatus);
(*fpPrint) ("Timer %d: Interrupt status 0x%X\n", timerId,
pTmrHw[timerId].InterruptStatus);
}
/****************************************************************************/
/**
* @brief Use a timer to perform a busy wait delay for a number of usecs.
*
* @return N/A
*/
/****************************************************************************/
void tmrHw_udelay(tmrHw_ID_t timerId, /* [ IN ] Timer id */
unsigned long usecs /* [ IN ] usec to delay */
) {
tmrHw_RATE_t usec_tick_rate;
tmrHw_COUNT_t start_time;
tmrHw_COUNT_t delta_time;
start_time = tmrHw_GetCurrentCount(timerId);
usec_tick_rate = tmrHw_divide(tmrHw_getCountRate(timerId), 1000000);
delta_time = usecs * usec_tick_rate;
/* Busy wait */
while (delta_time > (tmrHw_GetCurrentCount(timerId) - start_time))
;
}
/****************************************************************************/
/**
* @brief Local Divide function
*
* This function does the divide
*
* @return divide value
*
*/
/****************************************************************************/
static int tmrHw_divide(int num, int denom)
{
int r;
int t = 1;
/* Shift denom and t up to the largest value to optimize algorithm */
/* t contains the units of each divide */
while ((denom & 0x40000000) == 0) { /* fails if denom=0 */
denom = denom << 1;
t = t << 1;
}
/* Initialize the result */
r = 0;
do {
/* Determine if there exists a positive remainder */
if ((num - denom) >= 0) {
/* Accumlate t to the result and calculate a new remainder */
num = num - denom;
r = r + t;
}
/* Continue to shift denom and shift t down to 0 */
denom = denom >> 1;
t = t >> 1;
} while (t != 0);
return r;
}
|