/* SPDX-License-Identifier: GPL-2.0-only */ /* Copyright (c) 2015-2018, The Linux Foundation. All rights reserved. */ #ifndef _DPU_HW_MDSS_H #define _DPU_HW_MDSS_H #include #include #include "msm_drv.h" #include "disp/mdp_format.h" #define DPU_DBG_NAME "dpu" #define DPU_NONE 0 #ifndef DPU_CSC_MATRIX_COEFF_SIZE #define DPU_CSC_MATRIX_COEFF_SIZE 9 #endif #ifndef DPU_CSC_CLAMP_SIZE #define DPU_CSC_CLAMP_SIZE 6 #endif #ifndef DPU_CSC_BIAS_SIZE #define DPU_CSC_BIAS_SIZE 3 #endif #ifndef DPU_MAX_PLANES #define DPU_MAX_PLANES 4 #endif #define PIPES_PER_STAGE 2 #ifndef DPU_MAX_DE_CURVES #define DPU_MAX_DE_CURVES 3 #endif #define DPU_BLEND_FG_ALPHA_FG_CONST (0 << 0) #define DPU_BLEND_FG_ALPHA_BG_CONST (1 << 0) #define DPU_BLEND_FG_ALPHA_FG_PIXEL (2 << 0) #define DPU_BLEND_FG_ALPHA_BG_PIXEL (3 << 0) #define DPU_BLEND_FG_INV_ALPHA (1 << 2) #define DPU_BLEND_FG_MOD_ALPHA (1 << 3) #define DPU_BLEND_FG_INV_MOD_ALPHA (1 << 4) #define DPU_BLEND_FG_TRANSP_EN (1 << 5) #define DPU_BLEND_BG_ALPHA_FG_CONST (0 << 8) #define DPU_BLEND_BG_ALPHA_BG_CONST (1 << 8) #define DPU_BLEND_BG_ALPHA_FG_PIXEL (2 << 8) #define DPU_BLEND_BG_ALPHA_BG_PIXEL (3 << 8) #define DPU_BLEND_BG_INV_ALPHA (1 << 10) #define DPU_BLEND_BG_MOD_ALPHA (1 << 11) #define DPU_BLEND_BG_INV_MOD_ALPHA (1 << 12) #define DPU_BLEND_BG_TRANSP_EN (1 << 13) enum dpu_vsync_source { DPU_VSYNC_SOURCE_GPIO_0, DPU_VSYNC_SOURCE_GPIO_1, DPU_VSYNC_SOURCE_GPIO_2, DPU_VSYNC_SOURCE_INTF_0 = 3, DPU_VSYNC_SOURCE_INTF_1, DPU_VSYNC_SOURCE_INTF_2, DPU_VSYNC_SOURCE_INTF_3, DPU_VSYNC_SOURCE_WD_TIMER_4 = 11, DPU_VSYNC_SOURCE_WD_TIMER_3, DPU_VSYNC_SOURCE_WD_TIMER_2, DPU_VSYNC_SOURCE_WD_TIMER_1, DPU_VSYNC_SOURCE_WD_TIMER_0, }; enum dpu_hw_blk_type { DPU_HW_BLK_TOP = 0, DPU_HW_BLK_SSPP, DPU_HW_BLK_LM, DPU_HW_BLK_CTL, DPU_HW_BLK_PINGPONG, DPU_HW_BLK_INTF, DPU_HW_BLK_WB, DPU_HW_BLK_DSPP, DPU_HW_BLK_MERGE_3D, DPU_HW_BLK_DSC, DPU_HW_BLK_CDM, DPU_HW_BLK_MAX, }; enum dpu_sspp { SSPP_NONE, SSPP_VIG0, SSPP_VIG1, SSPP_VIG2, SSPP_VIG3, SSPP_RGB0, SSPP_RGB1, SSPP_RGB2, SSPP_RGB3, SSPP_DMA0, SSPP_DMA1, SSPP_DMA2, SSPP_DMA3, SSPP_DMA4, SSPP_DMA5, SSPP_CURSOR0, SSPP_CURSOR1, SSPP_MAX }; enum dpu_sspp_type { SSPP_TYPE_VIG, SSPP_TYPE_RGB, SSPP_TYPE_DMA, SSPP_TYPE_CURSOR, SSPP_TYPE_MAX }; enum dpu_lm { LM_0 = 1, LM_1, LM_2, LM_3, LM_4, LM_5, LM_6, LM_MAX }; enum dpu_stage { DPU_STAGE_BASE = 0, DPU_STAGE_0, DPU_STAGE_1, DPU_STAGE_2, DPU_STAGE_3, DPU_STAGE_4, DPU_STAGE_5, DPU_STAGE_6, DPU_STAGE_7, DPU_STAGE_8, DPU_STAGE_9, DPU_STAGE_10, DPU_STAGE_MAX }; enum dpu_dspp { DSPP_0 = 1, DSPP_1, DSPP_2, DSPP_3, DSPP_MAX }; enum dpu_ctl { CTL_0 = 1, CTL_1, CTL_2, CTL_3, CTL_4, CTL_5, CTL_MAX }; enum dpu_dsc { DSC_NONE = 0, DSC_0, DSC_1, DSC_2, DSC_3, DSC_4, DSC_5, DSC_MAX }; enum dpu_cdm { CDM_0 = 1, CDM_MAX }; enum dpu_pingpong { PINGPONG_NONE, PINGPONG_0, PINGPONG_1, PINGPONG_2, PINGPONG_3, PINGPONG_4, PINGPONG_5, PINGPONG_6, PINGPONG_7, PINGPONG_8, PINGPONG_9, PINGPONG_S0, PINGPONG_MAX }; enum dpu_merge_3d { MERGE_3D_0 = 1, MERGE_3D_1, MERGE_3D_2, MERGE_3D_3, MERGE_3D_4, MERGE_3D_MAX }; enum dpu_intf { INTF_0 = 1, INTF_1, INTF_2, INTF_3, INTF_4, INTF_5, INTF_6, INTF_7, INTF_8, INTF_MAX }; /* * Historically these values correspond to the values written to the * DISP_INTF_SEL register, which had to programmed manually. On newer MDP * generations this register is NOP, but we keep the values for historical * reasons. */ enum dpu_intf_type { INTF_NONE = 0x0, INTF_DSI = 0x1, INTF_HDMI = 0x3, INTF_LCDC = 0x5, /* old eDP found on 8x74 and 8x84 */ INTF_EDP = 0x9, /* both DP and eDP, handled by the new DP driver */ INTF_DP = 0xa, /* virtual interfaces */ INTF_WB = 0x100, }; enum dpu_intf_mode { INTF_MODE_NONE = 0, INTF_MODE_CMD, INTF_MODE_VIDEO, INTF_MODE_WB_BLOCK, INTF_MODE_WB_LINE, INTF_MODE_MAX }; enum dpu_wb { WB_0 = 1, WB_1, WB_2, WB_3, WB_MAX }; enum dpu_cwb { CWB_0 = 0x1, CWB_1, CWB_2, CWB_3, CWB_MAX }; enum dpu_wd_timer { WD_TIMER_0 = 0x1, WD_TIMER_1, WD_TIMER_2, WD_TIMER_3, WD_TIMER_4, WD_TIMER_5, WD_TIMER_MAX }; enum dpu_vbif { VBIF_RT, VBIF_NRT, VBIF_MAX, }; /** * enum dpu_3d_blend_mode * Desribes how the 3d data is blended * @BLEND_3D_NONE : 3d blending not enabled * @BLEND_3D_FRAME_INT : Frame interleaving * @BLEND_3D_H_ROW_INT : Horizontal row interleaving * @BLEND_3D_V_ROW_INT : vertical row interleaving * @BLEND_3D_COL_INT : column interleaving * @BLEND_3D_MAX : */ enum dpu_3d_blend_mode { BLEND_3D_NONE = 0, BLEND_3D_FRAME_INT, BLEND_3D_H_ROW_INT, BLEND_3D_V_ROW_INT, BLEND_3D_COL_INT, BLEND_3D_MAX }; /** * struct dpu_hw_fmt_layout - format information of the source pixel data * @num_planes: number of planes (including meta data planes) * @width: image width * @height: image height * @total_size: total size in bytes * @plane_addr: address of each plane * @plane_size: length of each plane * @plane_pitch: pitch of each plane */ struct dpu_hw_fmt_layout { uint32_t num_planes; uint32_t width; uint32_t height; uint32_t total_size; uint32_t plane_addr[DPU_MAX_PLANES]; uint32_t plane_size[DPU_MAX_PLANES]; uint32_t plane_pitch[DPU_MAX_PLANES]; }; struct dpu_csc_cfg { /* matrix coefficients in S15.16 format */ uint32_t csc_mv[DPU_CSC_MATRIX_COEFF_SIZE]; uint32_t csc_pre_bv[DPU_CSC_BIAS_SIZE]; uint32_t csc_post_bv[DPU_CSC_BIAS_SIZE]; uint32_t csc_pre_lv[DPU_CSC_CLAMP_SIZE]; uint32_t csc_post_lv[DPU_CSC_CLAMP_SIZE]; }; /** * struct dpu_mdss_color - mdss color description * color 0 : green * color 1 : blue * color 2 : red * color 3 : alpha */ struct dpu_mdss_color { u32 color_0; u32 color_1; u32 color_2; u32 color_3; }; /* * Define bit masks for h/w logging. */ #define DPU_DBG_MASK_NONE (1 << 0) #define DPU_DBG_MASK_INTF (1 << 1) #define DPU_DBG_MASK_LM (1 << 2) #define DPU_DBG_MASK_CTL (1 << 3) #define DPU_DBG_MASK_PINGPONG (1 << 4) #define DPU_DBG_MASK_SSPP (1 << 5) #define DPU_DBG_MASK_WB (1 << 6) #define DPU_DBG_MASK_TOP (1 << 7) #define DPU_DBG_MASK_VBIF (1 << 8) #define DPU_DBG_MASK_ROT (1 << 9) #define DPU_DBG_MASK_DSPP (1 << 10) #define DPU_DBG_MASK_DSC (1 << 11) #define DPU_DBG_MASK_CDM (1 << 12) /** * struct dpu_hw_tear_check - Struct contains parameters to configure * tear-effect module. This structure is used to configure tear-check * logic present either in ping-pong or in interface module. * @vsync_count: Ratio of MDP VSYNC clk freq(Hz) to refresh rate divided * by no of lines * @sync_cfg_height: Total vertical lines (display height - 1) * @vsync_init_val: Init value to which the read pointer gets loaded at * vsync edge * @sync_threshold_start: Read pointer threshold start ROI for write operation * @sync_threshold_continue: The minimum number of lines the write pointer * needs to be above the read pointer * @start_pos: The position from which the start_threshold value is added * @rd_ptr_irq: The read pointer line at which interrupt has to be generated * @hw_vsync_mode: Sync with external frame sync input */ struct dpu_hw_tear_check { /* * This is ratio of MDP VSYNC clk freq(Hz) to * refresh rate divided by no of lines */ u32 vsync_count; u32 sync_cfg_height; u32 vsync_init_val; u32 sync_threshold_start; u32 sync_threshold_continue; u32 start_pos; u32 rd_ptr_irq; u8 hw_vsync_mode; }; /** * struct dpu_hw_pp_vsync_info - Struct contains parameters to configure * read and write pointers for command mode panels * @rd_ptr_init_val: Value of rd pointer at vsync edge * @rd_ptr_frame_count: Num frames sent since enabling interface * @rd_ptr_line_count: Current line on panel (rd ptr) * @wr_ptr_line_count: Current line within pp fifo (wr ptr) * @intf_frame_count: Frames read from intf */ struct dpu_hw_pp_vsync_info { u32 rd_ptr_init_val; u32 rd_ptr_frame_count; u32 rd_ptr_line_count; u32 wr_ptr_line_count; u32 intf_frame_count; }; #endif /* _DPU_HW_MDSS_H */