/* * Copyright (C) 2013 Red Hat * Author: Rob Clark * * Copyright (c) 2014 The Linux Foundation. All rights reserved. * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 as published by * the Free Software Foundation. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ #include #include "adreno_gpu.h" #include "msm_gem.h" #include "msm_mmu.h" int adreno_get_param(struct msm_gpu *gpu, uint32_t param, uint64_t *value) { struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu); switch (param) { case MSM_PARAM_GPU_ID: *value = adreno_gpu->info->revn; return 0; case MSM_PARAM_GMEM_SIZE: *value = adreno_gpu->gmem; return 0; case MSM_PARAM_GMEM_BASE: *value = 0x100000; return 0; case MSM_PARAM_CHIP_ID: *value = adreno_gpu->rev.patchid | (adreno_gpu->rev.minor << 8) | (adreno_gpu->rev.major << 16) | (adreno_gpu->rev.core << 24); return 0; case MSM_PARAM_MAX_FREQ: *value = adreno_gpu->base.fast_rate; return 0; case MSM_PARAM_TIMESTAMP: if (adreno_gpu->funcs->get_timestamp) { int ret; pm_runtime_get_sync(&gpu->pdev->dev); ret = adreno_gpu->funcs->get_timestamp(gpu, value); pm_runtime_put_autosuspend(&gpu->pdev->dev); return ret; } return -EINVAL; case MSM_PARAM_NR_RINGS: *value = gpu->nr_rings; return 0; default: DBG("%s: invalid param: %u", gpu->name, param); return -EINVAL; } } const struct firmware * adreno_request_fw(struct adreno_gpu *adreno_gpu, const char *fwname) { struct drm_device *drm = adreno_gpu->base.dev; const struct firmware *fw = NULL; char newname[strlen("qcom/") + strlen(fwname) + 1]; int ret; sprintf(newname, "qcom/%s", fwname); /* * Try first to load from qcom/$fwfile using a direct load (to avoid * a potential timeout waiting for usermode helper) */ if ((adreno_gpu->fwloc == FW_LOCATION_UNKNOWN) || (adreno_gpu->fwloc == FW_LOCATION_NEW)) { ret = request_firmware_direct(&fw, newname, drm->dev); if (!ret) { dev_info(drm->dev, "loaded %s from new location\n", newname); adreno_gpu->fwloc = FW_LOCATION_NEW; return fw; } else if (adreno_gpu->fwloc != FW_LOCATION_UNKNOWN) { dev_err(drm->dev, "failed to load %s: %d\n", newname, ret); return ERR_PTR(ret); } } /* * Then try the legacy location without qcom/ prefix */ if ((adreno_gpu->fwloc == FW_LOCATION_UNKNOWN) || (adreno_gpu->fwloc == FW_LOCATION_LEGACY)) { ret = request_firmware_direct(&fw, fwname, drm->dev); if (!ret) { dev_info(drm->dev, "loaded %s from legacy location\n", newname); adreno_gpu->fwloc = FW_LOCATION_LEGACY; return fw; } else if (adreno_gpu->fwloc != FW_LOCATION_UNKNOWN) { dev_err(drm->dev, "failed to load %s: %d\n", fwname, ret); return ERR_PTR(ret); } } /* * Finally fall back to request_firmware() for cases where the * usermode helper is needed (I think mainly android) */ if ((adreno_gpu->fwloc == FW_LOCATION_UNKNOWN) || (adreno_gpu->fwloc == FW_LOCATION_HELPER)) { ret = request_firmware(&fw, newname, drm->dev); if (!ret) { dev_info(drm->dev, "loaded %s with helper\n", newname); adreno_gpu->fwloc = FW_LOCATION_HELPER; return fw; } else if (adreno_gpu->fwloc != FW_LOCATION_UNKNOWN) { dev_err(drm->dev, "failed to load %s: %d\n", newname, ret); return ERR_PTR(ret); } } dev_err(drm->dev, "failed to load %s\n", fwname); return ERR_PTR(-ENOENT); } static int adreno_load_fw(struct adreno_gpu *adreno_gpu) { const struct firmware *fw; if (adreno_gpu->pm4) return 0; fw = adreno_request_fw(adreno_gpu, adreno_gpu->info->pm4fw); if (IS_ERR(fw)) return PTR_ERR(fw); adreno_gpu->pm4 = fw; fw = adreno_request_fw(adreno_gpu, adreno_gpu->info->pfpfw); if (IS_ERR(fw)) { release_firmware(adreno_gpu->pm4); adreno_gpu->pm4 = NULL; return PTR_ERR(fw); } adreno_gpu->pfp = fw; return 0; } int adreno_hw_init(struct msm_gpu *gpu) { struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu); int ret, i; DBG("%s", gpu->name); ret = adreno_load_fw(adreno_gpu); if (ret) return ret; for (i = 0; i < gpu->nr_rings; i++) { struct msm_ringbuffer *ring = gpu->rb[i]; if (!ring) continue; ret = msm_gem_get_iova(ring->bo, gpu->aspace, &ring->iova); if (ret) { ring->iova = 0; dev_err(gpu->dev->dev, "could not map ringbuffer %d: %d\n", i, ret); return ret; } ring->cur = ring->start; ring->next = ring->start; /* reset completed fence seqno: */ ring->memptrs->fence = ring->seqno; ring->memptrs->rptr = 0; } /* * Setup REG_CP_RB_CNTL. The same value is used across targets (with * the excpetion of A430 that disables the RPTR shadow) - the cacluation * for the ringbuffer size and block size is moved to msm_gpu.h for the * pre-processor to deal with and the A430 variant is ORed in here */ adreno_gpu_write(adreno_gpu, REG_ADRENO_CP_RB_CNTL, MSM_GPU_RB_CNTL_DEFAULT | (adreno_is_a430(adreno_gpu) ? AXXX_CP_RB_CNTL_NO_UPDATE : 0)); /* Setup ringbuffer address - use ringbuffer[0] for GPU init */ adreno_gpu_write64(adreno_gpu, REG_ADRENO_CP_RB_BASE, REG_ADRENO_CP_RB_BASE_HI, gpu->rb[0]->iova); if (!adreno_is_a430(adreno_gpu)) { adreno_gpu_write64(adreno_gpu, REG_ADRENO_CP_RB_RPTR_ADDR, REG_ADRENO_CP_RB_RPTR_ADDR_HI, rbmemptr(gpu->rb[0], rptr)); } return 0; } /* Use this helper to read rptr, since a430 doesn't update rptr in memory */ static uint32_t get_rptr(struct adreno_gpu *adreno_gpu, struct msm_ringbuffer *ring) { if (adreno_is_a430(adreno_gpu)) return ring->memptrs->rptr = adreno_gpu_read( adreno_gpu, REG_ADRENO_CP_RB_RPTR); else return ring->memptrs->rptr; } struct msm_ringbuffer *adreno_active_ring(struct msm_gpu *gpu) { return gpu->rb[0]; } void adreno_recover(struct msm_gpu *gpu) { struct drm_device *dev = gpu->dev; int ret; // XXX pm-runtime?? we *need* the device to be off after this // so maybe continuing to call ->pm_suspend/resume() is better? gpu->funcs->pm_suspend(gpu); gpu->funcs->pm_resume(gpu); ret = msm_gpu_hw_init(gpu); if (ret) { dev_err(dev->dev, "gpu hw init failed: %d\n", ret); /* hmm, oh well? */ } } void adreno_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit, struct msm_file_private *ctx) { struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu); struct msm_drm_private *priv = gpu->dev->dev_private; struct msm_ringbuffer *ring = submit->ring; unsigned i; for (i = 0; i < submit->nr_cmds; i++) { switch (submit->cmd[i].type) { case MSM_SUBMIT_CMD_IB_TARGET_BUF: /* ignore IB-targets */ break; case MSM_SUBMIT_CMD_CTX_RESTORE_BUF: /* ignore if there has not been a ctx switch: */ if (priv->lastctx == ctx) break; case MSM_SUBMIT_CMD_BUF: OUT_PKT3(ring, adreno_is_a430(adreno_gpu) ? CP_INDIRECT_BUFFER_PFE : CP_INDIRECT_BUFFER_PFD, 2); OUT_RING(ring, lower_32_bits(submit->cmd[i].iova)); OUT_RING(ring, submit->cmd[i].size); OUT_PKT2(ring); break; } } OUT_PKT0(ring, REG_AXXX_CP_SCRATCH_REG2, 1); OUT_RING(ring, submit->seqno); if (adreno_is_a3xx(adreno_gpu) || adreno_is_a4xx(adreno_gpu)) { /* Flush HLSQ lazy updates to make sure there is nothing * pending for indirect loads after the timestamp has * passed: */ OUT_PKT3(ring, CP_EVENT_WRITE, 1); OUT_RING(ring, HLSQ_FLUSH); OUT_PKT3(ring, CP_WAIT_FOR_IDLE, 1); OUT_RING(ring, 0x00000000); } OUT_PKT3(ring, CP_EVENT_WRITE, 3); OUT_RING(ring, CACHE_FLUSH_TS); OUT_RING(ring, rbmemptr(ring, fence)); OUT_RING(ring, submit->seqno); /* we could maybe be clever and only CP_COND_EXEC the interrupt: */ OUT_PKT3(ring, CP_INTERRUPT, 1); OUT_RING(ring, 0x80000000); /* Workaround for missing irq issue on 8x16/a306. Unsure if the * root cause is a platform issue or some a306 quirk, but this * keeps things humming along: */ if (adreno_is_a306(adreno_gpu)) { OUT_PKT3(ring, CP_WAIT_FOR_IDLE, 1); OUT_RING(ring, 0x00000000); OUT_PKT3(ring, CP_INTERRUPT, 1); OUT_RING(ring, 0x80000000); } #if 0 if (adreno_is_a3xx(adreno_gpu)) { /* Dummy set-constant to trigger context rollover */ OUT_PKT3(ring, CP_SET_CONSTANT, 2); OUT_RING(ring, CP_REG(REG_A3XX_HLSQ_CL_KERNEL_GROUP_X_REG)); OUT_RING(ring, 0x00000000); } #endif gpu->funcs->flush(gpu, ring); } void adreno_flush(struct msm_gpu *gpu, struct msm_ringbuffer *ring) { struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu); uint32_t wptr; /* Copy the shadow to the actual register */ ring->cur = ring->next; /* * Mask wptr value that we calculate to fit in the HW range. This is * to account for the possibility that the last command fit exactly into * the ringbuffer and rb->next hasn't wrapped to zero yet */ wptr = get_wptr(ring); /* ensure writes to ringbuffer have hit system memory: */ mb(); adreno_gpu_write(adreno_gpu, REG_ADRENO_CP_RB_WPTR, wptr); } bool adreno_idle(struct msm_gpu *gpu, struct msm_ringbuffer *ring) { struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu); uint32_t wptr = get_wptr(ring); /* wait for CP to drain ringbuffer: */ if (!spin_until(get_rptr(adreno_gpu, ring) == wptr)) return true; /* TODO maybe we need to reset GPU here to recover from hang? */ DRM_ERROR("%s: timeout waiting to drain ringbuffer %d rptr/wptr = %X/%X\n", gpu->name, ring->id, get_rptr(adreno_gpu, ring), wptr); return false; } #ifdef CONFIG_DEBUG_FS void adreno_show(struct msm_gpu *gpu, struct seq_file *m) { struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu); int i; seq_printf(m, "revision: %d (%d.%d.%d.%d)\n", adreno_gpu->info->revn, adreno_gpu->rev.core, adreno_gpu->rev.major, adreno_gpu->rev.minor, adreno_gpu->rev.patchid); for (i = 0; i < gpu->nr_rings; i++) { struct msm_ringbuffer *ring = gpu->rb[i]; seq_printf(m, "rb %d: fence: %d/%d\n", i, ring->memptrs->fence, ring->seqno); seq_printf(m, " rptr: %d\n", get_rptr(adreno_gpu, ring)); seq_printf(m, "rb wptr: %d\n", get_wptr(ring)); } /* dump these out in a form that can be parsed by demsm: */ seq_printf(m, "IO:region %s 00000000 00020000\n", gpu->name); for (i = 0; adreno_gpu->registers[i] != ~0; i += 2) { uint32_t start = adreno_gpu->registers[i]; uint32_t end = adreno_gpu->registers[i+1]; uint32_t addr; for (addr = start; addr <= end; addr++) { uint32_t val = gpu_read(gpu, addr); seq_printf(m, "IO:R %08x %08x\n", addr<<2, val); } } } #endif /* Dump common gpu status and scratch registers on any hang, to make * the hangcheck logs more useful. The scratch registers seem always * safe to read when GPU has hung (unlike some other regs, depending * on how the GPU hung), and they are useful to match up to cmdstream * dumps when debugging hangs: */ void adreno_dump_info(struct msm_gpu *gpu) { struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu); int i; printk("revision: %d (%d.%d.%d.%d)\n", adreno_gpu->info->revn, adreno_gpu->rev.core, adreno_gpu->rev.major, adreno_gpu->rev.minor, adreno_gpu->rev.patchid); for (i = 0; i < gpu->nr_rings; i++) { struct msm_ringbuffer *ring = gpu->rb[i]; printk("rb %d: fence: %d/%d\n", i, ring->memptrs->fence, ring->seqno); printk("rptr: %d\n", get_rptr(adreno_gpu, ring)); printk("rb wptr: %d\n", get_wptr(ring)); } } /* would be nice to not have to duplicate the _show() stuff with printk(): */ void adreno_dump(struct msm_gpu *gpu) { struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu); int i; /* dump these out in a form that can be parsed by demsm: */ printk("IO:region %s 00000000 00020000\n", gpu->name); for (i = 0; adreno_gpu->registers[i] != ~0; i += 2) { uint32_t start = adreno_gpu->registers[i]; uint32_t end = adreno_gpu->registers[i+1]; uint32_t addr; for (addr = start; addr <= end; addr++) { uint32_t val = gpu_read(gpu, addr); printk("IO:R %08x %08x\n", addr<<2, val); } } } static uint32_t ring_freewords(struct msm_ringbuffer *ring) { struct adreno_gpu *adreno_gpu = to_adreno_gpu(ring->gpu); uint32_t size = MSM_GPU_RINGBUFFER_SZ >> 2; /* Use ring->next to calculate free size */ uint32_t wptr = ring->next - ring->start; uint32_t rptr = get_rptr(adreno_gpu, ring); return (rptr + (size - 1) - wptr) % size; } void adreno_wait_ring(struct msm_ringbuffer *ring, uint32_t ndwords) { if (spin_until(ring_freewords(ring) >= ndwords)) DRM_DEV_ERROR(ring->gpu->dev->dev, "timeout waiting for space in ringbuffer %d\n", ring->id); } /* Get legacy powerlevels from qcom,gpu-pwrlevels and populate the opp table */ static int adreno_get_legacy_pwrlevels(struct device *dev) { struct device_node *child, *node; int ret; node = of_find_compatible_node(dev->of_node, NULL, "qcom,gpu-pwrlevels"); if (!node) { dev_err(dev, "Could not find the GPU powerlevels\n"); return -ENXIO; } for_each_child_of_node(node, child) { unsigned int val; ret = of_property_read_u32(child, "qcom,gpu-freq", &val); if (ret) continue; /* * Skip the intentionally bogus clock value found at the bottom * of most legacy frequency tables */ if (val != 27000000) dev_pm_opp_add(dev, val, 0); } return 0; } static int adreno_get_pwrlevels(struct device *dev, struct msm_gpu *gpu) { unsigned long freq = ULONG_MAX; struct dev_pm_opp *opp; int ret; gpu->fast_rate = 0; /* You down with OPP? */ if (!of_find_property(dev->of_node, "operating-points-v2", NULL)) ret = adreno_get_legacy_pwrlevels(dev); else { ret = dev_pm_opp_of_add_table(dev); if (ret) dev_err(dev, "Unable to set the OPP table\n"); } if (!ret) { /* Find the fastest defined rate */ opp = dev_pm_opp_find_freq_floor(dev, &freq); if (!IS_ERR(opp)) { gpu->fast_rate = freq; dev_pm_opp_put(opp); } } if (!gpu->fast_rate) { dev_warn(dev, "Could not find a clock rate. Using a reasonable default\n"); /* Pick a suitably safe clock speed for any target */ gpu->fast_rate = 200000000; } DBG("fast_rate=%u, slow_rate=27000000", gpu->fast_rate); return 0; } int adreno_gpu_init(struct drm_device *drm, struct platform_device *pdev, struct adreno_gpu *adreno_gpu, const struct adreno_gpu_funcs *funcs, int nr_rings) { struct adreno_platform_config *config = pdev->dev.platform_data; struct msm_gpu_config adreno_gpu_config = { 0 }; struct msm_gpu *gpu = &adreno_gpu->base; adreno_gpu->funcs = funcs; adreno_gpu->info = adreno_info(config->rev); adreno_gpu->gmem = adreno_gpu->info->gmem; adreno_gpu->revn = adreno_gpu->info->revn; adreno_gpu->rev = config->rev; adreno_gpu_config.ioname = "kgsl_3d0_reg_memory"; adreno_gpu_config.irqname = "kgsl_3d0_irq"; adreno_gpu_config.va_start = SZ_16M; adreno_gpu_config.va_end = 0xffffffff; adreno_gpu_config.nr_rings = nr_rings; adreno_get_pwrlevels(&pdev->dev, gpu); pm_runtime_set_autosuspend_delay(&pdev->dev, DRM_MSM_INACTIVE_PERIOD); pm_runtime_use_autosuspend(&pdev->dev); pm_runtime_enable(&pdev->dev); return msm_gpu_init(drm, pdev, &adreno_gpu->base, &funcs->base, adreno_gpu->info->name, &adreno_gpu_config); } void adreno_gpu_cleanup(struct adreno_gpu *adreno_gpu) { release_firmware(adreno_gpu->pm4); release_firmware(adreno_gpu->pfp); msm_gpu_cleanup(&adreno_gpu->base); }