From fea0cf842c7aa08950063264ab1cfbce4ba38c1b Mon Sep 17 00:00:00 2001 From: Milian Wolff Date: Mon, 9 Oct 2017 22:32:57 +0200 Subject: perf callchain: Refactor inline_list to operate on symbols This is a requirement to create real callchain entries for inlined frames. Since the list of inlines usually contains the target symbol too, i.e. the location where the frames get inlined to, we alias that symbol and reuse it as-is is. This ensures that other dependent functionality keeps working, most notably annotation of the target frames. For all other entries in the inline_list, a fake symbol is created. These are marked by new 'inlined' member which is set to true. Only those symbols are managed by the inline_list and get freed when the inline_list is deleted from within inline_node__delete. Signed-off-by: Milian Wolff Reviewed-by: Jiri Olsa Reviewed-by: Namhyung Kim Cc: David Ahern Cc: Peter Zijlstra Cc: Yao Jin Link: http://lkml.kernel.org/r/20171009203310.17362-4-milian.wolff@kdab.com Signed-off-by: Arnaldo Carvalho de Melo --- tools/perf/util/symbol.h | 1 + 1 file changed, 1 insertion(+) (limited to 'tools/perf/util/symbol.h') diff --git a/tools/perf/util/symbol.h b/tools/perf/util/symbol.h index aad99e7e179b..d880a059babb 100644 --- a/tools/perf/util/symbol.h +++ b/tools/perf/util/symbol.h @@ -59,6 +59,7 @@ struct symbol { u8 binding; u8 idle:1; u8 ignore:1; + u8 inlined:1; u8 arch_sym; char name[0]; }; -- cgit v1.2.3