From c838530d230bc638d79b78737fc4488ffc28c1ee Mon Sep 17 00:00:00 2001 From: Benjamin Gaignard Date: Thu, 9 Nov 2023 17:34:59 +0100 Subject: media: media videobuf2: Be more flexible on the number of queue stored buffers Add 'max_num_buffers' field in vb2_queue struct to let drivers decide how many buffers could be stored in a queue. This require 'bufs' array to be allocated at queue init time and freed when releasing the queue. By default VB2_MAX_FRAME remains the limit. Signed-off-by: Benjamin Gaignard Signed-off-by: Hans Verkuil Signed-off-by: Mauro Carvalho Chehab --- include/media/videobuf2-core.h | 12 +++++++++++- 1 file changed, 11 insertions(+), 1 deletion(-) (limited to 'include') diff --git a/include/media/videobuf2-core.h b/include/media/videobuf2-core.h index 8f9d9e4af5b1..5557d78b6f20 100644 --- a/include/media/videobuf2-core.h +++ b/include/media/videobuf2-core.h @@ -558,6 +558,9 @@ struct vb2_buf_ops { * @dma_dir: DMA mapping direction. * @bufs: videobuf2 buffer structures * @num_buffers: number of allocated/used buffers + * @max_num_buffers: upper limit of number of allocated/used buffers. + * If set to 0 v4l2 core will change it VB2_MAX_FRAME + * for backward compatibility. * @queued_list: list of buffers currently queued from userspace * @queued_count: number of buffers queued and ready for streaming. * @owned_by_drv_count: number of buffers owned by the driver @@ -619,8 +622,9 @@ struct vb2_queue { struct mutex mmap_lock; unsigned int memory; enum dma_data_direction dma_dir; - struct vb2_buffer *bufs[VB2_MAX_FRAME]; + struct vb2_buffer **bufs; unsigned int num_buffers; + unsigned int max_num_buffers; struct list_head queued_list; unsigned int queued_count; @@ -1248,6 +1252,12 @@ static inline void vb2_clear_last_buffer_dequeued(struct vb2_queue *q) static inline struct vb2_buffer *vb2_get_buffer(struct vb2_queue *q, unsigned int index) { + if (!q->bufs) + return NULL; + + if (index >= q->max_num_buffers) + return NULL; + if (index < q->num_buffers) return q->bufs[index]; return NULL; -- cgit v1.2.3