From f7018c21350204c4cf628462f229d44d03545254 Mon Sep 17 00:00:00 2001 From: Tomi Valkeinen Date: Thu, 13 Feb 2014 15:31:38 +0200 Subject: video: move fbdev to drivers/video/fbdev The drivers/video directory is a mess. It contains generic video related files, directories for backlight, console, linux logo, lots of fbdev device drivers, fbdev framework files. Make some order into the chaos by creating drivers/video/fbdev directory, and move all fbdev related files there. No functionality is changed, although I guess it is possible that some subtle Makefile build order related issue could be created by this patch. Signed-off-by: Tomi Valkeinen Acked-by: Laurent Pinchart Acked-by: Geert Uytterhoeven Acked-by: Rob Clark Acked-by: Jingoo Han Acked-by: Daniel Vetter --- drivers/video/sstfb.c | 1532 ------------------------------------------------- 1 file changed, 1532 deletions(-) delete mode 100644 drivers/video/sstfb.c (limited to 'drivers/video/sstfb.c') diff --git a/drivers/video/sstfb.c b/drivers/video/sstfb.c deleted file mode 100644 index f0cb279ef333..000000000000 --- a/drivers/video/sstfb.c +++ /dev/null @@ -1,1532 +0,0 @@ -/* - * linux/drivers/video/sstfb.c -- voodoo graphics frame buffer - * - * Copyright (c) 2000-2002 Ghozlane Toumi - * - * Created 15 Jan 2000 by Ghozlane Toumi - * - * Contributions (and many thanks) : - * - * 03/2001 James Simmons - * 04/2001 Paul Mundt - * 05/2001 Urs Ganse - * (initial work on voodoo2 port, interlace) - * 09/2002 Helge Deller - * (enable driver on big-endian machines (hppa), ioctl fixes) - * 12/2002 Helge Deller - * (port driver to new frambuffer infrastructure) - * 01/2003 Helge Deller - * (initial work on fb hardware acceleration for voodoo2) - * 08/2006 Alan Cox - * Remove never finished and bogus 24/32bit support - * Clean up macro abuse - * Minor tidying for format. - * 12/2006 Helge Deller - * add /sys/class/graphics/fbX/vgapass sysfs-interface - * add module option "mode_option" to set initial screen mode - * use fbdev default videomode database - * remove debug functions from ioctl - */ - -/* - * The voodoo1 has the following memory mapped address space: - * 0x000000 - 0x3fffff : registers (4MB) - * 0x400000 - 0x7fffff : linear frame buffer (4MB) - * 0x800000 - 0xffffff : texture memory (8MB) - */ - -/* - * misc notes, TODOs, toASKs, and deep thoughts - --TODO: at one time or another test that the mode is acceptable by the monitor --ASK: Can I choose different ordering for the color bitfields (rgba argb ...) - which one should i use ? is there any preferred one ? It seems ARGB is - the one ... --TODO: in set_var check the validity of timings (hsync vsync)... --TODO: check and recheck the use of sst_wait_idle : we don't flush the fifo via - a nop command. so it's ok as long as the commands we pass don't go - through the fifo. warning: issuing a nop command seems to need pci_fifo --FIXME: in case of failure in the init sequence, be sure we return to a safe - state. -- FIXME: Use accelerator for 2D scroll --FIXME: 4MB boards have banked memory (FbiInit2 bits 1 & 20) - */ - -/* - * debug info - * SST_DEBUG : enable debugging - * SST_DEBUG_REG : debug registers - * 0 : no debug - * 1 : dac calls, [un]set_bits, FbiInit - * 2 : insane debug level (log every register read/write) - * SST_DEBUG_FUNC : functions - * 0 : no debug - * 1 : function call / debug ioctl - * 2 : variables - * 3 : flood . you don't want to do that. trust me. - * SST_DEBUG_VAR : debug display/var structs - * 0 : no debug - * 1 : dumps display, fb_var - * - * sstfb specific ioctls: - * toggle vga (0x46db) : toggle vga_pass_through - */ - -#undef SST_DEBUG - - -/* - * Includes - */ - -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include