From 878f5783199a95cfa91db45a6e34d2f72756fa18 Mon Sep 17 00:00:00 2001 From: Eric Miao Date: Thu, 18 Dec 2008 22:36:26 +0800 Subject: [ARM] pxafb: cleanup of the color format manipulation code 1. introduce var_to_depth() to calculate the color depth including the transparency bit 2. the conversion from 'fb_var_screeninfo' to LCCR3 BPP bits can be re- used by overlays (in OVLxC1), thus an individual pxafb_var_to_bpp() has been separated out. 3. pxafb_setmode() should really set the color bitfields correctly at begining, introduce a pxafb_set_pixfmt() for this 4. allow user apps to specify color formats within fb_var_screeninfo, and checking of this in pxafb_check_var() has been simplified as below: a) pxafb_var_to_bpp() should pass - which means a basically correct bits_per_pixel and color depth setting b) the RGBT bitfields are then forced into supported values by pxafb_set_pixfmt() Signed-off-by: Eric Miao Signed-off-by: Eric Miao --- arch/arm/mach-pxa/include/mach/regs-lcd.h | 15 +-------------- 1 file changed, 1 insertion(+), 14 deletions(-) (limited to 'arch') diff --git a/arch/arm/mach-pxa/include/mach/regs-lcd.h b/arch/arm/mach-pxa/include/mach/regs-lcd.h index 5c522263e401..aff3b876a7bf 100644 --- a/arch/arm/mach-pxa/include/mach/regs-lcd.h +++ b/arch/arm/mach-pxa/include/mach/regs-lcd.h @@ -28,17 +28,7 @@ #define CMDCR (0x100) /* Command Control Register */ #define PRSR (0x104) /* Panel Read Status Register */ -#define LCCR3_1BPP (0 << 24) -#define LCCR3_2BPP (1 << 24) -#define LCCR3_4BPP (2 << 24) -#define LCCR3_8BPP (3 << 24) -#define LCCR3_16BPP (4 << 24) -#define LCCR3_18BPP (5 << 24) -#define LCCR3_18BPP_P (6 << 24) -#define LCCR3_19BPP (7 << 24) -#define LCCR3_19BPP_P (1 << 29) -#define LCCR3_24BPP ((1 << 29) | (1 << 24)) -#define LCCR3_25BPP ((1 << 29) | (2 << 24)) +#define LCCR3_BPP(x) ((((x) & 0x7) << 24) | (((x) & 0x8) ? (1 << 29) : 0)) #define LCCR3_PDFOR_0 (0 << 30) #define LCCR3_PDFOR_1 (1 << 30) @@ -133,9 +123,6 @@ #define LCCR3_PCD Fld (8, 0) /* Pixel Clock Divisor */ #define LCCR3_PixClkDiv(Div) (((Div) << FShft (LCCR3_PCD))) -#define LCCR3_BPP Fld (3, 24) /* Bit Per Pixel */ -#define LCCR3_Bpp(Bpp) (((Bpp) << FShft (LCCR3_BPP))) - #define LCCR3_ACB Fld (8, 8) /* AC Bias */ #define LCCR3_Acb(Acb) (((Acb) << FShft (LCCR3_ACB))) -- cgit v1.2.3