From da15cfdae03351c689736f8d142618592e3cebc3 Mon Sep 17 00:00:00 2001 From: john stultz Date: Wed, 19 Aug 2009 19:13:34 -0700 Subject: time: Introduce CLOCK_REALTIME_COARSE After talking with some application writers who want very fast, but not fine-grained timestamps, I decided to try to implement new clock_ids to clock_gettime(): CLOCK_REALTIME_COARSE and CLOCK_MONOTONIC_COARSE which returns the time at the last tick. This is very fast as we don't have to access any hardware (which can be very painful if you're using something like the acpi_pm clocksource), and we can even use the vdso clock_gettime() method to avoid the syscall. The only trade off is you only get low-res tick grained time resolution. This isn't a new idea, I know Ingo has a patch in the -rt tree that made the vsyscall gettimeofday() return coarse grained time when the vsyscall64 sysctrl was set to 2. However this affects all applications on a system. With this method, applications can choose the proper speed/granularity trade-off for themselves. Signed-off-by: John Stultz Cc: Andi Kleen Cc: nikolag@ca.ibm.com Cc: Darren Hart Cc: arjan@infradead.org Cc: jonathan@jonmasters.org LKML-Reference: <1250734414.6897.5.camel@localhost.localdomain> Signed-off-by: Thomas Gleixner --- arch/x86/include/asm/vgtod.h | 1 + 1 file changed, 1 insertion(+) (limited to 'arch/x86/include/asm') diff --git a/arch/x86/include/asm/vgtod.h b/arch/x86/include/asm/vgtod.h index dc27a69e5d2a..3d61e204826f 100644 --- a/arch/x86/include/asm/vgtod.h +++ b/arch/x86/include/asm/vgtod.h @@ -21,6 +21,7 @@ struct vsyscall_gtod_data { u32 shift; } clock; struct timespec wall_to_monotonic; + struct timespec wall_time_coarse; }; extern struct vsyscall_gtod_data __vsyscall_gtod_data __section_vsyscall_gtod_data; -- cgit v1.2.3