From c204ff65590837e6a9c50ca549497b4682682ec6 Mon Sep 17 00:00:00 2001 From: Geert Uytterhoeven Date: Wed, 10 Jun 2009 04:38:49 +0000 Subject: ps3fb: Tear down FB setup during cleanup During cleanup, use L1GPU_CONTEXT_ATTRIBUTE_FB_CLOSE to tear down the setup done by L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP. This allows unloading and reloading of ps3fb while the sound driver keeps the GPU open. Signed-off-by: Geert Uytterhoeven Cc: linux-fbdev-devel@lists.sourceforge.net Signed-off-by: Benjamin Herrenschmidt --- arch/powerpc/include/asm/ps3gpu.h | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'arch/powerpc/include/asm/ps3gpu.h') diff --git a/arch/powerpc/include/asm/ps3gpu.h b/arch/powerpc/include/asm/ps3gpu.h index 1037efae4a51..b2b89591907c 100644 --- a/arch/powerpc/include/asm/ps3gpu.h +++ b/arch/powerpc/include/asm/ps3gpu.h @@ -31,6 +31,7 @@ #define L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP 0x600 #define L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT 0x601 #define L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT_SYNC 0x602 +#define L1GPU_CONTEXT_ATTRIBUTE_FB_CLOSE 0x603 #define L1GPU_FB_BLIT_WAIT_FOR_COMPLETION (1ULL << 32) @@ -75,4 +76,11 @@ static inline int lv1_gpu_fb_blit(u64 context_handle, u64 ddr_offset, pitch); } +static inline int lv1_gpu_fb_close(u64 context_handle) +{ + return lv1_gpu_context_attribute(context_handle, + L1GPU_CONTEXT_ATTRIBUTE_FB_CLOSE, 0, + 0, 0, 0); +} + #endif /* _ASM_POWERPC_PS3GPU_H */ -- cgit v1.2.3