From e088a4ad7fa53c3dc3c29f930025f41ccf01953e Mon Sep 17 00:00:00 2001 From: Matthew Wilcox Date: Fri, 22 May 2009 13:49:49 -0700 Subject: [IA64] Convert ia64 to use int-ll64.h It is generally agreed that it would be beneficial for u64 to be an unsigned long long on all architectures. ia64 (in common with several other 64-bit architectures) currently uses unsigned long. Migrating piecemeal is too painful; this giant patch fixes all compilation warnings and errors that come as a result of switching to use int-ll64.h. Note that userspace will still see __u64 defined as unsigned long. This is important as it affects C++ name mangling. [Updated by Tony Luck to change efi.h:efi_freemem_callback_t to use u64 for start/end rather than unsigned long] Signed-off-by: Matthew Wilcox Signed-off-by: Tony Luck --- arch/ia64/include/asm/processor.h | 56 +++++++++++++++++++-------------------- 1 file changed, 28 insertions(+), 28 deletions(-) (limited to 'arch/ia64/include/asm/processor.h') diff --git a/arch/ia64/include/asm/processor.h b/arch/ia64/include/asm/processor.h index f88fa054d01d..3eaeedf1aef2 100644 --- a/arch/ia64/include/asm/processor.h +++ b/arch/ia64/include/asm/processor.h @@ -187,40 +187,40 @@ union ia64_rr { * state comes earlier: */ struct cpuinfo_ia64 { - __u32 softirq_pending; - __u64 itm_delta; /* # of clock cycles between clock ticks */ - __u64 itm_next; /* interval timer mask value to use for next clock tick */ - __u64 nsec_per_cyc; /* (1000000000<