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2023-02-04devlink: Move devlink dev reload code to devMoshe Shemesh1-419/+3
Move devlink dev reload callback and related code from leftover.c to file dev.c. No functional change in this patch. Signed-off-by: Moshe Shemesh <moshe@nvidia.com> Reviewed-by: Jiri Pirko <jiri@nvidia.com> Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2023-02-04devlink: Split out dev get and dump codeMoshe Shemesh1-101/+1
Move devlink dev get and dump callbacks and related dev code to new file dev.c. This file shall include all callbacks that are specific on devlink dev object. No functional change in this patch. Signed-off-by: Moshe Shemesh <moshe@nvidia.com> Reviewed-by: Jiri Pirko <jiri@nvidia.com> Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2023-02-01devlink: rename and reorder instances of struct devlink_cmdJiri Pirko1-16/+16
In order to maintain naming consistency, rename and reorder all usages of struct struct devlink_cmd in the following way: 1) Remove "gen" and replace it with "cmd" to match the struct name 2) Order devl_cmds[] and the header file to match the order of enum devlink_command 3) Move devl_cmd_rate_get among the peers 4) Remove "inst" for DEVLINK_CMD_GET 5) Add "_get" suffix to all to match DEVLINK_CMD_*_GET (only rate had it done correctly) Signed-off-by: Jiri Pirko <jiri@nvidia.com> Reviewed-by: Leon Romanovsky <leonro@nvidia.com> Reviewed-by: Jacob Keller <jacob.e.keller@intel.com> Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2023-02-01devlink: remove "gen" from struct devlink_gen_cmd nameJiri Pirko1-16/+16
No need to have "gen" inside name of the structure for devlink commands. Remove it. Signed-off-by: Jiri Pirko <jiri@nvidia.com> Reviewed-by: Leon Romanovsky <leonro@nvidia.com> Reviewed-by: Jacob Keller <jacob.e.keller@intel.com> Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2023-02-01devlink: rename devlink_nl_instance_iter_dump() to "dumpit"Jiri Pirko1-16/+16
To have the name of the function consistent with the struct cb name, rename devlink_nl_instance_iter_dump() to devlink_nl_instance_iter_dumpit(). Signed-off-by: Jiri Pirko <jiri@nvidia.com> Reviewed-by: Jacob Keller <jacob.e.keller@intel.com> Reviewed-by: Leon Romanovsky <leonro@nvidia.com> Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2023-01-30devlink: remove devlink featuresJiri Pirko1-3/+0
Devlink features were introduced to disallow devlink reload calls of userspace before the devlink was fully initialized. The reason for this workaround was the fact that devlink reload was originally called without devlink instance lock held. However, with recent changes that converted devlink reload to be performed under devlink instance lock, this is redundant so remove devlink features entirely. Note that mlx5 used this to enable devlink reload conditionally only when device didn't act as multi port slave. Move the multi port check into mlx5_devlink_reload_down() callback alongside with the other checks preventing the device from reload in certain states. Signed-off-by: Jiri Pirko <jiri@nvidia.com> Reviewed-by: Jacob Keller <jacob.e.keller@intel.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2023-01-30devlink: send objects notifications during devlink reloadJiri Pirko1-18/+2
Currently, the notifications are only sent for params. People who introduced other objects forgot to add the reload notifications here. To make sure all notifications happen according to existing comment, benefit from existence of devlink_notify_register/unregister() helpers and use them in reload code. Signed-off-by: Jiri Pirko <jiri@nvidia.com> Reviewed-by: Jacob Keller <jacob.e.keller@intel.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2023-01-30devlink: move devlink reload notifications back in between _down() and _up() ↵Jiri Pirko1-21/+16
calls This effectively reverts commit 05a7f4a8dff1 ("devlink: Break parameter notification sequence to be before/after unload/load driver"). Cited commit resolved a problem in mlx5 params implementation, when param notification code accessed memory previously freed during reload. Now, when the params can be registered and unregistered when devlink instance is registered, mlx5 code unregisters the problematic param during devlink reload. The fix is therefore no longer needed. Current behavior is a it problematic, as it sends DEL notifications even in potential case when reload_down() call fails which might confuse userspace notifications listener. So move the reload notifications back where they were originally in between reload_down() and reload_up() calls. Signed-off-by: Jiri Pirko <jiri@nvidia.com> Reviewed-by: Jacob Keller <jacob.e.keller@intel.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2023-01-27devlink: protect devlink param list by instance lockJiri Pirko1-24/+53
Commit 1d18bb1a4ddd ("devlink: allow registering parameters after the instance") as the subject implies introduced possibility to register devlink params even for already registered devlink instance. This is a bit problematic, as the consistency or params list was originally secured by the fact it is static during devlink lifetime. So in order to protect the params list, take devlink instance lock during the params operations. Introduce unlocked function variants and use them in drivers in locked context. Put lock assertions to appropriate places. Signed-off-by: Jiri Pirko <jiri@nvidia.com> Reviewed-by: Jakub Kicinski <kuba@kernel.org> Reviewed-by: Jacob Keller <jacob.e.keller@intel.com> Reviewed-by: Ido Schimmel <idosch@nvidia.com> Reviewed-by: Simon Horman <simon.horman@corigine.com> Tested-by: Simon Horman <simon.horman@corigine.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2023-01-27devlink: put couple of WARN_ONs in devlink_param_driverinit_value_get()Jiri Pirko1-4/+6
Put couple of WARN_ONs in devlink_param_driverinit_value_get() function to clearly indicate, that it is a driver bug if used without reload support or for non-driverinit param. Signed-off-by: Jiri Pirko <jiri@nvidia.com> Reviewed-by: Jakub Kicinski <kuba@kernel.org> Reviewed-by: Jacob Keller <jacob.e.keller@intel.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2023-01-27devlink: make devlink_param_driverinit_value_set() return voidJiri Pirko1-8/+7
devlink_param_driverinit_value_set() currently returns int with possible error, but no user is checking it anyway. The only reason for a fail is a driver bug. So convert the function to return void and put WARN_ONs on error paths. Signed-off-by: Jiri Pirko <jiri@nvidia.com> Reviewed-by: Jakub Kicinski <kuba@kernel.org> Reviewed-by: Jacob Keller <jacob.e.keller@intel.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2023-01-27devlink: don't work with possible NULL pointer in devlink_param_unregister()Jiri Pirko1-1/+2
There is a WARN_ON checking the param_item for being NULL when the param is not inserted in the list. That indicates a driver BUG. Instead of continuing to work with NULL pointer with its consequences, return. Signed-off-by: Jiri Pirko <jiri@nvidia.com> Reviewed-by: Jakub Kicinski <kuba@kernel.org> Reviewed-by: Jacob Keller <jacob.e.keller@intel.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2023-01-27devlink: make devlink_param_register/unregister staticJiri Pirko1-53/+37
There is no user outside the devlink code, so remove the export and make the functions static. Move them before callers to avoid forward declarations. Signed-off-by: Jiri Pirko <jiri@nvidia.com> Reviewed-by: Jakub Kicinski <kuba@kernel.org> Reviewed-by: Jacob Keller <jacob.e.keller@intel.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2023-01-25devlink: remove a dubious assumption in fmsg dumpingJakub Kicinski1-1/+1
Build bot detects that err may be returned uninitialized in devlink_fmsg_prepare_skb(). This is not really true because all fmsgs users should create at least one outer nest, and therefore fmsg can't be completely empty. That said the assumption is not trivial to confirm, so let's follow the bots advice, anyway. This code does not seem to have changed since its inception in commit 1db64e8733f6 ("devlink: Add devlink formatted message (fmsg) API") Reviewed-by: Jiri Pirko <jiri@nvidia.com> Link: https://lore.kernel.org/r/20230124035231.787381-1-kuba@kernel.org Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2023-01-20devlink: convert reporters dump to devlink_nl_instance_iter_dump()Jiri Pirko1-49/+38
Benefit from recently introduced instance iteration and convert reporters .dumpit generic netlink callback to use it. Signed-off-by: Jiri Pirko <jiri@nvidia.com> Reviewed-by: Jacob Keller <jacob.e.keller@intel.com> Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2023-01-20devlink: convert linecards dump to devlink_nl_instance_iter_dump()Jiri Pirko1-36/+28
Benefit from recently introduced instance iteration and convert linecards .dumpit generic netlink callback to use it. Signed-off-by: Jiri Pirko <jiri@nvidia.com> Reviewed-by: Ido Schimmel <idosch@nvidia.com> Reviewed-by: Jacob Keller <jacob.e.keller@intel.com> Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2023-01-20devlink: remove reporter reference countingJiri Pirko1-83/+30
As long as the reporter life time is protected by devlink instance lock, the reference counting is no longer needed. Remove it. Signed-off-by: Jiri Pirko <jiri@nvidia.com> Reviewed-by: Jacob Keller <jacob.e.keller@intel.com> Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2023-01-20devlink: remove devl*_port_health_reporter_destroy()Jiri Pirko1-33/+2
Remove port-specific health reporter destroy function as it is currently the same as the instance one so no longer needed. Inline __devlink_health_reporter_destroy() as it is no longer called from multiple places. Signed-off-by: Jiri Pirko <jiri@nvidia.com> Reviewed-by: Jacob Keller <jacob.e.keller@intel.com> Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2023-01-20devlink: remove reporters_lockJiri Pirko1-44/+9
Similar to other devlink objects, rely on devlink instance lock and remove object specific reporters_lock. Signed-off-by: Jiri Pirko <jiri@nvidia.com> Reviewed-by: Jacob Keller <jacob.e.keller@intel.com> Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2023-01-20devlink: protect health reporter operation with instance lockJiri Pirko1-22/+77
Similar to other devlink objects, protect the reporters list by devlink instance lock. Alongside add unlocked versions of health reporter create/destroy functions and use them in drivers on call paths where the instance lock is held. Signed-off-by: Jiri Pirko <jiri@nvidia.com> Reviewed-by: Jacob Keller <jacob.e.keller@intel.com> Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2023-01-20devlink: remove linecard reference countingJiri Pirko1-12/+2
As long as the linecard life time is protected by devlink instance lock, the reference counting is no longer needed. Remove it. Signed-off-by: Jiri Pirko <jiri@nvidia.com> Reviewed-by: Ido Schimmel <idosch@nvidia.com> Reviewed-by: Jacob Keller <jacob.e.keller@intel.com> Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2023-01-20devlink: remove linecards lockJiri Pirko1-27/+13
Similar to other devlink objects, convert the linecards list to be protected by devlink instance lock. Alongside with that rename the create/destroy() functions to devl_* to indicate the devlink instance lock needs to be held while calling them. Signed-off-by: Jiri Pirko <jiri@nvidia.com> Reviewed-by: Ido Schimmel <idosch@nvidia.com> Reviewed-by: Jacob Keller <jacob.e.keller@intel.com> Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2023-01-17devlink: remove some unnecessary codeDan Carpenter1-11/+6
This code checks if (attrs[DEVLINK_ATTR_TRAP_POLICER_ID]) twice. Once at the start of the function and then a couple lines later. Delete the second check since that one must be true. Because the second condition is always true, it means the: policer_item = group_item->policer_item; assignment is immediately over-written. Delete that as well. Signed-off-by: Dan Carpenter <error27@gmail.com> Reviewed-by: Jiri Pirko <jiri@nvidia.com> Acked-by: Jakub Kicinski <kuba@kernel.org> Reviewed-by: Ido Schimmel <idosch@nvidia.com> Link: https://lore.kernel.org/r/Y8EJz8oxpMhfiPUb@kili Signed-off-by: Paolo Abeni <pabeni@redhat.com>
2023-01-06devlink: allow registering parameters after the instanceJakub Kicinski1-11/+11
It's most natural to register the instance first and then its subobjects. Now that we can use the instance lock to protect the atomicity of all init - it should also be safe. Signed-off-by: Jakub Kicinski <kuba@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2023-01-06devlink: always check if the devlink instance is registeredJakub Kicinski1-6/+29
Always check under the instance lock whether the devlink instance is still / already registered. This is a no-op for the most part, as the unregistration path currently waits for all references. On the init path, however, we may temporarily open up a race with netdev code, if netdevs are registered before the devlink instance. This is temporary, the next change fixes it, and this commit has been split out for the ease of review. Note that in case of iterating over sub-objects which have their own lock (regions and line cards) we assume an implicit dependency between those objects existing and devlink unregistration. Signed-off-by: Jakub Kicinski <kuba@kernel.org> Reviewed-by: Jiri Pirko <jiri@nvidia.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2023-01-06devlink: protect devlink->dev by the instance lockJakub Kicinski1-4/+3
devlink->dev is assumed to be always valid as long as any outstanding reference to the devlink instance exists. In prep for weakening of the references take the instance lock. Signed-off-by: Jakub Kicinski <kuba@kernel.org> Reviewed-by: Jiri Pirko <jiri@nvidia.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2023-01-06devlink: convert remaining dumps to the by-instance schemeJakub Kicinski1-394/+292
Soon we'll have to check if a devlink instance is alive after locking it. Convert to the by-instance dumping scheme to make refactoring easier. Most of the subobject code no longer has to worry about any devlink locking / lifetime rules (the only ones that still do are the two subject types which stubbornly use their own locking). Both dump and do callbacks are given a devlink instance which is already locked and good-to-access (do from the .pre_doit handler, dump from the new dump indirection). Note that we'll now check presence of an op (e.g. for sb_pool_get) under the devlink instance lock, that will soon be necessary anyway, because we don't hold refs on the driver modules so the memory in which ops live may be gone for a dead instance, after upcoming locking changes. Reviewed-by: Jacob Keller <jacob.e.keller@intel.com> Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2023-01-06devlink: add by-instance dump infraJakub Kicinski1-31/+24
Most dumpit implementations walk the devlink instances. This requires careful lock taking and reference dropping. Factor the loop out and provide just a callback to handle a single instance dump. Convert one user as an example, other users converted in the next change. Slightly inspired by ethtool netlink code. Reviewed-by: Jacob Keller <jacob.e.keller@intel.com> Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2023-01-06devlink: uniformly take the devlink instance lock in the dump loopJakub Kicinski1-7/+6
Move the lock taking out of devlink_nl_cmd_region_get_devlink_dumpit(). This way all dumps will take the instance lock in the main iteration loop directly, making refactoring and reading the code easier. Reviewed-by: Jiri Pirko <jiri@nvidia.com> Reviewed-by: Jacob Keller <jacob.e.keller@intel.com> Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2023-01-06devlink: restart dump based on devlink instance ids (function)Jakub Kicinski1-20/+21
Use xarray id for cases of sub-objects which are iterated in a function. Reviewed-by: Jiri Pirko <jiri@nvidia.com> Reviewed-by: Jacob Keller <jacob.e.keller@intel.com> Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2023-01-06devlink: restart dump based on devlink instance ids (nested)Jakub Kicinski1-45/+48
Use xarray id for cases of simple sub-object iteration. We'll now use the state->instance for the devlink instances and state->idx for subobject index. Moving the definition of idx into the inner loop makes sense, so while at it also move other sub-object local variables into the loop. Reviewed-by: Jiri Pirko <jiri@nvidia.com> Reviewed-by: Jacob Keller <jacob.e.keller@intel.com> Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2023-01-06devlink: restart dump based on devlink instance ids (simple)Jakub Kicinski1-28/+8
xarray gives each devlink instance an id and allows us to restart walk based on that id quite neatly. This is nice both from the perspective of code brevity and from the stability of the dump (devlink instances disappearing from before the resumption point will not cause inconsistent dumps). This patch takes care of simple cases where state->idx counts devlink instances only. Reviewed-by: Jacob Keller <jacob.e.keller@intel.com> Reviewed-by: Jiri Pirko <jiri@nvidia.com> Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2023-01-06devlink: health: combine loops in dumpJakub Kicinski1-3/+0
Walk devlink instances only once. Dump the instance reporters and port reporters before moving to the next instance. User space should not depend on ordering of messages. This will make improving stability of the walk easier. Reviewed-by: Jiri Pirko <jiri@nvidia.com> Reviewed-by: Jacob Keller <jacob.e.keller@intel.com> Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2023-01-06devlink: remove start variables from dumpsJakub Kicinski1-36/+19
The start variables made the code clearer when we had to access cb->args[0] directly, as the name args doesn't explain much. Now that we use a structure to hold state this seems no longer needed. Reviewed-by: Jacob Keller <jacob.e.keller@intel.com> Reviewed-by: Jiri Pirko <jiri@nvidia.com> Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2023-01-06devlink: use an explicit structure for dump contextJakub Kicinski1-40/+58
Create a dump context structure instead of using cb->args as an unsigned long array. This is a pure conversion which is intended to be as much of a noop as possible. Subsequent changes will use this to simplify the code. The two non-trivial parts are: - devlink_nl_cmd_health_reporter_dump_get_dumpit() checks args[0] to see if devlink_fmsg_dumpit() has already been called (whether this is the first msg), but doesn't use the exact value, so we can drop the local variable there already - devlink_nl_cmd_region_read_dumpit() uses args[0] for address but we'll use args[1] now, shouldn't matter Reviewed-by: Jacob Keller <jacob.e.keller@intel.com> Reviewed-by: Jiri Pirko <jiri@nvidia.com> Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2023-01-06devlink: split out netlink codeJakub Kicinski1-204/+8
Move out the netlink glue into a separate file. Leave the ops in the old file because we'd have to export a ton of functions. Going forward we should switch to split ops which will let us to put the new ops in the netlink.c file. Pure code move, no functional changes. Reviewed-by: Jacob Keller <jacob.e.keller@intel.com> Reviewed-by: Jiri Pirko <jiri@nvidia.com> Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2023-01-06devlink: split out core codeJakub Kicinski1-433/+11
Move core code into a separate file. It's spread around the main file which makes refactoring and figuring out how devlink works harder. Move the xarray, all the most core devlink instance code out like locking, ref counting, alloc, register, etc. Leave port stuff in leftover.c, if we want to move port code it'd probably be to its own file. Reviewed-by: Jacob Keller <jacob.e.keller@intel.com> Reviewed-by: Jiri Pirko <jiri@nvidia.com> Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2023-01-06devlink: rename devlink_netdevice_event -> devlink_port_netdevice_eventJakub Kicinski1-5/+5
To make the upcoming change a pure(er?) code move rename devlink_netdevice_event -> devlink_port_netdevice_event. This makes it clear that it only touches ports and doesn't belong cleanly in the core. Reviewed-by: Jiri Pirko <jiri@nvidia.com> Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2023-01-06devlink: move code to a dedicated directoryJakub Kicinski1-0/+13029
The devlink code is hard to navigate with 13kLoC in one file. I really like the way Michal split the ethtool into per-command files and core. It'd probably be too much to split it all up, but we can at least separate the core parts out of the per-cmd implementations and put it in a directory so that new commands can be separate files. Move the code, subsequent commit will do a partial split. Reviewed-by: Jacob Keller <jacob.e.keller@intel.com> Reviewed-by: Jiri Pirko <jiri@nvidia.com> Signed-off-by: Jakub Kicinski <kuba@kernel.org>