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Move devlink dev reload callback and related code from leftover.c to
file dev.c. No functional change in this patch.
Signed-off-by: Moshe Shemesh <moshe@nvidia.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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Move devlink dev get and dump callbacks and related dev code to new file
dev.c. This file shall include all callbacks that are specific on
devlink dev object.
No functional change in this patch.
Signed-off-by: Moshe Shemesh <moshe@nvidia.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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In order to maintain naming consistency, rename and reorder all usages
of struct struct devlink_cmd in the following way:
1) Remove "gen" and replace it with "cmd" to match the struct name
2) Order devl_cmds[] and the header file to match the order
of enum devlink_command
3) Move devl_cmd_rate_get among the peers
4) Remove "inst" for DEVLINK_CMD_GET
5) Add "_get" suffix to all to match DEVLINK_CMD_*_GET (only rate had it
done correctly)
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Reviewed-by: Leon Romanovsky <leonro@nvidia.com>
Reviewed-by: Jacob Keller <jacob.e.keller@intel.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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No need to have "gen" inside name of the structure for devlink commands.
Remove it.
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Reviewed-by: Leon Romanovsky <leonro@nvidia.com>
Reviewed-by: Jacob Keller <jacob.e.keller@intel.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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To have the name of the function consistent with the struct cb name,
rename devlink_nl_instance_iter_dump() to
devlink_nl_instance_iter_dumpit().
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Reviewed-by: Jacob Keller <jacob.e.keller@intel.com>
Reviewed-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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Devlink features were introduced to disallow devlink reload calls of
userspace before the devlink was fully initialized. The reason for this
workaround was the fact that devlink reload was originally called
without devlink instance lock held.
However, with recent changes that converted devlink reload to be
performed under devlink instance lock, this is redundant so remove
devlink features entirely.
Note that mlx5 used this to enable devlink reload conditionally only
when device didn't act as multi port slave. Move the multi port check
into mlx5_devlink_reload_down() callback alongside with the other
checks preventing the device from reload in certain states.
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Reviewed-by: Jacob Keller <jacob.e.keller@intel.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Currently, the notifications are only sent for params. People who
introduced other objects forgot to add the reload notifications here.
To make sure all notifications happen according to existing comment,
benefit from existence of devlink_notify_register/unregister() helpers
and use them in reload code.
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Reviewed-by: Jacob Keller <jacob.e.keller@intel.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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calls
This effectively reverts commit 05a7f4a8dff1 ("devlink: Break parameter
notification sequence to be before/after unload/load driver").
Cited commit resolved a problem in mlx5 params implementation,
when param notification code accessed memory previously freed
during reload.
Now, when the params can be registered and unregistered when devlink
instance is registered, mlx5 code unregisters the problematic param
during devlink reload. The fix is therefore no longer needed.
Current behavior is a it problematic, as it sends DEL notifications even
in potential case when reload_down() call fails which might confuse
userspace notifications listener.
So move the reload notifications back where they were originally in
between reload_down() and reload_up() calls.
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Reviewed-by: Jacob Keller <jacob.e.keller@intel.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Commit 1d18bb1a4ddd ("devlink: allow registering parameters after
the instance") as the subject implies introduced possibility to register
devlink params even for already registered devlink instance. This is a
bit problematic, as the consistency or params list was originally
secured by the fact it is static during devlink lifetime. So in order to
protect the params list, take devlink instance lock during the params
operations. Introduce unlocked function variants and use them in drivers
in locked context. Put lock assertions to appropriate places.
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Reviewed-by: Jakub Kicinski <kuba@kernel.org>
Reviewed-by: Jacob Keller <jacob.e.keller@intel.com>
Reviewed-by: Ido Schimmel <idosch@nvidia.com>
Reviewed-by: Simon Horman <simon.horman@corigine.com>
Tested-by: Simon Horman <simon.horman@corigine.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Put couple of WARN_ONs in devlink_param_driverinit_value_get() function
to clearly indicate, that it is a driver bug if used without reload
support or for non-driverinit param.
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Reviewed-by: Jakub Kicinski <kuba@kernel.org>
Reviewed-by: Jacob Keller <jacob.e.keller@intel.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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devlink_param_driverinit_value_set() currently returns int with possible
error, but no user is checking it anyway. The only reason for a fail is
a driver bug. So convert the function to return void and put WARN_ONs
on error paths.
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Reviewed-by: Jakub Kicinski <kuba@kernel.org>
Reviewed-by: Jacob Keller <jacob.e.keller@intel.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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There is a WARN_ON checking the param_item for being NULL when the param
is not inserted in the list. That indicates a driver BUG. Instead of
continuing to work with NULL pointer with its consequences, return.
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Reviewed-by: Jakub Kicinski <kuba@kernel.org>
Reviewed-by: Jacob Keller <jacob.e.keller@intel.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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There is no user outside the devlink code, so remove the export and make
the functions static. Move them before callers to avoid forward
declarations.
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Reviewed-by: Jakub Kicinski <kuba@kernel.org>
Reviewed-by: Jacob Keller <jacob.e.keller@intel.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Build bot detects that err may be returned uninitialized in
devlink_fmsg_prepare_skb(). This is not really true because
all fmsgs users should create at least one outer nest, and
therefore fmsg can't be completely empty.
That said the assumption is not trivial to confirm, so let's
follow the bots advice, anyway.
This code does not seem to have changed since its inception in
commit 1db64e8733f6 ("devlink: Add devlink formatted message (fmsg) API")
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Link: https://lore.kernel.org/r/20230124035231.787381-1-kuba@kernel.org
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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Benefit from recently introduced instance iteration and convert
reporters .dumpit generic netlink callback to use it.
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Reviewed-by: Jacob Keller <jacob.e.keller@intel.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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Benefit from recently introduced instance iteration and convert
linecards .dumpit generic netlink callback to use it.
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Reviewed-by: Ido Schimmel <idosch@nvidia.com>
Reviewed-by: Jacob Keller <jacob.e.keller@intel.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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As long as the reporter life time is protected by devlink instance
lock, the reference counting is no longer needed. Remove it.
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Reviewed-by: Jacob Keller <jacob.e.keller@intel.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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Remove port-specific health reporter destroy function as it is
currently the same as the instance one so no longer needed. Inline
__devlink_health_reporter_destroy() as it is no longer called from
multiple places.
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Reviewed-by: Jacob Keller <jacob.e.keller@intel.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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Similar to other devlink objects, rely on devlink instance lock
and remove object specific reporters_lock.
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Reviewed-by: Jacob Keller <jacob.e.keller@intel.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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Similar to other devlink objects, protect the reporters list
by devlink instance lock. Alongside add unlocked versions
of health reporter create/destroy functions and use them in drivers
on call paths where the instance lock is held.
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Reviewed-by: Jacob Keller <jacob.e.keller@intel.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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As long as the linecard life time is protected by devlink instance
lock, the reference counting is no longer needed. Remove it.
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Reviewed-by: Ido Schimmel <idosch@nvidia.com>
Reviewed-by: Jacob Keller <jacob.e.keller@intel.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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Similar to other devlink objects, convert the linecards list to be
protected by devlink instance lock. Alongside with that rename the
create/destroy() functions to devl_* to indicate the devlink instance
lock needs to be held while calling them.
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Reviewed-by: Ido Schimmel <idosch@nvidia.com>
Reviewed-by: Jacob Keller <jacob.e.keller@intel.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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This code checks if (attrs[DEVLINK_ATTR_TRAP_POLICER_ID]) twice. Once
at the start of the function and then a couple lines later. Delete the
second check since that one must be true.
Because the second condition is always true, it means the:
policer_item = group_item->policer_item;
assignment is immediately over-written. Delete that as well.
Signed-off-by: Dan Carpenter <error27@gmail.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Acked-by: Jakub Kicinski <kuba@kernel.org>
Reviewed-by: Ido Schimmel <idosch@nvidia.com>
Link: https://lore.kernel.org/r/Y8EJz8oxpMhfiPUb@kili
Signed-off-by: Paolo Abeni <pabeni@redhat.com>
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It's most natural to register the instance first and then its
subobjects. Now that we can use the instance lock to protect
the atomicity of all init - it should also be safe.
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Always check under the instance lock whether the devlink instance
is still / already registered.
This is a no-op for the most part, as the unregistration path currently
waits for all references. On the init path, however, we may temporarily
open up a race with netdev code, if netdevs are registered before the
devlink instance. This is temporary, the next change fixes it, and this
commit has been split out for the ease of review.
Note that in case of iterating over sub-objects which have their
own lock (regions and line cards) we assume an implicit dependency
between those objects existing and devlink unregistration.
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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devlink->dev is assumed to be always valid as long as any
outstanding reference to the devlink instance exists.
In prep for weakening of the references take the instance lock.
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Soon we'll have to check if a devlink instance is alive after
locking it. Convert to the by-instance dumping scheme to make
refactoring easier.
Most of the subobject code no longer has to worry about any devlink
locking / lifetime rules (the only ones that still do are the two subject
types which stubbornly use their own locking). Both dump and do callbacks
are given a devlink instance which is already locked and good-to-access
(do from the .pre_doit handler, dump from the new dump indirection).
Note that we'll now check presence of an op (e.g. for sb_pool_get)
under the devlink instance lock, that will soon be necessary anyway,
because we don't hold refs on the driver modules so the memory
in which ops live may be gone for a dead instance, after upcoming
locking changes.
Reviewed-by: Jacob Keller <jacob.e.keller@intel.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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Most dumpit implementations walk the devlink instances.
This requires careful lock taking and reference dropping.
Factor the loop out and provide just a callback to handle
a single instance dump.
Convert one user as an example, other users converted
in the next change.
Slightly inspired by ethtool netlink code.
Reviewed-by: Jacob Keller <jacob.e.keller@intel.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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Move the lock taking out of devlink_nl_cmd_region_get_devlink_dumpit().
This way all dumps will take the instance lock in the main iteration
loop directly, making refactoring and reading the code easier.
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Reviewed-by: Jacob Keller <jacob.e.keller@intel.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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Use xarray id for cases of sub-objects which are iterated in
a function.
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Reviewed-by: Jacob Keller <jacob.e.keller@intel.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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Use xarray id for cases of simple sub-object iteration.
We'll now use the state->instance for the devlink instances
and state->idx for subobject index.
Moving the definition of idx into the inner loop makes sense,
so while at it also move other sub-object local variables into
the loop.
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Reviewed-by: Jacob Keller <jacob.e.keller@intel.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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xarray gives each devlink instance an id and allows us to restart
walk based on that id quite neatly. This is nice both from the
perspective of code brevity and from the stability of the dump
(devlink instances disappearing from before the resumption point
will not cause inconsistent dumps).
This patch takes care of simple cases where state->idx counts
devlink instances only.
Reviewed-by: Jacob Keller <jacob.e.keller@intel.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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Walk devlink instances only once. Dump the instance reporters
and port reporters before moving to the next instance.
User space should not depend on ordering of messages.
This will make improving stability of the walk easier.
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Reviewed-by: Jacob Keller <jacob.e.keller@intel.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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The start variables made the code clearer when we had to access
cb->args[0] directly, as the name args doesn't explain much.
Now that we use a structure to hold state this seems no longer
needed.
Reviewed-by: Jacob Keller <jacob.e.keller@intel.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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Create a dump context structure instead of using cb->args
as an unsigned long array. This is a pure conversion which
is intended to be as much of a noop as possible.
Subsequent changes will use this to simplify the code.
The two non-trivial parts are:
- devlink_nl_cmd_health_reporter_dump_get_dumpit() checks args[0]
to see if devlink_fmsg_dumpit() has already been called (whether
this is the first msg), but doesn't use the exact value, so we
can drop the local variable there already
- devlink_nl_cmd_region_read_dumpit() uses args[0] for address
but we'll use args[1] now, shouldn't matter
Reviewed-by: Jacob Keller <jacob.e.keller@intel.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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Move out the netlink glue into a separate file.
Leave the ops in the old file because we'd have to export a ton
of functions. Going forward we should switch to split ops which
will let us to put the new ops in the netlink.c file.
Pure code move, no functional changes.
Reviewed-by: Jacob Keller <jacob.e.keller@intel.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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Move core code into a separate file. It's spread around the main
file which makes refactoring and figuring out how devlink works
harder.
Move the xarray, all the most core devlink instance code out like
locking, ref counting, alloc, register, etc. Leave port stuff in
leftover.c, if we want to move port code it'd probably be to its
own file.
Reviewed-by: Jacob Keller <jacob.e.keller@intel.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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To make the upcoming change a pure(er?) code move rename
devlink_netdevice_event -> devlink_port_netdevice_event.
This makes it clear that it only touches ports and doesn't
belong cleanly in the core.
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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The devlink code is hard to navigate with 13kLoC in one file.
I really like the way Michal split the ethtool into per-command
files and core. It'd probably be too much to split it all up,
but we can at least separate the core parts out of the per-cmd
implementations and put it in a directory so that new commands
can be separate files.
Move the code, subsequent commit will do a partial split.
Reviewed-by: Jacob Keller <jacob.e.keller@intel.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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