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2025-04-20zstd: Increase DYNAMIC_BMI2 GCC version cutoff from 4.8 to 11.0 to work ↵Ingo Molnar1-1/+1
around compiler segfault [ Upstream commit 1400c87e6cac47eb243f260352c854474d9a9073 ] Due to pending percpu improvements in -next, GCC9 and GCC10 are crashing during the build with: lib/zstd/compress/huf_compress.c:1033:1: internal compiler error: Segmentation fault 1033 | { | ^ Please submit a full bug report, with preprocessed source if appropriate. See <file:///usr/share/doc/gcc-9/README.Bugs> for instructions. The DYNAMIC_BMI2 feature is a known-challenging feature of the ZSTD library, with an existing GCC quirk turning it off for GCC versions below 4.8. Increase the DYNAMIC_BMI2 version cutoff to GCC 11.0 - GCC 10.5 is the last version known to crash. Reported-by: Michael Kelley <mhklinux@outlook.com> Debugged-by: Ard Biesheuvel <ardb@kernel.org> Signed-off-by: Ingo Molnar <mingo@kernel.org> Cc: https://lore.kernel.org/r/SN6PR02MB415723FBCD79365E8D72CA5FD4D82@SN6PR02MB4157.namprd02.prod.outlook.com Cc: Linus Torvalds <torvalds@linux-foundation.org> Signed-off-by: Sasha Levin <sashal@kernel.org>
2022-10-24zstd: import usptream v1.5.2Nick Terrell1-0/+93
Updates the kernel's zstd library to v1.5.2, the latest zstd release. The upstream tag it is updated to is `v1.5.2-kernel`, which contains several cherry-picked commits on top of the v1.5.2 release which are required for the kernel update. I will create this tag once the PR is ready to merge, until then reference the temporary upstream branch `v1.5.2-kernel-cherrypicks`. I plan to submit this patch as part of the v6.2 merge window. I've done basic build testing & testing on x86-64, i386, and aarch64. I'm merging these patches into my `zstd-next` branch, which is pulled into `linux-next` for further testing. I've benchmarked BtrFS with zstd compression on a x86-64 machine, and saw these results. Decompression speed is a small win across the board. The lower compression levels 1-4 see both compression speed and compression ratio wins. The higher compression levels see a small compression speed loss and about neutral ratio. I expect the lower compression levels to be used much more heavily than the high compression levels, so this should be a net win. Level CTime DTime Ratio 1 -2.95% -1.1% -0.7% 3 -3.5% -1.2% -0.5% 5 +3.7% -1.0% +0.0% 7 +3.2% -0.9% +0.0% 9 -4.3% -0.8% +0.1% Signed-off-by: Nick Terrell <terrelln@fb.com>