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2024-11-06io_uring: move cancelations to be io_uring_task basedJens Axboe1-2/+2
Right now the task_struct pointer is used as the key to match a task, but in preparation for some io_kiocb changes, move it to using struct io_uring_task instead. No functional changes intended in this patch. Signed-off-by: Jens Axboe <axboe@kernel.dk>
2024-04-15io_uring/alloc_cache: switch to array based cachingJens Axboe1-18/+12
Currently lists are being used to manage this, but best practice is usually to have these in an array instead as that it cheaper to manage. Outside of that detail, games are also played with KASAN as the list is inside the cached entry itself. Finally, all users of this need a struct io_cache_entry embedded in their struct, which is union'ized with something else in there that isn't used across the free -> realloc cycle. Get rid of all of that, and simply have it be an array. This will not change the memory used, as we're just trading an 8-byte member entry for the per-elem array size. This reduces the overhead of the recycled allocations, and it reduces the amount of code code needed to support recycling to about half of what it currently is. Signed-off-by: Jens Axboe <axboe@kernel.dk>
2024-03-16io_uring/futex: always remove futex entry for cancel allJens Axboe1-0/+1
We know the request is either being removed, or already in the process of being removed through task_work, so we can delete it from our futex list upfront. This is important for remove all conditions, as we otherwise will find it multiple times and prevent cancelation progress. Cc: stable@vger.kernel.org Fixes: 194bb58c6090 ("io_uring: add support for futex wake and wait") Fixes: 8f350194d5cf ("io_uring: add support for vectored futex waits") Signed-off-by: Jens Axboe <axboe@kernel.dk>
2023-09-29io_uring: add support for vectored futex waitsJens Axboe1-9/+160
This adds support for IORING_OP_FUTEX_WAITV, which allows registering a notification for a number of futexes at once. If one of the futexes are woken, then the request will complete with the index of the futex that got woken as the result. This is identical to what the normal vectored futex waitv operation does. Use like IORING_OP_FUTEX_WAIT, except sqe->addr must now contain a pointer to a struct futex_waitv array, and sqe->off must now contain the number of elements in that array. As flags are passed in the futex_vector array, and likewise for the value and futex address(es), sqe->addr2 and sqe->addr3 are also reserved for IORING_OP_FUTEX_WAITV. For cancelations, FUTEX_WAITV does not rely on the futex_unqueue() return value as we're dealing with multiple futexes. Instead, a separate per io_uring request atomic is used to claim ownership of the request. Waiting on N futexes could be done with IORING_OP_FUTEX_WAIT as well, but that punts a lot of the work to the application: 1) Application would need to submit N IORING_OP_FUTEX_WAIT requests, rather than just a single IORING_OP_FUTEX_WAITV. 2) When one futex is woken, application would need to cancel the remaining N-1 requests that didn't trigger. While this is of course doable, having a single vectored futex wait makes for much simpler application code. Acked-by: Peter Zijlstra (Intel) <peterz@infradead.org> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2023-09-29io_uring: add support for futex wake and waitJens Axboe1-0/+235
Add support for FUTEX_WAKE/WAIT primitives. IORING_OP_FUTEX_WAKE is mix of FUTEX_WAKE and FUTEX_WAKE_BITSET, as it does support passing in a bitset. Similary, IORING_OP_FUTEX_WAIT is a mix of FUTEX_WAIT and FUTEX_WAIT_BITSET. For both of them, they are using the futex2 interface. FUTEX_WAKE is straight forward, as those can always be done directly from the io_uring submission without needing async handling. For FUTEX_WAIT, things are a bit more complicated. If the futex isn't ready, then we rely on a callback via futex_queue->wake() when someone wakes up the futex. From that calback, we queue up task_work with the original task, which will post a CQE and wake it, if necessary. Cancelations are supported, both from the application point-of-view, but also to be able to cancel pending waits if the ring exits before all events have occurred. The return value of futex_unqueue() is used to gate who wins the potential race between cancelation and futex wakeups. Whomever gets a 'ret == 1' return from that claims ownership of the io_uring futex request. This is just the barebones wait/wake support. PI or REQUEUE support is not added at this point, unclear if we might look into that later. Likewise, explicit timeouts are not supported either. It is expected that users that need timeouts would do so via the usual io_uring mechanism to do that using linked timeouts. The SQE format is as follows: `addr` Address of futex `fd` futex2(2) FUTEX2_* flags `futex_flags` io_uring specific command flags. None valid now. `addr2` Value of futex `addr3` Mask to wake/wait Acked-by: Peter Zijlstra (Intel) <peterz@infradead.org> Signed-off-by: Jens Axboe <axboe@kernel.dk>