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Convert the backlight and LCD classes from struct class_device
to struct device since class_device is scheduled for removal.
One nasty API break is the backlight power attribute has had to be
renamed to bl_power and the LCD power attribute has had to be renamed
to lcd_power since the original names clash with the core. I can't see
a way around this.
Signed-off-by: Richard Purdie <rpurdie@rpsys.net>
Acked-by: Greg Kroah-Hartman <gregkh@suse.de>
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Per device data such as brightness belongs to the indivdual device
and should therefore be separate from the the backlight operation
function pointers. This patch splits the two types of data and
allows simplifcation of some code.
Signed-off-by: Richard Purdie <rpurdie@rpsys.net>
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Convert internal semaphore to a mutex
Signed-off-by: Richard Purdie <rpurdie@rpsys.net>
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backlight_device->sem has a very specific use as documented in the
header file. The external users of this are using it for a different
reason, to serialise access to the update_status() method.
backlight users were supposed to implement their own internal
serialisation of update_status() if needed but everyone is doing
things differently and incorrectly. Therefore add a global mutex to
take care of serialisation for everyone, once and for all.
Locking for get_brightness remains optional since most users don't
need it.
Also update the lcd class in a similar way.
Signed-off-by: Richard Purdie <rpurdie@rpsys.net>
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Remove uneeded owner field from backlight_properties structure.
Nothing uses it and it is unlikely that it will ever be used. The
backlight class uses other means to ensure that nothing references
unloaded code.
Based on a patch from Dmitry Torokhov <dtor@insightbb.com>
Signed-off-by: Richard Purdie <rpurdie@rpsys.net>
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Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!
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