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In the process of optimising our per cpu data code, I found a ppc64
compiler bug that has been around forever. Basically the current
RELOC_HIDE can end up trashing r30. Details of the bug can be found at
http://gcc.gnu.org/bugzilla/show_bug.cgi?id=25572
This bug is present in all compilers before 4.1. It is masked by the
fact that our current per cpu data code is inefficient and causes
other loads that end up marking r30 as used.
A workaround identified by Alan Modra is to use the =r asm constraint
instead of =g.
Signed-off-by: Anton Blanchard <anton@samba.org>
[ Verified that this makes no real difference on x86[-64] */
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Remove various things which were checking for gcc-1.x and gcc-2.x compilers.
From: Adrian Bunk <bunk@stusta.de>
Some documentation updates and removes some code paths for gcc < 3.2.
Acked-by: Russell King <rmk+kernel@arm.linux.org.uk>
Signed-off-by: Adrian Bunk <bunk@stusta.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!
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