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resv_lock is only used in reservations.c
Signed-off-by: Fabian Frederick <fabf@skynet.be>
Cc: Mark Fasheh <mfasheh@suse.com>
Cc: Joel Becker <jlbec@evilplan.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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Remove mlog(0) from fs/ocfs2/reservations.c and the masklog RESERVATIONS.
Signed-off-by: Tao Ma <boyu.mt@taobao.com>
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The first time I read the function ocfs2_resmap_resv_bits, I consider
about what 'wanted' will be used and consider about the comments.
Then I find it is only used if the reservation is empty. ;)
So we'd better move it to the parens so that it make the code more
readable, what's more, ocfs2_resmap_resv_bits is used so frequently
and we should save some cpus.
Acked-by: Mark Fasheh <mfasheh@suse.com>
Signed-off-by: Tao Ma <tao.ma@oracle.com>
Signed-off-by: Joel Becker <joel.becker@oracle.com>
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Implicit slab.h inclusion via percpu.h is about to go away. Make sure
gfp.h or slab.h is included as necessary.
Signed-off-by: Tejun Heo <tj@kernel.org>
Cc: Stephen Rothwell <sfr@canb.auug.org.au>
Cc: Joel Becker <joel.becker@oracle.com>
Signed-off-by: Stephen Rothwell <sfr@canb.auug.org.au>
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Two tiny cleanup for allocation reservation.
1. Remove some extra codes in ocfs2_local_alloc_find_clear_bits.
2. Remove an unuseful variables in ocfs2_find_resv_lhs.
Signed-off-by: Tao Ma <tao.ma@oracle.com>
Acked-by: Mark Fasheh <mfasheh@suse.com>
Signed-off-by: Joel Becker <joel.becker@oracle.com>
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When we allocate some bits from the reservation, we always
allocate from the r_start(see ocfs2_resmap_resv_bits).
So there should be no reason to check between r_start
and start. And I don't think we will change this behaviour
later by allocating from some bits after r_start. Why not make
ocfs2_adjust_resv_from_alloc simple for now?
The only chance we have to adjust the reservation is when we haven't
reached the end. With this patch, the function is more readable.
Note:
btw, this patch also fixes an original bug in the function
which I haven't found before.
if (end < ocfs2_resv_end(resv))
rhs = end - ocfs2_resv_end(resv);
This code is of course buggy. ;)
Signed-off-by: Tao Ma <tao.ma@oracle.com>
Acked-by: Mark Fasheh <mfasheh@suse.com>
Signed-off-by: Joel Becker <joel.becker@oracle.com>
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The default behavior for directory reservations stays the same, but we add a
mount option so people can tweak the size of directory reservations
according to their workloads.
Signed-off-by: Mark Fasheh <mfasheh@suse.com>
Signed-off-by: Joel Becker <joel.becker@oracle.com>
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The default reservation size of 4 (32-bit windows) is a bit too ambitious.
Scale it back to 16 bits (resv_level=2). I have been testing various sizes
on a 4-node cluster which runs a mixed workload that is heavily threaded.
With a 256MB local alloc, I get *roughly* the following levels of average file
fragmentation:
resv_level=0 70%
resv_level=1 21%
resv_level=2 23%
resv_level=3 24%
resv_level=4 60%
resv_level=5 did not test
resv_level=6 60%
resv_level=2 seemed like a good compromise between not letting windows be
too small, but not so big that heavier workloads will immediately suffer
without tuning.
This patch also change the behavior of directory reservations - they now
track file reservations. The previous compromise of giving directory
windows only 8 bits wound up fragmenting more at some window sizes because
file allocations had smaller unused windows to poach from.
Signed-off-by: Mark Fasheh <mfasheh@suse.com>
Signed-off-by: Joel Becker <joel.becker@oracle.com>
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Use the reservations system for unindexed dir tree allocations. We don't
bother with the indexed tree as reads from it are mostly random anyway.
Directory reservations are marked seperately, to allow the reservations code
a chance to optimize their window sizes. This patch allocates only 8 bits
for directory windows as they generally are not expected to grow as quickly
as file data. Future improvements to dir window sizing can trivially be
made.
Signed-off-by: Mark Fasheh <mfasheh@suse.com>
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This patch improves Ocfs2 allocation policy by allowing an inode to
reserve a portion of the local alloc bitmap for itself. The reserved
portion (allocation window) is advisory in that other allocation
windows might steal it if the local alloc bitmap becomes
full. Otherwise, the reservations are honored and guaranteed to be
free. When the local alloc window is moved to a different portion of
the bitmap, existing reservations are discarded.
Reservation windows are represented internally by a red-black
tree. Within that tree, each node represents the reservation window of
one inode. An LRU of active reservations is also maintained. When new
data is written, we allocate it from the inodes window. When all bits
in a window are exhausted, we allocate a new one as close to the
previous one as possible. Should we not find free space, an existing
reservation is pulled off the LRU and cannibalized.
Signed-off-by: Mark Fasheh <mfasheh@suse.com>
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