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2018-04-04media: vsp1: Fix BRx conditional path in WPFKieran Bingham1-1/+1
When a BRx is provided by a pipeline, the WPF must determine the master layer. Currently the condition to check this identifies pipe->bru || pipe->num_inputs > 1. The code then moves on to dereference pipe->bru, thus the check fails static analysers on the possibility that pipe->num_inputs could be greater than 1 without pipe->bru being set. The reality is that the pipeline must have a BRx to support more than one input, thus this could never cause a fault - however it also identifies that the num_inputs > 1 check is redundant. Remove the redundant check - and always configure the master layer appropriately when we have a BRx configured in our pipeline. Fixes: 6134148f6098 ("v4l: vsp1: Add support for the BRS entity") Cc: stable@vger.kernel.org Suggested-by: Mauro Carvalho Chehab <mchehab@s-opensource.com> Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2018-02-26media: v4l: vsp1: Fix video output on R8A77970Sergei Shtylyov2-0/+18
Commit d455b45f8393 ("v4l: vsp1: Add support for new VSP2-BS, VSP2-DL, and VSP2-D instances") added support for the VSP2-D found in the R-Car V3M (R8A77970) but the video output that VSP2-D sends to DU has a greenish garbage-like line repeated every 8 screen rows. It turns out that R-Car V3M has the LIF0 buffer attribute register that you need to set to a non- default value in order to get rid of the output artifacts. Based on the original (and large) patch by Daisuke Matsushita <daisuke.matsushita.ns@hitachi.com>. Fixes: d455b45f8393 ("v4l: vsp1: Add support for new VSP2-BS, VSP2-DL and VSP2-D instances") [Removed braces, added VI6_IP_VERSION_MASK to improve readabiliy] Signed-off-by: Sergei Shtylyov <sergei.shtylyov@cogentembedded.com> Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2018-02-26media: v4l: vsp1: Fix mask creation for MULT_ALPHA_RATIOWolfram Sang1-1/+1
Due to a typo, the mask was destroyed by a comparison instead of a bit shift. No regression since the mask has not been used yet. Signed-off-by: Wolfram Sang <wsa+renesas@sang-engineering.com> Reviewed-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2018-02-26media: v4l: vsp1: Print the correct blending unit name in debug messagesLaurent Pinchart1-13/+8
The DRM pipelines can use either the BRU or the BRS for blending. Make sure the right name is used in debugging messages to avoid confusion. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund+renesas@ragnatech.se> Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2018-02-26media: v4l: vsp1: Fix header display list status check in continuous modeKieran Bingham1-1/+2
To allow dual pipelines utilising two WPF entities when available, the VSP was updated to support header-mode display list in continuous pipelines. A small bug in the status check of the command register causes the second pipeline to be directly afflicted by the running of the first; appearing as a perceived performance issue with stuttering display. Fix the vsp1_dl_list_hw_update_pending() call to ensure that the read comparison corresponds to the correct pipeline. Fixes: eaf4bfad6ad8 ("v4l: vsp1: Add support for header display lists in continuous mode") Cc: "Stable v4.14+" <stable@vger.kernel.org> Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2018-02-26media: v4l: vsp1: Fix display stalls when requesting too many inputsLaurent Pinchart1-0/+9
Make sure we don't accept more inputs than the hardware can handle. This is a temporary fix to avoid display stall, we need to instead allocate the BRU or BRS to display pipelines dynamically based on the number of planes they each use. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2018-02-06Merge tag 'media/v4.16-2' of ↵Linus Torvalds1-2/+14
git://git.kernel.org/pub/scm/linux/kernel/git/mchehab/linux-media Pull media updates from Mauro Carvalho Chehab: - videobuf2 was moved to a media/common dir, as it is now used by the DVB subsystem too - Digital TV core memory mapped support interface - new sensor driver: ov7740 - several improvements at ddbridge driver - new V4L2 driver: IPU3 CIO2 CSI-2 receiver unit, found on some Intel SoCs - new tuner driver: tda18250 - finally got rid of all LIRC staging drivers - as we don't have old lirc drivers anymore, restruct the lirc device code - add support for UVC metadata - add a new staging driver for NVIDIA Tegra Video Decoder Engine - DVB kAPI headers moved to include/media - synchronize the kAPI and uAPI for the DVB subsystem, removing the gap for non-legacy APIs - reduce the kAPI gap for V4L2 - lots of other driver enhancements, cleanups, etc. * tag 'media/v4.16-2' of git://git.kernel.org/pub/scm/linux/kernel/git/mchehab/linux-media: (407 commits) media: v4l2-compat-ioctl32.c: make ctrl_is_pointer work for subdevs media: v4l2-compat-ioctl32.c: refactor compat ioctl32 logic media: v4l2-compat-ioctl32.c: don't copy back the result for certain errors media: v4l2-compat-ioctl32.c: drop pr_info for unknown buffer type media: v4l2-compat-ioctl32.c: copy clip list in put_v4l2_window32 media: v4l2-compat-ioctl32.c: fix ctrl_is_pointer media: v4l2-compat-ioctl32.c: copy m.userptr in put_v4l2_plane32 media: v4l2-compat-ioctl32.c: avoid sizeof(type) media: v4l2-compat-ioctl32.c: move 'helper' functions to __get/put_v4l2_format32 media: v4l2-compat-ioctl32.c: fix the indentation media: v4l2-compat-ioctl32.c: add missing VIDIOC_PREPARE_BUF media: v4l2-ioctl.c: don't copy back the result for -ENOTTY media: v4l2-ioctl.c: use check_fmt for enum/g/s/try_fmt media: vivid: fix module load error when enabling fb and no_error_inj=1 media: dvb_demux: improve debug messages media: dvb_demux: Better handle discontinuity errors media: cxusb, dib0700: ignore XC2028_I2C_FLUSH media: ts2020: avoid integer overflows on 32 bit machines media: i2c: ov7740: use gpio/consumer.h instead of gpio.h media: entity: Add a nop variant of media_entity_cleanup ...
2017-12-19BackMerge tag 'v4.15-rc4' into drm-nextDave Airlie1-0/+1
Linux 4.15-rc4 Daniel requested it to fix some messy conflicts.
2017-12-08media: vsp1: Prevent suspending and resuming DRM pipelinesKieran Bingham1-2/+14
When used as part of a display pipeline, the VSP is stopped and restarted explicitly by the DU from its suspend and resume handlers. There is thus no need to stop or restart pipelines in the VSP suspend and resume handlers, and doing so would cause the hardware to be left in a misconfigured state. Ensure that the VSP suspend and resume handlers do not affect DRM-based pipelines. Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-12-04v4l: vsp1: Start and stop DRM pipeline independently of planesLaurent Pinchart1-10/+27
The KMS API supports enabling a CRTC without any plane. To enable that use case, we need to start the pipeline when configuring the LIF, instead of when enabling the first plane. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Tested-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com> Acked-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-11-30media: vsp1: add a missing kernel-doc parameterMauro Carvalho Chehab1-0/+1
Fix this warning: drivers/media/platform/vsp1/vsp1_dl.c:87: warning: No description found for parameter 'has_chain' Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-11-02License cleanup: add SPDX GPL-2.0 license identifier to files with no licenseGreg Kroah-Hartman1-0/+1
Many source files in the tree are missing licensing information, which makes it harder for compliance tools to determine the correct license. By default all files without license information are under the default license of the kernel, which is GPL version 2. Update the files which contain no license information with the 'GPL-2.0' SPDX license identifier. The SPDX identifier is a legally binding shorthand, which can be used instead of the full boiler plate text. This patch is based on work done by Thomas Gleixner and Kate Stewart and Philippe Ombredanne. How this work was done: Patches were generated and checked against linux-4.14-rc6 for a subset of the use cases: - file had no licensing information it it. - file was a */uapi/* one with no licensing information in it, - file was a */uapi/* one with existing licensing information, Further patches will be generated in subsequent months to fix up cases where non-standard license headers were used, and references to license had to be inferred by heuristics based on keywords. The analysis to determine which SPDX License Identifier to be applied to a file was done in a spreadsheet of side by side results from of the output of two independent scanners (ScanCode & Windriver) producing SPDX tag:value files created by Philippe Ombredanne. Philippe prepared the base worksheet, and did an initial spot review of a few 1000 files. The 4.13 kernel was the starting point of the analysis with 60,537 files assessed. Kate Stewart did a file by file comparison of the scanner results in the spreadsheet to determine which SPDX license identifier(s) to be applied to the file. She confirmed any determination that was not immediately clear with lawyers working with the Linux Foundation. Criteria used to select files for SPDX license identifier tagging was: - Files considered eligible had to be source code files. - Make and config files were included as candidates if they contained >5 lines of source - File already had some variant of a license header in it (even if <5 lines). All documentation files were explicitly excluded. The following heuristics were used to determine which SPDX license identifiers to apply. - when both scanners couldn't find any license traces, file was considered to have no license information in it, and the top level COPYING file license applied. For non */uapi/* files that summary was: SPDX license identifier # files ---------------------------------------------------|------- GPL-2.0 11139 and resulted in the first patch in this series. If that file was a */uapi/* path one, it was "GPL-2.0 WITH Linux-syscall-note" otherwise it was "GPL-2.0". Results of that was: SPDX license identifier # files ---------------------------------------------------|------- GPL-2.0 WITH Linux-syscall-note 930 and resulted in the second patch in this series. - if a file had some form of licensing information in it, and was one of the */uapi/* ones, it was denoted with the Linux-syscall-note if any GPL family license was found in the file or had no licensing in it (per prior point). Results summary: SPDX license identifier # files ---------------------------------------------------|------ GPL-2.0 WITH Linux-syscall-note 270 GPL-2.0+ WITH Linux-syscall-note 169 ((GPL-2.0 WITH Linux-syscall-note) OR BSD-2-Clause) 21 ((GPL-2.0 WITH Linux-syscall-note) OR BSD-3-Clause) 17 LGPL-2.1+ WITH Linux-syscall-note 15 GPL-1.0+ WITH Linux-syscall-note 14 ((GPL-2.0+ WITH Linux-syscall-note) OR BSD-3-Clause) 5 LGPL-2.0+ WITH Linux-syscall-note 4 LGPL-2.1 WITH Linux-syscall-note 3 ((GPL-2.0 WITH Linux-syscall-note) OR MIT) 3 ((GPL-2.0 WITH Linux-syscall-note) AND MIT) 1 and that resulted in the third patch in this series. - when the two scanners agreed on the detected license(s), that became the concluded license(s). - when there was disagreement between the two scanners (one detected a license but the other didn't, or they both detected different licenses) a manual inspection of the file occurred. - In most cases a manual inspection of the information in the file resulted in a clear resolution of the license that should apply (and which scanner probably needed to revisit its heuristics). - When it was not immediately clear, the license identifier was confirmed with lawyers working with the Linux Foundation. - If there was any question as to the appropriate license identifier, the file was flagged for further research and to be revisited later in time. In total, over 70 hours of logged manual review was done on the spreadsheet to determine the SPDX license identifiers to apply to the source files by Kate, Philippe, Thomas and, in some cases, confirmation by lawyers working with the Linux Foundation. Kate also obtained a third independent scan of the 4.13 code base from FOSSology, and compared selected files where the other two scanners disagreed against that SPDX file, to see if there was new insights. The Windriver scanner is based on an older version of FOSSology in part, so they are related. Thomas did random spot checks in about 500 files from the spreadsheets for the uapi headers and agreed with SPDX license identifier in the files he inspected. For the non-uapi files Thomas did random spot checks in about 15000 files. In initial set of patches against 4.14-rc6, 3 files were found to have copy/paste license identifier errors, and have been fixed to reflect the correct identifier. Additionally Philippe spent 10 hours this week doing a detailed manual inspection and review of the 12,461 patched files from the initial patch version early this week with: - a full scancode scan run, collecting the matched texts, detected license ids and scores - reviewing anything where there was a license detected (about 500+ files) to ensure that the applied SPDX license was correct - reviewing anything where there was no detection but the patch license was not GPL-2.0 WITH Linux-syscall-note to ensure that the applied SPDX license was correct This produced a worksheet with 20 files needing minor correction. This worksheet was then exported into 3 different .csv files for the different types of files to be modified. These .csv files were then reviewed by Greg. Thomas wrote a script to parse the csv files and add the proper SPDX tag to the file, in the format that the file expected. This script was further refined by Greg based on the output to detect more types of files automatically and to distinguish between header and source .c files (which need different comment types.) Finally Greg ran the script using the .csv files to generate the patches. Reviewed-by: Kate Stewart <kstewart@linuxfoundation.org> Reviewed-by: Philippe Ombredanne <pombredanne@nexb.com> Reviewed-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2017-09-07Merge tag 'media/v4.14-1' of ↵Linus Torvalds9-116/+289
git://git.kernel.org/pub/scm/linux/kernel/git/mchehab/linux-media Pull media updates from Mauro Carvalho Chehab: "Brazil's Independence Day pull request :-) This is one of the biggest media pull requests, with 625 patches affecting almost all parts of media (RC, DVB, V4L2, CEC, docs). This contains: - A lot of new drivers: * DVB frontends: mxl5xx, stv0910, stv6111; * camera flash: as3645a led driver; * HDMI receiver: adv748X; * camera sensor: Omnivision 6650 5M driver (ov6650); * HDMI CEC: ao-cec meson driver; * V4L2: Qualcom camss driver; * Remote controller: gpio-ir-tx, pwm-ir-tx and zx-irdec drivers. - The DDbridge DVB driver got a massive update, with makes it in sync with modern hardware from that vendor; - There's an important milestone on this series: the DVB documentation was written in 2003, but only started to be updated in 2007. It also used to contain several gaps from the time it was kept out of tree, mentioning error codes and device nodes that never existed upstream. On this series, it received a massive update: all non-deprecated digital TV APIs are now in sync with the current implementation; - Some DVB APIs that aren't used by any upstream driver got removed; - Other parts of the media documentation algo got updated, fixing some bugs on its PDF output and making it compatible with Sphinx version 1.6. As the number of hacks required to build PDF output reduced, I hope we'll have less troubles as newer versions of our documentation toolchain are released (famous last words); - As usual, lots of driver cleanups and improvements" * tag 'media/v4.14-1' of git://git.kernel.org/pub/scm/linux/kernel/git/mchehab/linux-media: (624 commits) media: leds: as3645a: add V4L2_FLASH_LED_CLASS dependency media: get rid of removed DMX_GET_CAPS and DMX_SET_SOURCE leftovers media: Revert "[media] v4l: async: make v4l2 coexist with devicetree nodes in a dt overlay" media: staging: atomisp: sh_css_calloc shall return a pointer to the allocated space media: Revert "[media] lirc_dev: remove superfluous get/put_device() calls" media: add qcom_camss.rst to v4l-drivers rst file media: dvb headers: make checkpatch happier media: dvb uapi: move frontend legacy API to another part of the book media: pixfmt-srggb12p.rst: better format the table for PDF output media: docs-rst: media: Don't use \small for V4L2_PIX_FMT_SRGGB10 documentation media: index.rst: don't write "Contents:" on PDF output media: pixfmt*.rst: replace a two dots by a comma media: vidioc-g-fmt.rst: adjust table format media: vivid.rst: add a blank line to correct ReST format media: v4l2 uapi book: get rid of driver programming's chapter media: format.rst: use the right markup for important notes media: docs-rst: cardlists: change their format to flat-tables media: em28xx-cardlist.rst: update to reflect last changes media: v4l2-event.rst: adjust table to fit on PDF output media: docs: don't show ToC for each part on PDF output ...
2017-08-20media: v4l: vsp1: Allow entities to participate in the partition algorithmKieran Bingham8-33/+166
The configuration of the pipeline and entities directly affects the inputs required to each entity for the partition algorithm. Thus it makes sense to involve those entities in the decision making process. Extend the entity ops API to provide an optional .partition() operation. This allows entities that affect the partition window to adapt the window based on their configuration. Entities implementing this operation must update the window parameter in place, which will then be passed up the pipeline. This creates a process whereby each entity describes what is required to satisfy the required output to its predecessor in the pipeline. Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Hans Verkuil <hansverk@cisco.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-08-20media: v4l: vsp1: Provide UDS register updatesKieran Bingham1-0/+14
Provide register definitions required for UDS phase and partition algorithm support. The registers and bits defined here are available on Gen3 hardware only. Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Hans Verkuil <hansverk@cisco.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-08-20media: v4l: vsp1: Move partition rectangles to struct and operate directlyKieran Bingham5-43/+51
As we develop the partition algorithm, we need to store more information per partition to describe the phase and other parameters. To keep this data together, further abstract the existing v4l2_rect into a partition specific structure. As partitions only have horizontal coordinates, store the left and width values only. When generating the partition windows, operate directly on the partition struct rather than copying and duplicating the processed data Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Hans Verkuil <hansverk@cisco.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-08-20media: v4l: vsp1: Remove redundant context variablesKieran Bingham2-18/+7
The vsp1_pipe object context variables for div_size and current_partition allowed state to be maintained through processing the partitions during processing. Now that the partition tables are calculated during stream on, there is no requirement to store these variables in the pipe object. Utilise local variables for the processing as required. Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Hans Verkuil <hansverk@cisco.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-08-20media: v4l: vsp1: Calculate partition sizes at stream startKieran Bingham2-13/+34
Previously the active window and partition sizes for each partition were calculated for each partition every frame. This data is constant and only needs to be calculated once at the start of the stream. Extend the vsp1_pipe object to dynamically store the number of partitions required and pre-calculate the partition sizes into this table. Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Hans Verkuil <hansverk@cisco.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-08-20media: v4l: vsp1: Move vsp1_video_pipeline_setup_partitions() functionKieran Bingham1-37/+37
Separate the code change from the function move so that code changes can be clearly identified. This commit has no functional change. The partition algorithm functions will be changed, and vsp1_video_pipeline_setup_partitions() will call vsp1_video_partition(). To prepare for that, move the function without any code change. Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Hans Verkuil <hansverk@cisco.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-08-20media: v4l: vsp1: Release buffers in start_streaming error pathKieran Bingham1-8/+16
Presently any received buffers are only released back to vb2 if vsp1_video_stop_streaming() is called. If vsp1_video_start_streaming() encounters an error, we will be warned by the vb2 handlers that buffers have not been returned. Move the buffer cleanup code to its own function to prevent duplication and call from both vsp1_video_stop_streaming() and the error path in vsp1_video_start_streaming(). Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Hans Verkuil <hansverk@cisco.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-08-03drm: rcar-du: Repair vblank for DRM page flips using the VSPKieran Bingham5-15/+20
The driver recently switched from handling page flip completion in the DU vertical blanking handler to the VSP frame end handler to fix a race condition. This unfortunately resulted in incorrect timestamps in the vertical blanking events sent to userspace as vertical blanking is now handled after sending the event. To fix this we must reverse the order of the two operations. The easiest way is to handle vertical blanking in the VSP frame end handler before sending the event. The VSP frame end interrupt occurs approximately 50µs earlier than the DU frame end interrupt, but this should not cause any undue harm. As we need to handle vertical blanking even when page flip completion is delayed, the VSP driver now needs to call the frame end completion callback unconditionally, with a new argument to report whether page flip has completed. With this new scheme the DU vertical blanking interrupt isn't needed anymore, so we can stop enabling it. Fixes: d503a43ac06a ("drm: rcar-du: Register a completion callback with VSP1") Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Acked-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-08-03v4l: vsp1: Add support for header display lists in continuous modeLaurent Pinchart2-69/+127
The VSP supports both header and headerless display lists. The latter is easier to use when the VSP feeds data directly to the DU in continuous mode, and the driver thus uses headerless display lists for DU operation and header display lists otherwise. Headerless display lists are only available on WPF.0. This has never been an issue so far, as only WPF.0 is connected to the DU. However, on H3 ES2.0, the VSP-DL instance has both WPF.0 and WPF.1 connected to the DU. We thus can't use headerless display lists unconditionally for DU operation. Implement support for continuous mode with header display lists, and use it for DU operation on WPF outputs that don't support headerless mode. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com> Acked-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-08-03v4l: vsp1: Add support for multiple DRM pipelinesLaurent Pinchart2-94/+141
The R-Car H3 ES2.0 VSP-DL instance has two LIF entities and can drive two display pipelines at the same time. Refactor the VSP DRM code to support that by introducing a vsp_drm_pipeline object that models one display pipeline. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com> Acked-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-08-03v4l: vsp1: Add support for multiple LIF instancesLaurent Pinchart7-30/+46
The VSP2-DL instance (present in the H3 ES2.0 and M3-N SoCs) has two LIF instances. Adapt the driver infrastructure to support multiple LIFs. Support for multiple display pipelines will be added separately. The change to the entity routing table removes the ability to connect the LIF output to the HGO or HGT histogram generators. This feature is only available on Gen2 hardware, isn't supported by the rest of the driver, and has no known use case, so this isn't an issue. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com> Acked-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-08-03v4l: vsp1: Add support for new VSP2-BS, VSP2-DL and VSP2-D instancesLaurent Pinchart2-2/+37
New Gen3 SoCs come with two new VSP2 variants names VSP2-BS and VSP2-DL, as well as a new VSP2-D variant on V3M and V3H SoCs. Add new entries for them in the VSP device info table. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com> Acked-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-07-29v4l: vsp1: Add support for the BRS entityLaurent Pinchart11-60/+136
The Blend/ROP Sub Unit (BRS) is a stripped-down version of the BRU found in several VSP2 instances. Compared to a regular BRU, it supports two inputs only, and thus has no ROP unit. Add support for the BRS by modelling it as a new entity type, but reuse the vsp1_bru object underneath. Chaining the BRU and BRS entities seems to be supported by the hardware but isn't implemented yet as it isn't the primary use case for the BRS. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com> Acked-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-07-29v4l: vsp1: Add pipe index argument to the VSP-DU APILaurent Pinchart1-4/+16
In the H3 ES2.0 SoC the VSP2-DL instance has two connections to DU channels that need to be configured independently. Extend the VSP-DU API with a pipeline index to identify which pipeline the caller wants to operate on. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com> Acked-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-07-29v4l: vsp1: Don't create links for DRM pipelineLaurent Pinchart3-58/+12
When the VSP1 is used in a DRM pipeline the driver doesn't register the media device. Links between entities are not exposed to userspace, but are still used internally for the sole purpose of setting up internal source to sink pointers through the link setup handler. Instead of going through this complex procedure, remove link creation and set the sink pointers directly. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com> Acked-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-07-29v4l: vsp1: Store source and sink pointers as vsp1_entityLaurent Pinchart4-18/+18
The internal VSP entity source and sink pointers are stored as media_entity pointers, which are then cast to a vsp1_entity. As all sources and sinks are vsp1_entity instances, we can store the vsp1_entity pointers directly. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com> Acked-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-07-29v4l: vsp1: Don't set WPF sink pointerLaurent Pinchart1-1/+0
The sink pointer is used to configure routing inside the VSP, and as such must point to the next VSP entity in the pipeline. The WPF being a pipeline terminal sink, its output route can't be configured. The routing configuration code already handles this correctly without referring to the sink pointer, which thus doesn't need to be set. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com> Acked-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-07-29v4l: vsp1: Don't recycle active list at display startLaurent Pinchart5-35/+4
When the display start interrupt occurs, we know that the hardware has finished loading the active display list. The driver then proceeds to recycle the list, assuming it won't be needed anymore. This assumption holds true for headerless display lists, as the VSP doesn't reload the list for the next frame if it hasn't changed. However, this isn't true anymore for header display lists, as they are loaded at every frame start regardless of whether they have been updated. To prepare for header display lists usage in display pipelines, we need to postpone recycling the list until it gets replaced by a new one through a page flip. The driver already does so in the frame end interrupt handler, so all we need is to skip list recycling in the display start interrupt handler. While the active list can be recycled at display start for headerless display lists, there's no real harm in postponing that to the frame end interrupt handler in all cases. This simplifies interrupt handling as we don't need to process the display start interrupt anymore. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com> Acked-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-07-29v4l: vsp1: Fill display list headers without holding dlm spinlockLaurent Pinchart1-2/+4
The display list headers are filled using information from the display list only. Lower the display list manager spinlock contention by filling the headers without holding the lock. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com> Acked-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-06-09v4l: vsp1: Add API to map and unmap DRM buffers through the VSPLaurent Pinchart1-0/+24
The display buffers must be mapped for DMA through the device that performs memory access. Expose an API to map and unmap memory through the VSP device to be used by the DU. As all the buffers allocated by the DU driver are coherent, we can skip cache handling when mapping and unmapping them. This will need to be revisited when support for non-coherent buffers will be added to the DU driver. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com> [Kieran: Remove unused header] Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com> Acked-by: Mauro Cavalho Chehab <mchehab@s-opensource.com>
2017-06-09v4l: vsp1: Map the DL and video buffers through the proper bus masterMagnus Damm4-3/+13
On Gen2 hardware the VSP1 is a bus master and accesses the display list and video buffers through DMA directly. On Gen3 hardware, however, memory accesses go through a separate IP core called FCP. The VSP1 driver unconditionally maps DMA buffers through the VSP device. While this doesn't cause any practical issue so far, DMA mappings will be incorrect as soon as we will enable IOMMU support for the FCP on Gen3 platforms, resulting in IOMMU faults. Fix this by mapping all buffers through the FCP device if present, and through the VSP1 device as usual otherwise. Suggested-by: Magnus Damm <magnus.damm@gmail.com> [Cache the bus master device] Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com> Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com> Acked-by: Mauro Cavalho Chehab <mchehab@s-opensource.com>
2017-05-22v4l: vsp1: Extend VSP1 module API to allow DRM callbacksKieran Bingham2-0/+28
To be able to perform page flips in DRM without flicker we need to be able to notify the rcar-du module when the VSP has completed its processing. We must not have bidirectional dependencies on the two components to maintain support for loadable modules, thus we extend the API to allow a callback to be registered within the VSP DRM interface. Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Acked-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-05-22v4l: vsp1: Postpone frame end handling in event of display list raceKieran Bingham3-4/+30
If we try to commit the display list while an update is pending, we have missed our opportunity. The display list manager will hold the commit until the next interrupt. In this event, we skip the pipeline completion callback handler so that the pipeline will not mistakenly report frame completion to the user. Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Acked-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-04-15[media] vsp1: set V4L2_CTRL_FLAG_MODIFY_LAYOUT for histogram controlsHans Verkuil1-0/+2
The two histogram controls will modify the layout of the metadata, so this flag should be set. Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com> Acked-by: Sakari Ailus <sakari.ailus@linux.intel.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-04-15[media] v4l: vsp1: Add HGT supportNiklas Söderlund10-5/+343
The HGT is a Histogram Generator Two-Dimensions. It computes a weighted frequency histograms for hue and saturation areas over a configurable region of the image with optional subsampling. Signed-off-by: Niklas Söderlund <niklas.soderlund+renesas@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-04-15[media] v4l: vsp1: Add HGO supportLaurent Pinchart10-13/+367
The HGO is a Histogram Generator One-Dimension. It computes per-channel histograms over a configurable region of the image with optional subsampling. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-04-15[media] v4l: vsp1: Fix HGO and HGT routing register addressesLaurent Pinchart1-2/+2
The addresses are incorrect, fix them. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-04-15[media] v4l: vsp1: Support histogram generators in pipeline configurationLaurent Pinchart6-28/+134
Histogram generators are single-pad entities that branch as leaf nodes at any point in the pipeline. Make sure that pipeline traversal and routing configuration support them correctly. Support for the actual HGO and HGT operation will come later. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-04-15[media] v4l: vsp1: Add histogram supportLaurent Pinchart3-0/+731
The histogram common code will be used to implement support for both the HGO and HGT histogram computation engines. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-04-15[media] v4l: vsp1: wpf: Implement rotation supportLaurent Pinchart5-54/+177
Some WPF instances, on Gen3 devices, can perform 90° rotation when writing frames to memory. Implement support for this using the V4L2_CID_ROTATE control. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-04-10[media] v4l: vsp1: Register pipe with output WPFKieran Bingham1-0/+1
The DRM object does not register the pipe with the WPF object. This is used internally throughout the driver as a means of accessing the pipe. As such this breaks operations which require access to the pipe from WPF interrupts. Register the pipe inside the WPF object after it has been declared as the output. Fixes: ff7e97c94d9f ("[media] v4l: vsp1: Store pipeline pointer in rwpf") Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-04-10[media] v4l: vsp1: Fix struct vsp1_drm documentationKieran Bingham1-1/+1
The struct vsp1_drm references a member 'planes' which doesn't exist. Correctly identify this documentation against the 'inputs' Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-04-10[media] v4l: vsp1: Disable HSV formats on Gen3 hardwareLaurent Pinchart1-3/+9
While all VSP instances can process HSV internally, on Gen3 hardware reading or writing HSV24 or HSV32 from/to memory causes the device to hang. Disable those pixel formats on Gen3 hardware. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-04-10[media] v4l: vsp1: Fix multi-line comment styleLaurent Pinchart14-60/+120
Fix all multi-line comments to comply with the kernel coding style. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-04-10[media] v4l: vsp1: Remove redundant pipe->dl usage from drmKieran Bingham1-10/+10
The pipe->dl is used only inside vsp1_du_atomic_flush(), and can be obtained and stored locally to simplify the code. Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-04-10[media] v4l: vsp1: Prevent multiple streamon race commencing pipeline earlyKieran Bingham1-0/+13
With multiple inputs through the BRU it is feasible for the streams to race each other at stream-on. Multiple VIDIOC_STREAMON calls racing each other could have process N-1 skipping over the pipeline setup section and then start the pipeline early, if videobuf2 has already enqueued buffers to the driver for process N but not called the .start_streaming() operation yet In the case of the video pipelines, this can present two serious issues. 1) A null-dereference if the pipe->dl is committed at the same time as the vsp1_video_setup_pipeline() is processing 2) A hardware hang, where a display list is committed without having called vsp1_video_setup_pipeline() first Repair this issue, by ensuring that only the stream which configures the pipeline is able to start it. Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-04-10[media] v4l: vsp1: Fix RPF/WPF U/V order in 3-planar formats on Gen3Laurent Pinchart2-17/+35
The RPF and WPF U/V order bits have no effect for 3-planar formats on Gen3 hardware. Swap the U and V planes addresses manually instead in that case. Fixes: b915bd24a034 ("[media] v4l: vsp1: Add tri-planar memory formats support") Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>