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path: root/drivers/media/platform/vsp1/vsp1_dl.h
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2022-03-14media: platform: place Renesas drivers on a separate dirMauro Carvalho Chehab1-79/+0
In order to cleanup the main platform media directory, move Renesas driver to its own directory. Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@kernel.org>
2019-03-18media: vsp1: drm: Implement writeback supportLaurent Pinchart1-1/+2
Extend the vsp1_du_atomic_flush() API with writeback support by adding format, pitch and memory addresses of the writeback framebuffer. Writeback completion is reported through the existing frame completion callback with a new VSP1_DU_STATUS_WRITEBACK status flag. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com> Reviewed-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
2019-03-18media: vsp1: drm: Extend frame completion API to the DU driverLaurent Pinchart1-0/+1
The VSP1 driver will need to pass extra flags to the DU through the frame completion API. Replace the completed bool flag by a bitmask to support this. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com> Reviewed-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
2019-03-18media: vsp1: Replace the display list internal flag with a flags fieldLaurent Pinchart1-1/+1
To prepare for addition of more flags to the display list, replace the 'internal' flag field by a bitmask 'flags' field. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com> Reviewed-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
2018-08-03media: vsp1: Provide support for extended command poolsKieran Bingham1-0/+3
VSPD and VSP-DL devices can provide extended display lists supporting extended command display list objects. These extended commands require their own dma memory areas for a header and body specific to the command type. Implement a command pool to allocate all necessary memory in a single DMA allocation to reduce pressure on the TLB, and provide convenient re-usable command objects for the entities to utilise. Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
2018-08-03media: vsp1: Add support for extended display list headersKieran Bingham1-0/+25
Extended display list headers allow pre and post command lists to be executed by the VSP pipeline. This provides the base support for features such as AUTO_FLD (for interlaced support) and AUTO_DISP (for supporting continuous camera preview pipelines. Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
2018-05-26media: vsp1: Move video configuration to a cached dlbKieran Bingham1-0/+1
We are now able to configure a pipeline directly into a local display list body. Take advantage of this fact, and create a cacheable body to store the configuration of the pipeline in the pipeline object. vsp1_video_pipeline_run() is now the last user of the pipe->dl object. Convert this function to use the cached pipe->stream_config body and obtain a local display list reference. Attach the pipe->stream_config body to the display list when needed before committing to hardware. Use a flag 'configured' to know when we should attach our stream_config to the next outgoing display list to reconfigure the hardware in the event of our first frame, or the first frame following a suspend/resume cycle. Our video DL usage now looks like the below output: dl->body0 contains our disposable runtime configuration. Max 41. dl_child->body0 is our partition specific configuration. Max 12. dl->bodies shows our constant configuration and LUTs. These two are LUT/CLU: * dl->bodies[x]->num_entries 256 / max 256 * dl->bodies[x]->num_entries 4914 / max 4914 Which shows that our 'constant' configuration cache is currently utilised to a maximum of 64 entries. trace-cmd report | \ dl->body0->num_entries 13 / max 128 dl->body0->num_entries 14 / max 128 dl->body0->num_entries 16 / max 128 dl->body0->num_entries 20 / max 128 dl->body0->num_entries 27 / max 128 dl->body0->num_entries 34 / max 128 dl->body0->num_entries 41 / max 128 dl_child->body0->num_entries 10 / max 128 dl_child->body0->num_entries 12 / max 128 dl->bodies[x]->num_entries 15 / max 128 dl->bodies[x]->num_entries 16 / max 128 dl->bodies[x]->num_entries 17 / max 128 dl->bodies[x]->num_entries 18 / max 128 dl->bodies[x]->num_entries 20 / max 128 dl->bodies[x]->num_entries 21 / max 128 dl->bodies[x]->num_entries 256 / max 256 dl->bodies[x]->num_entries 31 / max 128 dl->bodies[x]->num_entries 32 / max 128 dl->bodies[x]->num_entries 39 / max 128 dl->bodies[x]->num_entries 40 / max 128 dl->bodies[x]->num_entries 47 / max 128 dl->bodies[x]->num_entries 48 / max 128 dl->bodies[x]->num_entries 4914 / max 4914 dl->bodies[x]->num_entries 55 / max 128 dl->bodies[x]->num_entries 56 / max 128 dl->bodies[x]->num_entries 63 / max 128 dl->bodies[x]->num_entries 64 / max 128 Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
2018-05-26media: vsp1: Adapt entities to configure into a bodyKieran Bingham1-1/+1
Currently the entities store their configurations into a display list. Adapt this such that the code can be configured into a body directly, allowing greater flexibility and control of the content. All users of vsp1_dl_list_write() are removed in this process, thus it too is removed. A helper, vsp1_dl_list_get_body0() is provided to access the internal body0 from the display list. [laurent.pinchart+renesas@ideasonboard.com: Don't remove blank line unnecessarily] Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
2018-05-26media: vsp1: Convert display lists to use new body poolKieran Bingham1-3/+0
Adapt the dl->body0 object to use an object from the body pool. This greatly reduces the pressure on the TLB for IPMMU use cases, as all of the lists use a single allocation for the main body. The CLU and LUT objects pre-allocate a pool containing three bodies, allowing a userspace update before the hardware has committed a previous set of tables. Bodies are no longer 'freed' in interrupt context, but instead released back to their respective pools. This allows us to remove the garbage collector in the DLM. Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
2018-05-26media: vsp1: Provide a body poolKieran Bingham1-0/+8
Each display list allocates a body to store register values in a dma accessible buffer from a dma_alloc_wc() allocation. Each of these results in an entry in the IOMMU TLB, and a large number of display list allocations adds pressure to this resource. Reduce TLB pressure on the IPMMUs by allocating multiple display list bodies in a single allocation, and providing these to the display list through a 'body pool'. A pool can be allocated by the display list manager or entities which require their own body allocations. Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
2018-05-26media: vsp1: Reword uses of 'fragment' as 'body'Kieran Bingham1-7/+6
Throughout the codebase, the term 'fragment' is used to represent a display list body. This term duplicates the 'body' which is already in use. The datasheet references these objects as a body, therefore replace all mentions of a fragment with a body, along with the corresponding pluralised terms. Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
2018-05-17media: v4l: vsp1: Use SPDX license headersLaurent Pinchart1-5/+1
Adopt the SPDX license identifier headers to ease license compliance management. All files in the driver are licensed under the GPLv2+ except for the vsp1_regs.h file which is licensed under the GPLv2. This is likely an oversight, but fixing this requires contacting the copyright owners and is out of scope for this patch. While at it fix the file descriptions to match file names where copy and paste error occurred. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
2018-05-04media: v4l: vsp1: Add per-display list internal completion notification supportLaurent Pinchart1-1/+2
Display list completion is already reported to the frame end handler, but that mechanism is global to all display lists. In order to implement BRU and BRS reassignment in DRM pipelines we will need to commit a display list and wait for its completion internally, without reporting it to the DRM driver. Extend the display list API to support such an internal use of the display list. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
2018-05-04media: v4l: vsp1: Turn frame end completion status into a bitfieldLaurent Pinchart1-1/+3
We will soon need to return more than a boolean completion status from the vsp1_dlm_irq_frame_end() IRQ handler. Turn the return value into a bitfield to prepare for that. No functional change is introduced here. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
2017-07-29v4l: vsp1: Don't recycle active list at display startLaurent Pinchart1-1/+0
When the display start interrupt occurs, we know that the hardware has finished loading the active display list. The driver then proceeds to recycle the list, assuming it won't be needed anymore. This assumption holds true for headerless display lists, as the VSP doesn't reload the list for the next frame if it hasn't changed. However, this isn't true anymore for header display lists, as they are loaded at every frame start regardless of whether they have been updated. To prepare for header display lists usage in display pipelines, we need to postpone recycling the list until it gets replaced by a new one through a page flip. The driver already does so in the frame end interrupt handler, so all we need is to skip list recycling in the display start interrupt handler. While the active list can be recycled at display start for headerless display lists, there's no real harm in postponing that to the frame end interrupt handler in all cases. This simplifies interrupt handling as we don't need to process the display start interrupt anymore. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com> Acked-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-05-22v4l: vsp1: Postpone frame end handling in event of display list raceKieran Bingham1-1/+1
If we try to commit the display list while an update is pending, we have missed our opportunity. The display list manager will hold the commit until the next interrupt. In this event, we skip the pipeline completion callback handler so that the pipeline will not mistakenly report frame completion to the user. Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Acked-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2016-09-19[media] v4l: vsp1: Support chained display listsKieran Bingham1-0/+1
When display lists are linked in a chain, they will be processed automatically by the hardware, with each list linking to the next. Only on the last display list will the frame end interrupt be fired to mark the completion event. Upon frame-end, the chain will be iterated to release each display list back to the free list. The chained lists use case (image partitioning) can require up to 64 lists per frame in the worst case scenario, bump up the number of preallocated lists. Signed-off-by: Kieran Bingham <kieran+renesas@bingham.xyz> Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2016-04-14[media] v4l: vsp1: dl: Add support for multi-body display listsLaurent Pinchart1-0/+8
Display lists support up to 8 bodies but we currently use a single one. To support preparing display lists for large look-up tables, add support for multi-body display lists. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
2016-04-13[media] v4l: vsp1: Add header display list supportLaurent Pinchart1-0/+1
Display lists can operate in header or headerless mode. The headerless mode is only available on WPF0, to be used with the display engine. All other WPF instances can only use display lists in header mode. Implement support for header mode to prepare for display list usage on WPFs other than 0. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
2016-04-13[media] v4l: vsp1: Store the display list manager in the WPFLaurent Pinchart1-22/+4
Each WPF can process display lists independently, move the manager to the WPF to reflect that and prepare for display list support for non-DRM pipelines. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
2016-04-13[media] v4l: vsp1: Split display list manager from display listLaurent Pinchart1-10/+30
This clarifies the API and prepares display list support for being used to implement the request API. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
2016-04-13[media] v4l: vsp1: Use pipeline display list to decide how to write to modulesLaurent Pinchart1-10/+2
This allows getting rid of the vsp1_device::use_dl field. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
2016-02-19[media] v4l: vsp1: Add display list supportTakashi Saito1-0/+42
Display lists contain lists of registers and associated values to be applied atomically by the hardware. They lower the pressure on interrupt processing delays when reprogramming the device as settings can be prepared well in advance and queued to the hardware without waiting for the end of the current frame. Display list support is currently limited to the DRM pipeline. Signed-off-by: Koji Matsuoka <koji.matsuoka.xm@renesas.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>