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Pull core block layer updates from Jens Axboe:
"This is the main pull request for block storage for 4.15-rc1.
Nothing out of the ordinary in here, and no API changes or anything
like that. Just various new features for drivers, core changes, etc.
In particular, this pull request contains:
- A patch series from Bart, closing the whole on blk/scsi-mq queue
quescing.
- A series from Christoph, building towards hidden gendisks (for
multipath) and ability to move bio chains around.
- NVMe
- Support for native multipath for NVMe (Christoph).
- Userspace notifications for AENs (Keith).
- Command side-effects support (Keith).
- SGL support (Chaitanya Kulkarni)
- FC fixes and improvements (James Smart)
- Lots of fixes and tweaks (Various)
- bcache
- New maintainer (Michael Lyle)
- Writeback control improvements (Michael)
- Various fixes (Coly, Elena, Eric, Liang, et al)
- lightnvm updates, mostly centered around the pblk interface
(Javier, Hans, and Rakesh).
- Removal of unused bio/bvec kmap atomic interfaces (me, Christoph)
- Writeback series that fix the much discussed hundreds of millions
of sync-all units. This goes all the way, as discussed previously
(me).
- Fix for missing wakeup on writeback timer adjustments (Yafang
Shao).
- Fix laptop mode on blk-mq (me).
- {mq,name} tupple lookup for IO schedulers, allowing us to have
alias names. This means you can use 'deadline' on both !mq and on
mq (where it's called mq-deadline). (me).
- blktrace race fix, oopsing on sg load (me).
- blk-mq optimizations (me).
- Obscure waitqueue race fix for kyber (Omar).
- NBD fixes (Josef).
- Disable writeback throttling by default on bfq, like we do on cfq
(Luca Miccio).
- Series from Ming that enable us to treat flush requests on blk-mq
like any other request. This is a really nice cleanup.
- Series from Ming that improves merging on blk-mq with schedulers,
getting us closer to flipping the switch on scsi-mq again.
- BFQ updates (Paolo).
- blk-mq atomic flags memory ordering fixes (Peter Z).
- Loop cgroup support (Shaohua).
- Lots of minor fixes from lots of different folks, both for core and
driver code"
* 'for-4.15/block' of git://git.kernel.dk/linux-block: (294 commits)
nvme: fix visibility of "uuid" ns attribute
blk-mq: fixup some comment typos and lengths
ide: ide-atapi: fix compile error with defining macro DEBUG
blk-mq: improve tag waiting setup for non-shared tags
brd: remove unused brd_mutex
blk-mq: only run the hardware queue if IO is pending
block: avoid null pointer dereference on null disk
fs: guard_bio_eod() needs to consider partitions
xtensa/simdisk: fix compile error
nvme: expose subsys attribute to sysfs
nvme: create 'slaves' and 'holders' entries for hidden controllers
block: create 'slaves' and 'holders' entries for hidden gendisks
nvme: also expose the namespace identification sysfs files for mpath nodes
nvme: implement multipath access to nvme subsystems
nvme: track shared namespaces
nvme: introduce a nvme_ns_ids structure
nvme: track subsystems
block, nvme: Introduce blk_mq_req_flags_t
block, scsi: Make SCSI quiesce and resume work reliably
block: Add the QUEUE_FLAG_PREEMPT_ONLY request queue flag
...
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Many source files in the tree are missing licensing information, which
makes it harder for compliance tools to determine the correct license.
By default all files without license information are under the default
license of the kernel, which is GPL version 2.
Update the files which contain no license information with the 'GPL-2.0'
SPDX license identifier. The SPDX identifier is a legally binding
shorthand, which can be used instead of the full boiler plate text.
This patch is based on work done by Thomas Gleixner and Kate Stewart and
Philippe Ombredanne.
How this work was done:
Patches were generated and checked against linux-4.14-rc6 for a subset of
the use cases:
- file had no licensing information it it.
- file was a */uapi/* one with no licensing information in it,
- file was a */uapi/* one with existing licensing information,
Further patches will be generated in subsequent months to fix up cases
where non-standard license headers were used, and references to license
had to be inferred by heuristics based on keywords.
The analysis to determine which SPDX License Identifier to be applied to
a file was done in a spreadsheet of side by side results from of the
output of two independent scanners (ScanCode & Windriver) producing SPDX
tag:value files created by Philippe Ombredanne. Philippe prepared the
base worksheet, and did an initial spot review of a few 1000 files.
The 4.13 kernel was the starting point of the analysis with 60,537 files
assessed. Kate Stewart did a file by file comparison of the scanner
results in the spreadsheet to determine which SPDX license identifier(s)
to be applied to the file. She confirmed any determination that was not
immediately clear with lawyers working with the Linux Foundation.
Criteria used to select files for SPDX license identifier tagging was:
- Files considered eligible had to be source code files.
- Make and config files were included as candidates if they contained >5
lines of source
- File already had some variant of a license header in it (even if <5
lines).
All documentation files were explicitly excluded.
The following heuristics were used to determine which SPDX license
identifiers to apply.
- when both scanners couldn't find any license traces, file was
considered to have no license information in it, and the top level
COPYING file license applied.
For non */uapi/* files that summary was:
SPDX license identifier # files
---------------------------------------------------|-------
GPL-2.0 11139
and resulted in the first patch in this series.
If that file was a */uapi/* path one, it was "GPL-2.0 WITH
Linux-syscall-note" otherwise it was "GPL-2.0". Results of that was:
SPDX license identifier # files
---------------------------------------------------|-------
GPL-2.0 WITH Linux-syscall-note 930
and resulted in the second patch in this series.
- if a file had some form of licensing information in it, and was one
of the */uapi/* ones, it was denoted with the Linux-syscall-note if
any GPL family license was found in the file or had no licensing in
it (per prior point). Results summary:
SPDX license identifier # files
---------------------------------------------------|------
GPL-2.0 WITH Linux-syscall-note 270
GPL-2.0+ WITH Linux-syscall-note 169
((GPL-2.0 WITH Linux-syscall-note) OR BSD-2-Clause) 21
((GPL-2.0 WITH Linux-syscall-note) OR BSD-3-Clause) 17
LGPL-2.1+ WITH Linux-syscall-note 15
GPL-1.0+ WITH Linux-syscall-note 14
((GPL-2.0+ WITH Linux-syscall-note) OR BSD-3-Clause) 5
LGPL-2.0+ WITH Linux-syscall-note 4
LGPL-2.1 WITH Linux-syscall-note 3
((GPL-2.0 WITH Linux-syscall-note) OR MIT) 3
((GPL-2.0 WITH Linux-syscall-note) AND MIT) 1
and that resulted in the third patch in this series.
- when the two scanners agreed on the detected license(s), that became
the concluded license(s).
- when there was disagreement between the two scanners (one detected a
license but the other didn't, or they both detected different
licenses) a manual inspection of the file occurred.
- In most cases a manual inspection of the information in the file
resulted in a clear resolution of the license that should apply (and
which scanner probably needed to revisit its heuristics).
- When it was not immediately clear, the license identifier was
confirmed with lawyers working with the Linux Foundation.
- If there was any question as to the appropriate license identifier,
the file was flagged for further research and to be revisited later
in time.
In total, over 70 hours of logged manual review was done on the
spreadsheet to determine the SPDX license identifiers to apply to the
source files by Kate, Philippe, Thomas and, in some cases, confirmation
by lawyers working with the Linux Foundation.
Kate also obtained a third independent scan of the 4.13 code base from
FOSSology, and compared selected files where the other two scanners
disagreed against that SPDX file, to see if there was new insights. The
Windriver scanner is based on an older version of FOSSology in part, so
they are related.
Thomas did random spot checks in about 500 files from the spreadsheets
for the uapi headers and agreed with SPDX license identifier in the
files he inspected. For the non-uapi files Thomas did random spot checks
in about 15000 files.
In initial set of patches against 4.14-rc6, 3 files were found to have
copy/paste license identifier errors, and have been fixed to reflect the
correct identifier.
Additionally Philippe spent 10 hours this week doing a detailed manual
inspection and review of the 12,461 patched files from the initial patch
version early this week with:
- a full scancode scan run, collecting the matched texts, detected
license ids and scores
- reviewing anything where there was a license detected (about 500+
files) to ensure that the applied SPDX license was correct
- reviewing anything where there was no detection but the patch license
was not GPL-2.0 WITH Linux-syscall-note to ensure that the applied
SPDX license was correct
This produced a worksheet with 20 files needing minor correction. This
worksheet was then exported into 3 different .csv files for the
different types of files to be modified.
These .csv files were then reviewed by Greg. Thomas wrote a script to
parse the csv files and add the proper SPDX tag to the file, in the
format that the file expected. This script was further refined by Greg
based on the output to detect more types of files automatically and to
distinguish between header and source .c files (which need different
comment types.) Finally Greg ran the script using the .csv files to
generate the patches.
Reviewed-by: Kate Stewart <kstewart@linuxfoundation.org>
Reviewed-by: Philippe Ombredanne <pombredanne@nexb.com>
Reviewed-by: Thomas Gleixner <tglx@linutronix.de>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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bucket_in_use is updated in gc thread which triggered by invalidating or
writing sectors_to_gc dirty data, It's a long interval. Therefore, when we
use it to compare with the threshold, it is often not timely, which leads
to inaccurate judgment and often results in bucket depletion.
We have send a patch before, by the means of updating bucket_in_use
periodically In gc thread, which Coly thought that would lead high
latency, In this patch, we add avail_nbuckets to record the count of
available buckets, and we calculate bucket_in_use when alloc or free
bucket in real time.
[edited by ML: eliminated some whitespace errors]
Signed-off-by: Tang Junhui <tang.junhui@zte.com.cn>
Signed-off-by: Michael Lyle <mlyle@lyle.org>
Reviewed-by: Michael Lyle <mlyle@lyle.org>
Reviewed-by: Coly Li <colyli@suse.de>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Rename:
wait_queue_t => wait_queue_entry_t
'wait_queue_t' was always a slight misnomer: its name implies that it's a "queue",
but in reality it's a queue *entry*. The 'real' queue is the wait queue head,
which had to carry the name.
Start sorting this out by renaming it to 'wait_queue_entry_t'.
This also allows the real structure name 'struct __wait_queue' to
lose its double underscore and become 'struct wait_queue_entry',
which is the more canonical nomenclature for such data types.
Cc: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Peter Zijlstra <peterz@infradead.org>
Cc: Thomas Gleixner <tglx@linutronix.de>
Cc: linux-kernel@vger.kernel.org
Signed-off-by: Ingo Molnar <mingo@kernel.org>
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Signed-off-by: Kent Overstreet <kent.overstreet@gmail.com>
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bcache_flash_dev.ktest would reliably crash with 8k and 16k bucket size
before; now it passes.
Change-Id: Ib542232235e39298c3a7548fe52b645cabb823d1
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Tested:
- sometimes bcache_tier test would hang on startup with a failure
to allocate the btree root -- no longer seeing this
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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This was originally added as at optimization that for various reasons isn't
needed anymore, but it does add a lot of nasty corner cases (and it was
responsible for some recently fixed bugs). Just get rid of it now.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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This changes the bucket allocation reserves to use _real_ reserves - separate
freelists - instead of watermarks, which if nothing else makes the current code
saner to reason about and is going to be important in the future when we add
support for multiple btrees.
It also adds btree_check_reserve(), which checks (and locks) the reserves for
both bucket allocation and memory allocation for btree nodes; the old code just
kinda sorta assumed that since (e.g. for btree node splits) it had the root
locked and that meant no other threads could try to make use of the same
reserve; this technically should have been ok for memory allocation (we should
always have a reserve for memory allocation (the btree node cache is used as a
reserve and we preallocate it)), but multiple btrees will mean that locking the
root won't be sufficient anymore, and for the bucket allocation reserve it was
technically possible for the old code to deadlock.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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Add a new lock, b->write_lock, which is required to actually modify - or write -
a btree node; this lock is only held for short durations.
This means we can write out a btree node without taking b->lock, which _is_ held
for long durations - solving a deadlock when btree_flush_write() (from the
journalling code) is called with a btree node locked.
Right now just occurs in bch_btree_set_root(), but with an upcoming journalling
rework is going to happen a lot more.
This also turns b->lock is now more of a read/intent lock instead of a
read/write lock - but not completely, since it still blocks readers. May turn it
into a real intent lock at some point in the future.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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The on disk bucket gens are allowed to be out of date, when we reuse buckets
that didn't have any live data in them. To deal with this, the initial gc has to
update the bucket gen when we find a pointer gen newer than the bucket's gen.
Unfortunately we weren't doing this for pointers in the journal that we're about
to replay.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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More work to disentangle bset.c from struct btree
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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Soon, bset.c won't need to depend on struct btree.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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More work to disentangle bset.c from the rest of the code:
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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Only use extent comparison for comparing extents, so we're not using
START_KEY() on other key types (i.e. btree pointers)
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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Used this fixed code to find and fix the bug fixed by
a4d885097b0ac0cd1337f171f2d4b83e946094d4.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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That was a terrible name for a macro, add some better helpers to replace it.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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We need a reserve for allocating buckets for new btree nodes - and now that
we've got multiple btrees, it really needs to be per btree.
This reworks the reserves so we've got separate freelists for each reserve
instead of watermarks, which seems to make things a bit cleaner, and it adds
some code so that btree_split() can make sure the reserve is available before it
starts.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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Not a complete fix - we could still deadlock if btree_insert_node() has
to split...
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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Big garbage collection rewrite; now, garbage collection uses the same
mechanisms as used elsewhere for inserting/updating btree node pointers,
instead of rewriting interior btree nodes in place.
This makes the code significantly cleaner and less fragile, and means we
can now make garbage collection incremental - it doesn't have to hold a
write lock on the root of the btree for the entire duration of garbage
collection.
This means that there's less of a latency hit for doing garbage
collection, which means we can gc more frequently (and do a better job
of reclaiming from the cache), and we can coalesce across more btree
nodes (improving our space efficiency).
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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Trying to treat btree pointers and leaf node pointers the same way was a
mistake - going to start being more explicit about the type of
key/pointer we're dealing with. This is the first part of that
refactoring; this patch shouldn't change any actual behaviour.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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The bucket refcount (dropped with bkey_put()) is only needed to prevent
the newly allocated bucket from being garbage collected until we've
added a pointer to it somewhere. But for btree node allocations, the
fact that we have btree nodes locked is enough to guard against races
with garbage collection.
Eventually the per bucket refcount is going to be replaced with
something specific to bch_alloc_sectors().
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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Couple changes:
* Consolidate bch_check_keys() and bch_check_key_order(), and move the
checks that only check_key_order() could do to bch_btree_iter_next().
* Get rid of CONFIG_BCACHE_EDEBUG - now, all that code is compiled in
when CONFIG_BCACHE_DEBUG is enabled, and there's now a sysfs file to
flip on the EDEBUG checks at runtime.
* Dropped an old not terribly useful check in rw_unlock(), and
refactored/improved a some of the other debug code.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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Last of the btree_map() conversions. Main visible effect is
bch_btree_insert() is no longer taking a struct btree_op as an argument
anymore - there's no fancy state machine stuff going on, it's just a
normal function.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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This is prep work for converting bch_btree_insert to
bch_btree_map_leaf_nodes() - we have to convert all its arguments to
actual arguments. Bunch of churn, but should be straightforward.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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This isn't used for waiting asynchronously anymore - so this is a fairly
trivial refactoring.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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Eventual goal is for struct btree_op to contain only what is necessary
for traversing the btree.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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This is a fairly straightforward conversion, mostly reshuffling -
op->lookup_done goes away, replaced by MAP_DONE/MAP_CONTINUE. And the
code for handling cache hits and misses wasn't really btree code, so it
gets moved to request.c.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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With the new btree_map() functions, we don't need to export the stuff
needed for traversing the btree anymore.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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Lots of stuff has been open coding its own btree traversal - which is
generally pretty simple code, but there are a few subtleties.
This adds new new functions, bch_btree_map_nodes() and
bch_btree_map_keys(), which do the traversal for you. Everything that's
open coding btree traversal now (with the exception of garbage
collection) is slowly going to be converted to these two functions;
being able to write other code at a higher level of abstraction is a
big improvement w.r.t. overall code quality.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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We needed a dedicated rescuer workqueue for gc anyways... and gc was
conceptually a dedicated thread, just one that wasn't running all the
time. Switch it to a dedicated thread to make the code a bit more
straightforward.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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At one point we did do fancy asynchronous waiting stuff with
bucket_wait, but that's all gone (and bucket_wait is used a lot less
than it used to be). So use the standard primitives.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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We never waited on c->try_wait asynchronously, so just use the standard
primitives.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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Slowly working on pruning struct btree_op - the aim is for it to only
contain things that are actually necessary for traversing the btree.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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Try to improve some of the naming a bit to be more consistent, and also
improve the flow of control in request_write() a bit.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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Some refactoring - better to explicitly pass stuff around instead of
having it all in the "big bag of state", struct btree_op. Going to prune
struct btree_op quite a bit over time.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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This was the main point of all this refactoring - now,
btree_insert_check_key() won't fail just because the leaf node happened
to be full.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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This is prep work for the reworked btree insertion code.
The way we set b->parent is ugly and hacky... the problem is, when
btree_split() or garbage collection splits or rewrites a btree node, the
parent changes for all its (potentially already cached) children.
I may change this later and add some code to look through the btree node
cache and find all our cached child nodes and change the parent pointer
then...
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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Checking i->seq was redundant, because since ages ago we always
initialize the new bset when advancing b->written
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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This code has rotted and it hasn't been used in ages anyways.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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Now that we're tracking dirty data per stripe, we can add two
optimizations for raid5/6:
* If a stripe is already dirty, force writes to that stripe to
writeback mode - to help build up full stripes of dirty data
* When flushing dirty data, preferentially write out full stripes first
if there are any.
Signed-off-by: Kent Overstreet <koverstreet@google.com>
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Old gcc doesnt like the struct hack, and it is kind of ugly. So finish
off the work to convert pr_debug() statements to tracepoints, and delete
pkey()/pbtree().
Signed-off-by: Kent Overstreet <koverstreet@google.com>
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The most significant change is that btree reads are now done
synchronously, instead of asynchronously and doing the post read stuff
from a workqueue.
This was originally done because we can't block on IO under
generic_make_request(). But - we already have a mechanism to punt cache
lookups to workqueue if needed, so if we just use that we don't have to
deal with the complexity of doing things asynchronously.
The main benefit is this makes the locking situation saner; we can hold
our write lock on the btree node until we're finished reading it, and we
don't need that btree_node_read_done() flag anymore.
Also, for writes, btree_write() was broken out into btree_node_write()
and btree_leaf_dirty() - the old code with the boolean argument was dumb
and confusing.
The prio_blocked mechanism was improved a bit too, now the only counter
is in struct btree_write, we don't mess with transfering a count from
struct btree anymore.
This required changing garbage collection to block prios at the start
and unblock when it finishes, which is cleaner than what it was doing
anyways (the old code had mostly the same effect, but was doing it in a
convoluted way)
And the btree iter btree_node_read_done() uses was converted to a real
mempool.
Signed-off-by: Kent Overstreet <koverstreet@google.com>
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Does writethrough and writeback caching, handles unclean shutdown, and
has a bunch of other nifty features motivated by real world usage.
See the wiki at http://bcache.evilpiepirate.org for more.
Signed-off-by: Kent Overstreet <koverstreet@google.com>
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