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2019-01-13Input: omap-keypad - fix idle configuration to not block SoC idle statesTony Lindgren1-12/+4
[ Upstream commit e2ca26ec4f01486661b55b03597c13e2b9c18b73 ] With PM enabled, I noticed that pressing a key on the droid4 keyboard will block deeper idle states for the SoC. Let's fix this by using IRQF_ONESHOT and stop constantly toggling the device OMAP4_KBD_IRQENABLE register as suggested by Dmitry Torokhov <dmitry.torokhov@gmail.com>. From the hardware point of view, looks like we need to manage the registers for OMAP4_KBD_IRQENABLE and OMAP4_KBD_WAKEUPENABLE together to avoid blocking deeper SoC idle states. And with toggling of OMAP4_KBD_IRQENABLE register now gone with IRQF_ONESHOT, also the SoC idle state problem is gone during runtime. We still also need to clear OMAP4_KBD_WAKEUPENABLE in omap4_keypad_close() though to pair it with omap4_keypad_open() to prevent blocking deeper SoC idle states after rmmod omap4-keypad. Reported-by: Pavel Machek <pavel@ucw.cz> Signed-off-by: Tony Lindgren <tony@atomide.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
2019-01-13Input: elan_i2c - add ACPI ID for touchpad in ASUS Aspire F5-573GPatrick Dreyer1-0/+1
commit 7db54c89f0b30a101584e09d3729144e6170059d upstream. This adds ELAN0501 to the ACPI table to support Elan touchpad found in ASUS Aspire F5-573G. Signed-off-by: Patrick Dreyer <Patrick.Dreyer@gmail.com> Cc: stable@vger.kernel.org Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2018-12-21Input: omap-keypad - fix keyboard debounce configurationTony Lindgren1-4/+14
[ Upstream commit 6c3516fed7b61a3527459ccfa67fab130d910610 ] I noticed that the Android v3.0.8 kernel on droid4 is using different keypad values from the mainline kernel and does not have issues with keys occasionally being stuck until pressed again. Turns out there was an earlier patch posted to fix this as "Input: omap-keypad: errata i689: Correct debounce time", but it was never reposted to fix use macros for timing calculations. This updated version is using macros, and also fixes the use of the input clock rate to use 32768KiHz instead of 32000KiHz. And we want to use the known good Android kernel values of 3 and 6 instead of 2 and 6 in the earlier patch. Reported-by: Pavel Machek <pavel@ucw.cz> Signed-off-by: Tony Lindgren <tony@atomide.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
2018-12-13Input: elan_i2c - add support for ELAN0621 touchpadAdam Wong1-0/+1
commit bf87ade0dd7f8cf19dac4d3161d5e86abe0c062b upstream. Added the ability to detect the ELAN0621 touchpad found in some Lenovo laptops. Signed-off-by: Adam Wong <adam@adamwong.me> Cc: stable@vger.kernel.org Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2018-12-13Input: elan_i2c - add ACPI ID for Lenovo IdeaPad 330-15ARRNoah Westervelt1-0/+1
commit ad33429cd02565c28404bb16ae7a4c2bdfda6626 upstream. Add ELAN061E to the ACPI table to support Elan touchpad found in Lenovo IdeaPad 330-15ARR. Signed-off-by: Noah Westervelt <nwestervelt@outlook.com> Cc: stable@vger.kernel.org Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2018-12-13Input: elan_i2c - add ELAN0620 to the ACPI tablePatrick Gaskin1-0/+1
commit 3ed64da3b790be7c63601e8ca6341b7dff74a660 upstream. Add ELAN0620 to the ACPI table to support the elan touchpad in the Lenovo IdeaPad 130-15IKB. Signed-off-by: Patrick Gaskin <patrick@pgaskin.net> Cc: stable@vger.kernel.org Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2018-12-13Input: matrix_keypad - check for errors from of_get_named_gpio()Christian Hoff1-9/+14
commit d55bda1b3e7c5a87f10da54fdda866a9a9cef30b upstream. "of_get_named_gpio()" returns a negative error value if it fails and drivers should check for this. This missing check was now added to the matrix_keypad driver. In my case "of_get_named_gpio()" returned -EPROBE_DEFER because the referenced GPIOs belong to an I/O expander, which was not yet probed at the point in time when the matrix_keypad driver was loading. Because the driver did not check for errors from the "of_get_named_gpio()" routine, it was assuming that "-EPROBE_DEFER" is actually a GPIO number and continued as usual, which led to further errors like this later on: WARNING: CPU: 3 PID: 167 at drivers/gpio/gpiolib.c:114 gpio_to_desc+0xc8/0xd0 invalid GPIO -517 Note that the "GPIO number" -517 in the error message above is actually "-EPROBE_DEFER". As part of the patch a misleading error message "no platform data defined" was also removed. This does not lead to information loss because the other error paths in matrix_keypad_parse_dt() already print an error. Signed-off-by: Christian Hoff <christian_hoff@gmx.net> Suggested-by: Sebastian Reichel <sre@kernel.org> Reviewed-by: Sebastian Reichel <sre@kernel.org> Cc: stable@vger.kernel.org Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2018-12-13Input: xpad - quirk all PDP Xbox One gamepadsCameron Gutman1-10/+6
commit a6754fae1e66e9a40fed406290d7ca3f2b4d227c upstream. Since we continue to find tons of new variants [0,1,2,3,4,5,6] that need the PDP quirk, let's just quirk all devices from PDP. [0]: https://github.com/paroj/xpad/pull/104 [1]: https://github.com/paroj/xpad/pull/105 [2]: https://github.com/paroj/xpad/pull/108 [3]: https://github.com/paroj/xpad/pull/109 [4]: https://github.com/paroj/xpad/pull/112 [5]: https://github.com/paroj/xpad/pull/115 [6]: https://github.com/paroj/xpad/pull/116 Fixes: e5c9c6a885fa ("Input: xpad - add support for PDP Xbox One controllers") Cc: stable@vger.kernel.org Signed-off-by: Cameron Gutman <aicommander@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2018-12-01Input: xpad - add support for Xbox1 PDP Camo series gamepadRamses Ramírez1-0/+3
[ Upstream commit 9735082a7cbae572c2eabdc45acecc8c9fa0759b ] The "Xbox One PDP Wired Controller - Camo series" has a different product-id than the regular PDP controller and the PDP stealth series, but it uses the same initialization sequence. This patch adds the product-id of the camo series to the structures that handle the other PDP Xbox One controllers. Signed-off-by: Ramses Ramírez <ramzeto@gmail.com> Cc: stable@vger.kernel.org Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
2018-12-01Input: xpad - fix GPD Win 2 controller nameEnno Boland1-1/+1
[ Upstream commit dd6bee81c942c0ea01030da9356026afb88f9d18 ] This fixes using the controller with SDL2. SDL2 has a naive algorithm to apply the correct settings to a controller. For X-Box compatible controllers it expects that the controller name contains a variation of a 'XBOX'-string. This patch changes the identifier to contain "X-Box" as substring. Tested with Steam and C-Dogs-SDL which both detect the controller properly after adding this patch. Fixes: c1ba08390a8b ("Input: xpad - add GPD Win 2 Controller USB IDs") Cc: stable@vger.kernel.org Signed-off-by: Enno Boland <gottox@voidlinux.eu> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
2018-12-01Input: xpad - add GPD Win 2 Controller USB IDsEthan Lee1-0/+2
[ Upstream commit c1ba08390a8bb13c927e699330896adc15b78205 ] GPD Win 2 Website: http://www.gpd.hk/gpdwin2.asp Tested on a unit from the first production run sent to Indiegogo backers Signed-off-by: Ethan Lee <flibitijibibo@gmail.com> Cc: stable@vger.kernel.org Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
2018-12-01Input: xpad - avoid using __set_bit() for capabilitiesMarcus Folkesson1-10/+10
[ Upstream commit a01308031c2647ed5f1c845104b73a8820a958a9 ] input_set_capability() and input_set_abs_param() will do it for you. Signed-off-by: Marcus Folkesson <marcus.folkesson@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
2018-12-01Input: xpad - fix some coding style issuesLeo Sperling1-6/+9
[ Upstream commit 68c78d0155e37992268664e134996d2b140ddf38 ] Fix some coding style issues reported by checkpatch.pl. Mostly brackets in macros, spacing and comment style. Signed-off-by: Leo Sperling <leosperling97@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
2018-12-01Input: xpad - add PDP device id 0x02a4Francis Therien1-2/+7
[ Upstream commit c6c848572f4da0e34ffe0a35364b4db871e13e42 ] Adds support for a PDP Xbox One controller with device ID (0x06ef:0x02a4). The Product string for this device is "PDP Wired Controller for Xbox One - Stealth Series | Phantom Black". Signed-off-by: Francis Therien <frtherien@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
2018-12-01Input: xpad - add support for PDP Xbox One controllersMark Furneaux1-0/+19
[ Upstream commit e5c9c6a885fad00aa559b49d8fc23a60e290824e ] Adds support for the current lineup of Xbox One controllers from PDP (Performance Designed Products). These controllers are very picky with their initialization sequence and require an additional 2 packets before they send any input reports. Signed-off-by: Mark Furneaux <mark@furneaux.ca> Reviewed-by: Cameron Gutman <aicommander@gmail.com> Cc: stable@vger.kernel.org Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
2018-12-01Input: xpad - validate USB endpoint type during probeCameron Gutman1-4/+6
[ Upstream commit 122d6a347329818419b032c5a1776e6b3866d9b9 ] We should only see devices with interrupt endpoints. Ignore any other endpoints that we find, so we don't send try to send them interrupt URBs and trigger a WARN down in the USB stack. Reported-by: Andrey Konovalov <andreyknvl@google.com> Tested-by: Andrey Konovalov <andreyknvl@google.com> Cc: <stable@vger.kernel.org> # c01b5e7464f0 Input: xpad - don't depend on endpoint order Signed-off-by: Cameron Gutman <aicommander@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
2018-12-01Input: xpad - fix PowerA init quirk for some gamepad modelsCameron Gutman1-5/+19
[ Upstream commit f5308d1b83eba20e69df5e0926ba7257c8dd9074 ] The PowerA gamepad initialization quirk worked with the PowerA wired gamepad I had around (0x24c6:0x543a), but a user reported [0] that it didn't work for him, even though our gamepads shared the same vendor and product IDs. When I initially implemented the PowerA quirk, I wanted to avoid actually triggering the rumble action during init. My tests showed that my gamepad would work correctly even if it received a rumble of 0 intensity, so that's what I went with. Unfortunately, this apparently isn't true for all models (perhaps a firmware difference?). This non-working gamepad seems to require the real magic rumble packet that the Microsoft driver sends, which actually vibrates the gamepad. To counteract this effect, I still send the old zero-rumble PowerA quirk packet which cancels the rumble effect before the motors can spin up enough to vibrate. [0]: https://github.com/paroj/xpad/issues/48#issuecomment-313904867 Reported-by: Kyle Beauchamp <kyleabeauchamp@gmail.com> Tested-by: Kyle Beauchamp <kyleabeauchamp@gmail.com> Fixes: 81093c9848a7 ("Input: xpad - support some quirky Xbox One pads") Cc: stable@vger.kernel.org # v4.12 Signed-off-by: Cameron Gutman <aicommander@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
2018-12-01Input: xpad - constify usb_device_idArvind Yadav1-1/+1
[ Upstream commit 94aef061c796d3d47f1a2eed41e651ffaaade402 ] usb_device_id are not supposed to change at runtime. All functions working with usb_device_id provided by <linux/usb.h> work with const usb_device_id. So mark the non-const structs as const. Signed-off-by: Arvind Yadav <arvind.yadav.cs@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
2018-12-01Input: xpad - sync supported devices with XBCDBenjamin Valentin1-0/+30
[ Upstream commit be19788c73d382f66dd3fba3c5ccef59cf12a126 ] XBCD [0][1] is an OpenSource driver for Xbox controllers on Windows. Later it also started supporting Xbox360 controllers (presumably before the official Windows driver was released). It contains a couple device IDs unknown to the Linux driver, so I extracted those from xbcd.inf and added them to our list. It has a special type for Wheels and I have the feeling they might need some extra handling. They all have 'Wheel' in their name, so that information is available for future improvements. [0] https://www.s-config.com/xbcd-original-xbox-controllers-win10/ [1] http://www.redcl0ud.com/xbcd.html Reviewed-by: Cameron Gutman <aicommander@gmail.com> Signed-off-by: Benjamin Valentin <benpicco@googlemail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
2018-12-01Input: xpad - sync supported devices with 360ControllerBenjamin Valentin1-0/+57
[ Upstream commit c225370e01b87d3c4ef40d98295ac0bb1e5a3116 ] 360Controller [0] is an OpenSource driver for Xbox/Xbox360/XboxOne controllers on macOS. It contains a couple device IDs unknown to the Linux driver, so I wrote a small Python script [1] to extract them and feed them into my previous script [2] to compare them with the IDs known to Linux. For most devices, this information is not really needed as xpad is able to automatically detect the type of an unknown Xbox Controller at run-time. I've therefore stripped all the generic/vague entries. I've excluded the Logitech G920, it's handled by a HID driver already. I've also excluded the Scene It! Big Button IR, it's handled by an out-of-tree driver. [3] [0] https://github.com/360Controller/360Controller [1] http://codepad.org/v9GyLKMq [2] http://codepad.org/qh7jclpD [3] https://github.com/micolous/xbox360bb Reviewed-by: Cameron Gutman <aicommander@gmail.com> Signed-off-by: Benjamin Valentin <benpicco@googlemail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
2018-12-01Input: xpad - add USB IDs for Mad Catz Brawlstick and Razer SabertoothBenjamin Valentin1-0/+2
[ Upstream commit 4706aa075662fe3cad29c3f49b50878de53f4f3b ] Add USB IDs for two more Xbox 360 controllers. I found them in the pull requests for the xboxdrv userspace driver, which seems abandoned. Thanks to psychogony and mkaito for reporting the IDs there! Signed-off-by: Benjamin Valentin <benpicco@googlemail.com> Reviewed-by: Cameron Gutman <aicommander@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
2018-12-01Input: xpad - sync supported devices with xboxdrvBenjamin Valentin1-0/+13
[ Upstream commit 44bc722593201da43862b7200ee0b98155410b07 ] The userspace xboxdrv driver [0] contains some USB IDs unknown to the kernel driver. I have created a simple script [1] to extract the missing devices and add them to xpad. A quick google search confirmed that all the new devices called Fightstick/pad are Arcade-type devices [2] where the MAP_TRIGGERS_TO_BUTTONS option should apply. There are some similar devices in the existing device table where this flag is not set, but I did refrain from changing those. [0] https://github.com/xboxdrv/xboxdrv/blob/stable/src/xpad_device.cpp [1] http://codepad.org/CHV98BNH [2] https://www.google.com/search?q=SFxT+Fightstick+Pro&tbm=isch Signed-off-by: Benjamin Valentin <benpicco@googlemail.com> Reviewed-by: Cameron Gutman <aicommander@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
2018-12-01Input: xpad - sort supported devices by USB IDBenjamin Valentin1-6/+6
[ Upstream commit 873cb582738fde338ecaeaca594560cde2ba42c3 ] Some entries in the table of supported devices are out of order. To not create a mess when adding new ones using a script, sort them first. Signed-off-by: Benjamin Valentin <benpicco@googlemail.com> Reviewed-by: Cameron Gutman <aicommander@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
2018-12-01Input: xpad - support some quirky Xbox One padsCameron Gutman1-13/+101
[ Upstream commit 81093c9848a781b85163d06de92ef8f84528cf6a ] There are several quirky Xbox One pads that depend on initialization packets that the Microsoft pads don't require. To deal with these, I've added a mechanism for issuing device-specific initialization packets using a VID/PID-based quirks list. For the initial set of init quirks, I have added quirk handling from Valve's Steam Link xpad driver[0] and the 360Controller project[1] for macOS to enable some new pads to work properly. This should enable full functionality on the following quirky pads: 0x0e6f:0x0165 - Titanfall 2 gamepad (previously fully non-functional) 0x0f0d:0x0067 - Hori Horipad (analog sticks previously non-functional) 0x24c6:0x541a - PowerA Xbox One pad (previously fully non-functional) 0x24c6:0x542a - PowerA Xbox One pad (previously fully non-functional) 0x24c6:0x543a - PowerA Xbox One pad (previously fully non-functional) [0]: https://github.com/ValveSoftware/steamlink-sdk/blob/master/kernel/drivers/input/joystick/xpad.c [1]: https://github.com/360Controller/360Controller Signed-off-by: Cameron Gutman <aicommander@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
2018-12-01Input: xpad - restore LED state after device resumeCameron Gutman1-1/+10
[ Upstream commit a1fbf5bbef025b4844162b3b8868888003a7ee9c ] Set the LED_CORE_SUSPENDRESUME flag on our LED device so the LED state will be automatically restored by LED core on resume. Since Xbox One pads stop flashing only when reinitialized, we'll send them the initialization packet so they calm down too. Signed-off-by: Cameron Gutman <aicommander@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
2018-12-01Input: xpad - fix stuck mode button on Xbox One S padCameron Gutman1-0/+33
[ Upstream commit 57b8443d3e5bd046a519ff714ca31c64c7f04309 ] The Xbox One S requires an ack to its mode button report, otherwise it continuously retransmits the report. This makes the mode button appear to be stuck down after it is pressed for the first time. Signed-off-by: Cameron Gutman <aicommander@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
2018-12-01Input: xpad - don't depend on endpoint orderCameron Gutman1-14/+21
[ Upstream commit c01b5e7464f0cf20936d7467c7528163c4e2782d ] The order of endpoints is well defined on official Xbox pads, but we have found at least one 3rd-party pad that doesn't follow the standard ("Titanfall 2 Xbox One controller" 0e6f:0165). Fortunately, we get lucky with this specific pad because it uses endpoint addresses that differ only by direction. We know that there are other pads out where this is not true, so let's go ahead and fix this. Signed-off-by: Cameron Gutman <aicommander@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
2018-12-01Input: xpad - simplify error condition in init_outputPavel Rojtberg1-7/+6
[ Upstream commit a8c34e27fb1ece928ec728bfe596aa6ca0b1928a ] Replace first goto with simple returns as we really are just returning one error code. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
2018-12-01Input: xpad - move reporting xbox one home button to common functionDaniel Tobias1-33/+19
[ Upstream commit 4f88476c75429ba9ab71c428b4cd2f67575bc9c1 ] xbox one was the only device that has a *_process_buttons routine. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
2018-12-01Input: xpad - correctly sort vendor id'sDaniel Tobias1-6/+6
[ Upstream commit c02fc1d9e5d9f093296e43e13ec7f35f140784bd ] Signed-off-by: Daniel Tobias <dan.g.tob@gmail.com> Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
2018-12-01Input: xpad - fix Xbox One rumble stopping after 2.5 secsCameron Gutman1-3/+3
[ Upstream commit ae3b4469dbcd3b842a9fd20940946e4d092d8731 ] Unlike previous Xbox pads, the Xbox One pad doesn't have "sticky" rumble packets. The duration is encoded into the command and expiration is handled by the pad firmware. ff-memless needs pseudo-sticky behavior for rumble effects to behave properly for long duration effects. We already specify the maximum rumble on duration in the command packets, but it's still only good for about 2.5 seconds of rumble. This is easily reproducible running fftest's sine vibration test. It turns out there's a repeat count encoded in the rumble command. We can abuse that to get the pseudo-sticky behavior needed for rumble to behave as expected for effects with long duration. By my math, this change should allow a single ff_effect to rumble for 10 minutes straight, which should be more than enough for most needs. Signed-off-by: Cameron Gutman <aicommander@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
2018-12-01Input: xpad - add product ID for Xbox One S padCameron Gutman1-0/+1
[ Upstream commit 599b8c09d974d6e4d85a8f7bc8ed7442977866a8 ] This is the new gamepad that ships with the Xbox One S which includes Bluetooth functionality. Signed-off-by: Cameron Gutman <aicommander@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
2018-12-01Input: xpad - power off wireless 360 controllers on suspendCameron Gutman1-0/+43
[ Upstream commit f712a5a05228058f6b74635546549d4a46e117fc ] When the USB wireless adapter is suspended, the controllers lose their connection. This causes them to start flashing their LED rings and searching for the wireless adapter again, wasting the controller's battery power. Instead, we will tell the controllers to power down when we suspend. This mirrors the behavior of the controllers when connected to the console itself and how the official Xbox One wireless adapter behaves on Windows. Signed-off-by: Cameron Gutman <aicommander@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
2018-12-01Input: xpad - fix rumble on Xbox One controllers with 2015 firmwareCameron Gutman1-8/+8
[ Upstream commit 540c26087bfbad6ea72758b76b16ae6282a73fea ] Xbox One controllers that shipped with or were upgraded to the 2015 firmware discard the current rumble packets we send. This patch changes the Xbox One rumble packet to a form that both the newer and older firmware will accept. It is based on changes made to support newer Xbox One controllers in the SteamOS brewmaster-4.1 kernel branch. Signed-off-by: Cameron Gutman <aicommander@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
2018-12-01Input: xpad - xbox one elite controller supportPavel Rojtberg1-1/+2
[ Upstream commit 6f49a398b266d4895bd7e041db77a2b2ee1482a6 ] added the according id and incresed XPAD_PKT_LEN to 64 as the elite controller sends at least 33 byte messages [1]. Verified to be working by [2]. [1]: https://franticrain.github.io/sniffs/XboxOneSniff.html [2]: https://github.com/paroj/xpad/issues/23 Signed-off-by: Pierre-Loup A. Griffais <eduke32@plagman.net> Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
2018-12-01Input: xpad - add more third-party controllersPavel Rojtberg1-0/+9
[ Upstream commit 6538c3b2d2d220a974e47928b165ea09b9cfa6b4 ] Signed-off-by: Pierre-Loup A. Griffais <eduke32@plagman.net> Signed-off-by: Thomas Debesse <dev@illwieckz.net> Signed-off-by: aronschatz <aronschatz@aselabs.com> Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
2018-12-01Input: xpad - prevent spurious input from wired Xbox 360 controllersCameron Gutman1-0/+4
[ Upstream commit 1ff5fa3c6732f08e01ae12f12286d4728c9e4d86 ] After initially connecting a wired Xbox 360 controller or sending it a command to change LEDs, a status/response packet is interpreted as controller input. This causes the state of buttons represented in byte 2 of the controller data packet to be incorrect until the next valid input packet. Wireless Xbox 360 controllers are not affected. Writing a new value to the LED device while holding the Start button and running jstest is sufficient to reproduce this bug. An event will come through with the Start button released. Xboxdrv also won't attempt to read controller input from a packet where byte 0 is non-zero. It also checks that byte 1 is 0x14, but that value differs between wired and wireless controllers and this code is shared by both. I think just checking byte 0 is enough to eliminate unwanted packets. The following are some examples of 3-byte status packets I saw: 01 03 02 02 03 00 03 03 03 08 03 00 Signed-off-by: Cameron Gutman <aicommander@gmail.com> Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Cc: stable@vger.kernel.org Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
2018-12-01Input: xpad - add Mad Catz FightStick TE 2 VID/PIDSilvan Jegen1-0/+2
[ Upstream commit d63b0f0c0f19dc8687387ead5a28148dcad1a4b9 ] This adds the VID/PID combination for the Xbox One version of the Mad Catz FightStick TE 2. The functionality that this provides is about on par with what the Windows drivers for the stick manage to deliver. What works: - Digital stick - 6 main buttons - Xbox button - The two buttons on the back - The locking buttons (preventing accidental Xbox button press) What doesn't work: - Two of the main buttons (don't work on Windows either) - The "Haptic" button setting does not have an effect (not sure if it works on Windows) I added the MAP_TRIGGERS_TO_BUTTONS option but in my (limited) testing there was no practical difference with or without. The FightStick does not have triggers though so adding it makes sense. Signed-off-by: Silvan Jegen <s.jegen@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
2018-12-01Input: xpad - remove unused functionArnd Bergmann1-1/+0
[ Upstream commit a6ed4a18ba6a6f5a01e024b9d221d6439bf6ca4c ] There are two definitions of xpad_identify_controller(), one is used when CONFIG_JOYSTICK_XPAD_LEDS is set, but the other one is empty and never used, and we get a gcc warning about it: drivers/input/joystick/xpad.c:1210:13: warning: 'xpad_identify_controller' defined but not used [-Wunused-function] This removes the second definition. Signed-off-by: Arnd Bergmann <arnd@arndb.de> Fixes: cae705baa40b ("Input: xpad - re-send LED command on present event") Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
2018-12-01Input: xpad - correct xbox one pad device namePavel Rojtberg1-1/+1
[ Upstream commit 95162dc8493ed92e5f7dcc8874e58c2ba3836b43 ] Apparently the Covert Forces ID is not Covert Forces pad exclusive, but rather denotes a new firmware version that can be found on all new controllers and can be also updated on old hardware using Windows 10. see: https://github.com/paroj/xpad/issues/19 Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
2018-12-01Input: xpad - use LED API when identifying wireless controllersDmitry Torokhov1-1/+1
[ Upstream commit d9be398afb2c3333716324352d062c50112e4e86 ] When lighting up the segment identifying wireless controller, Instead of sending command directly to the controller, let's do it via LED API (usinf led_set_brightness) so that LED object state is in sync with controller state and we'll light up the correct segment on resume as well. Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
2018-12-01Input: xpad - workaround dead irq_out after suspend/ resumePavel Rojtberg1-38/+137
[ Upstream commit 4220f7db1e424f2a086ad41217b5770cc9f003a9 ] The irq_out urb is dead after suspend/ resume on my x360 wr pad. (also reproduced by Zachary Lund [0]) Work around this by implementing suspend, resume, and reset_resume callbacks and properly shutting down URBs on suspend and restarting them on resume. [0]: https://github.com/paroj/xpad/issues/6 Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
2018-12-01Input: xpad - update Xbox One Force Feedback SupportPierre-Loup A. Griffais1-5/+10
[ Upstream commit 2a6d7527b35cf987260800807e328d167aef22ac ] There's apparently a serial number woven into both input and output packets; neglecting to specify a valid serial number causes the controller to ignore the rumble packets. The scale of the rumble was also apparently halved in the packets. The initialization packet had to be changed to allow force feedback to work. see https://github.com/paroj/xpad/issues/7 for details. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
2018-12-01Input: xpad - handle "present" and "gone" correctlyPierre-Loup A. Griffais1-38/+69
[ Upstream commit 09c8b00ae3e16c8d0fd4beb2ca064502a76c0f17 ] Handle the "a new device is present" message properly by dynamically creating the input device at this point in time. This means we now do not "preallocate" all 4 devices when a single wireless base station is seen. This requires a workqueue as we are in interrupt context when we learn about this. Also properly disconnect any devices that we are told are removed. Signed-off-by: "Pierre-Loup A. Griffais" <pgriffais@valvesoftware.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org> Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
2018-12-01Input: xpad - remove spurious events of wireless xpad 360 controllerClement Calmels1-1/+1
[ Upstream commit 93a017aa2f77291752e637bfd83f2459dba714cb ] When powering up a wireless xbox 360 controller, some wrong joystick events are generated. It is annoying because, for example, it makes unwanted moves in Steam big picture mode's menu. When my controller is powering up, this packet is received by the driver: 00000000: 00 0f 00 f0 00 cc ff cf 8b e0 86 6a 68 f0 00 20 ...........jh.. 00000010: 13 e3 20 1d 30 03 40 01 50 01 ff ff .. .0.@.P... According to xboxdrv userspace driver source code, this packet is only dumping a serial id and should not be interpreted as joystick events. This issue can be easily seen with jstest: $ jstest --event /dev/input/js0 This patch only adds a way to filter out this "serial" packet and as a result it removes the spurous events. Signed-off-by: Clement Calmels <clement.calmels@free.fr> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
2018-11-10Input: elan_i2c - add ACPI ID for Lenovo IdeaPad 330-15IGMMikhail Nikiforov1-0/+1
commit 13c1c5e4d7f887cba36c5e3df3faa22071c1469f upstream. Add ELAN061C to the ACPI table to support Elan touchpad found in Lenovo IdeaPad 330-15IGM. Signed-off-by: Mikhail Nikiforov <jackxviichaos@gmail.com> Cc: stable@vger.kernel.org Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2018-10-20Input: atakbd - fix Atari CapsLock behaviourMichael Schmitz1-8/+2
[ Upstream commit 52d2c7bf7c90217fbe875d2d76f310979c48eb83 ] The CapsLock key on Atari keyboards is not a toggle, it does send the normal make and break scancodes. Drop the CapsLock toggle handling code, which did cause the CapsLock key to merely act as a Shift key. Tested-by: Michael Schmitz <schmitzmic@gmail.com> Signed-off-by: Michael Schmitz <schmitzmic@gmail.com> Signed-off-by: Andreas Schwab <schwab@linux-m68k.org> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <alexander.levin@microsoft.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2018-10-20Input: atakbd - fix Atari keymapAndreas Schwab1-38/+26
[ Upstream commit 9e62df51be993035c577371ffee5477697a56aad ] Fix errors in Atari keymap (mostly in keypad, help and undo keys). Patch provided on debian-68k ML by Andreas Schwab <schwab@linux-m68k.org>, keymap array size and unhandled scancode limit adjusted to 0x73 by me. Tested-by: Michael Schmitz <schmitzmic@gmail.com> Signed-off-by: Michael Schmitz <schmitzmic@gmail.com> Signed-off-by: Andreas Schwab <schwab@linux-m68k.org> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <alexander.levin@microsoft.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2018-10-10Input: elantech - enable middle button of touchpad on ThinkPad P72Aaron Ma1-0/+2
commit 91a97507323e1ad4bfc10f4a5922e67cdaf8b3cd upstream. Adding 2 new touchpad IDs to support middle button support. Cc: stable@vger.kernel.org Signed-off-by: Aaron Ma <aaron.ma@canonical.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2018-09-19Input: atmel_mxt_ts - only use first T9 instanceNick Dyer1-3/+4
[ Upstream commit 36f5d9ef26e52edff046b4b097855db89bf0cd4a ] The driver only registers one input device, which uses the screen parameters from the first T9 instance. The first T63 instance also uses those parameters. It is incorrect to send input reports from the second instances of these objects if they are enabled: the input scaling will be wrong and the positions will be mashed together. This also causes problems on Android if the number of slots exceeds 32. In the future, this could be handled by looking for enabled touch object instances and creating an input device for each one. Signed-off-by: Nick Dyer <nick.dyer@itdev.co.uk> Acked-by: Benson Leung <bleung@chromium.org> Acked-by: Yufeng Shen <miletus@chromium.org> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <alexander.levin@microsoft.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>