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path: root/drivers/input/joystick
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2022-01-05Input: spaceball - fix parsing of movement data packetsLeo L. Schwab1-2/+9
commit bc7ec91718c49d938849697cfad98fcd9877cc26 upstream. The spaceball.c module was not properly parsing the movement reports coming from the device. The code read axis data as signed 16-bit little-endian values starting at offset 2. In fact, axis data in Spaceball movement reports are signed 16-bit big-endian values starting at offset 3. This was determined first by visually inspecting the data packets, and later verified by consulting: http://spacemice.org/pdf/SpaceBall_2003-3003_Protocol.pdf If this ever worked properly, it was in the time before Git... Signed-off-by: Leo L. Schwab <ewhac@ewhac.org> Link: https://lore.kernel.org/r/20211221101630.1146385-1-ewhac@ewhac.org Cc: stable@vger.kernel.org Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2021-10-20Input: xpad - add support for another USB ID of Nacon GC-100Michael Cullen1-0/+2
commit 3378a07daa6cdd11e042797454c706d1c69f9ca6 upstream. The Nacon GX100XF is already mapped, but it seems there is a Nacon GC-100 (identified as NC5136Wht PCGC-100WHITE though I believe other colours exist) with a different USB ID when in XInput mode. Signed-off-by: Michael Cullen <michael@michaelcullen.name> Link: https://lore.kernel.org/r/20211015192051.5196-1-michael@michaelcullen.name Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2021-03-03Input: xpad - add support for PowerA Enhanced Wired Controller for Xbox ↵Olivier Crête1-0/+1
Series X|S commit 42ffcd1dba1796bcda386eb6f260df9fc23c90af upstream. Signed-off-by: Olivier Crête <olivier.crete@ocrete.ca> Link: https://lore.kernel.org/r/20210204005318.615647-1-olivier.crete@collabora.com Cc: stable@vger.kernel.org Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2021-02-10Input: xpad - sync supported devices with fork on GitHubBenjamin Valentin1-1/+16
commit 9bbd77d5bbc9aff8cb74d805c31751f5f0691ba8 upstream. There is a fork of this driver on GitHub [0] that has been updated with new device IDs. Merge those into the mainline driver, so the out-of-tree fork is not needed for users of those devices anymore. [0] https://github.com/paroj/xpad Signed-off-by: Benjamin Valentin <benpicco@googlemail.com> Link: https://lore.kernel.org/r/20210121142523.1b6b050f@rechenknecht2k11 Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2020-12-08Input: xpad - support Ardwiino ControllersSanjay Govind1-0/+2
commit 2aab1561439032be2e98811dd0ddbeb5b2ae4c61 upstream. This commit adds support for Ardwiino Controllers Signed-off-by: Sanjay Govind <sanjay.govind9@gmail.com> Link: https://lore.kernel.org/r/20201201071922.131666-1-sanjay.govind9@gmail.com Cc: stable@vger.kernel.org Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2020-06-03Input: xpad - add custom init packet for Xbox One S controllersŁukasz Patron1-0/+12
[ Upstream commit 764f7f911bf72450c51eb74cbb262ad9933741d8 ] Sending [ 0x05, 0x20, 0x00, 0x0f, 0x06 ] packet for Xbox One S controllers fixes an issue where controller is stuck in Bluetooth mode and not sending any inputs. Signed-off-by: Łukasz Patron <priv.luk@gmail.com> Reviewed-by: Cameron Gutman <aicommander@gmail.com> Cc: stable@vger.kernel.org Link: https://lore.kernel.org/r/20200422075206.18229-1-priv.luk@gmail.com Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
2019-12-17Input: Fix memory leak in psxpad_spi_probeNavid Emamdoost1-1/+1
In the implementation of psxpad_spi_probe() the allocated memory for pdev is leaked if psxpad_spi_init_ff() or input_register_polled_device() fail. The solution is using device managed allocation, like the one used for pad. Perform the allocation using devm_input_allocate_polled_device(). Fixes: 8be193c7b1f4 ("Input: add support for PlayStation 1/2 joypads connected via SPI") Signed-off-by: Navid Emamdoost <navid.emamdoost@gmail.com> Acked-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2019-08-25Input: iforce - add sanity checksOliver Neukum1-0/+5
commit 849f5ae3a513c550cad741c68dd3d7eb2bcc2a2c upstream. The endpoint type should also be checked before a device is accepted. Reported-by: syzbot+5efc10c005014d061a74@syzkaller.appspotmail.com Signed-off-by: Oliver Neukum <oneukum@suse.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2019-01-31Input: xpad - add support for SteelSeries Stratus DuoTom Panfil1-0/+3
commit fe2bfd0d40c935763812973ce15f5764f1c12833 upstream. Add support for the SteelSeries Stratus Duo, a wireless Xbox 360 controller. The Stratus Duo ships with a USB dongle to enable wireless connectivity, but it can also function as a wired controller by connecting it directly to a PC via USB, hence the need for two USD PIDs. 0x1430 is the dongle, and 0x1431 is the controller. Signed-off-by: Tom Panfil <tom@steelseries.com> Cc: stable@vger.kernel.org Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2018-12-08Input: xpad - quirk all PDP Xbox One gamepadsCameron Gutman1-10/+6
commit a6754fae1e66e9a40fed406290d7ca3f2b4d227c upstream. Since we continue to find tons of new variants [0,1,2,3,4,5,6] that need the PDP quirk, let's just quirk all devices from PDP. [0]: https://github.com/paroj/xpad/pull/104 [1]: https://github.com/paroj/xpad/pull/105 [2]: https://github.com/paroj/xpad/pull/108 [3]: https://github.com/paroj/xpad/pull/109 [4]: https://github.com/paroj/xpad/pull/112 [5]: https://github.com/paroj/xpad/pull/115 [6]: https://github.com/paroj/xpad/pull/116 Fixes: e5c9c6a885fa ("Input: xpad - add support for PDP Xbox One controllers") Cc: stable@vger.kernel.org Signed-off-by: Cameron Gutman <aicommander@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2018-12-01Input: xpad - add support for Xbox1 PDP Camo series gamepadRamses Ramírez1-0/+3
[ Upstream commit 9735082a7cbae572c2eabdc45acecc8c9fa0759b ] The "Xbox One PDP Wired Controller - Camo series" has a different product-id than the regular PDP controller and the PDP stealth series, but it uses the same initialization sequence. This patch adds the product-id of the camo series to the structures that handle the other PDP Xbox One controllers. Signed-off-by: Ramses Ramírez <ramzeto@gmail.com> Cc: stable@vger.kernel.org Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
2018-12-01Input: xpad - avoid using __set_bit() for capabilitiesMarcus Folkesson1-10/+10
[ Upstream commit a01308031c2647ed5f1c845104b73a8820a958a9 ] input_set_capability() and input_set_abs_param() will do it for you. Signed-off-by: Marcus Folkesson <marcus.folkesson@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
2018-12-01Input: xpad - fix some coding style issuesLeo Sperling1-6/+9
[ Upstream commit 68c78d0155e37992268664e134996d2b140ddf38 ] Fix some coding style issues reported by checkpatch.pl. Mostly brackets in macros, spacing and comment style. Signed-off-by: Leo Sperling <leosperling97@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
2018-12-01Input: xpad - add PDP device id 0x02a4Francis Therien1-2/+7
[ Upstream commit c6c848572f4da0e34ffe0a35364b4db871e13e42 ] Adds support for a PDP Xbox One controller with device ID (0x06ef:0x02a4). The Product string for this device is "PDP Wired Controller for Xbox One - Stealth Series | Phantom Black". Signed-off-by: Francis Therien <frtherien@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
2018-07-03Input: xpad - fix GPD Win 2 controller nameEnno Boland1-1/+1
commit dd6bee81c942c0ea01030da9356026afb88f9d18 upstream. This fixes using the controller with SDL2. SDL2 has a naive algorithm to apply the correct settings to a controller. For X-Box compatible controllers it expects that the controller name contains a variation of a 'XBOX'-string. This patch changes the identifier to contain "X-Box" as substring. Tested with Steam and C-Dogs-SDL which both detect the controller properly after adding this patch. Fixes: c1ba08390a8b ("Input: xpad - add GPD Win 2 Controller USB IDs") Cc: stable@vger.kernel.org Signed-off-by: Enno Boland <gottox@voidlinux.eu> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2018-06-16Input: xpad - add GPD Win 2 Controller USB IDsEthan Lee1-0/+2
commit c1ba08390a8bb13c927e699330896adc15b78205 upstream. GPD Win 2 Website: http://www.gpd.hk/gpdwin2.asp Tested on a unit from the first production run sent to Indiegogo backers Signed-off-by: Ethan Lee <flibitijibibo@gmail.com> Cc: stable@vger.kernel.org Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2018-01-31Input: xpad - add support for PDP Xbox One controllersMark Furneaux1-0/+19
commit e5c9c6a885fad00aa559b49d8fc23a60e290824e upstream. Adds support for the current lineup of Xbox One controllers from PDP (Performance Designed Products). These controllers are very picky with their initialization sequence and require an additional 2 packets before they send any input reports. Signed-off-by: Mark Furneaux <mark@furneaux.ca> Reviewed-by: Cameron Gutman <aicommander@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2017-11-02License cleanup: add SPDX GPL-2.0 license identifier to files with no licenseGreg Kroah-Hartman1-0/+1
Many source files in the tree are missing licensing information, which makes it harder for compliance tools to determine the correct license. By default all files without license information are under the default license of the kernel, which is GPL version 2. Update the files which contain no license information with the 'GPL-2.0' SPDX license identifier. The SPDX identifier is a legally binding shorthand, which can be used instead of the full boiler plate text. This patch is based on work done by Thomas Gleixner and Kate Stewart and Philippe Ombredanne. How this work was done: Patches were generated and checked against linux-4.14-rc6 for a subset of the use cases: - file had no licensing information it it. - file was a */uapi/* one with no licensing information in it, - file was a */uapi/* one with existing licensing information, Further patches will be generated in subsequent months to fix up cases where non-standard license headers were used, and references to license had to be inferred by heuristics based on keywords. The analysis to determine which SPDX License Identifier to be applied to a file was done in a spreadsheet of side by side results from of the output of two independent scanners (ScanCode & Windriver) producing SPDX tag:value files created by Philippe Ombredanne. Philippe prepared the base worksheet, and did an initial spot review of a few 1000 files. The 4.13 kernel was the starting point of the analysis with 60,537 files assessed. Kate Stewart did a file by file comparison of the scanner results in the spreadsheet to determine which SPDX license identifier(s) to be applied to the file. She confirmed any determination that was not immediately clear with lawyers working with the Linux Foundation. Criteria used to select files for SPDX license identifier tagging was: - Files considered eligible had to be source code files. - Make and config files were included as candidates if they contained >5 lines of source - File already had some variant of a license header in it (even if <5 lines). All documentation files were explicitly excluded. The following heuristics were used to determine which SPDX license identifiers to apply. - when both scanners couldn't find any license traces, file was considered to have no license information in it, and the top level COPYING file license applied. For non */uapi/* files that summary was: SPDX license identifier # files ---------------------------------------------------|------- GPL-2.0 11139 and resulted in the first patch in this series. If that file was a */uapi/* path one, it was "GPL-2.0 WITH Linux-syscall-note" otherwise it was "GPL-2.0". Results of that was: SPDX license identifier # files ---------------------------------------------------|------- GPL-2.0 WITH Linux-syscall-note 930 and resulted in the second patch in this series. - if a file had some form of licensing information in it, and was one of the */uapi/* ones, it was denoted with the Linux-syscall-note if any GPL family license was found in the file or had no licensing in it (per prior point). Results summary: SPDX license identifier # files ---------------------------------------------------|------ GPL-2.0 WITH Linux-syscall-note 270 GPL-2.0+ WITH Linux-syscall-note 169 ((GPL-2.0 WITH Linux-syscall-note) OR BSD-2-Clause) 21 ((GPL-2.0 WITH Linux-syscall-note) OR BSD-3-Clause) 17 LGPL-2.1+ WITH Linux-syscall-note 15 GPL-1.0+ WITH Linux-syscall-note 14 ((GPL-2.0+ WITH Linux-syscall-note) OR BSD-3-Clause) 5 LGPL-2.0+ WITH Linux-syscall-note 4 LGPL-2.1 WITH Linux-syscall-note 3 ((GPL-2.0 WITH Linux-syscall-note) OR MIT) 3 ((GPL-2.0 WITH Linux-syscall-note) AND MIT) 1 and that resulted in the third patch in this series. - when the two scanners agreed on the detected license(s), that became the concluded license(s). - when there was disagreement between the two scanners (one detected a license but the other didn't, or they both detected different licenses) a manual inspection of the file occurred. - In most cases a manual inspection of the information in the file resulted in a clear resolution of the license that should apply (and which scanner probably needed to revisit its heuristics). - When it was not immediately clear, the license identifier was confirmed with lawyers working with the Linux Foundation. - If there was any question as to the appropriate license identifier, the file was flagged for further research and to be revisited later in time. In total, over 70 hours of logged manual review was done on the spreadsheet to determine the SPDX license identifiers to apply to the source files by Kate, Philippe, Thomas and, in some cases, confirmation by lawyers working with the Linux Foundation. Kate also obtained a third independent scan of the 4.13 code base from FOSSology, and compared selected files where the other two scanners disagreed against that SPDX file, to see if there was new insights. The Windriver scanner is based on an older version of FOSSology in part, so they are related. Thomas did random spot checks in about 500 files from the spreadsheets for the uapi headers and agreed with SPDX license identifier in the files he inspected. For the non-uapi files Thomas did random spot checks in about 15000 files. In initial set of patches against 4.14-rc6, 3 files were found to have copy/paste license identifier errors, and have been fixed to reflect the correct identifier. Additionally Philippe spent 10 hours this week doing a detailed manual inspection and review of the 12,461 patched files from the initial patch version early this week with: - a full scancode scan run, collecting the matched texts, detected license ids and scores - reviewing anything where there was a license detected (about 500+ files) to ensure that the applied SPDX license was correct - reviewing anything where there was no detection but the patch license was not GPL-2.0 WITH Linux-syscall-note to ensure that the applied SPDX license was correct This produced a worksheet with 20 files needing minor correction. This worksheet was then exported into 3 different .csv files for the different types of files to be modified. These .csv files were then reviewed by Greg. Thomas wrote a script to parse the csv files and add the proper SPDX tag to the file, in the format that the file expected. This script was further refined by Greg based on the output to detect more types of files automatically and to distinguish between header and source .c files (which need different comment types.) Finally Greg ran the script using the .csv files to generate the patches. Reviewed-by: Kate Stewart <kstewart@linuxfoundation.org> Reviewed-by: Philippe Ombredanne <pombredanne@nexb.com> Reviewed-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2017-09-15Merge branch 'next' into for-linusDmitry Torokhov2-5/+7
Prepare second round of input updates for 4.14 merge window.
2017-09-12Input: xpad - validate USB endpoint type during probeCameron Gutman1-4/+6
We should only see devices with interrupt endpoints. Ignore any other endpoints that we find, so we don't send try to send them interrupt URBs and trigger a WARN down in the USB stack. Reported-by: Andrey Konovalov <andreyknvl@google.com> Tested-by: Andrey Konovalov <andreyknvl@google.com> Cc: <stable@vger.kernel.org> # c01b5e7464f0 Input: xpad - don't depend on endpoint order Signed-off-by: Cameron Gutman <aicommander@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2017-09-04Input: adi - make array seq static, reduces object code sizeColin Ian King1-1/+1
Don't populate the array seq on the stack, instead make it static. Makes the object code smaller by over 170 bytes: Before: text data bss dec hex filename 13227 3232 0 16459 404b drivers/input/joystick/adi.o After: text data bss dec hex filename 12957 3328 0 16285 3f9d drivers/input/joystick/adi.o Signed-off-by: Colin Ian King <colin.king@canonical.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2017-09-04Merge branch 'next' into for-linusDmitry Torokhov10-10/+10
Prepare input updates for 4.14 merge window.
2017-08-31Input: xpad - fix PowerA init quirk for some gamepad modelsCameron Gutman1-5/+19
The PowerA gamepad initialization quirk worked with the PowerA wired gamepad I had around (0x24c6:0x543a), but a user reported [0] that it didn't work for him, even though our gamepads shared the same vendor and product IDs. When I initially implemented the PowerA quirk, I wanted to avoid actually triggering the rumble action during init. My tests showed that my gamepad would work correctly even if it received a rumble of 0 intensity, so that's what I went with. Unfortunately, this apparently isn't true for all models (perhaps a firmware difference?). This non-working gamepad seems to require the real magic rumble packet that the Microsoft driver sends, which actually vibrates the gamepad. To counteract this effect, I still send the old zero-rumble PowerA quirk packet which cancels the rumble effect before the motors can spin up enough to vibrate. [0]: https://github.com/paroj/xpad/issues/48#issuecomment-313904867 Reported-by: Kyle Beauchamp <kyleabeauchamp@gmail.com> Tested-by: Kyle Beauchamp <kyleabeauchamp@gmail.com> Fixes: 81093c9848a7 ("Input: xpad - support some quirky Xbox One pads") Cc: stable@vger.kernel.org # v4.12 Signed-off-by: Cameron Gutman <aicommander@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2017-08-19Input: zhenhua - constify serio_device_idArvind Yadav1-1/+1
serio_device_id are not supposed to change at runtime. All functions working with serio_device_id provided by <linux/serio.h> work with const serio_device_id. So mark the non-const structs as const. Signed-off-by: Arvind Yadav <arvind.yadav.cs@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2017-08-19Input: warrior - constify serio_device_idArvind Yadav1-1/+1
serio_device_id are not supposed to change at runtime. All functions working with serio_device_id provided by <linux/serio.h> work with const serio_device_id. So mark the non-const structs as const. Signed-off-by: Arvind Yadav <arvind.yadav.cs@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2017-08-19Input: twidjoy - constify serio_device_idArvind Yadav1-1/+1
serio_device_id are not supposed to change at runtime. All functions working with serio_device_id provided by <linux/serio.h> work with const serio_device_id. So mark the non-const structs as const. Signed-off-by: Arvind Yadav <arvind.yadav.cs@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2017-08-19Input: stinger - constify serio_device_idArvind Yadav1-1/+1
serio_device_id are not supposed to change at runtime. All functions working with serio_device_id provided by <linux/serio.h> work with const serio_device_id. So mark the non-const structs as const. Signed-off-by: Arvind Yadav <arvind.yadav.cs@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2017-08-19Input: spaceorb - constify serio_device_idArvind Yadav1-1/+1
serio_device_id are not supposed to change at runtime. All functions working with serio_device_id provided by <linux/serio.h> work with const serio_device_id. So mark the non-const structs as const. Signed-off-by: Arvind Yadav <arvind.yadav.cs@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2017-08-19Input: spaceball - constify serio_device_idArvind Yadav1-1/+1
serio_device_id are not supposed to change at runtime. All functions working with serio_device_id provided by <linux/serio.h> work with const serio_device_id. So mark the non-const structs as const. Signed-off-by: Arvind Yadav <arvind.yadav.cs@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2017-08-19Input: magellan - constify serio_device_idArvind Yadav1-1/+1
serio_device_id are not supposed to change at runtime. All functions working with serio_device_id provided by <linux/serio.h> work with const serio_device_id. So mark the non-const structs as const. Signed-off-by: Arvind Yadav <arvind.yadav.cs@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2017-08-19Input: iforce - constify serio_device_idArvind Yadav1-1/+1
serio_device_id are not supposed to change at runtime. All functions working with serio_device_id provided by <linux/serio.h> work with const serio_device_id. So mark the non-const structs as const. Signed-off-by: Arvind Yadav <arvind.yadav.cs@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2017-08-08Input: xpad - constify usb_device_idArvind Yadav1-1/+1
usb_device_id are not supposed to change at runtime. All functions working with usb_device_id provided by <linux/usb.h> work with const usb_device_id. So mark the non-const structs as const. Signed-off-by: Arvind Yadav <arvind.yadav.cs@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2017-08-08Input: iforce - constify usb_device_id and fix space before '[' errorArvind Yadav1-1/+1
usb_device_id are not supposed to change at runtime. All functions working with usb_device_id provided by <linux/usb.h> work with const usb_device_id. So mark the non-const structs as const. Fix checkpatch.pl error: ERROR: space prohibited before open square bracket '['. Signed-off-by: Arvind Yadav <arvind.yadav.cs@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2017-06-19Input: xpad - sync supported devices with XBCDBenjamin Valentin1-0/+30
XBCD [0][1] is an OpenSource driver for Xbox controllers on Windows. Later it also started supporting Xbox360 controllers (presumably before the official Windows driver was released). It contains a couple device IDs unknown to the Linux driver, so I extracted those from xbcd.inf and added them to our list. It has a special type for Wheels and I have the feeling they might need some extra handling. They all have 'Wheel' in their name, so that information is available for future improvements. [0] https://www.s-config.com/xbcd-original-xbox-controllers-win10/ [1] http://www.redcl0ud.com/xbcd.html Reviewed-by: Cameron Gutman <aicommander@gmail.com> Signed-off-by: Benjamin Valentin <benpicco@googlemail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2017-06-19Input: xpad - sync supported devices with 360ControllerBenjamin Valentin1-0/+57
360Controller [0] is an OpenSource driver for Xbox/Xbox360/XboxOne controllers on macOS. It contains a couple device IDs unknown to the Linux driver, so I wrote a small Python script [1] to extract them and feed them into my previous script [2] to compare them with the IDs known to Linux. For most devices, this information is not really needed as xpad is able to automatically detect the type of an unknown Xbox Controller at run-time. I've therefore stripped all the generic/vague entries. I've excluded the Logitech G920, it's handled by a HID driver already. I've also excluded the Scene It! Big Button IR, it's handled by an out-of-tree driver. [3] [0] https://github.com/360Controller/360Controller [1] http://codepad.org/v9GyLKMq [2] http://codepad.org/qh7jclpD [3] https://github.com/micolous/xbox360bb Reviewed-by: Cameron Gutman <aicommander@gmail.com> Signed-off-by: Benjamin Valentin <benpicco@googlemail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2017-05-11Input: add support for PlayStation 1/2 joypads connected via SPITomohiro Yoshidomi3-0/+423
PlayStation 1/2 joypads can be connected directly to the SPI interface. Signed-off-by: Tomohiro Yoshidomi <sylph23k@gmail.com> Acked-by: David Herrmann <dh.herrmann@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2017-05-08Input: xpad - add USB IDs for Mad Catz Brawlstick and Razer SabertoothBenjamin Valentin1-0/+2
Add USB IDs for two more Xbox 360 controllers. I found them in the pull requests for the xboxdrv userspace driver, which seems abandoned. Thanks to psychogony and mkaito for reporting the IDs there! Signed-off-by: Benjamin Valentin <benpicco@googlemail.com> Reviewed-by: Cameron Gutman <aicommander@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2017-05-08Input: xpad - sync supported devices with xboxdrvBenjamin Valentin1-0/+13
The userspace xboxdrv driver [0] contains some USB IDs unknown to the kernel driver. I have created a simple script [1] to extract the missing devices and add them to xpad. A quick google search confirmed that all the new devices called Fightstick/pad are Arcade-type devices [2] where the MAP_TRIGGERS_TO_BUTTONS option should apply. There are some similar devices in the existing device table where this flag is not set, but I did refrain from changing those. [0] https://github.com/xboxdrv/xboxdrv/blob/stable/src/xpad_device.cpp [1] http://codepad.org/CHV98BNH [2] https://www.google.com/search?q=SFxT+Fightstick+Pro&tbm=isch Signed-off-by: Benjamin Valentin <benpicco@googlemail.com> Reviewed-by: Cameron Gutman <aicommander@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2017-05-08Input: xpad - sort supported devices by USB IDBenjamin Valentin1-6/+6
Some entries in the table of supported devices are out of order. To not create a mess when adding new ones using a script, sort them first. Signed-off-by: Benjamin Valentin <benpicco@googlemail.com> Reviewed-by: Cameron Gutman <aicommander@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2017-05-02Merge branch 'next' into for-linusDmitry Torokhov4-20/+105
Prepare input updates for 4.12 merge window.
2017-04-11Input: xpad - add support for Razer Wildcat gamepadCameron Gutman1-0/+2
Cc: stable@vger.kernel.org Signed-off-by: Cameron Gutman <aicommander@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2017-04-11Input: xpad - support some quirky Xbox One padsCameron Gutman1-13/+101
There are several quirky Xbox One pads that depend on initialization packets that the Microsoft pads don't require. To deal with these, I've added a mechanism for issuing device-specific initialization packets using a VID/PID-based quirks list. For the initial set of init quirks, I have added quirk handling from Valve's Steam Link xpad driver[0] and the 360Controller project[1] for macOS to enable some new pads to work properly. This should enable full functionality on the following quirky pads: 0x0e6f:0x0165 - Titanfall 2 gamepad (previously fully non-functional) 0x0f0d:0x0067 - Hori Horipad (analog sticks previously non-functional) 0x24c6:0x541a - PowerA Xbox One pad (previously fully non-functional) 0x24c6:0x542a - PowerA Xbox One pad (previously fully non-functional) 0x24c6:0x543a - PowerA Xbox One pad (previously fully non-functional) [0]: https://github.com/ValveSoftware/steamlink-sdk/blob/master/kernel/drivers/input/joystick/xpad.c [1]: https://github.com/360Controller/360Controller Signed-off-by: Cameron Gutman <aicommander@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2017-04-11Input: turbografx - use setup_timerGeliang Tang1-3/+1
Use setup_timer() instead of init_timer() to simplify the code. Signed-off-by: Geliang Tang <geliangtang@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2017-04-11Input: db9 - use setup_timerGeliang Tang1-3/+1
Use setup_timer() instead of init_timer() to simplify the code. Signed-off-by: Geliang Tang <geliangtang@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2017-04-03Merge tag 'v4.11-rc5' into nextDmitry Torokhov1-0/+3
Sync up with mainline to bring in changes to input subsystem merged through other trees.
2017-03-18Input: convert remaining uses of pr_warning to pr_warnJoe Perches1-1/+2
To enable eventual removal of pr_warning This makes pr_warn use consistent for drivers/input Prior to this patch, there were 8 uses of pr_warning and 17 uses of pr_warn in drivers/input Signed-off-by: Joe Perches <joe@perches.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2017-03-16Input: iforce - validate number of endpoints before using themJohan Hovold1-0/+3
Make sure to check the number of endpoints to avoid dereferencing a NULL-pointer or accessing memory that lie beyond the end of the endpoint array should a malicious device lack the expected endpoints. Signed-off-by: Johan Hovold <johan@kernel.org> Cc: stable@vger.kernel.org Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2017-02-07Input: xpad - restore LED state after device resumeCameron Gutman1-1/+10
Set the LED_CORE_SUSPENDRESUME flag on our LED device so the LED state will be automatically restored by LED core on resume. Since Xbox One pads stop flashing only when reinitialized, we'll send them the initialization packet so they calm down too. Signed-off-by: Cameron Gutman <aicommander@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2017-02-07Input: xpad - fix stuck mode button on Xbox One S padCameron Gutman1-0/+33
The Xbox One S requires an ack to its mode button report, otherwise it continuously retransmits the report. This makes the mode button appear to be stuck down after it is pressed for the first time. Signed-off-by: Cameron Gutman <aicommander@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2017-01-24Merge tag 'v4.10-rc5' into nextDmitry Torokhov2-1/+7
Sync up with mainline to bring up improvements in various subsystems.