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[ Upstream commit 35681862808472a0a4b9a8817ae2789c0b5b3edc ]
Once channel's job is hung, it dumps the channel's state into KMSG before
tearing down the offending job. If multiple channels hang at once, then
they dump messages simultaneously, making the debug info unreadable, and
thus, useless. This patch adds mutex which allows only one channel to emit
debug messages at a time.
Signed-off-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Signed-off-by: Sasha Levin <sashal@kernel.org>
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[ Upstream commit d9a0a05bf8c76e6dc79230669a8b5d685b168c30 ]
Currently when a host1x device driver is unregistered, it is not
detached from the host1x controller, which means that the device
will stay around and when the driver is registered again, it may
bind to the old, stale device rather than the new one that was
created from scratch upon driver registration. This in turn can
cause various weird crashes within the driver core because it is
confronted with a device that was already deleted.
Fix this by detaching the driver from the host1x controller when
it is unregistered. This ensures that the deleted device also is
no longer present in the device list that drivers will bind to.
Reported-by: Sowjanya Komatineni <skomatineni@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Tested-by: Sowjanya Komatineni <skomatineni@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Signed-off-by: Sasha Levin <sashal@kernel.org>
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[ Upstream commit b78e70c04c149299bd210759d7c7af7c86b89ca8 ]
Currently when the gather buffers are copied, they are copied to a
buffer that is allocated for the host1x client that wants to execute the
command streams in the buffers. However, the gather buffers will be read
by the host1x device, which causes SMMU faults if the DMA API is backed
by an IOMMU.
Fix this by allocating the gather buffer copy for the host1x device,
which makes sure that it will be mapped into the host1x's IOVA space if
the DMA API is backed by an IOMMU.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Signed-off-by: Sasha Levin <sashal@kernel.org>
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[ Upstream commit ec58923215dbbeef59ee82923ee94d745f73db58 ]
Only gather pins are mapped by the Host1x driver, regular BO relocations
are not. Check whether size of unpin isn't 0, otherwise IOVA allocation at
0x0 could be erroneously released.
Signed-off-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Signed-off-by: Sasha Levin <alexander.levin@microsoft.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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Many source files in the tree are missing licensing information, which
makes it harder for compliance tools to determine the correct license.
By default all files without license information are under the default
license of the kernel, which is GPL version 2.
Update the files which contain no license information with the 'GPL-2.0'
SPDX license identifier. The SPDX identifier is a legally binding
shorthand, which can be used instead of the full boiler plate text.
This patch is based on work done by Thomas Gleixner and Kate Stewart and
Philippe Ombredanne.
How this work was done:
Patches were generated and checked against linux-4.14-rc6 for a subset of
the use cases:
- file had no licensing information it it.
- file was a */uapi/* one with no licensing information in it,
- file was a */uapi/* one with existing licensing information,
Further patches will be generated in subsequent months to fix up cases
where non-standard license headers were used, and references to license
had to be inferred by heuristics based on keywords.
The analysis to determine which SPDX License Identifier to be applied to
a file was done in a spreadsheet of side by side results from of the
output of two independent scanners (ScanCode & Windriver) producing SPDX
tag:value files created by Philippe Ombredanne. Philippe prepared the
base worksheet, and did an initial spot review of a few 1000 files.
The 4.13 kernel was the starting point of the analysis with 60,537 files
assessed. Kate Stewart did a file by file comparison of the scanner
results in the spreadsheet to determine which SPDX license identifier(s)
to be applied to the file. She confirmed any determination that was not
immediately clear with lawyers working with the Linux Foundation.
Criteria used to select files for SPDX license identifier tagging was:
- Files considered eligible had to be source code files.
- Make and config files were included as candidates if they contained >5
lines of source
- File already had some variant of a license header in it (even if <5
lines).
All documentation files were explicitly excluded.
The following heuristics were used to determine which SPDX license
identifiers to apply.
- when both scanners couldn't find any license traces, file was
considered to have no license information in it, and the top level
COPYING file license applied.
For non */uapi/* files that summary was:
SPDX license identifier # files
---------------------------------------------------|-------
GPL-2.0 11139
and resulted in the first patch in this series.
If that file was a */uapi/* path one, it was "GPL-2.0 WITH
Linux-syscall-note" otherwise it was "GPL-2.0". Results of that was:
SPDX license identifier # files
---------------------------------------------------|-------
GPL-2.0 WITH Linux-syscall-note 930
and resulted in the second patch in this series.
- if a file had some form of licensing information in it, and was one
of the */uapi/* ones, it was denoted with the Linux-syscall-note if
any GPL family license was found in the file or had no licensing in
it (per prior point). Results summary:
SPDX license identifier # files
---------------------------------------------------|------
GPL-2.0 WITH Linux-syscall-note 270
GPL-2.0+ WITH Linux-syscall-note 169
((GPL-2.0 WITH Linux-syscall-note) OR BSD-2-Clause) 21
((GPL-2.0 WITH Linux-syscall-note) OR BSD-3-Clause) 17
LGPL-2.1+ WITH Linux-syscall-note 15
GPL-1.0+ WITH Linux-syscall-note 14
((GPL-2.0+ WITH Linux-syscall-note) OR BSD-3-Clause) 5
LGPL-2.0+ WITH Linux-syscall-note 4
LGPL-2.1 WITH Linux-syscall-note 3
((GPL-2.0 WITH Linux-syscall-note) OR MIT) 3
((GPL-2.0 WITH Linux-syscall-note) AND MIT) 1
and that resulted in the third patch in this series.
- when the two scanners agreed on the detected license(s), that became
the concluded license(s).
- when there was disagreement between the two scanners (one detected a
license but the other didn't, or they both detected different
licenses) a manual inspection of the file occurred.
- In most cases a manual inspection of the information in the file
resulted in a clear resolution of the license that should apply (and
which scanner probably needed to revisit its heuristics).
- When it was not immediately clear, the license identifier was
confirmed with lawyers working with the Linux Foundation.
- If there was any question as to the appropriate license identifier,
the file was flagged for further research and to be revisited later
in time.
In total, over 70 hours of logged manual review was done on the
spreadsheet to determine the SPDX license identifiers to apply to the
source files by Kate, Philippe, Thomas and, in some cases, confirmation
by lawyers working with the Linux Foundation.
Kate also obtained a third independent scan of the 4.13 code base from
FOSSology, and compared selected files where the other two scanners
disagreed against that SPDX file, to see if there was new insights. The
Windriver scanner is based on an older version of FOSSology in part, so
they are related.
Thomas did random spot checks in about 500 files from the spreadsheets
for the uapi headers and agreed with SPDX license identifier in the
files he inspected. For the non-uapi files Thomas did random spot checks
in about 15000 files.
In initial set of patches against 4.14-rc6, 3 files were found to have
copy/paste license identifier errors, and have been fixed to reflect the
correct identifier.
Additionally Philippe spent 10 hours this week doing a detailed manual
inspection and review of the 12,461 patched files from the initial patch
version early this week with:
- a full scancode scan run, collecting the matched texts, detected
license ids and scores
- reviewing anything where there was a license detected (about 500+
files) to ensure that the applied SPDX license was correct
- reviewing anything where there was no detection but the patch license
was not GPL-2.0 WITH Linux-syscall-note to ensure that the applied
SPDX license was correct
This produced a worksheet with 20 files needing minor correction. This
worksheet was then exported into 3 different .csv files for the
different types of files to be modified.
These .csv files were then reviewed by Greg. Thomas wrote a script to
parse the csv files and add the proper SPDX tag to the file, in the
format that the file expected. This script was further refined by Greg
based on the output to detect more types of files automatically and to
distinguish between header and source .c files (which need different
comment types.) Finally Greg ran the script using the .csv files to
generate the patches.
Reviewed-by: Kate Stewart <kstewart@linuxfoundation.org>
Reviewed-by: Philippe Ombredanne <pombredanne@nexb.com>
Reviewed-by: Thomas Gleixner <tglx@linutronix.de>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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git://anongit.freedesktop.org/tegra/linux into drm-next
drm/tegra: Changes for v4.14-rc1
This contains a couple of fixes and improvements for host1x, with some
preparatory work for Tegra186 support.
The remainder is cleanup and minor bugfixes for Tegra DRM along with
enhancements to debuggability.
There have also been some enhancements to the kernel interfaces for
host1x job submissions and support for mmap'ing PRIME buffers directly,
all of which get the interfaces very close to ready for serious work.
* tag 'drm/tegra/for-4.14-rc1' of git://anongit.freedesktop.org/tegra/linux: (21 commits)
drm/tegra: Prevent BOs from being freed during job submission
drm/tegra: gem: Implement mmap() for PRIME buffers
drm/tegra: Support render node
drm/tegra: sor: Trace register accesses
drm/tegra: dpaux: Trace register accesses
drm/tegra: dsi: Trace register accesses
drm/tegra: hdmi: Trace register accesses
drm/tegra: dc: Trace register accesses
drm/tegra: sor: Use unsigned int for register offsets
drm/tegra: hdmi: Use unsigned int for register offsets
drm/tegra: dsi: Use unsigned int for register offsets
drm/tegra: dpaux: Use unsigned int for register offsets
drm/tegra: dc: Use unsigned int for register offsets
drm/tegra: Fix NULL deref in debugfs/iova
drm/tegra: switch to drm_*_get(), drm_*_put() helpers
drm/tegra: Set MODULE_FIRMWARE for the VIC
drm/tegra: Add CONFIG_OF dependency
gpu: host1x: Support sub-devices recursively
gpu: host1x: fix error return code in host1x_probe()
gpu: host1x: Fix bitshift/mask multipliers
...
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The display architecture in Tegra186 changes slightly compared to
earlier Tegra generations, which requires that we recursively scan
host1x sub-devices from device tree.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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platform_get_irq() returns an error code, but the host1x driver
ignores it and always returns -ENXIO. This is not correct and,
prevents -EPROBE_DEFER from being propagated properly.
Notice that platform_get_irq() no longer returns 0 on error:
https://git.kernel.org/pub/scm/linux/kernel/git/torvalds/linux.git/commit/?id=e330b9a6bb35dc7097a4f02cb1ae7b6f96df92af
Print and propagate the return value of platform_get_irq on failure.
This issue was detected with the help of Coccinelle.
Signed-off-by: Gustavo A. R. Silva <gustavo@embeddedor.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
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Some parts of Host1x uses BIT_WORD/BIT_MASK/BITS_PER_LONG to calculate
register or field offsets. This worked fine on ARMv7, but now that
BITS_PER_LONG is 64 but our registers are still 32-bit things are
broken.
Fix by replacing..
- BIT_WORD with (x / 32)
- BIT_MASK with BIT(x % 32)
- BITS_PER_LONG with 32
Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Reviewed-by: Dmitry Osipenko <digetx@gmail.com>
Tested-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
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Pinning a Host1x BO currently cannot fail and zero is a valid address
for a BO when IOMMU is enabled. To avoid false errors remove checks
for NULL BO physical addresses.
Fixes: 404bfb78daf3 ("gpu: host1x: Add IOMMU support")
Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Reviewed-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
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Linux 4.13-rc5
There's a really nasty nouveau collision, hopefully someone can take a look
once I pushed this out.
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Fixes the following warning when building docs:
../drivers/gpu/host1x/bus.c:50: warning: Excess function parameter 'driver' description in 'host1x_subdev_add'
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20170720174746.29100-4-seanpaul@chromium.org
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When there is no device to attach to the IOMMU domain, as may be the
case when the device-tree does not contain the proper iommu node, it is
best to keep going without IOMMU support rather than failing.
This allows the driver to probe and function instead of taking down
all of the tegra drm driver, leading to missing display support.
Signed-off-by: Paul Kocialkowski <contact@paulk.fr>
Fixes: 404bfb78daf3 ("gpu: host1x: Add IOMMU support")
Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com>
Tested-by: Marcel Ziswiler <marcel.ziswiler@toradex.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20170710193305.5987-1-contact@paulk.fr
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Linux 4.12-rc7
Needed at least rc6 for drm-misc-next-fixes, may as well go to rc7
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Backmerging airlied/drm-next
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git://anongit.freedesktop.org/tegra/linux into drm-next
drm/tegra: Changes for v4.13-rc1
This starts off with the addition of more documentation for the host1x
and DRM drivers and finishes with a slew of fixes and enhancements for
the staging IOCTLs as a result of the awesome work done by Dmitry and
Erik on the grate reverse-engineering effort.
* tag 'drm/tegra/for-4.13-rc1' of git://anongit.freedesktop.org/tegra/linux:
gpu: host1x: At first try a non-blocking allocation for the gather copy
gpu: host1x: Refactor channel allocation code
gpu: host1x: Remove unused host1x_cdma_stop() definition
gpu: host1x: Remove unused 'struct host1x_cmdbuf'
gpu: host1x: Check waits in the firewall
gpu: host1x: Correct swapped arguments in the is_addr_reg() definition
gpu: host1x: Forbid unrelated SETCLASS opcode in the firewall
gpu: host1x: Forbid RESTART opcode in the firewall
gpu: host1x: Forbid relocation address shifting in the firewall
gpu: host1x: Do not leak BO's phys address to userspace
gpu: host1x: Correct host1x_job_pin() error handling
gpu: host1x: Initialize firewall class to the job's one
drm/tegra: dc: Disable plane if it is invisible
drm/tegra: dc: Apply clipping to the plane
drm/tegra: dc: Avoid reset asserts on Tegra20
drm/tegra: Check syncpoint ID in the 'submit' IOCTL
drm/tegra: Correct copying of waitchecks and disable them in the 'submit' IOCTL
drm/tegra: Check for malformed offsets and sizes in the 'submit' IOCTL
drm/tegra: Add driver documentation
gpu: host1x: Flesh out kerneldoc
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The blocking gather copy allocation is a major performance downside of the
Host1x firewall, it may take hundreds milliseconds which is unacceptable
for the real-time graphics operations. Let's try a non-blocking allocation
first as a least invasive solution, it makes opentegra (Xorg driver)
performance indistinguishable with/without the firewall.
Signed-off-by: Dmitry Osipenko <digetx@gmail.com>
Reviewed-by: Erik Faye-Lund <kusmabite@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
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This is largely a rewrite of the Host1x channel allocation code, bringing
several changes:
- The previous code could deadlock due to an interaction
between the 'reflock' mutex and CDMA timeout handling.
This gets rid of the mutex.
- Support for more than 32 channels, required for Tegra186
- General refactoring, including better encapsulation
of channel ownership handling into channel.c
Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Reviewed-by: Dmitry Osipenko <digetx@gmail.com>
Tested-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
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There is no host1x_cdma_stop() in the code, let's remove its definition
from the header file.
Signed-off-by: Dmitry Osipenko <digetx@gmail.com>
Reviewed-by: Erik Faye-Lund <kusmabite@gmail.com>
Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
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The struct host1x_cmdbuf is unused, let's remove it.
Signed-off-by: Dmitry Osipenko <digetx@gmail.com>
Reviewed-by: Erik Faye-Lund <kusmabite@gmail.com>
Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
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Check waits in the firewall in a way it is done for relocations.
Signed-off-by: Dmitry Osipenko <digetx@gmail.com>
Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com>
Reviewed-by: Erik Faye-Lund <kusmabite@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
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Several channels could be made to write the same unit concurrently via
the SETCLASS opcode, trusting userspace is a bad idea. It should be
possible to drop the per-client channel reservation and add a per-unit
locking by inserting MLOCK's to the command stream to re-allow the
SETCLASS opcode, but it will be much more work. Let's forbid the
unit-unrelated class changes for now.
Signed-off-by: Dmitry Osipenko <digetx@gmail.com>
Reviewed-by: Erik Faye-Lund <kusmabite@gmail.com>
Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
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The RESTART opcode terminates the gather and restarts the CDMA fetching
from a specified word << 2 relative to the CDMA start address. That
shouldn't be allowed to be done by userspace.
Signed-off-by: Dmitry Osipenko <digetx@gmail.com>
Reviewed-by: Erik Faye-Lund <kusmabite@gmail.com>
Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
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Incorrectly shifted relocation address will cause a lower memory
corruption and likely a hang on a write or a read of an arbitrary data
in case of IOMMU absence. As of now, there is no known use for the
address shifting and adding a proper shifts / sizes validation is a much
more work. Let's forbid shifts in the firewall till a proper validation
is implemented.
Signed-off-by: Dmitry Osipenko <digetx@gmail.com>
Reviewed-by: Erik Faye-Lund <kusmabite@gmail.com>
Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
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Perform gathers coping before patching them, so that original gathers are
left untouched. That's not as bad as leaking kernel addresses, but still
doesn't feel right.
Signed-off-by: Dmitry Osipenko <digetx@gmail.com>
Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
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In case of relocations / waitchecks patching failure the jobs pins stay
referenced till DRM file get closed, wasting memory. Add the missed
unpinning.
Signed-off-by: Dmitry Osipenko <digetx@gmail.com>
Reviewed-by: Erik Faye-Lund <kusmabite@gmail.com>
Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
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The commands stream is prepended by the jobs class on the CDMA
submission, so that explicitly setting a module class in the commands
stream isn't necessary. The firewall initializes its class to 0 and the
command stream that doesn't explicitly specify the class effectively
bypasses the firewall.
Signed-off-by: Dmitry Osipenko <digetx@gmail.com>
Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com>
Reviewed-by: Erik Faye-Lund <kusmabite@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
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The waitchecks along with multiple syncpoints per submit are not ready
for use yet, let's forbid them for now.
Signed-off-by: Dmitry Osipenko <digetx@gmail.com>
Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
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If 'devm_reset_control_get' returns an error, then we erroneously return
success because error code is taken from 'host->clk' instead of
'host->rst'.
Fixes: b386c6b73ac6 ("gpu: host1x: Support module reset")
Signed-off-by: Christophe JAILLET <christophe.jaillet@wanadoo.fr>
Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20170410202922.17665-1-christophe.jaillet@wanadoo.fr
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Improve kerneldoc for the public parts of the host1x infrastructure in
preparation for adding driver-specific part to the GPU documentation.
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Thierry Reding <treding@nvidia.com>
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When IOMMU_IOVA is not built-in but host1x is, we get a link error:
drivers/gpu/host1x/dev.o: In function `host1x_remove':
dev.c:(.text.host1x_remove+0x50): undefined reference to `put_iova_domain'
drivers/gpu/host1x/dev.o: In function `host1x_probe':
dev.c:(.text.host1x_probe+0x31c): undefined reference to `init_iova_domain'
dev.c:(.text.host1x_probe+0x38c): undefined reference to `put_iova_domain'
drivers/gpu/host1x/cdma.o: In function `host1x_cdma_init':
cdma.c:(.text.host1x_cdma_init+0x238): undefined reference to `alloc_iova'
cdma.c:(.text.host1x_cdma_init+0x2c0): undefined reference to `__free_iova'
drivers/gpu/host1x/cdma.o: In function `host1x_cdma_deinit':
cdma.c:(.text.host1x_cdma_deinit+0xb0): undefined reference to `free_iova'
This adds the same select statement that we have for drm_tegra.
Fixes: 404bfb78daf3 ("gpu: host1x: Add IOMMU support")
Signed-off-by: Arnd Bergmann <arnd@arndb.de>
Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Link: http://patchwork.freedesktop.org/patch/msgid/20170419182449.885312-1-arnd@arndb.de
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When IOMMU_IOVA is not built-in but host1x is, we get a link error:
drivers/gpu/host1x/dev.o: In function `host1x_remove':
dev.c:(.text.host1x_remove+0x50): undefined reference to `put_iova_domain'
drivers/gpu/host1x/dev.o: In function `host1x_probe':
dev.c:(.text.host1x_probe+0x31c): undefined reference to `init_iova_domain'
dev.c:(.text.host1x_probe+0x38c): undefined reference to `put_iova_domain'
drivers/gpu/host1x/cdma.o: In function `host1x_cdma_init':
cdma.c:(.text.host1x_cdma_init+0x238): undefined reference to `alloc_iova'
cdma.c:(.text.host1x_cdma_init+0x2c0): undefined reference to `__free_iova'
drivers/gpu/host1x/cdma.o: In function `host1x_cdma_deinit':
cdma.c:(.text.host1x_cdma_deinit+0xb0): undefined reference to `free_iova'
This adds the same select statement that we have for drm_tegra.
Fixes: 404bfb78daf3 ("gpu: host1x: Add IOMMU support")
Signed-off-by: Arnd Bergmann <arnd@arndb.de>
Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Link: http://patchwork.freedesktop.org/patch/msgid/20170419182449.885312-1-arnd@arndb.de
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Shutting down a host1x device currently crashes if the device has failed
to probe. The root cause is that the host1x shutdown is implemented as a
struct bus_type callback, but in turn relies on the driver bound to the
device. On failure to probe, no driver will be bound and cause the code
to crash.
Fix this by moving the ->probe(), ->remove() and ->shutdown() callbacks
to the driver rather than the bus.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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Newer versions of Tegra come with early boot software that aggressively
puts various modules in reset. Add support to the host1x driver to take
the module out of reset on probe, and assert reset on removal.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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Sorting includes alphabetically makes it easier and less conflict-prone
to add new includes subsequently.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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Add support for the Host1x unit to be located behind
an IOMMU. This is required when gather buffers may be
allocated non-contiguously in physical memory, as can
be the case when TegraDRM is also using the IOMMU.
Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
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The check for valid syncpoint IDs is off by one. While at it, rewrite
the check to make it more easily understandable.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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We use the OF node of the host1x device's parent because it's the
closest we have.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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Currently syncpoints are not locked by mutex and this causes races
if we are aggressively freeing and allocating syncpoints.
This patch adds missing mutex protection to syncpoint structures.
Signed-off-by: Arto Merilainen <amerilainen@nvidia.com>
Reviewed-by: Shridhar Rasal <srasal@nvidia.com>
Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
[treding@nvidia.com: use better label names, don't reset local variable]
Signed-off-by: Thierry Reding <treding@nvidia.com>
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Currently job pinning is optimized to handle only the first buffer
using a certain host1x_bo object and all subsequent buffers using
the same host1x_bo are considered done.
In most cases this is correct, however, in case the same host1x_bo
is used in multiple gathers inside the same job, we skip also
storing the device address (physical or iova) to this buffer.
This patch reworks the host1x_job_pin() to store the device address
to all gathers.
Signed-off-by: Andrew Chew <achew@nvidia.com>
Signed-off-by: Arto Merilainen <amerilainen@nvidia.com>
Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
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The MIPI DSI output on Tegra SoCs requires some external logic to
calibrate the MIPI pads before a video signal can be transmitted. This
MIPI calibration logic requires to be powered on while the MIPI pads are
being used, which is currently done as part of the DSI driver's probe
implementation.
This is suboptimal because it will leave the MIPI calibration logic
powered up even if the DSI output is never used.
On Tegra114 and earlier this behaviour also causes the driver to hang
while trying to power up the MIPI calibration logic because the power
partition that contains the MIPI calibration logic will be powered on
by the display controller at output pipeline configuration time. Thus
the power up sequence for the MIPI calibration logic happens before
it's power partition is guaranteed to be enabled.
Fix this by splitting up the API into a request/free pair of functions
that manage the runtime dependency between the DSI and the calibration
modules (no registers are accessed) and a set of enable, calibrate and
disable functions that program the MIPI calibration logic at points in
time where the power partition is really enabled.
While at it, make sure that the runtime power management also works in
ganged mode, which is currently also broken.
Reported-by: Jonathan Hunter <jonathanh@nvidia.com>
Tested-by: Jonathan Hunter <jonathanh@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
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The local 'val' variable is used to store a value and immediately return
it to its caller, and hence serves no purpose. Just drop it and directly
return the value.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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This array never needs to be modified and therefore can be read-only
data.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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There's no need to wrap the BIT() macro into an extra set of parentheses
because it's already implemented to use its own set.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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Insert a number of blank lines in places where they increase readability
of the code. Also collapse various variable declarations to shorten some
functions and finally rewrite some code for readability.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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Fix a couple of occurrences where no blank line was used to separate
variable declarations from code or where block comments were wrongly
formatted.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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Use kcalloc() to allocate arrays rather than passing the product of the
size per element by the number of elements to kzalloc().
Signed-off-by: Thierry Reding <treding@nvidia.com>
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The local 'pos' variable doesn't serve any purpose other than being a
shortcut for pb->pos, but the result doesn't remove much, so simply drop
the local variable.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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find_first_zero_bit() returns an unsigned long, so make the local
variable that stores the result the same type for consistency.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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IDs can never be negative so use unsigned int. In some instances an
explicitly sized type (such as u32) was used for no particular reason,
so turn those into unsigned int as well for consistency.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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