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[ Upstream commit 35681862808472a0a4b9a8817ae2789c0b5b3edc ]
Once channel's job is hung, it dumps the channel's state into KMSG before
tearing down the offending job. If multiple channels hang at once, then
they dump messages simultaneously, making the debug info unreadable, and
thus, useless. This patch adds mutex which allows only one channel to emit
debug messages at a time.
Signed-off-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Signed-off-by: Sasha Levin <sashal@kernel.org>
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Use unsigned int where possible and don't unnecessarily initialize the
loop variable.
Reviewed-by: Dmitry Osipenko <digetx@gmail.com>
Tested-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
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The host1x driver prints out "disassembly" dumps of the command FIFO
and gather contents on submission timeouts. However, the output has
been quite difficult to read with unnecessary newlines and occasional
missing parentheses.
Fix these problems by using pr_cont to remove unnecessary newlines
and by fixing other small issues.
Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Reviewed-by: Dmitry Osipenko <digetx@gmail.com>
Tested-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
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This is largely a rewrite of the Host1x channel allocation code, bringing
several changes:
- The previous code could deadlock due to an interaction
between the 'reflock' mutex and CDMA timeout handling.
This gets rid of the mutex.
- Support for more than 32 channels, required for Tegra186
- General refactoring, including better encapsulation
of channel ownership handling into channel.c
Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Reviewed-by: Dmitry Osipenko <digetx@gmail.com>
Tested-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
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Insert a number of blank lines in places where they increase readability
of the code. Also collapse various variable declarations to shorten some
functions and finally rewrite some code for readability.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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Fix a couple of occurrences where no blank line was used to separate
variable declarations from code or where block comments were wrongly
formatted.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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The number of channels, syncpoints, bases and mlocks can never be
negative, so use unsigned int instead of int. Also make loop variables
the same type for consistency.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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When debugfs support isn't enabled, gcc complains about some variables
being unused. To avoid further #ifdefery, move debugfs specific setup
code into static functions and use IS_ENABLED(CONFIG_DEBUG_FS) to have
the compiler, rather than the preprocessor, discard them when unused.
The advantage of doing it this way is that all the code will be
compile-tested whether or not debugfs support is enabled.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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Add support for host1x debugging. Adds debugfs entries, and dumps
channel state to UART in case of stuck job.
Signed-off-by: Arto Merilainen <amerilainen@nvidia.com>
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: Thierry Reding <thierry.reding@avionic-design.de>
Tested-by: Thierry Reding <thierry.reding@avionic-design.de>
Tested-by: Erik Faye-Lund <kusmabite@gmail.com>
Signed-off-by: Thierry Reding <thierry.reding@avionic-design.de>
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