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path: root/drivers/gpu/drm/msm/adreno/adreno_gpu.c
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2018-11-21drm/msm: fix OF child-node lookupJohan Hovold1-2/+3
commit f9a7082327e26f54067a49cac2316d31e0cc8ba7 upstream. Use the new of_get_compatible_child() helper to lookup the legacy pwrlevels child node instead of using of_find_compatible_node(), which searches the entire tree from a given start node and thus can return an unrelated (i.e. non-child) node. This also addresses a potential use-after-free (e.g. after probe deferral) as the tree-wide helper drops a reference to its first argument (i.e. the probed device's node). While at it, also fix the related child-node reference leak. Fixes: e2af8b6b0ca1 ("drm/msm: gpu: Use OPP tables if we can") Cc: stable <stable@vger.kernel.org> # 4.12 Cc: Jordan Crouse <jcrouse@codeaurora.org> Cc: Rob Clark <robdclark@gmail.com> Cc: David Airlie <airlied@linux.ie> Signed-off-by: Johan Hovold <johan@kernel.org> Signed-off-by: Rob Herring <robh@kernel.org> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2018-08-11drm/msm/adreno: Load the firmware before bringing up the hardwareJordan Crouse1-1/+1
Failure to load firmware is the primary reason to fail adreno_load_gpu(). Try to load it first before going into the hardware initialization code and unwinding it. This is important for a6xx because the GMU gets loaded from the runtime power code and it is more costly to fail in that path because of missing firmware. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-08-05drm/msm/adreno: Remove VLA usageKees Cook1-9/+19
In the quest to remove all stack VLA usage from the kernel[1], this switches to using a kasprintf()ed buffer. Return paths are updated to free the allocation. [1] https://lkml.kernel.org/r/CA+55aFzCG-zNmZwX4A2FQpadafLfEzK6CC=qPXydAacU1RqZWA@mail.gmail.com Signed-off-by: Kees Cook <keescook@chromium.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-07-30drm/msm/gpu: avoid deprecated do_gettimeofdayArnd Bergmann1-1/+1
All users of do_gettimeofday() have been removed, but this one recently crept in, along with an incorrect printing of the microseconds portion. This converts it to using ktime_get_real_timespec64() as a direct replacement, and adds the leading zeroes. I considered using monotonic times (ktime_get()) instead, but as this timestamp appears to only be used for humans rather than compared with other timestamps, the real time domain is probably good enough. Fixes: e43b045e2c82 ("drm/msm/gpu: Capture the state of the GPU") Signed-off-by: Arnd Bergmann <arnd@arndb.de> Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-07-30drm/msm/gpu: Add the buffer objects from the submit to the crash dumpJordan Crouse1-10/+48
For hangs, dump copy out the contents of the buffer objects attached to the guilty submission and print them in the crash dump report. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-07-30drm/msm/adreno: Add a5xx specific registers for the GPU stateJordan Crouse1-11/+12
HLSQ, SP and TP registers are only accessible from a special aperture and to make matters worse the aperture is blocked from the CPU on targets that can support secure rendering. Luckily the GPU hardware has its own purpose built register dumper that can access the registers from the aperture. Add a5xx specific code to program the crashdumper and retrieve the wayward registers and dump them for the crash state. Also, remove a block of registers the regular CPU accessible list that aren't useful for debug which helps reduce the size of the crash state file by a goodly amount. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-07-30drm/msm/adreno: Add ringbuffer data to the GPU stateJordan Crouse1-0/+39
Add the contents of each ringbuffer to the GPU state and dump the data in the crash file encoded with ascii85. To save space only the used portions of the ringbuffer are dumped. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-07-30drm/msm/adreno: Convert the show/crash file formatJordan Crouse1-8/+13
Convert the format of the 'show' debugfs file and the crash dump to a format resembling YAML. This should be easier to parse and be more flexible for future changes and expansions. v2: Use a standard .rst for the msm crashdump documentation Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-07-30drm/msm/gpu: Capture the GPU state on a GPU hangJordan Crouse1-12/+24
Capture the GPU state on a GPU hang and store it for later playback via the devcoredump facility. Only one crash state is stored at a time on the assumption that the first hang is usually the most interesting. The existing crash state can be cleared after capturing it and then a new one will be captured on the next hang. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-07-30drm/msm/gpu: Convert the GPU show function to use the GPU stateJordan Crouse1-17/+13
Convert the existing GPU show function to use the GPU state to dump the information rather than reading it directly from the hardware. This will require an additional step to capture the state before dumping it for the existing nodes but it will greatly facilitate reusing the same code for dumping a previously captured state from a GPU hang. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-07-30drm/msm/gpu: Capture the state of the GPUJordan Crouse1-0/+55
Add the infrastructure to capture the current state of the GPU and store it in memory so that it can be dumped later. For now grab the same basic ringbuffer information and registers that are provided by the debugfs 'gpu' node but obviously this should be extended to capture a much larger set of GPU information. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-07-25drm/msm/gpu: Increase the pm runtime autosuspend for 5xxJordan Crouse1-1/+2
Experimentation shows that resuming power quickly after suspending ends up forcing a system hang for unknown reasons on 5xx targets. To avoid cycling the power too much (especially during init) turn up the autosuspend time for a5xx to 250ms and use pm_runtime_put_autosuspend() when applicable. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-03-19drm/msm: Trigger fence completion from GPUBjorn Andersson1-16/+2
Interrupt commands causes the CP to trigger an interrupt as the command is processed, regardless of the GPU being done processing previous commands. This is seen by the interrupt being delivered before the fence is written on 8974 and is likely the cause of the additional CP_WAIT_FOR_IDLE workaround found for a306, which would cause the CP to wait for the GPU to go idle before triggering the interrupt. Instead we can set the (undocumented) BIT(31) of the CACHE_FLUSH_TS which will cause a special CACHE_FLUSH_TS interrupt to be triggered from the GPU as the write event is processed. Add CACHE_FLUSH_TS to the IRQ masks of A3xx and A4xx and remove the workaround for A306. Suggested-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Bjorn Andersson <bjorn.andersson@linaro.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-02-20drm/msm/adreno: Use generic function to load firmware to a buffer objectJordan Crouse1-0/+19
Move a5xx specific code to load firmware into a buffer object to the generic Adreno code. This will come in useful for future targets. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-02-20drm/msm/adreno: Define a list of firmware files to load per targetJordan Crouse1-15/+18
The number and type of firmware files required differs for each target. Instead of using a fixed struct member for each possible firmware file use a generic list of files that should be loaded on boot. Use some semi-target specific enums to help each target find the appropriate firmware(s) that it needs to load. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-01-10drm/msm: Add devfreq support for the GPUJordan Crouse1-1/+0
Add support for devfreq to dynamically control the GPU frequency. By default try to use the 'simple_ondemand' governor which can adjust the frequency based on GPU load. v2: Fix __aeabi_uldivmod issue from the 0 day bot and use devfreq_recommended_opp() as suggested by Rob. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-01-10drm/msm/adreno: Move clock parsing to adreno_gpu_init()Jordan Crouse1-4/+73
Move the clock parsing to adreno_gpu_init() to allow for target specific probing and manipulation of the clock tables. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-01-10drm/msm/gpu: Remove unused bus scaling codeJordan Crouse1-6/+1
Remove the downstream bus scaling code. It isn't needed for for compatibility with a downstream or vendor kernel. Get it out of the way to clear space for devfreq support. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-12-13drm/msm: fix spelling mistake: "ringubffer" -> "ringbuffer"Colin Ian King1-1/+1
Trivial fix to spelling mistake in DRM_DEV_ERROR error message Signed-off-by: Colin Ian King <colin.king@canonical.com> Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-10-28drm/msm: Implement preemption for A5XX targetsJordan Crouse1-9/+5
Implement preemption for A5XX targets - this allows multiple ringbuffers for different priorities with automatic preemption of a lower priority ringbuffer if a higher one is ready. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-10-28drm/msm: Make the value of RB_CNTL (almost) genericJordan Crouse1-5/+7
We use a global ringbuffer size and block size for all targets and at least for 5XX preemption we need to know the value the RB_CNTL in several locations so it makes sense to calculate it once and use it everywhere. The only monkey wrench is that we need to disable the RPTR shadow for A430 targets but that only needs to be done once and doesn't affect A5XX so we can or in the value at init time. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-10-28drm/msm: Shadow current pointer in the ring until command is completeJordan Crouse1-2/+7
Add a shadow pointer to track the current command being written into the ring. Don't commit it as 'cur' until the command is submitted. Because 'cur' is used to construct the software copy of the wptr this ensures that somebody peeking in on the ring doesn't assume that a command is inflight while it is being written. This isn't a huge deal with a single ring (though technically the hangcheck could assume the system is prematurely busy when it isn't) but it will be rather important for preemption where the decision to preempt is based on a non-empty ringbuffer. Without a shadow an aggressive preemption scheme could assume that the ringbuffer is non empty and switch to it before the CPU is done writing the command and boom. Even though preemption won't be supported for all targets because of the way the code is organized it is simpler to make this generic for all targets. The extra load for non-preemption targets should be minimal. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-10-28drm/msm: Add a parameter query for the number of ringbuffersJordan Crouse1-0/+3
In order to manage ringbuffer priority to its fullest userspace should know how many ringbuffers it has to work with. Add a parameter to return the number of active rings. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-10-28drm/msm: Support multiple ringbuffersJordan Crouse1-54/+82
Add the infrastructure to support the idea of multiple ringbuffers. Assign each ringbuffer an id and use that as an index for the various ring specific operations. The biggest delta is to support legacy fences. Each fence gets its own sequence number but the legacy functions expect to use a unique integer. To handle this we return a unique identifier for each submission but map it to a specific ring/sequence under the covers. Newer users use a dma_fence pointer anyway so they don't care about the actual sequence ID or ring. The actual mechanics for multiple ringbuffers are very target specific so this code just allows for the possibility but still only defines one ringbuffer for each target family. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-10-28drm/msm: Move memptrs to msm_gpuJordan Crouse1-43/+12
When we move to multiple ringbuffers we're going to store the data in the memptrs on a per-ring basis. In order to prepare for that move the current memptrs from the adreno namespace into msm_gpu. This is way cleaner and immediately lets us kill off some sub functions so there is much less cost later when we do move to per-ring structs. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-10-28drm/msm/adreno: deal with linux-firmware fw pathsRob Clark1-5/+62
When firmware was added to linux-firmware, it was put in a qcom sub- directory, unlike what we'd been using before. For a300_pfp.fw and a300_pm4.fw symlinks were created, but we'd prefer not to have to do this in the future. So add support to look in both places when loading firmware. Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-10-28drm/msm/adreno: split out helper to load fwRob Clark1-12/+24
Prep work for the next patch. Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-10-28drm/msm/adreno: load gpu at probe/bind timeRob Clark1-14/+31
Previously, in an effort to defer initializing the gpu until firmware was available (ie. rootfs mounted), the gpu was not loaded at when the subdevice was bound. Which resulted that clks/etc were requested in a place that devm couldn't really help unwind if something failed. Instead move request_firmware() to gpu->hw_init() and construct the gpu earlier in adreno_bind(). To avoid the rest of the driver needing to be aware of a gpu that hasn't managed to load firmware and hw_init() yet, stash the gpu ptr in the adreno device's drvdata, and don't set priv->gpu() until hw_init() succeeds. Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-08-22drm/msm: Add a helper function for in-kernel buffer allocationsJordan Crouse1-19/+7
Nearly all of the buffer allocations for kernel allocate an buffer object, virtual address and GPU iova at the same time. Make a helper function to handle the details. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> [dropped msm_fbdev conversion to new helper, since it interferes with display-handover work, where we want to separate allocation and mapping] Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-08-22drm/msm: Attach the GPU MMU when it is createdJordan Crouse1-23/+4
Currently the GPU MMU is attached in the adreno_gpu code but as more and more of the GPU initialization moves to the generic GPU path we have a need to map and use GPU memory earlier and earlier. There isn't any reason to defer attaching the MMU until later so attach it right after the address space is created so it can be used immediately. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-08-02drm/msm/adreno: Prevent unclocked access when retrieving timestampsArchit Taneja1-2/+9
msm_gpu's get_timestamp() op (called by the MSM_GET_PARAM ioctl) can result in register accesses. We need our power domain and clocks to be active for that. Make sure they are enabled here. Signed-off-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-06-17drm/msm: Separate locking of buffer resources from struct_mutexSushmita Susheelendra1-3/+1
Buffer object specific resources like pages, domains, sg list need not be protected with struct_mutex. They can be protected with a buffer object level lock. This simplifies locking and makes it easier to avoid potential recursive locking scenarios for SVM involving mmap_sem and struct_mutex. This also removes unnecessary serialization when creating buffer objects, and also between buffer object creation and GPU command submission. Signed-off-by: Sushmita Susheelendra <ssusheel@codeaurora.org> [robclark: squash in handling new locking for shrinker] Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-06-16drm/msm: pass address-space to _get_iova() and friendsRob Clark1-3/+3
No functional change, that will come later. But this will make it easier to deal with dynamically created address spaces (ie. per- process pagetables for gpu). Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-06-16drm/msm: fix locking inconsistency for gpu->hw_init()Rob Clark1-1/+1
Most, but not all, paths where calling the with struct_mutex held. The fast-path in msm_gem_get_iova() (plus some sub-code-paths that only run the first time) was masking this issue. So lets just always hold struct_mutex for hw_init(). And sprinkle some WARN_ON()'s and might_lock() to avoid this sort of problem in the future. Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-06-16drm/msm: Remove memptrs->wptrJordan Crouse1-3/+0
memptrs->wptr seems to be unused. Remove it to avoid confusing the upcoming preemption code. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-06-16drm/msm: Add a struct to pass configuration to msm_gpu_init()Jordan Crouse1-2/+10
The amount of information that we need to pass into msm_gpu_init() is steadily increasing, so add a new struct to stabilize the function call and make it easier to add new configuration down the line. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-04-08drm/msm: Hard code the GPU "slow frequency"Jordan Crouse1-3/+2
Some A3XX and A4XX GPU targets required that the GPU clock be programmed to a non zero value when it was disabled so 27Mhz was chosen as the "invalid" frequency. Even though newer targets do not have the same clock restrictions we still write 27Mhz on clock disable and expect the clock subsystem to round down to zero. For unknown reasons even though the slow clock speed is always 27Mhz and it isn't actually a functional level the legacy device tree frequency tables always defined it and then did gymnastics to work around it. Instead of playing the same silly games just hard code the "slow" clock speed in the code as 27MHz and save ourselves a bit of infrastructure. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-04-08drm/msm: Add MSM_PARAM_GMEM_BASEJordan Crouse1-0/+3
User space needs to know where the GMEM whole starts so that they can set up the addressing correctly. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-04-08drm/msm: Reference count address spacesJordan Crouse1-1/+1
There are reasons for a memory object to outlive the file descriptor that created it and so the address space that a buffer object is attached to must also outlive the file descriptor. Reference count the address space so that it can remain viable until all the objects have released their addresses. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-04-08drm/msm: Make sure to detach the MMU during GPU cleanupJordan Crouse1-10/+19
We should be detaching the MMU before destroying the address space. To do this cleanly, the detach has to happen in adreno_gpu_cleanup() because it needs access to structs in adreno_gpu.c. Plus it is better symmetry to have the attach and detach at the same code level. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-04-08drm/msm/adreno: reset ringbuffer in hw_initRob Clark1-10/+8
We need to do this also in resume path when we need to re-hw_init(). Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-04-08drm/msm/gpu: use pm-runtimeRob Clark1-3/+8
We need to use pm-runtime properly when IOMMU is using device_link() to control it's own clocks. Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-04-08drm/msm/gpu: move suspend/resume into debugfs->showRob Clark1-4/+0
Each of the per-generation callbacks was doing this. Lets just simplify and move it into toplevel show() fxn. Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-02-06drm/msm: drop quirks bindingRob Clark1-1/+0
This was never documented or used in upstream dtb. It is used by downstream bindings from android device kernels. But the quirks are a property of the gpu revision, and as such are redundant to be listed separately in dt. Instead, move the quirks to the device table. Signed-off-by: Rob Clark <robdclark@gmail.com> Reviewed-by: Eric Anholt <eric@anholt.net>
2017-01-13drm/msm: fix potential null ptr issue in non-iommu caseRob Clark1-3/+2
Fixes: 9cb07b099fb ("drm/msm: support multiple address spaces") Reported-by: Riku Voipio <riku.voipio@linaro.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-12-29drm/msm: Ensure that the hardware write pointer is validJordan Crouse1-1/+8
Currently the value written to CP_RB_WPTR is calculated on the fly as (rb->next - rb->start). But as the code is designed rb->next is wrapped before writing the commands so if a series of commands happened to fit perfectly in the ringbuffer, rb->next would end up being equal to rb->size / 4 and thus result in an out of bounds address to CP_RB_WPTR. The easiest way to fix this is to mask WPTR when writing it to the hardware; it makes the hardware happy and the rest of the ringbuffer math appears to work and there isn't any point in upsetting anything. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> [squash in is_power_of_2() check] Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-11-28drm/msm: gpu: Add A5XX target supportJordan Crouse1-4/+2
Add support for the A5XX family of Adreno GPUs. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-11-28drm/msm: Disable interrupts during initJordan Crouse1-0/+3
Disable the interrupt during the init sequence to avoid having interrupts fired for errors and other things that we are not ready to handle while initializing. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-11-28drm/msm: Add adreno_gpu_write64()Jordan Crouse1-4/+7
Add a new generic function to write a "64" bit value. This isn't actually a 64 bit operation, it just writes the upper and lower 32 bit of a 64 bit value to a specified LO and HI register. If a particular target doesn't support one of the registers it can mark that register as SKIP and writes/reads from that register will be quietly dropped. This can be immediately put in place for the ringbuffer base and the RPTR address. Both writes are converted to use adreno_gpu_write64() with their respective high and low registers and the high register appropriately marked as SKIP for both 32 bit targets (a3xx and a4xx). When a5xx comes it will define valid target registers for the 'hi' option and everything else will just work. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-11-28drm/msm: gpu: Return error on hw_init failureJordan Crouse1-6/+5
When the GPU hardware init function fails (like say, ME_INIT timed out) return error instead of blindly continuing on. This gives us a small chance of saving the system before it goes boom. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>