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2021-12-23powerpc/sysdev: Add __init attribute to eligible functionsNick Child1-1/+1
Some files functions in 'arch/powerpc/sysdev' are deserving of an `__init` macro attribute. These functions are only called by other initialization functions and therefore should inherit the attribute. Also, change function declarations in header files to include `__init`. Signed-off-by: Nick Child <nick.child@ibm.com> Signed-off-by: Michael Ellerman <mpe@ellerman.id.au> Link: https://lore.kernel.org/r/20211216220035.605465-6-nick.child@ibm.com
2019-05-30treewide: Replace GPLv2 boilerplate/reference with SPDX - rule 152Thomas Gleixner1-5/+1
Based on 1 normalized pattern(s): this program is free software you can redistribute it and or modify it under the terms of the gnu general public license as published by the free software foundation either version 2 of the license or at your option any later version extracted by the scancode license scanner the SPDX license identifier GPL-2.0-or-later has been chosen to replace the boilerplate/reference in 3029 file(s). Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Reviewed-by: Allison Randal <allison@lohutok.net> Cc: linux-spdx@vger.kernel.org Link: https://lkml.kernel.org/r/20190527070032.746973796@linutronix.de Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2014-01-15powerpc: Delete non-required instances of include <linux/init.h>Paul Gortmaker1-1/+0
None of these files are actually using any __init type directives and hence don't need to include <linux/init.h>. Most are just a left over from __devinit and __cpuinit removal, or simply due to code getting copied from one driver to the next. The one instance where we add an include for init.h covers off a case where that file was implicitly getting it from another header which itself didn't need it. Signed-off-by: Paul Gortmaker <paul.gortmaker@windriver.com> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
2013-05-08powerpc: Add an in memory udbg consoleAlistair Popple1-0/+105
This patch adds a new udbg early debug console which utilises statically defined input and output buffers stored within the kernel BSS. It is primarily designed to assist with bring up of new hardware which may not have a working console but which has a method of reading/writing kernel memory. This version incorporates comments made by Ben H (thanks!). Changes from v1: - Add memory barriers. - Ensure updating of read/write positions is atomic. Signed-off-by: Alistair Popple <alistair@popple.id.au> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>