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-rw-r--r--sound/soc/sunxi/sun4i-codec.c9
-rw-r--r--sound/soc/sunxi/sun4i-i2s.c6
2 files changed, 14 insertions, 1 deletions
diff --git a/sound/soc/sunxi/sun4i-codec.c b/sound/soc/sunxi/sun4i-codec.c
index 15d08e343b47..28d2f7713f8d 100644
--- a/sound/soc/sunxi/sun4i-codec.c
+++ b/sound/soc/sunxi/sun4i-codec.c
@@ -1329,6 +1329,15 @@ static int sun4i_codec_spk_event(struct snd_soc_dapm_widget *w,
gpiod_set_value_cansleep(scodec->gpio_pa,
!!SND_SOC_DAPM_EVENT_ON(event));
+ if (SND_SOC_DAPM_EVENT_ON(event)) {
+ /*
+ * Need a delay to wait for DAC to push the data. 700ms seems
+ * to be the best compromise not to feel this delay while
+ * playing a sound.
+ */
+ msleep(700);
+ }
+
return 0;
}
diff --git a/sound/soc/sunxi/sun4i-i2s.c b/sound/soc/sunxi/sun4i-i2s.c
index d5ec1a20499d..bc128e2a6096 100644
--- a/sound/soc/sunxi/sun4i-i2s.c
+++ b/sound/soc/sunxi/sun4i-i2s.c
@@ -110,7 +110,7 @@
#define SUN8I_I2S_TX_CHAN_MAP_REG 0x44
#define SUN8I_I2S_TX_CHAN_SEL_REG 0x34
-#define SUN8I_I2S_TX_CHAN_OFFSET_MASK GENMASK(13, 11)
+#define SUN8I_I2S_TX_CHAN_OFFSET_MASK GENMASK(13, 12)
#define SUN8I_I2S_TX_CHAN_OFFSET(offset) (offset << 12)
#define SUN8I_I2S_TX_CHAN_EN_MASK GENMASK(11, 4)
#define SUN8I_I2S_TX_CHAN_EN(num_chan) (((1 << num_chan) - 1) << 4)
@@ -460,6 +460,10 @@ static int sun4i_i2s_set_fmt(struct snd_soc_dai *dai, unsigned int fmt)
regmap_update_bits(i2s->regmap, SUN8I_I2S_TX_CHAN_SEL_REG,
SUN8I_I2S_TX_CHAN_OFFSET_MASK,
SUN8I_I2S_TX_CHAN_OFFSET(offset));
+
+ regmap_update_bits(i2s->regmap, SUN8I_I2S_RX_CHAN_SEL_REG,
+ SUN8I_I2S_TX_CHAN_OFFSET_MASK,
+ SUN8I_I2S_TX_CHAN_OFFSET(offset));
}
regmap_field_write(i2s->field_fmt_mode, val);