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-rw-r--r--security/landlock/Kconfig21
-rw-r--r--security/landlock/Makefile3
-rw-r--r--security/landlock/object.c67
-rw-r--r--security/landlock/object.h91
4 files changed, 182 insertions, 0 deletions
diff --git a/security/landlock/Kconfig b/security/landlock/Kconfig
new file mode 100644
index 000000000000..c1e862a38410
--- /dev/null
+++ b/security/landlock/Kconfig
@@ -0,0 +1,21 @@
+# SPDX-License-Identifier: GPL-2.0-only
+
+config SECURITY_LANDLOCK
+ bool "Landlock support"
+ depends on SECURITY
+ select SECURITY_PATH
+ help
+ Landlock is a sandboxing mechanism that enables processes to restrict
+ themselves (and their future children) by gradually enforcing
+ tailored access control policies. A Landlock security policy is a
+ set of access rights (e.g. open a file in read-only, make a
+ directory, etc.) tied to a file hierarchy. Such policy can be
+ configured and enforced by any processes for themselves using the
+ dedicated system calls: landlock_create_ruleset(),
+ landlock_add_rule(), and landlock_restrict_self().
+
+ See Documentation/userspace-api/landlock.rst for further information.
+
+ If you are unsure how to answer this question, answer N. Otherwise,
+ you should also prepend "landlock," to the content of CONFIG_LSM to
+ enable Landlock at boot time.
diff --git a/security/landlock/Makefile b/security/landlock/Makefile
new file mode 100644
index 000000000000..cb6deefbf4c0
--- /dev/null
+++ b/security/landlock/Makefile
@@ -0,0 +1,3 @@
+obj-$(CONFIG_SECURITY_LANDLOCK) := landlock.o
+
+landlock-y := object.o
diff --git a/security/landlock/object.c b/security/landlock/object.c
new file mode 100644
index 000000000000..d674fdf9ff04
--- /dev/null
+++ b/security/landlock/object.c
@@ -0,0 +1,67 @@
+// SPDX-License-Identifier: GPL-2.0-only
+/*
+ * Landlock LSM - Object management
+ *
+ * Copyright © 2016-2020 Mickaël Salaün <mic@digikod.net>
+ * Copyright © 2018-2020 ANSSI
+ */
+
+#include <linux/bug.h>
+#include <linux/compiler_types.h>
+#include <linux/err.h>
+#include <linux/kernel.h>
+#include <linux/rcupdate.h>
+#include <linux/refcount.h>
+#include <linux/slab.h>
+#include <linux/spinlock.h>
+
+#include "object.h"
+
+struct landlock_object *landlock_create_object(
+ const struct landlock_object_underops *const underops,
+ void *const underobj)
+{
+ struct landlock_object *new_object;
+
+ if (WARN_ON_ONCE(!underops || !underobj))
+ return ERR_PTR(-ENOENT);
+ new_object = kzalloc(sizeof(*new_object), GFP_KERNEL_ACCOUNT);
+ if (!new_object)
+ return ERR_PTR(-ENOMEM);
+ refcount_set(&new_object->usage, 1);
+ spin_lock_init(&new_object->lock);
+ new_object->underops = underops;
+ new_object->underobj = underobj;
+ return new_object;
+}
+
+/*
+ * The caller must own the object (i.e. thanks to object->usage) to safely put
+ * it.
+ */
+void landlock_put_object(struct landlock_object *const object)
+{
+ /*
+ * The call to @object->underops->release(object) might sleep, e.g.
+ * because of iput().
+ */
+ might_sleep();
+ if (!object)
+ return;
+
+ /*
+ * If the @object's refcount cannot drop to zero, we can just decrement
+ * the refcount without holding a lock. Otherwise, the decrement must
+ * happen under @object->lock for synchronization with things like
+ * get_inode_object().
+ */
+ if (refcount_dec_and_lock(&object->usage, &object->lock)) {
+ __acquire(&object->lock);
+ /*
+ * With @object->lock initially held, remove the reference from
+ * @object->underobj to @object (if it still exists).
+ */
+ object->underops->release(object);
+ kfree_rcu(object, rcu_free);
+ }
+}
diff --git a/security/landlock/object.h b/security/landlock/object.h
new file mode 100644
index 000000000000..3f80674c6c8d
--- /dev/null
+++ b/security/landlock/object.h
@@ -0,0 +1,91 @@
+/* SPDX-License-Identifier: GPL-2.0-only */
+/*
+ * Landlock LSM - Object management
+ *
+ * Copyright © 2016-2020 Mickaël Salaün <mic@digikod.net>
+ * Copyright © 2018-2020 ANSSI
+ */
+
+#ifndef _SECURITY_LANDLOCK_OBJECT_H
+#define _SECURITY_LANDLOCK_OBJECT_H
+
+#include <linux/compiler_types.h>
+#include <linux/refcount.h>
+#include <linux/spinlock.h>
+
+struct landlock_object;
+
+/**
+ * struct landlock_object_underops - Operations on an underlying object
+ */
+struct landlock_object_underops {
+ /**
+ * @release: Releases the underlying object (e.g. iput() for an inode).
+ */
+ void (*release)(struct landlock_object *const object)
+ __releases(object->lock);
+};
+
+/**
+ * struct landlock_object - Security blob tied to a kernel object
+ *
+ * The goal of this structure is to enable to tie a set of ephemeral access
+ * rights (pertaining to different domains) to a kernel object (e.g an inode)
+ * in a safe way. This implies to handle concurrent use and modification.
+ *
+ * The lifetime of a &struct landlock_object depends on the rules referring to
+ * it.
+ */
+struct landlock_object {
+ /**
+ * @usage: This counter is used to tie an object to the rules matching
+ * it or to keep it alive while adding a new rule. If this counter
+ * reaches zero, this struct must not be modified, but this counter can
+ * still be read from within an RCU read-side critical section. When
+ * adding a new rule to an object with a usage counter of zero, we must
+ * wait until the pointer to this object is set to NULL (or recycled).
+ */
+ refcount_t usage;
+ /**
+ * @lock: Protects against concurrent modifications. This lock must be
+ * held from the time @usage drops to zero until any weak references
+ * from @underobj to this object have been cleaned up.
+ *
+ * Lock ordering: inode->i_lock nests inside this.
+ */
+ spinlock_t lock;
+ /**
+ * @underobj: Used when cleaning up an object and to mark an object as
+ * tied to its underlying kernel structure. This pointer is protected
+ * by @lock. Cf. landlock_release_inodes() and release_inode().
+ */
+ void *underobj;
+ union {
+ /**
+ * @rcu_free: Enables lockless use of @usage, @lock and
+ * @underobj from within an RCU read-side critical section.
+ * @rcu_free and @underops are only used by
+ * landlock_put_object().
+ */
+ struct rcu_head rcu_free;
+ /**
+ * @underops: Enables landlock_put_object() to release the
+ * underlying object (e.g. inode).
+ */
+ const struct landlock_object_underops *underops;
+ };
+};
+
+struct landlock_object *landlock_create_object(
+ const struct landlock_object_underops *const underops,
+ void *const underobj);
+
+void landlock_put_object(struct landlock_object *const object);
+
+static inline void landlock_get_object(struct landlock_object *const object)
+{
+ if (object)
+ refcount_inc(&object->usage);
+}
+
+#endif /* _SECURITY_LANDLOCK_OBJECT_H */