diff options
Diffstat (limited to 'security/landlock/ruleset.h')
-rw-r--r-- | security/landlock/ruleset.h | 185 |
1 files changed, 164 insertions, 21 deletions
diff --git a/security/landlock/ruleset.h b/security/landlock/ruleset.h index 55b1df8f66a8..c7f1526784fd 100644 --- a/security/landlock/ruleset.h +++ b/security/landlock/ruleset.h @@ -15,16 +15,35 @@ #include <linux/rbtree.h> #include <linux/refcount.h> #include <linux/workqueue.h> +#include <uapi/linux/landlock.h> #include "limits.h" #include "object.h" +/* + * All access rights that are denied by default whether they are handled or not + * by a ruleset/layer. This must be ORed with all ruleset->access_masks[] + * entries when we need to get the absolute handled access masks. + */ +/* clang-format off */ +#define LANDLOCK_ACCESS_FS_INITIALLY_DENIED ( \ + LANDLOCK_ACCESS_FS_REFER) +/* clang-format on */ + typedef u16 access_mask_t; /* Makes sure all filesystem access rights can be stored. */ static_assert(BITS_PER_TYPE(access_mask_t) >= LANDLOCK_NUM_ACCESS_FS); +/* Makes sure all network access rights can be stored. */ +static_assert(BITS_PER_TYPE(access_mask_t) >= LANDLOCK_NUM_ACCESS_NET); /* Makes sure for_each_set_bit() and for_each_clear_bit() calls are OK. */ static_assert(sizeof(unsigned long) >= sizeof(access_mask_t)); +/* Ruleset access masks. */ +typedef u32 access_masks_t; +/* Makes sure all ruleset access rights can be stored. */ +static_assert(BITS_PER_TYPE(access_masks_t) >= + LANDLOCK_NUM_ACCESS_FS + LANDLOCK_NUM_ACCESS_NET); + typedef u16 layer_mask_t; /* Makes sure all layers can be checked. */ static_assert(BITS_PER_TYPE(layer_mask_t) >= LANDLOCK_MAX_NUM_LAYERS); @@ -45,6 +64,52 @@ struct landlock_layer { }; /** + * union landlock_key - Key of a ruleset's red-black tree + */ +union landlock_key { + /** + * @object: Pointer to identify a kernel object (e.g. an inode). + */ + struct landlock_object *object; + /** + * @data: Raw data to identify an arbitrary 32-bit value + * (e.g. a TCP port). + */ + uintptr_t data; +}; + +/** + * enum landlock_key_type - Type of &union landlock_key + */ +enum landlock_key_type { + /** + * @LANDLOCK_KEY_INODE: Type of &landlock_ruleset.root_inode's node + * keys. + */ + LANDLOCK_KEY_INODE = 1, + /** + * @LANDLOCK_KEY_NET_PORT: Type of &landlock_ruleset.root_net_port's + * node keys. + */ + LANDLOCK_KEY_NET_PORT, +}; + +/** + * struct landlock_id - Unique rule identifier for a ruleset + */ +struct landlock_id { + /** + * @key: Identifies either a kernel object (e.g. an inode) or + * a raw value (e.g. a TCP port). + */ + union landlock_key key; + /** + * @type: Type of a landlock_ruleset's root tree. + */ + const enum landlock_key_type type; +}; + +/** * struct landlock_rule - Access rights tied to an object */ struct landlock_rule { @@ -53,12 +118,13 @@ struct landlock_rule { */ struct rb_node node; /** - * @object: Pointer to identify a kernel object (e.g. an inode). This - * is used as a key for this ruleset element. This pointer is set once - * and never modified. It always points to an allocated object because - * each rule increments the refcount of its object. + * @key: A union to identify either a kernel object (e.g. an inode) or + * a raw data value (e.g. a network socket port). This is used as a key + * for this ruleset element. The pointer is set once and never + * modified. It always points to an allocated object because each rule + * increments the refcount of its object. */ - struct landlock_object *object; + union landlock_key key; /** * @num_layers: Number of entries in @layers. */ @@ -94,11 +160,23 @@ struct landlock_hierarchy { */ struct landlock_ruleset { /** - * @root: Root of a red-black tree containing &struct landlock_rule - * nodes. Once a ruleset is tied to a process (i.e. as a domain), this - * tree is immutable until @usage reaches zero. + * @root_inode: Root of a red-black tree containing &struct + * landlock_rule nodes with inode object. Once a ruleset is tied to a + * process (i.e. as a domain), this tree is immutable until @usage + * reaches zero. */ - struct rb_root root; + struct rb_root root_inode; + +#if IS_ENABLED(CONFIG_INET) + /** + * @root_net_port: Root of a red-black tree containing &struct + * landlock_rule nodes with network port. Once a ruleset is tied to a + * process (i.e. as a domain), this tree is immutable until @usage + * reaches zero. + */ + struct rb_root root_net_port; +#endif /* IS_ENABLED(CONFIG_INET) */ + /** * @hierarchy: Enables hierarchy identification even when a parent * domain vanishes. This is needed for the ptrace protection. @@ -110,7 +188,7 @@ struct landlock_ruleset { * section. This is only used by * landlock_put_ruleset_deferred() when @usage reaches zero. * The fields @lock, @usage, @num_rules, @num_layers and - * @fs_access_masks are then unused. + * @access_masks are then unused. */ struct work_struct work_free; struct { @@ -137,30 +215,31 @@ struct landlock_ruleset { */ u32 num_layers; /** - * @fs_access_masks: Contains the subset of filesystem - * actions that are restricted by a ruleset. A domain - * saves all layers of merged rulesets in a stack - * (FAM), starting from the first layer to the last - * one. These layers are used when merging rulesets, - * for user space backward compatibility (i.e. - * future-proof), and to properly handle merged + * @access_masks: Contains the subset of filesystem and + * network actions that are restricted by a ruleset. + * A domain saves all layers of merged rulesets in a + * stack (FAM), starting from the first layer to the + * last one. These layers are used when merging + * rulesets, for user space backward compatibility + * (i.e. future-proof), and to properly handle merged * rulesets without overlapping access rights. These * layers are set once and never changed for the * lifetime of the ruleset. */ - access_mask_t fs_access_masks[]; + access_masks_t access_masks[]; }; }; }; struct landlock_ruleset * -landlock_create_ruleset(const access_mask_t fs_access_mask); +landlock_create_ruleset(const access_mask_t access_mask_fs, + const access_mask_t access_mask_net); void landlock_put_ruleset(struct landlock_ruleset *const ruleset); void landlock_put_ruleset_deferred(struct landlock_ruleset *const ruleset); int landlock_insert_rule(struct landlock_ruleset *const ruleset, - struct landlock_object *const object, + const struct landlock_id id, const access_mask_t access); struct landlock_ruleset * @@ -169,7 +248,7 @@ landlock_merge_ruleset(struct landlock_ruleset *const parent, const struct landlock_rule * landlock_find_rule(const struct landlock_ruleset *const ruleset, - const struct landlock_object *const object); + const struct landlock_id id); static inline void landlock_get_ruleset(struct landlock_ruleset *const ruleset) { @@ -177,4 +256,68 @@ static inline void landlock_get_ruleset(struct landlock_ruleset *const ruleset) refcount_inc(&ruleset->usage); } +static inline void +landlock_add_fs_access_mask(struct landlock_ruleset *const ruleset, + const access_mask_t fs_access_mask, + const u16 layer_level) +{ + access_mask_t fs_mask = fs_access_mask & LANDLOCK_MASK_ACCESS_FS; + + /* Should already be checked in sys_landlock_create_ruleset(). */ + WARN_ON_ONCE(fs_access_mask != fs_mask); + ruleset->access_masks[layer_level] |= + (fs_mask << LANDLOCK_SHIFT_ACCESS_FS); +} + +static inline void +landlock_add_net_access_mask(struct landlock_ruleset *const ruleset, + const access_mask_t net_access_mask, + const u16 layer_level) +{ + access_mask_t net_mask = net_access_mask & LANDLOCK_MASK_ACCESS_NET; + + /* Should already be checked in sys_landlock_create_ruleset(). */ + WARN_ON_ONCE(net_access_mask != net_mask); + ruleset->access_masks[layer_level] |= + (net_mask << LANDLOCK_SHIFT_ACCESS_NET); +} + +static inline access_mask_t +landlock_get_raw_fs_access_mask(const struct landlock_ruleset *const ruleset, + const u16 layer_level) +{ + return (ruleset->access_masks[layer_level] >> + LANDLOCK_SHIFT_ACCESS_FS) & + LANDLOCK_MASK_ACCESS_FS; +} + +static inline access_mask_t +landlock_get_fs_access_mask(const struct landlock_ruleset *const ruleset, + const u16 layer_level) +{ + /* Handles all initially denied by default access rights. */ + return landlock_get_raw_fs_access_mask(ruleset, layer_level) | + LANDLOCK_ACCESS_FS_INITIALLY_DENIED; +} + +static inline access_mask_t +landlock_get_net_access_mask(const struct landlock_ruleset *const ruleset, + const u16 layer_level) +{ + return (ruleset->access_masks[layer_level] >> + LANDLOCK_SHIFT_ACCESS_NET) & + LANDLOCK_MASK_ACCESS_NET; +} + +bool landlock_unmask_layers(const struct landlock_rule *const rule, + const access_mask_t access_request, + layer_mask_t (*const layer_masks)[], + const size_t masks_array_size); + +access_mask_t +landlock_init_layer_masks(const struct landlock_ruleset *const domain, + const access_mask_t access_request, + layer_mask_t (*const layer_masks)[], + const enum landlock_key_type key_type); + #endif /* _SECURITY_LANDLOCK_RULESET_H */ |