diff options
Diffstat (limited to 'include/uapi')
-rw-r--r-- | include/uapi/drm/amdgpu_drm.h | 38 | ||||
-rw-r--r-- | include/uapi/drm/drm.h | 26 | ||||
-rw-r--r-- | include/uapi/drm/drm_fourcc.h | 23 | ||||
-rw-r--r-- | include/uapi/drm/drm_mode.h | 49 | ||||
-rw-r--r-- | include/uapi/drm/i915_drm.h | 61 | ||||
-rw-r--r-- | include/uapi/drm/msm_drm.h | 9 | ||||
-rw-r--r-- | include/uapi/drm/omap_drm.h | 4 | ||||
-rw-r--r-- | include/uapi/drm/vc4_drm.h | 16 |
8 files changed, 209 insertions, 17 deletions
diff --git a/include/uapi/drm/amdgpu_drm.h b/include/uapi/drm/amdgpu_drm.h index 6c249e5cfb09..7b8fa11c2285 100644 --- a/include/uapi/drm/amdgpu_drm.h +++ b/include/uapi/drm/amdgpu_drm.h @@ -51,6 +51,7 @@ extern "C" { #define DRM_AMDGPU_GEM_OP 0x10 #define DRM_AMDGPU_GEM_USERPTR 0x11 #define DRM_AMDGPU_WAIT_FENCES 0x12 +#define DRM_AMDGPU_VM 0x13 #define DRM_IOCTL_AMDGPU_GEM_CREATE DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_CREATE, union drm_amdgpu_gem_create) #define DRM_IOCTL_AMDGPU_GEM_MMAP DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_MMAP, union drm_amdgpu_gem_mmap) @@ -65,6 +66,7 @@ extern "C" { #define DRM_IOCTL_AMDGPU_GEM_OP DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_OP, struct drm_amdgpu_gem_op) #define DRM_IOCTL_AMDGPU_GEM_USERPTR DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_USERPTR, struct drm_amdgpu_gem_userptr) #define DRM_IOCTL_AMDGPU_WAIT_FENCES DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_WAIT_FENCES, union drm_amdgpu_wait_fences) +#define DRM_IOCTL_AMDGPU_VM DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_VM, union drm_amdgpu_vm) #define AMDGPU_GEM_DOMAIN_CPU 0x1 #define AMDGPU_GEM_DOMAIN_GTT 0x2 @@ -190,6 +192,26 @@ union drm_amdgpu_ctx { union drm_amdgpu_ctx_out out; }; +/* vm ioctl */ +#define AMDGPU_VM_OP_RESERVE_VMID 1 +#define AMDGPU_VM_OP_UNRESERVE_VMID 2 + +struct drm_amdgpu_vm_in { + /** AMDGPU_VM_OP_* */ + __u32 op; + __u32 flags; +}; + +struct drm_amdgpu_vm_out { + /** For future use, no flags defined so far */ + __u64 flags; +}; + +union drm_amdgpu_vm { + struct drm_amdgpu_vm_in in; + struct drm_amdgpu_vm_out out; +}; + /* * This is not a reliable API and you should expect it to fail for any * number of reasons and have fallback path that do not use userptr to @@ -409,13 +431,17 @@ struct drm_amdgpu_gem_va { #define AMDGPU_HW_IP_UVD 3 #define AMDGPU_HW_IP_VCE 4 #define AMDGPU_HW_IP_UVD_ENC 5 -#define AMDGPU_HW_IP_NUM 6 +#define AMDGPU_HW_IP_VCN_DEC 6 +#define AMDGPU_HW_IP_VCN_ENC 7 +#define AMDGPU_HW_IP_NUM 8 #define AMDGPU_HW_IP_INSTANCE_MAX_COUNT 1 #define AMDGPU_CHUNK_ID_IB 0x01 #define AMDGPU_CHUNK_ID_FENCE 0x02 #define AMDGPU_CHUNK_ID_DEPENDENCIES 0x03 +#define AMDGPU_CHUNK_ID_SYNCOBJ_IN 0x04 +#define AMDGPU_CHUNK_ID_SYNCOBJ_OUT 0x05 struct drm_amdgpu_cs_chunk { __u32 chunk_id; @@ -483,6 +509,10 @@ struct drm_amdgpu_cs_chunk_fence { __u32 offset; }; +struct drm_amdgpu_cs_chunk_sem { + __u32 handle; +}; + struct drm_amdgpu_cs_chunk_data { union { struct drm_amdgpu_cs_chunk_ib ib_data; @@ -579,6 +609,8 @@ struct drm_amdgpu_cs_chunk_data { #define AMDGPU_INFO_SENSOR_VDDNB 0x6 /* Subquery id: Query graphics voltage */ #define AMDGPU_INFO_SENSOR_VDDGFX 0x7 +/* Number of VRAM page faults on CPU access. */ +#define AMDGPU_INFO_NUM_VRAM_CPU_PAGE_FAULTS 0x1E #define AMDGPU_INFO_MMR_SE_INDEX_SHIFT 0 #define AMDGPU_INFO_MMR_SE_INDEX_MASK 0xff @@ -732,6 +764,7 @@ struct drm_amdgpu_info_device { __u64 max_memory_clock; /* cu information */ __u32 cu_active_number; + /* NOTE: cu_ao_mask is INVALID, DON'T use it */ __u32 cu_ao_mask; __u32 cu_bitmap[4][4]; /** Render backend pipe mask. One render backend is CB+DB. */ @@ -786,6 +819,8 @@ struct drm_amdgpu_info_device { /* max gs wavefront per vgt*/ __u32 max_gs_waves_per_vgt; __u32 _pad1; + /* always on cu bitmap */ + __u32 cu_ao_bitmap[4][4]; }; struct drm_amdgpu_info_hw_ip { @@ -838,6 +873,7 @@ struct drm_amdgpu_info_vce_clock_table { #define AMDGPU_FAMILY_VI 130 /* Iceland, Tonga */ #define AMDGPU_FAMILY_CZ 135 /* Carrizo, Stoney */ #define AMDGPU_FAMILY_AI 141 /* Vega10 */ +#define AMDGPU_FAMILY_RV 142 /* Raven */ #if defined(__cplusplus) } diff --git a/include/uapi/drm/drm.h b/include/uapi/drm/drm.h index 42d9f64ce416..101593ab10ac 100644 --- a/include/uapi/drm/drm.h +++ b/include/uapi/drm/drm.h @@ -648,6 +648,7 @@ struct drm_gem_open { #define DRM_CAP_ADDFB2_MODIFIERS 0x10 #define DRM_CAP_PAGE_FLIP_TARGET 0x11 #define DRM_CAP_CRTC_IN_VBLANK_EVENT 0x12 +#define DRM_CAP_SYNCOBJ 0x13 /** DRM_IOCTL_GET_CAP ioctl argument type */ struct drm_get_cap { @@ -697,6 +698,26 @@ struct drm_prime_handle { __s32 fd; }; +struct drm_syncobj_create { + __u32 handle; + __u32 flags; +}; + +struct drm_syncobj_destroy { + __u32 handle; + __u32 pad; +}; + +#define DRM_SYNCOBJ_FD_TO_HANDLE_FLAGS_IMPORT_SYNC_FILE (1 << 0) +#define DRM_SYNCOBJ_HANDLE_TO_FD_FLAGS_EXPORT_SYNC_FILE (1 << 0) +struct drm_syncobj_handle { + __u32 handle; + __u32 flags; + + __s32 fd; + __u32 pad; +}; + #if defined(__cplusplus) } #endif @@ -815,6 +836,11 @@ extern "C" { #define DRM_IOCTL_MODE_CREATEPROPBLOB DRM_IOWR(0xBD, struct drm_mode_create_blob) #define DRM_IOCTL_MODE_DESTROYPROPBLOB DRM_IOWR(0xBE, struct drm_mode_destroy_blob) +#define DRM_IOCTL_SYNCOBJ_CREATE DRM_IOWR(0xBF, struct drm_syncobj_create) +#define DRM_IOCTL_SYNCOBJ_DESTROY DRM_IOWR(0xC0, struct drm_syncobj_destroy) +#define DRM_IOCTL_SYNCOBJ_HANDLE_TO_FD DRM_IOWR(0xC1, struct drm_syncobj_handle) +#define DRM_IOCTL_SYNCOBJ_FD_TO_HANDLE DRM_IOWR(0xC2, struct drm_syncobj_handle) + /** * Device specific ioctls should only be in their respective headers * The device specific ioctl range is from 0x40 to 0x9f. diff --git a/include/uapi/drm/drm_fourcc.h b/include/uapi/drm/drm_fourcc.h index 55e301047b3e..7586c46f68bf 100644 --- a/include/uapi/drm/drm_fourcc.h +++ b/include/uapi/drm/drm_fourcc.h @@ -182,6 +182,7 @@ extern "C" { #define DRM_FORMAT_MOD_VENDOR_SAMSUNG 0x04 #define DRM_FORMAT_MOD_VENDOR_QCOM 0x05 #define DRM_FORMAT_MOD_VENDOR_VIVANTE 0x06 +#define DRM_FORMAT_MOD_VENDOR_BROADCOM 0x07 /* add more to the end as needed */ #define fourcc_mod_code(vendor, val) \ @@ -306,7 +307,6 @@ extern "C" { */ #define DRM_FORMAT_MOD_VIVANTE_SPLIT_SUPER_TILED fourcc_mod_code(VIVANTE, 4) - /* NVIDIA Tegra frame buffer modifiers */ /* @@ -351,6 +351,27 @@ extern "C" { */ #define NV_FORMAT_MOD_TEGRA_16BX2_BLOCK(v) fourcc_mod_tegra_code(2, v) +/* + * Broadcom VC4 "T" format + * + * This is the primary layout that the V3D GPU can texture from (it + * can't do linear). The T format has: + * + * - 64b utiles of pixels in a raster-order grid according to cpp. It's 4x4 + * pixels at 32 bit depth. + * + * - 1k subtiles made of a 4x4 raster-order grid of 64b utiles (so usually + * 16x16 pixels). + * + * - 4k tiles made of a 2x2 grid of 1k subtiles (so usually 32x32 pixels). On + * even 4k tile rows, they're arranged as (BL, TL, TR, BR), and on odd rows + * they're (TR, BR, BL, TL), where bottom left is start of memory. + * + * - an image made of 4k tiles in rows either left-to-right (even rows of 4k + * tiles) or right-to-left (odd rows of 4k tiles). + */ +#define DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED fourcc_mod_code(BROADCOM, 1) + #if defined(__cplusplus) } #endif diff --git a/include/uapi/drm/drm_mode.h b/include/uapi/drm/drm_mode.h index 8c67fc03d53d..403339f98a92 100644 --- a/include/uapi/drm/drm_mode.h +++ b/include/uapi/drm/drm_mode.h @@ -75,7 +75,7 @@ extern "C" { * (define not exposed to user space). */ #define DRM_MODE_FLAG_3D_MASK (0x1f<<14) -#define DRM_MODE_FLAG_3D_NONE (0<<14) +#define DRM_MODE_FLAG_3D_NONE (0<<14) #define DRM_MODE_FLAG_3D_FRAME_PACKING (1<<14) #define DRM_MODE_FLAG_3D_FIELD_ALTERNATIVE (2<<14) #define DRM_MODE_FLAG_3D_LINE_ALTERNATIVE (3<<14) @@ -127,6 +127,53 @@ extern "C" { #define DRM_MODE_LINK_STATUS_GOOD 0 #define DRM_MODE_LINK_STATUS_BAD 1 +/* + * DRM_MODE_ROTATE_<degrees> + * + * Signals that a drm plane is been rotated <degrees> degrees in counter + * clockwise direction. + * + * This define is provided as a convenience, looking up the property id + * using the name->prop id lookup is the preferred method. + */ +#define DRM_MODE_ROTATE_0 (1<<0) +#define DRM_MODE_ROTATE_90 (1<<1) +#define DRM_MODE_ROTATE_180 (1<<2) +#define DRM_MODE_ROTATE_270 (1<<3) + +/* + * DRM_MODE_ROTATE_MASK + * + * Bitmask used to look for drm plane rotations. + */ +#define DRM_MODE_ROTATE_MASK (\ + DRM_MODE_ROTATE_0 | \ + DRM_MODE_ROTATE_90 | \ + DRM_MODE_ROTATE_180 | \ + DRM_MODE_ROTATE_270) + +/* + * DRM_MODE_REFLECT_<axis> + * + * Signals that the contents of a drm plane is reflected in the <axis> axis, + * in the same way as mirroring. + * + * This define is provided as a convenience, looking up the property id + * using the name->prop id lookup is the preferred method. + */ +#define DRM_MODE_REFLECT_X (1<<4) +#define DRM_MODE_REFLECT_Y (1<<5) + +/* + * DRM_MODE_REFLECT_MASK + * + * Bitmask used to look for drm plane reflections. + */ +#define DRM_MODE_REFLECT_MASK (\ + DRM_MODE_REFLECT_X | \ + DRM_MODE_REFLECT_Y) + + struct drm_mode_modeinfo { __u32 clock; __u16 hdisplay; diff --git a/include/uapi/drm/i915_drm.h b/include/uapi/drm/i915_drm.h index 3554495bef13..7ccbd6a2bbe0 100644 --- a/include/uapi/drm/i915_drm.h +++ b/include/uapi/drm/i915_drm.h @@ -412,6 +412,25 @@ typedef struct drm_i915_irq_wait { */ #define I915_PARAM_HAS_EXEC_FENCE 44 +/* Query whether DRM_I915_GEM_EXECBUFFER2 supports the ability to capture + * user specified bufffers for post-mortem debugging of GPU hangs. See + * EXEC_OBJECT_CAPTURE. + */ +#define I915_PARAM_HAS_EXEC_CAPTURE 45 + +#define I915_PARAM_SLICE_MASK 46 + +/* Assuming it's uniform for each slice, this queries the mask of subslices + * per-slice for this system. + */ +#define I915_PARAM_SUBSLICE_MASK 47 + +/* + * Query whether DRM_I915_GEM_EXECBUFFER2 supports supplying the batch buffer + * as the first execobject as opposed to the last. See I915_EXEC_BATCH_FIRST. + */ +#define I915_PARAM_HAS_EXEC_BATCH_FIRST 48 + typedef struct drm_i915_getparam { __s32 param; /* @@ -666,6 +685,8 @@ struct drm_i915_gem_relocation_entry { #define I915_GEM_DOMAIN_VERTEX 0x00000020 /** GTT domain - aperture and scanout */ #define I915_GEM_DOMAIN_GTT 0x00000040 +/** WC domain - uncached access */ +#define I915_GEM_DOMAIN_WC 0x00000080 /** @} */ struct drm_i915_gem_exec_object { @@ -773,8 +794,15 @@ struct drm_i915_gem_exec_object2 { * I915_PARAM_HAS_EXEC_FENCE to order execbufs and execute them asynchronously. */ #define EXEC_OBJECT_ASYNC (1<<6) +/* Request that the contents of this execobject be copied into the error + * state upon a GPU hang involving this batch for post-mortem debugging. + * These buffers are recorded in no particular order as "user" in + * /sys/class/drm/cardN/error. Query I915_PARAM_HAS_EXEC_CAPTURE to see + * if the kernel supports this flag. + */ +#define EXEC_OBJECT_CAPTURE (1<<7) /* All remaining bits are MBZ and RESERVED FOR FUTURE USE */ -#define __EXEC_OBJECT_UNKNOWN_FLAGS -(EXEC_OBJECT_ASYNC<<1) +#define __EXEC_OBJECT_UNKNOWN_FLAGS -(EXEC_OBJECT_CAPTURE<<1) __u64 flags; union { @@ -889,7 +917,17 @@ struct drm_i915_gem_execbuffer2 { */ #define I915_EXEC_FENCE_OUT (1<<17) -#define __I915_EXEC_UNKNOWN_FLAGS (-(I915_EXEC_FENCE_OUT<<1)) +/* + * Traditionally the execbuf ioctl has only considered the final element in + * the execobject[] to be the executable batch. Often though, the client + * will known the batch object prior to construction and being able to place + * it into the execobject[] array first can simplify the relocation tracking. + * Setting I915_EXEC_BATCH_FIRST tells execbuf to use element 0 of the + * execobject[] as the * batch instead (the default is to use the last + * element). + */ +#define I915_EXEC_BATCH_FIRST (1<<18) +#define __I915_EXEC_UNKNOWN_FLAGS (-(I915_EXEC_BATCH_FIRST<<1)) #define I915_EXEC_CONTEXT_ID_MASK (0xffffffff) #define i915_execbuffer2_set_context_id(eb2, context) \ @@ -1293,13 +1331,18 @@ struct drm_i915_gem_context_param { }; enum drm_i915_oa_format { - I915_OA_FORMAT_A13 = 1, - I915_OA_FORMAT_A29, - I915_OA_FORMAT_A13_B8_C8, - I915_OA_FORMAT_B4_C8, - I915_OA_FORMAT_A45_B8_C8, - I915_OA_FORMAT_B4_C8_A16, - I915_OA_FORMAT_C4_B8, + I915_OA_FORMAT_A13 = 1, /* HSW only */ + I915_OA_FORMAT_A29, /* HSW only */ + I915_OA_FORMAT_A13_B8_C8, /* HSW only */ + I915_OA_FORMAT_B4_C8, /* HSW only */ + I915_OA_FORMAT_A45_B8_C8, /* HSW only */ + I915_OA_FORMAT_B4_C8_A16, /* HSW only */ + I915_OA_FORMAT_C4_B8, /* HSW+ */ + + /* Gen8+ */ + I915_OA_FORMAT_A12, + I915_OA_FORMAT_A12_B8_C8, + I915_OA_FORMAT_A32u40_A4u32_B8_C8, I915_OA_FORMAT_MAX /* non-ABI */ }; diff --git a/include/uapi/drm/msm_drm.h b/include/uapi/drm/msm_drm.h index a4a189a240d7..26c54f6d595d 100644 --- a/include/uapi/drm/msm_drm.h +++ b/include/uapi/drm/msm_drm.h @@ -104,10 +104,14 @@ struct drm_msm_gem_new { __u32 handle; /* out */ }; +#define MSM_INFO_IOVA 0x01 + +#define MSM_INFO_FLAGS (MSM_INFO_IOVA) + struct drm_msm_gem_info { __u32 handle; /* in */ - __u32 pad; - __u64 offset; /* out, offset to pass to mmap() */ + __u32 flags; /* in - combination of MSM_INFO_* flags */ + __u64 offset; /* out, mmap() offset or iova */ }; #define MSM_PREP_READ 0x01 @@ -261,7 +265,6 @@ struct drm_msm_gem_madvise { #define DRM_MSM_GEM_SUBMIT 0x06 #define DRM_MSM_WAIT_FENCE 0x07 #define DRM_MSM_GEM_MADVISE 0x08 -#define DRM_MSM_NUM_IOCTLS 0x09 #define DRM_IOCTL_MSM_GET_PARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GET_PARAM, struct drm_msm_param) #define DRM_IOCTL_MSM_GEM_NEW DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_NEW, struct drm_msm_gem_new) diff --git a/include/uapi/drm/omap_drm.h b/include/uapi/drm/omap_drm.h index 7fb97863c945..fd5e3ea53f2b 100644 --- a/include/uapi/drm/omap_drm.h +++ b/include/uapi/drm/omap_drm.h @@ -106,8 +106,8 @@ struct drm_omap_gem_info { #define DRM_OMAP_GET_PARAM 0x00 #define DRM_OMAP_SET_PARAM 0x01 #define DRM_OMAP_GEM_NEW 0x03 -#define DRM_OMAP_GEM_CPU_PREP 0x04 -#define DRM_OMAP_GEM_CPU_FINI 0x05 +#define DRM_OMAP_GEM_CPU_PREP 0x04 /* Deprecated, to be removed */ +#define DRM_OMAP_GEM_CPU_FINI 0x05 /* Deprecated, to be removed */ #define DRM_OMAP_GEM_INFO 0x06 #define DRM_OMAP_NUM_IOCTLS 0x07 diff --git a/include/uapi/drm/vc4_drm.h b/include/uapi/drm/vc4_drm.h index f07a09016726..6ac4c5c014cb 100644 --- a/include/uapi/drm/vc4_drm.h +++ b/include/uapi/drm/vc4_drm.h @@ -38,6 +38,8 @@ extern "C" { #define DRM_VC4_CREATE_SHADER_BO 0x05 #define DRM_VC4_GET_HANG_STATE 0x06 #define DRM_VC4_GET_PARAM 0x07 +#define DRM_VC4_SET_TILING 0x08 +#define DRM_VC4_GET_TILING 0x09 #define DRM_IOCTL_VC4_SUBMIT_CL DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_SUBMIT_CL, struct drm_vc4_submit_cl) #define DRM_IOCTL_VC4_WAIT_SEQNO DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_WAIT_SEQNO, struct drm_vc4_wait_seqno) @@ -47,6 +49,8 @@ extern "C" { #define DRM_IOCTL_VC4_CREATE_SHADER_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_CREATE_SHADER_BO, struct drm_vc4_create_shader_bo) #define DRM_IOCTL_VC4_GET_HANG_STATE DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_GET_HANG_STATE, struct drm_vc4_get_hang_state) #define DRM_IOCTL_VC4_GET_PARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_GET_PARAM, struct drm_vc4_get_param) +#define DRM_IOCTL_VC4_SET_TILING DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_SET_TILING, struct drm_vc4_set_tiling) +#define DRM_IOCTL_VC4_GET_TILING DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_GET_TILING, struct drm_vc4_get_tiling) struct drm_vc4_submit_rcl_surface { __u32 hindex; /* Handle index, or ~0 if not present. */ @@ -295,6 +299,18 @@ struct drm_vc4_get_param { __u64 value; }; +struct drm_vc4_get_tiling { + __u32 handle; + __u32 flags; + __u64 modifier; +}; + +struct drm_vc4_set_tiling { + __u32 handle; + __u32 flags; + __u64 modifier; +}; + #if defined(__cplusplus) } #endif |