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-rw-r--r--include/uapi/drm/i915_drm.h58
1 files changed, 51 insertions, 7 deletions
diff --git a/include/uapi/drm/i915_drm.h b/include/uapi/drm/i915_drm.h
index d7e81a3886fd..5501fe83ed92 100644
--- a/include/uapi/drm/i915_drm.h
+++ b/include/uapi/drm/i915_drm.h
@@ -62,6 +62,30 @@ extern "C" {
#define I915_ERROR_UEVENT "ERROR"
#define I915_RESET_UEVENT "RESET"
+/*
+ * MOCS indexes used for GPU surfaces, defining the cacheability of the
+ * surface data and the coherency for this data wrt. CPU vs. GPU accesses.
+ */
+enum i915_mocs_table_index {
+ /*
+ * Not cached anywhere, coherency between CPU and GPU accesses is
+ * guaranteed.
+ */
+ I915_MOCS_UNCACHED,
+ /*
+ * Cacheability and coherency controlled by the kernel automatically
+ * based on the DRM_I915_GEM_SET_CACHING IOCTL setting and the current
+ * usage of the surface (used for display scanout or not).
+ */
+ I915_MOCS_PTE,
+ /*
+ * Cached in all GPU caches available on the platform.
+ * Coherency between CPU and GPU accesses to the surface is not
+ * guaranteed without extra synchronization.
+ */
+ I915_MOCS_CACHED,
+};
+
/* Each region is a minimum of 16k, and there are at most 255 of them.
*/
#define I915_NR_TEX_REGIONS 255 /* table size 2k - maximum due to use
@@ -698,15 +722,20 @@ struct drm_i915_gem_exec_object2 {
*/
__u64 offset;
-#define EXEC_OBJECT_NEEDS_FENCE (1<<0)
-#define EXEC_OBJECT_NEEDS_GTT (1<<1)
-#define EXEC_OBJECT_WRITE (1<<2)
+#define EXEC_OBJECT_NEEDS_FENCE (1<<0)
+#define EXEC_OBJECT_NEEDS_GTT (1<<1)
+#define EXEC_OBJECT_WRITE (1<<2)
#define EXEC_OBJECT_SUPPORTS_48B_ADDRESS (1<<3)
-#define EXEC_OBJECT_PINNED (1<<4)
-#define __EXEC_OBJECT_UNKNOWN_FLAGS -(EXEC_OBJECT_PINNED<<1)
+#define EXEC_OBJECT_PINNED (1<<4)
+#define EXEC_OBJECT_PAD_TO_SIZE (1<<5)
+/* All remaining bits are MBZ and RESERVED FOR FUTURE USE */
+#define __EXEC_OBJECT_UNKNOWN_FLAGS -(EXEC_OBJECT_PAD_TO_SIZE<<1)
__u64 flags;
- __u64 rsvd1;
+ union {
+ __u64 rsvd1;
+ __u64 pad_to_size;
+ };
__u64 rsvd2;
};
@@ -826,7 +855,16 @@ struct drm_i915_gem_busy {
* having flushed any pending activity), and a non-zero return that
* the object is still in-flight on the GPU. (The GPU has not yet
* signaled completion for all pending requests that reference the
- * object.)
+ * object.) An object is guaranteed to become idle eventually (so
+ * long as no new GPU commands are executed upon it). Due to the
+ * asynchronous nature of the hardware, an object reported
+ * as busy may become idle before the ioctl is completed.
+ *
+ * Furthermore, if the object is busy, which engine is busy is only
+ * provided as a guide. There are race conditions which prevent the
+ * report of which engines are busy from being always accurate.
+ * However, the converse is not true. If the object is idle, the
+ * result of the ioctl, that all engines are idle, is accurate.
*
* The returned dword is split into two fields to indicate both
* the engines on which the object is being read, and the
@@ -849,6 +887,11 @@ struct drm_i915_gem_busy {
* execution engines, e.g. multiple media engines, which are
* mapped to the same identifier in the EXECBUFFER2 ioctl and
* so are not separately reported for busyness.
+ *
+ * Caveat emptor:
+ * Only the boolean result of this query is reliable; that is whether
+ * the object is idle or busy. The report of which engines are busy
+ * should be only used as a heuristic.
*/
__u32 busy;
};
@@ -897,6 +940,7 @@ struct drm_i915_gem_caching {
#define I915_TILING_NONE 0
#define I915_TILING_X 1
#define I915_TILING_Y 2
+#define I915_TILING_LAST I915_TILING_Y
#define I915_BIT_6_SWIZZLE_NONE 0
#define I915_BIT_6_SWIZZLE_9 1