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Diffstat (limited to 'include/net/tcp.h')
-rw-r--r--include/net/tcp.h25
1 files changed, 21 insertions, 4 deletions
diff --git a/include/net/tcp.h b/include/net/tcp.h
index 87d877408188..3c9418456640 100644
--- a/include/net/tcp.h
+++ b/include/net/tcp.h
@@ -558,7 +558,6 @@ void tcp_send_loss_probe(struct sock *sk);
bool tcp_schedule_loss_probe(struct sock *sk);
/* tcp_input.c */
-void tcp_cwnd_application_limited(struct sock *sk);
void tcp_resume_early_retransmit(struct sock *sk);
void tcp_rearm_rto(struct sock *sk);
void tcp_reset(struct sock *sk);
@@ -797,7 +796,7 @@ struct tcp_congestion_ops {
/* return slow start threshold (required) */
u32 (*ssthresh)(struct sock *sk);
/* do new cwnd calculation (required) */
- void (*cong_avoid)(struct sock *sk, u32 ack, u32 acked, u32 in_flight);
+ void (*cong_avoid)(struct sock *sk, u32 ack, u32 acked);
/* call before changing ca_state (optional) */
void (*set_state)(struct sock *sk, u8 new_state);
/* call when cwnd event occurs (optional) */
@@ -829,7 +828,7 @@ void tcp_cong_avoid_ai(struct tcp_sock *tp, u32 w);
extern struct tcp_congestion_ops tcp_init_congestion_ops;
u32 tcp_reno_ssthresh(struct sock *sk);
-void tcp_reno_cong_avoid(struct sock *sk, u32 ack, u32 acked, u32 in_flight);
+void tcp_reno_cong_avoid(struct sock *sk, u32 ack, u32 acked);
extern struct tcp_congestion_ops tcp_reno;
static inline void tcp_set_ca_state(struct sock *sk, const u8 ca_state)
@@ -975,7 +974,25 @@ static inline u32 tcp_wnd_end(const struct tcp_sock *tp)
{
return tp->snd_una + tp->snd_wnd;
}
-bool tcp_is_cwnd_limited(const struct sock *sk, u32 in_flight);
+
+/* We follow the spirit of RFC2861 to validate cwnd but implement a more
+ * flexible approach. The RFC suggests cwnd should not be raised unless
+ * it was fully used previously. But we allow cwnd to grow as long as the
+ * application has used half the cwnd.
+ * Example :
+ * cwnd is 10 (IW10), but application sends 9 frames.
+ * We allow cwnd to reach 18 when all frames are ACKed.
+ * This check is safe because it's as aggressive as slow start which already
+ * risks 100% overshoot. The advantage is that we discourage application to
+ * either send more filler packets or data to artificially blow up the cwnd
+ * usage, and allow application-limited process to probe bw more aggressively.
+ */
+static inline bool tcp_is_cwnd_limited(const struct sock *sk)
+{
+ const struct tcp_sock *tp = tcp_sk(sk);
+
+ return tp->snd_cwnd < 2 * tp->lsnd_pending;
+}
static inline void tcp_check_probe_timer(struct sock *sk)
{