diff options
Diffstat (limited to 'include/net/tcp.h')
-rw-r--r-- | include/net/tcp.h | 25 |
1 files changed, 21 insertions, 4 deletions
diff --git a/include/net/tcp.h b/include/net/tcp.h index 87d877408188..3c9418456640 100644 --- a/include/net/tcp.h +++ b/include/net/tcp.h @@ -558,7 +558,6 @@ void tcp_send_loss_probe(struct sock *sk); bool tcp_schedule_loss_probe(struct sock *sk); /* tcp_input.c */ -void tcp_cwnd_application_limited(struct sock *sk); void tcp_resume_early_retransmit(struct sock *sk); void tcp_rearm_rto(struct sock *sk); void tcp_reset(struct sock *sk); @@ -797,7 +796,7 @@ struct tcp_congestion_ops { /* return slow start threshold (required) */ u32 (*ssthresh)(struct sock *sk); /* do new cwnd calculation (required) */ - void (*cong_avoid)(struct sock *sk, u32 ack, u32 acked, u32 in_flight); + void (*cong_avoid)(struct sock *sk, u32 ack, u32 acked); /* call before changing ca_state (optional) */ void (*set_state)(struct sock *sk, u8 new_state); /* call when cwnd event occurs (optional) */ @@ -829,7 +828,7 @@ void tcp_cong_avoid_ai(struct tcp_sock *tp, u32 w); extern struct tcp_congestion_ops tcp_init_congestion_ops; u32 tcp_reno_ssthresh(struct sock *sk); -void tcp_reno_cong_avoid(struct sock *sk, u32 ack, u32 acked, u32 in_flight); +void tcp_reno_cong_avoid(struct sock *sk, u32 ack, u32 acked); extern struct tcp_congestion_ops tcp_reno; static inline void tcp_set_ca_state(struct sock *sk, const u8 ca_state) @@ -975,7 +974,25 @@ static inline u32 tcp_wnd_end(const struct tcp_sock *tp) { return tp->snd_una + tp->snd_wnd; } -bool tcp_is_cwnd_limited(const struct sock *sk, u32 in_flight); + +/* We follow the spirit of RFC2861 to validate cwnd but implement a more + * flexible approach. The RFC suggests cwnd should not be raised unless + * it was fully used previously. But we allow cwnd to grow as long as the + * application has used half the cwnd. + * Example : + * cwnd is 10 (IW10), but application sends 9 frames. + * We allow cwnd to reach 18 when all frames are ACKed. + * This check is safe because it's as aggressive as slow start which already + * risks 100% overshoot. The advantage is that we discourage application to + * either send more filler packets or data to artificially blow up the cwnd + * usage, and allow application-limited process to probe bw more aggressively. + */ +static inline bool tcp_is_cwnd_limited(const struct sock *sk) +{ + const struct tcp_sock *tp = tcp_sk(sk); + + return tp->snd_cwnd < 2 * tp->lsnd_pending; +} static inline void tcp_check_probe_timer(struct sock *sk) { |