diff options
Diffstat (limited to 'include/linux')
-rw-r--r-- | include/linux/cpu.h | 2 | ||||
-rw-r--r-- | include/linux/fscache-cache.h | 47 | ||||
-rw-r--r-- | include/linux/kthread.h | 65 | ||||
-rw-r--r-- | include/linux/libata.h | 1 | ||||
-rw-r--r-- | include/linux/slow-work.h | 163 | ||||
-rw-r--r-- | include/linux/workqueue.h | 154 |
6 files changed, 214 insertions, 218 deletions
diff --git a/include/linux/cpu.h b/include/linux/cpu.h index de6b1722cdca..4823af64e9db 100644 --- a/include/linux/cpu.h +++ b/include/linux/cpu.h @@ -71,6 +71,8 @@ enum { /* migration should happen before other stuff but after perf */ CPU_PRI_PERF = 20, CPU_PRI_MIGRATION = 10, + /* prepare workqueues for other notifiers */ + CPU_PRI_WORKQUEUE = 5, }; #ifdef CONFIG_SMP diff --git a/include/linux/fscache-cache.h b/include/linux/fscache-cache.h index c57db27ac861..b8581c09d19f 100644 --- a/include/linux/fscache-cache.h +++ b/include/linux/fscache-cache.h @@ -20,7 +20,7 @@ #include <linux/fscache.h> #include <linux/sched.h> -#include <linux/slow-work.h> +#include <linux/workqueue.h> #define NR_MAXCACHES BITS_PER_LONG @@ -76,18 +76,14 @@ typedef void (*fscache_operation_release_t)(struct fscache_operation *op); typedef void (*fscache_operation_processor_t)(struct fscache_operation *op); struct fscache_operation { - union { - struct work_struct fast_work; /* record for fast ops */ - struct slow_work slow_work; /* record for (very) slow ops */ - }; + struct work_struct work; /* record for async ops */ struct list_head pend_link; /* link in object->pending_ops */ struct fscache_object *object; /* object to be operated upon */ unsigned long flags; #define FSCACHE_OP_TYPE 0x000f /* operation type */ -#define FSCACHE_OP_FAST 0x0001 /* - fast op, processor may not sleep for disk */ -#define FSCACHE_OP_SLOW 0x0002 /* - (very) slow op, processor may sleep for disk */ -#define FSCACHE_OP_MYTHREAD 0x0003 /* - processing is done be issuing thread, not pool */ +#define FSCACHE_OP_ASYNC 0x0001 /* - async op, processor may sleep for disk */ +#define FSCACHE_OP_MYTHREAD 0x0002 /* - processing is done be issuing thread, not pool */ #define FSCACHE_OP_WAITING 4 /* cleared when op is woken */ #define FSCACHE_OP_EXCLUSIVE 5 /* exclusive op, other ops must wait */ #define FSCACHE_OP_DEAD 6 /* op is now dead */ @@ -105,7 +101,8 @@ struct fscache_operation { /* operation releaser */ fscache_operation_release_t release; -#ifdef CONFIG_SLOW_WORK_DEBUG +#ifdef CONFIG_WORKQUEUE_DEBUGFS + struct work_struct put_work; /* work to delay operation put */ const char *name; /* operation name */ const char *state; /* operation state */ #define fscache_set_op_name(OP, N) do { (OP)->name = (N); } while(0) @@ -117,7 +114,7 @@ struct fscache_operation { }; extern atomic_t fscache_op_debug_id; -extern const struct slow_work_ops fscache_op_slow_work_ops; +extern void fscache_op_work_func(struct work_struct *work); extern void fscache_enqueue_operation(struct fscache_operation *); extern void fscache_put_operation(struct fscache_operation *); @@ -128,33 +125,21 @@ extern void fscache_put_operation(struct fscache_operation *); * @release: The release function to assign * * Do basic initialisation of an operation. The caller must still set flags, - * object, either fast_work or slow_work if necessary, and processor if needed. + * object and processor if needed. */ static inline void fscache_operation_init(struct fscache_operation *op, - fscache_operation_release_t release) + fscache_operation_processor_t processor, + fscache_operation_release_t release) { + INIT_WORK(&op->work, fscache_op_work_func); atomic_set(&op->usage, 1); op->debug_id = atomic_inc_return(&fscache_op_debug_id); + op->processor = processor; op->release = release; INIT_LIST_HEAD(&op->pend_link); fscache_set_op_state(op, "Init"); } -/** - * fscache_operation_init_slow - Do additional initialisation of a slow op - * @op: The operation to initialise - * @processor: The processor function to assign - * - * Do additional initialisation of an operation as required for slow work. - */ -static inline -void fscache_operation_init_slow(struct fscache_operation *op, - fscache_operation_processor_t processor) -{ - op->processor = processor; - slow_work_init(&op->slow_work, &fscache_op_slow_work_ops); -} - /* * data read operation */ @@ -389,7 +374,7 @@ struct fscache_object { struct fscache_cache *cache; /* cache that supplied this object */ struct fscache_cookie *cookie; /* netfs's file/index object */ struct fscache_object *parent; /* parent object */ - struct slow_work work; /* attention scheduling record */ + struct work_struct work; /* attention scheduling record */ struct list_head dependents; /* FIFO of dependent objects */ struct list_head dep_link; /* link in parent's dependents list */ struct list_head pending_ops; /* unstarted operations on this object */ @@ -411,7 +396,7 @@ extern const char *fscache_object_states[]; (test_bit(FSCACHE_IOERROR, &(obj)->cache->flags) && \ (obj)->state >= FSCACHE_OBJECT_DYING) -extern const struct slow_work_ops fscache_object_slow_work_ops; +extern void fscache_object_work_func(struct work_struct *work); /** * fscache_object_init - Initialise a cache object description @@ -433,7 +418,7 @@ void fscache_object_init(struct fscache_object *object, spin_lock_init(&object->lock); INIT_LIST_HEAD(&object->cache_link); INIT_HLIST_NODE(&object->cookie_link); - vslow_work_init(&object->work, &fscache_object_slow_work_ops); + INIT_WORK(&object->work, fscache_object_work_func); INIT_LIST_HEAD(&object->dependents); INIT_LIST_HEAD(&object->dep_link); INIT_LIST_HEAD(&object->pending_ops); @@ -534,6 +519,8 @@ extern void fscache_io_error(struct fscache_cache *cache); extern void fscache_mark_pages_cached(struct fscache_retrieval *op, struct pagevec *pagevec); +extern bool fscache_object_sleep_till_congested(signed long *timeoutp); + extern enum fscache_checkaux fscache_check_aux(struct fscache_object *object, const void *data, uint16_t datalen); diff --git a/include/linux/kthread.h b/include/linux/kthread.h index aabc8a13ba71..685ea65eb803 100644 --- a/include/linux/kthread.h +++ b/include/linux/kthread.h @@ -30,8 +30,73 @@ struct task_struct *kthread_create(int (*threadfn)(void *data), void kthread_bind(struct task_struct *k, unsigned int cpu); int kthread_stop(struct task_struct *k); int kthread_should_stop(void); +void *kthread_data(struct task_struct *k); int kthreadd(void *unused); extern struct task_struct *kthreadd_task; +/* + * Simple work processor based on kthread. + * + * This provides easier way to make use of kthreads. A kthread_work + * can be queued and flushed using queue/flush_kthread_work() + * respectively. Queued kthread_works are processed by a kthread + * running kthread_worker_fn(). + * + * A kthread_work can't be freed while it is executing. + */ +struct kthread_work; +typedef void (*kthread_work_func_t)(struct kthread_work *work); + +struct kthread_worker { + spinlock_t lock; + struct list_head work_list; + struct task_struct *task; +}; + +struct kthread_work { + struct list_head node; + kthread_work_func_t func; + wait_queue_head_t done; + atomic_t flushing; + int queue_seq; + int done_seq; +}; + +#define KTHREAD_WORKER_INIT(worker) { \ + .lock = SPIN_LOCK_UNLOCKED, \ + .work_list = LIST_HEAD_INIT((worker).work_list), \ + } + +#define KTHREAD_WORK_INIT(work, fn) { \ + .node = LIST_HEAD_INIT((work).node), \ + .func = (fn), \ + .done = __WAIT_QUEUE_HEAD_INITIALIZER((work).done), \ + .flushing = ATOMIC_INIT(0), \ + } + +#define DEFINE_KTHREAD_WORKER(worker) \ + struct kthread_worker worker = KTHREAD_WORKER_INIT(worker) + +#define DEFINE_KTHREAD_WORK(work, fn) \ + struct kthread_work work = KTHREAD_WORK_INIT(work, fn) + +static inline void init_kthread_worker(struct kthread_worker *worker) +{ + *worker = (struct kthread_worker)KTHREAD_WORKER_INIT(*worker); +} + +static inline void init_kthread_work(struct kthread_work *work, + kthread_work_func_t fn) +{ + *work = (struct kthread_work)KTHREAD_WORK_INIT(*work, fn); +} + +int kthread_worker_fn(void *worker_ptr); + +bool queue_kthread_work(struct kthread_worker *worker, + struct kthread_work *work); +void flush_kthread_work(struct kthread_work *work); +void flush_kthread_worker(struct kthread_worker *worker); + #endif /* _LINUX_KTHREAD_H */ diff --git a/include/linux/libata.h b/include/linux/libata.h index b85f3ff34d7d..f010f18a0f86 100644 --- a/include/linux/libata.h +++ b/include/linux/libata.h @@ -751,6 +751,7 @@ struct ata_port { struct ata_host *host; struct device *dev; + struct mutex scsi_scan_mutex; struct delayed_work hotplug_task; struct work_struct scsi_rescan_task; diff --git a/include/linux/slow-work.h b/include/linux/slow-work.h deleted file mode 100644 index 13337bf6c3f5..000000000000 --- a/include/linux/slow-work.h +++ /dev/null @@ -1,163 +0,0 @@ -/* Worker thread pool for slow items, such as filesystem lookups or mkdirs - * - * Copyright (C) 2008 Red Hat, Inc. All Rights Reserved. - * Written by David Howells (dhowells@redhat.com) - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public Licence - * as published by the Free Software Foundation; either version - * 2 of the Licence, or (at your option) any later version. - * - * See Documentation/slow-work.txt - */ - -#ifndef _LINUX_SLOW_WORK_H -#define _LINUX_SLOW_WORK_H - -#ifdef CONFIG_SLOW_WORK - -#include <linux/sysctl.h> -#include <linux/timer.h> - -struct slow_work; -#ifdef CONFIG_SLOW_WORK_DEBUG -struct seq_file; -#endif - -/* - * The operations used to support slow work items - */ -struct slow_work_ops { - /* owner */ - struct module *owner; - - /* get a ref on a work item - * - return 0 if successful, -ve if not - */ - int (*get_ref)(struct slow_work *work); - - /* discard a ref to a work item */ - void (*put_ref)(struct slow_work *work); - - /* execute a work item */ - void (*execute)(struct slow_work *work); - -#ifdef CONFIG_SLOW_WORK_DEBUG - /* describe a work item for debugfs */ - void (*desc)(struct slow_work *work, struct seq_file *m); -#endif -}; - -/* - * A slow work item - * - A reference is held on the parent object by the thread pool when it is - * queued - */ -struct slow_work { - struct module *owner; /* the owning module */ - unsigned long flags; -#define SLOW_WORK_PENDING 0 /* item pending (further) execution */ -#define SLOW_WORK_EXECUTING 1 /* item currently executing */ -#define SLOW_WORK_ENQ_DEFERRED 2 /* item enqueue deferred */ -#define SLOW_WORK_VERY_SLOW 3 /* item is very slow */ -#define SLOW_WORK_CANCELLING 4 /* item is being cancelled, don't enqueue */ -#define SLOW_WORK_DELAYED 5 /* item is struct delayed_slow_work with active timer */ - const struct slow_work_ops *ops; /* operations table for this item */ - struct list_head link; /* link in queue */ -#ifdef CONFIG_SLOW_WORK_DEBUG - struct timespec mark; /* jiffies at which queued or exec begun */ -#endif -}; - -struct delayed_slow_work { - struct slow_work work; - struct timer_list timer; -}; - -/** - * slow_work_init - Initialise a slow work item - * @work: The work item to initialise - * @ops: The operations to use to handle the slow work item - * - * Initialise a slow work item. - */ -static inline void slow_work_init(struct slow_work *work, - const struct slow_work_ops *ops) -{ - work->flags = 0; - work->ops = ops; - INIT_LIST_HEAD(&work->link); -} - -/** - * slow_work_init - Initialise a delayed slow work item - * @work: The work item to initialise - * @ops: The operations to use to handle the slow work item - * - * Initialise a delayed slow work item. - */ -static inline void delayed_slow_work_init(struct delayed_slow_work *dwork, - const struct slow_work_ops *ops) -{ - init_timer(&dwork->timer); - slow_work_init(&dwork->work, ops); -} - -/** - * vslow_work_init - Initialise a very slow work item - * @work: The work item to initialise - * @ops: The operations to use to handle the slow work item - * - * Initialise a very slow work item. This item will be restricted such that - * only a certain number of the pool threads will be able to execute items of - * this type. - */ -static inline void vslow_work_init(struct slow_work *work, - const struct slow_work_ops *ops) -{ - work->flags = 1 << SLOW_WORK_VERY_SLOW; - work->ops = ops; - INIT_LIST_HEAD(&work->link); -} - -/** - * slow_work_is_queued - Determine if a slow work item is on the work queue - * work: The work item to test - * - * Determine if the specified slow-work item is on the work queue. This - * returns true if it is actually on the queue. - * - * If the item is executing and has been marked for requeue when execution - * finishes, then false will be returned. - * - * Anyone wishing to wait for completion of execution can wait on the - * SLOW_WORK_EXECUTING bit. - */ -static inline bool slow_work_is_queued(struct slow_work *work) -{ - unsigned long flags = work->flags; - return flags & SLOW_WORK_PENDING && !(flags & SLOW_WORK_EXECUTING); -} - -extern int slow_work_enqueue(struct slow_work *work); -extern void slow_work_cancel(struct slow_work *work); -extern int slow_work_register_user(struct module *owner); -extern void slow_work_unregister_user(struct module *owner); - -extern int delayed_slow_work_enqueue(struct delayed_slow_work *dwork, - unsigned long delay); - -static inline void delayed_slow_work_cancel(struct delayed_slow_work *dwork) -{ - slow_work_cancel(&dwork->work); -} - -extern bool slow_work_sleep_till_thread_needed(struct slow_work *work, - signed long *_timeout); - -#ifdef CONFIG_SYSCTL -extern ctl_table slow_work_sysctls[]; -#endif - -#endif /* CONFIG_SLOW_WORK */ -#endif /* _LINUX_SLOW_WORK_H */ diff --git a/include/linux/workqueue.h b/include/linux/workqueue.h index d0f7c8178498..4f9d277bcd9a 100644 --- a/include/linux/workqueue.h +++ b/include/linux/workqueue.h @@ -9,6 +9,7 @@ #include <linux/linkage.h> #include <linux/bitops.h> #include <linux/lockdep.h> +#include <linux/threads.h> #include <asm/atomic.h> struct workqueue_struct; @@ -22,12 +23,59 @@ typedef void (*work_func_t)(struct work_struct *work); */ #define work_data_bits(work) ((unsigned long *)(&(work)->data)) +enum { + WORK_STRUCT_PENDING_BIT = 0, /* work item is pending execution */ + WORK_STRUCT_CWQ_BIT = 1, /* data points to cwq */ + WORK_STRUCT_LINKED_BIT = 2, /* next work is linked to this one */ +#ifdef CONFIG_DEBUG_OBJECTS_WORK + WORK_STRUCT_STATIC_BIT = 3, /* static initializer (debugobjects) */ + WORK_STRUCT_COLOR_SHIFT = 4, /* color for workqueue flushing */ +#else + WORK_STRUCT_COLOR_SHIFT = 3, /* color for workqueue flushing */ +#endif + + WORK_STRUCT_COLOR_BITS = 4, + + WORK_STRUCT_PENDING = 1 << WORK_STRUCT_PENDING_BIT, + WORK_STRUCT_CWQ = 1 << WORK_STRUCT_CWQ_BIT, + WORK_STRUCT_LINKED = 1 << WORK_STRUCT_LINKED_BIT, +#ifdef CONFIG_DEBUG_OBJECTS_WORK + WORK_STRUCT_STATIC = 1 << WORK_STRUCT_STATIC_BIT, +#else + WORK_STRUCT_STATIC = 0, +#endif + + /* + * The last color is no color used for works which don't + * participate in workqueue flushing. + */ + WORK_NR_COLORS = (1 << WORK_STRUCT_COLOR_BITS) - 1, + WORK_NO_COLOR = WORK_NR_COLORS, + + /* special cpu IDs */ + WORK_CPU_UNBOUND = NR_CPUS, + WORK_CPU_NONE = NR_CPUS + 1, + WORK_CPU_LAST = WORK_CPU_NONE, + + /* + * Reserve 7 bits off of cwq pointer w/ debugobjects turned + * off. This makes cwqs aligned to 128 bytes which isn't too + * excessive while allowing 15 workqueue flush colors. + */ + WORK_STRUCT_FLAG_BITS = WORK_STRUCT_COLOR_SHIFT + + WORK_STRUCT_COLOR_BITS, + + WORK_STRUCT_FLAG_MASK = (1UL << WORK_STRUCT_FLAG_BITS) - 1, + WORK_STRUCT_WQ_DATA_MASK = ~WORK_STRUCT_FLAG_MASK, + WORK_STRUCT_NO_CPU = WORK_CPU_NONE << WORK_STRUCT_FLAG_BITS, + + /* bit mask for work_busy() return values */ + WORK_BUSY_PENDING = 1 << 0, + WORK_BUSY_RUNNING = 1 << 1, +}; + struct work_struct { atomic_long_t data; -#define WORK_STRUCT_PENDING 0 /* T if work item pending execution */ -#define WORK_STRUCT_STATIC 1 /* static initializer (debugobjects) */ -#define WORK_STRUCT_FLAG_MASK (3UL) -#define WORK_STRUCT_WQ_DATA_MASK (~WORK_STRUCT_FLAG_MASK) struct list_head entry; work_func_t func; #ifdef CONFIG_LOCKDEP @@ -35,8 +83,9 @@ struct work_struct { #endif }; -#define WORK_DATA_INIT() ATOMIC_LONG_INIT(0) -#define WORK_DATA_STATIC_INIT() ATOMIC_LONG_INIT(2) +#define WORK_DATA_INIT() ATOMIC_LONG_INIT(WORK_STRUCT_NO_CPU) +#define WORK_DATA_STATIC_INIT() \ + ATOMIC_LONG_INIT(WORK_STRUCT_NO_CPU | WORK_STRUCT_STATIC) struct delayed_work { struct work_struct work; @@ -96,9 +145,14 @@ struct execute_work { #ifdef CONFIG_DEBUG_OBJECTS_WORK extern void __init_work(struct work_struct *work, int onstack); extern void destroy_work_on_stack(struct work_struct *work); +static inline unsigned int work_static(struct work_struct *work) +{ + return *work_data_bits(work) & WORK_STRUCT_STATIC; +} #else static inline void __init_work(struct work_struct *work, int onstack) { } static inline void destroy_work_on_stack(struct work_struct *work) { } +static inline unsigned int work_static(struct work_struct *work) { return 0; } #endif /* @@ -162,7 +216,7 @@ static inline void destroy_work_on_stack(struct work_struct *work) { } * @work: The work item in question */ #define work_pending(work) \ - test_bit(WORK_STRUCT_PENDING, work_data_bits(work)) + test_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work)) /** * delayed_work_pending - Find out whether a delayable work item is currently @@ -177,16 +231,56 @@ static inline void destroy_work_on_stack(struct work_struct *work) { } * @work: The work item in question */ #define work_clear_pending(work) \ - clear_bit(WORK_STRUCT_PENDING, work_data_bits(work)) + clear_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work)) + +enum { + WQ_NON_REENTRANT = 1 << 0, /* guarantee non-reentrance */ + WQ_UNBOUND = 1 << 1, /* not bound to any cpu */ + WQ_FREEZEABLE = 1 << 2, /* freeze during suspend */ + WQ_RESCUER = 1 << 3, /* has an rescue worker */ + WQ_HIGHPRI = 1 << 4, /* high priority */ + WQ_CPU_INTENSIVE = 1 << 5, /* cpu instensive workqueue */ + + WQ_MAX_ACTIVE = 512, /* I like 512, better ideas? */ + WQ_MAX_UNBOUND_PER_CPU = 4, /* 4 * #cpus for unbound wq */ + WQ_DFL_ACTIVE = WQ_MAX_ACTIVE / 2, +}; + +/* unbound wq's aren't per-cpu, scale max_active according to #cpus */ +#define WQ_UNBOUND_MAX_ACTIVE \ + max_t(int, WQ_MAX_ACTIVE, num_possible_cpus() * WQ_MAX_UNBOUND_PER_CPU) +/* + * System-wide workqueues which are always present. + * + * system_wq is the one used by schedule[_delayed]_work[_on](). + * Multi-CPU multi-threaded. There are users which expect relatively + * short queue flush time. Don't queue works which can run for too + * long. + * + * system_long_wq is similar to system_wq but may host long running + * works. Queue flushing might take relatively long. + * + * system_nrt_wq is non-reentrant and guarantees that any given work + * item is never executed in parallel by multiple CPUs. Queue + * flushing might take relatively long. + * + * system_unbound_wq is unbound workqueue. Workers are not bound to + * any specific CPU, not concurrency managed, and all queued works are + * executed immediately as long as max_active limit is not reached and + * resources are available. + */ +extern struct workqueue_struct *system_wq; +extern struct workqueue_struct *system_long_wq; +extern struct workqueue_struct *system_nrt_wq; +extern struct workqueue_struct *system_unbound_wq; extern struct workqueue_struct * -__create_workqueue_key(const char *name, int singlethread, - int freezeable, int rt, struct lock_class_key *key, - const char *lock_name); +__alloc_workqueue_key(const char *name, unsigned int flags, int max_active, + struct lock_class_key *key, const char *lock_name); #ifdef CONFIG_LOCKDEP -#define __create_workqueue(name, singlethread, freezeable, rt) \ +#define alloc_workqueue(name, flags, max_active) \ ({ \ static struct lock_class_key __key; \ const char *__lock_name; \ @@ -196,20 +290,20 @@ __create_workqueue_key(const char *name, int singlethread, else \ __lock_name = #name; \ \ - __create_workqueue_key((name), (singlethread), \ - (freezeable), (rt), &__key, \ - __lock_name); \ + __alloc_workqueue_key((name), (flags), (max_active), \ + &__key, __lock_name); \ }) #else -#define __create_workqueue(name, singlethread, freezeable, rt) \ - __create_workqueue_key((name), (singlethread), (freezeable), (rt), \ - NULL, NULL) +#define alloc_workqueue(name, flags, max_active) \ + __alloc_workqueue_key((name), (flags), (max_active), NULL, NULL) #endif -#define create_workqueue(name) __create_workqueue((name), 0, 0, 0) -#define create_rt_workqueue(name) __create_workqueue((name), 0, 0, 1) -#define create_freezeable_workqueue(name) __create_workqueue((name), 1, 1, 0) -#define create_singlethread_workqueue(name) __create_workqueue((name), 1, 0, 0) +#define create_workqueue(name) \ + alloc_workqueue((name), WQ_RESCUER, 1) +#define create_freezeable_workqueue(name) \ + alloc_workqueue((name), WQ_FREEZEABLE | WQ_UNBOUND | WQ_RESCUER, 1) +#define create_singlethread_workqueue(name) \ + alloc_workqueue((name), WQ_UNBOUND | WQ_RESCUER, 1) extern void destroy_workqueue(struct workqueue_struct *wq); @@ -231,16 +325,19 @@ extern int schedule_delayed_work(struct delayed_work *work, unsigned long delay) extern int schedule_delayed_work_on(int cpu, struct delayed_work *work, unsigned long delay); extern int schedule_on_each_cpu(work_func_t func); -extern int current_is_keventd(void); extern int keventd_up(void); -extern void init_workqueues(void); int execute_in_process_context(work_func_t fn, struct execute_work *); extern int flush_work(struct work_struct *work); - extern int cancel_work_sync(struct work_struct *work); +extern void workqueue_set_max_active(struct workqueue_struct *wq, + int max_active); +extern bool workqueue_congested(unsigned int cpu, struct workqueue_struct *wq); +extern unsigned int work_cpu(struct work_struct *work); +extern unsigned int work_busy(struct work_struct *work); + /* * Kill off a pending schedule_delayed_work(). Note that the work callback * function may still be running on return from cancel_delayed_work(), unless @@ -298,7 +395,14 @@ static inline long work_on_cpu(unsigned int cpu, long (*fn)(void *), void *arg) long work_on_cpu(unsigned int cpu, long (*fn)(void *), void *arg); #endif /* CONFIG_SMP */ +#ifdef CONFIG_FREEZER +extern void freeze_workqueues_begin(void); +extern bool freeze_workqueues_busy(void); +extern void thaw_workqueues(void); +#endif /* CONFIG_FREEZER */ + #ifdef CONFIG_LOCKDEP int in_workqueue_context(struct workqueue_struct *wq); #endif + #endif |