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-rw-r--r--include/linux/sbitmap.h17
1 files changed, 0 insertions, 17 deletions
diff --git a/include/linux/sbitmap.h b/include/linux/sbitmap.h
index 4adf4b364fcd..ffb9907c7070 100644
--- a/include/linux/sbitmap.h
+++ b/include/linux/sbitmap.h
@@ -210,23 +210,6 @@ void sbitmap_resize(struct sbitmap *sb, unsigned int depth);
int sbitmap_get(struct sbitmap *sb);
/**
- * sbitmap_get_shallow() - Try to allocate a free bit from a &struct sbitmap,
- * limiting the depth used from each word.
- * @sb: Bitmap to allocate from.
- * @shallow_depth: The maximum number of bits to allocate from the bitmap.
- *
- * This rather specific operation allows for having multiple users with
- * different allocation limits. E.g., there can be a high-priority class that
- * uses sbitmap_get() and a low-priority class that uses sbitmap_get_shallow()
- * with a @shallow_depth of (sb->depth >> 1). Then, the low-priority
- * class can only allocate half of the total bits in the bitmap, preventing it
- * from starving out the high-priority class.
- *
- * Return: Non-negative allocated bit number if successful, -1 otherwise.
- */
-int sbitmap_get_shallow(struct sbitmap *sb, unsigned long shallow_depth);
-
-/**
* sbitmap_any_bit_set() - Check for a set bit in a &struct sbitmap.
* @sb: Bitmap to check.
*