diff options
Diffstat (limited to 'include/linux/dma-resv.h')
-rw-r--r-- | include/linux/dma-resv.h | 224 |
1 files changed, 218 insertions, 6 deletions
diff --git a/include/linux/dma-resv.h b/include/linux/dma-resv.h index e1ca2080a1ff..dbd235ab447f 100644 --- a/include/linux/dma-resv.h +++ b/include/linux/dma-resv.h @@ -62,19 +62,211 @@ struct dma_resv_list { /** * struct dma_resv - a reservation object manages fences for a buffer - * @lock: update side lock - * @seq: sequence count for managing RCU read-side synchronization - * @fence_excl: the exclusive fence, if there is one currently - * @fence: list of current shared fences + * + * There are multiple uses for this, with sometimes slightly different rules in + * how the fence slots are used. + * + * One use is to synchronize cross-driver access to a struct dma_buf, either for + * dynamic buffer management or just to handle implicit synchronization between + * different users of the buffer in userspace. See &dma_buf.resv for a more + * in-depth discussion. + * + * The other major use is to manage access and locking within a driver in a + * buffer based memory manager. struct ttm_buffer_object is the canonical + * example here, since this is where reservation objects originated from. But + * use in drivers is spreading and some drivers also manage struct + * drm_gem_object with the same scheme. */ struct dma_resv { + /** + * @lock: + * + * Update side lock. Don't use directly, instead use the wrapper + * functions like dma_resv_lock() and dma_resv_unlock(). + * + * Drivers which use the reservation object to manage memory dynamically + * also use this lock to protect buffer object state like placement, + * allocation policies or throughout command submission. + */ struct ww_mutex lock; + + /** + * @seq: + * + * Sequence count for managing RCU read-side synchronization, allows + * read-only access to @fence_excl and @fence while ensuring we take a + * consistent snapshot. + */ seqcount_ww_mutex_t seq; + /** + * @fence_excl: + * + * The exclusive fence, if there is one currently. + * + * There are two ways to update this fence: + * + * - First by calling dma_resv_add_excl_fence(), which replaces all + * fences attached to the reservation object. To guarantee that no + * fences are lost, this new fence must signal only after all previous + * fences, both shared and exclusive, have signalled. In some cases it + * is convenient to achieve that by attaching a struct dma_fence_array + * with all the new and old fences. + * + * - Alternatively the fence can be set directly, which leaves the + * shared fences unchanged. To guarantee that no fences are lost, this + * new fence must signal only after the previous exclusive fence has + * signalled. Since the shared fences are staying intact, it is not + * necessary to maintain any ordering against those. If semantically + * only a new access is added without actually treating the previous + * one as a dependency the exclusive fences can be strung together + * using struct dma_fence_chain. + * + * Note that actual semantics of what an exclusive or shared fence mean + * is defined by the user, for reservation objects shared across drivers + * see &dma_buf.resv. + */ struct dma_fence __rcu *fence_excl; + + /** + * @fence: + * + * List of current shared fences. + * + * There are no ordering constraints of shared fences against the + * exclusive fence slot. If a waiter needs to wait for all access, it + * has to wait for both sets of fences to signal. + * + * A new fence is added by calling dma_resv_add_shared_fence(). Since + * this often needs to be done past the point of no return in command + * submission it cannot fail, and therefore sufficient slots need to be + * reserved by calling dma_resv_reserve_shared(). + * + * Note that actual semantics of what an exclusive or shared fence mean + * is defined by the user, for reservation objects shared across drivers + * see &dma_buf.resv. + */ struct dma_resv_list __rcu *fence; }; +/** + * struct dma_resv_iter - current position into the dma_resv fences + * + * Don't touch this directly in the driver, use the accessor function instead. + */ +struct dma_resv_iter { + /** @obj: The dma_resv object we iterate over */ + struct dma_resv *obj; + + /** @all_fences: If all fences should be returned */ + bool all_fences; + + /** @fence: the currently handled fence */ + struct dma_fence *fence; + + /** @seq: sequence number to check for modifications */ + unsigned int seq; + + /** @index: index into the shared fences */ + unsigned int index; + + /** @fences: the shared fences; private, *MUST* not dereference */ + struct dma_resv_list *fences; + + /** @shared_count: number of shared fences */ + unsigned int shared_count; + + /** @is_restarted: true if this is the first returned fence */ + bool is_restarted; +}; + +struct dma_fence *dma_resv_iter_first_unlocked(struct dma_resv_iter *cursor); +struct dma_fence *dma_resv_iter_next_unlocked(struct dma_resv_iter *cursor); +struct dma_fence *dma_resv_iter_first(struct dma_resv_iter *cursor); +struct dma_fence *dma_resv_iter_next(struct dma_resv_iter *cursor); + +/** + * dma_resv_iter_begin - initialize a dma_resv_iter object + * @cursor: The dma_resv_iter object to initialize + * @obj: The dma_resv object which we want to iterate over + * @all_fences: If all fences should be returned or just the exclusive one + */ +static inline void dma_resv_iter_begin(struct dma_resv_iter *cursor, + struct dma_resv *obj, + bool all_fences) +{ + cursor->obj = obj; + cursor->all_fences = all_fences; + cursor->fence = NULL; +} + +/** + * dma_resv_iter_end - cleanup a dma_resv_iter object + * @cursor: the dma_resv_iter object which should be cleaned up + * + * Make sure that the reference to the fence in the cursor is properly + * dropped. + */ +static inline void dma_resv_iter_end(struct dma_resv_iter *cursor) +{ + dma_fence_put(cursor->fence); +} + +/** + * dma_resv_iter_is_exclusive - test if the current fence is the exclusive one + * @cursor: the cursor of the current position + * + * Returns true if the currently returned fence is the exclusive one. + */ +static inline bool dma_resv_iter_is_exclusive(struct dma_resv_iter *cursor) +{ + return cursor->index == 0; +} + +/** + * dma_resv_iter_is_restarted - test if this is the first fence after a restart + * @cursor: the cursor with the current position + * + * Return true if this is the first fence in an iteration after a restart. + */ +static inline bool dma_resv_iter_is_restarted(struct dma_resv_iter *cursor) +{ + return cursor->is_restarted; +} + +/** + * dma_resv_for_each_fence_unlocked - unlocked fence iterator + * @cursor: a struct dma_resv_iter pointer + * @fence: the current fence + * + * Iterate over the fences in a struct dma_resv object without holding the + * &dma_resv.lock and using RCU instead. The cursor needs to be initialized + * with dma_resv_iter_begin() and cleaned up with dma_resv_iter_end(). Inside + * the iterator a reference to the dma_fence is held and the RCU lock dropped. + * When the dma_resv is modified the iteration starts over again. + */ +#define dma_resv_for_each_fence_unlocked(cursor, fence) \ + for (fence = dma_resv_iter_first_unlocked(cursor); \ + fence; fence = dma_resv_iter_next_unlocked(cursor)) + +/** + * dma_resv_for_each_fence - fence iterator + * @cursor: a struct dma_resv_iter pointer + * @obj: a dma_resv object pointer + * @all_fences: true if all fences should be returned + * @fence: the current fence + * + * Iterate over the fences in a struct dma_resv object while holding the + * &dma_resv.lock. @all_fences controls if the shared fences are returned as + * well. The cursor initialisation is part of the iterator and the fence stays + * valid as long as the lock is held and so no extra reference to the fence is + * taken. + */ +#define dma_resv_for_each_fence(cursor, obj, all_fences, fence) \ + for (dma_resv_iter_begin(cursor, obj, all_fences), \ + fence = dma_resv_iter_first(cursor); fence; \ + fence = dma_resv_iter_next(cursor)) + #define dma_resv_held(obj) lockdep_is_held(&(obj)->lock.base) #define dma_resv_assert_held(obj) lockdep_assert_held(&(obj)->lock.base) @@ -98,6 +290,13 @@ static inline void dma_resv_reset_shared_max(struct dma_resv *obj) {} * undefined order, a #ww_acquire_ctx is passed to unwind if a cycle * is detected. See ww_mutex_lock() and ww_acquire_init(). A reservation * object may be locked by itself by passing NULL as @ctx. + * + * When a die situation is indicated by returning -EDEADLK all locks held by + * @ctx must be unlocked and then dma_resv_lock_slow() called on @obj. + * + * Unlocked by calling dma_resv_unlock(). + * + * See also dma_resv_lock_interruptible() for the interruptible variant. */ static inline int dma_resv_lock(struct dma_resv *obj, struct ww_acquire_ctx *ctx) @@ -119,6 +318,12 @@ static inline int dma_resv_lock(struct dma_resv *obj, * undefined order, a #ww_acquire_ctx is passed to unwind if a cycle * is detected. See ww_mutex_lock() and ww_acquire_init(). A reservation * object may be locked by itself by passing NULL as @ctx. + * + * When a die situation is indicated by returning -EDEADLK all locks held by + * @ctx must be unlocked and then dma_resv_lock_slow_interruptible() called on + * @obj. + * + * Unlocked by calling dma_resv_unlock(). */ static inline int dma_resv_lock_interruptible(struct dma_resv *obj, struct ww_acquire_ctx *ctx) @@ -134,6 +339,8 @@ static inline int dma_resv_lock_interruptible(struct dma_resv *obj, * Acquires the reservation object after a die case. This function * will sleep until the lock becomes available. See dma_resv_lock() as * well. + * + * See also dma_resv_lock_slow_interruptible() for the interruptible variant. */ static inline void dma_resv_lock_slow(struct dma_resv *obj, struct ww_acquire_ctx *ctx) @@ -167,13 +374,13 @@ static inline int dma_resv_lock_slow_interruptible(struct dma_resv *obj, * if they overlap with a writer. * * Also note that since no context is provided, no deadlock protection is - * possible. + * possible, which is also not needed for a trylock. * * Returns true if the lock was acquired, false otherwise. */ static inline bool __must_check dma_resv_trylock(struct dma_resv *obj) { - return ww_mutex_trylock(&obj->lock); + return ww_mutex_trylock(&obj->lock, NULL); } /** @@ -193,6 +400,11 @@ static inline bool dma_resv_is_locked(struct dma_resv *obj) * * Returns the context used to lock a reservation object or NULL if no context * was used or the object is not locked at all. + * + * WARNING: This interface is pretty horrible, but TTM needs it because it + * doesn't pass the struct ww_acquire_ctx around in some very long callchains. + * Everyone else just uses it to check whether they're holding a reservation or + * not. */ static inline struct ww_acquire_ctx *dma_resv_locking_ctx(struct dma_resv *obj) { |