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Diffstat (limited to 'include/drm/ttm/ttm_bo_driver.h')
-rw-r--r--include/drm/ttm/ttm_bo_driver.h45
1 files changed, 10 insertions, 35 deletions
diff --git a/include/drm/ttm/ttm_bo_driver.h b/include/drm/ttm/ttm_bo_driver.h
index d803b92b0324..e3a43a47d78c 100644
--- a/include/drm/ttm/ttm_bo_driver.h
+++ b/include/drm/ttm/ttm_bo_driver.h
@@ -394,7 +394,7 @@ struct ttm_bo_driver {
*/
int (*move) (struct ttm_buffer_object *bo,
bool evict, bool interruptible,
- bool no_wait_reserve, bool no_wait_gpu,
+ bool no_wait_gpu,
struct ttm_mem_reg *new_mem);
/**
@@ -422,10 +422,10 @@ struct ttm_bo_driver {
* documentation.
*/
- bool (*sync_obj_signaled) (void *sync_obj, void *sync_arg);
- int (*sync_obj_wait) (void *sync_obj, void *sync_arg,
+ bool (*sync_obj_signaled) (void *sync_obj);
+ int (*sync_obj_wait) (void *sync_obj,
bool lazy, bool interruptible);
- int (*sync_obj_flush) (void *sync_obj, void *sync_arg);
+ int (*sync_obj_flush) (void *sync_obj);
void (*sync_obj_unref) (void **sync_obj);
void *(*sync_obj_ref) (void *sync_obj);
@@ -521,8 +521,6 @@ struct ttm_bo_global {
* lru_lock: Spinlock that protects the buffer+device lru lists and
* ddestroy lists.
* @val_seq: Current validation sequence.
- * @nice_mode: Try nicely to wait for buffer idle when cleaning a manager.
- * If a GPU lockup has been detected, this is forced to 0.
* @dev_mapping: A pointer to the struct address_space representing the
* device address space.
* @wq: Work queue structure for the delayed delete workqueue.
@@ -556,7 +554,6 @@ struct ttm_bo_device {
* Protected by load / firstopen / lastclose /unload sync.
*/
- bool nice_mode;
struct address_space *dev_mapping;
/*
@@ -706,7 +703,6 @@ extern bool ttm_mem_reg_is_pci(struct ttm_bo_device *bdev,
* @proposed_placement: Proposed new placement for the buffer object.
* @mem: A struct ttm_mem_reg.
* @interruptible: Sleep interruptible when sliping.
- * @no_wait_reserve: Return immediately if other buffers are busy.
* @no_wait_gpu: Return immediately if the GPU is busy.
*
* Allocate memory space for the buffer object pointed to by @bo, using
@@ -722,27 +718,13 @@ extern int ttm_bo_mem_space(struct ttm_buffer_object *bo,
struct ttm_placement *placement,
struct ttm_mem_reg *mem,
bool interruptible,
- bool no_wait_reserve, bool no_wait_gpu);
+ bool no_wait_gpu);
extern void ttm_bo_mem_put(struct ttm_buffer_object *bo,
struct ttm_mem_reg *mem);
extern void ttm_bo_mem_put_locked(struct ttm_buffer_object *bo,
struct ttm_mem_reg *mem);
-/**
- * ttm_bo_wait_for_cpu
- *
- * @bo: Pointer to a struct ttm_buffer_object.
- * @no_wait: Don't sleep while waiting.
- *
- * Wait until a buffer object is no longer sync'ed for CPU access.
- * Returns:
- * -EBUSY: Buffer object was sync'ed for CPU access. (only if no_wait == 1).
- * -ERESTARTSYS: An interruptible sleep was interrupted by a signal.
- */
-
-extern int ttm_bo_wait_cpu(struct ttm_buffer_object *bo, bool no_wait);
-
extern void ttm_bo_global_release(struct drm_global_reference *ref);
extern int ttm_bo_global_init(struct drm_global_reference *ref);
@@ -918,7 +900,6 @@ extern int ttm_bo_wait_unreserved(struct ttm_buffer_object *bo,
*
* @bo: A pointer to a struct ttm_buffer_object.
* @evict: 1: This is an eviction. Don't try to pipeline.
- * @no_wait_reserve: Return immediately if other buffers are busy.
* @no_wait_gpu: Return immediately if the GPU is busy.
* @new_mem: struct ttm_mem_reg indicating where to move.
*
@@ -933,15 +914,14 @@ extern int ttm_bo_wait_unreserved(struct ttm_buffer_object *bo,
*/
extern int ttm_bo_move_ttm(struct ttm_buffer_object *bo,
- bool evict, bool no_wait_reserve,
- bool no_wait_gpu, struct ttm_mem_reg *new_mem);
+ bool evict, bool no_wait_gpu,
+ struct ttm_mem_reg *new_mem);
/**
* ttm_bo_move_memcpy
*
* @bo: A pointer to a struct ttm_buffer_object.
* @evict: 1: This is an eviction. Don't try to pipeline.
- * @no_wait_reserve: Return immediately if other buffers are busy.
* @no_wait_gpu: Return immediately if the GPU is busy.
* @new_mem: struct ttm_mem_reg indicating where to move.
*
@@ -956,8 +936,8 @@ extern int ttm_bo_move_ttm(struct ttm_buffer_object *bo,
*/
extern int ttm_bo_move_memcpy(struct ttm_buffer_object *bo,
- bool evict, bool no_wait_reserve,
- bool no_wait_gpu, struct ttm_mem_reg *new_mem);
+ bool evict, bool no_wait_gpu,
+ struct ttm_mem_reg *new_mem);
/**
* ttm_bo_free_old_node
@@ -973,10 +953,7 @@ extern void ttm_bo_free_old_node(struct ttm_buffer_object *bo);
*
* @bo: A pointer to a struct ttm_buffer_object.
* @sync_obj: A sync object that signals when moving is complete.
- * @sync_obj_arg: An argument to pass to the sync object idle / wait
- * functions.
* @evict: This is an evict move. Don't return until the buffer is idle.
- * @no_wait_reserve: Return immediately if other buffers are busy.
* @no_wait_gpu: Return immediately if the GPU is busy.
* @new_mem: struct ttm_mem_reg indicating where to move.
*
@@ -990,9 +967,7 @@ extern void ttm_bo_free_old_node(struct ttm_buffer_object *bo);
extern int ttm_bo_move_accel_cleanup(struct ttm_buffer_object *bo,
void *sync_obj,
- void *sync_obj_arg,
- bool evict, bool no_wait_reserve,
- bool no_wait_gpu,
+ bool evict, bool no_wait_gpu,
struct ttm_mem_reg *new_mem);
/**
* ttm_io_prot