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Diffstat (limited to 'include/drm/gpu_scheduler.h')
-rw-r--r--include/drm/gpu_scheduler.h14
1 files changed, 7 insertions, 7 deletions
diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
index 92436553fd6a..975e8a67947f 100644
--- a/include/drm/gpu_scheduler.h
+++ b/include/drm/gpu_scheduler.h
@@ -171,10 +171,10 @@ struct drm_sched_fence *to_drm_sched_fence(struct dma_fence *f);
* struct drm_sched_job - A job to be run by an entity.
*
* @queue_node: used to append this struct to the queue of jobs in an entity.
+ * @list: a job participates in a "pending" and "done" lists.
* @sched: the scheduler instance on which this job is scheduled.
* @s_fence: contains the fences for the scheduling of job.
* @finish_cb: the callback for the finished fence.
- * @node: used to append this struct to the @drm_gpu_scheduler.ring_mirror_list.
* @id: a unique id assigned to each job scheduled on the scheduler.
* @karma: increment on every hang caused by this job. If this exceeds the hang
* limit of the scheduler then the job is marked guilty and will not
@@ -189,21 +189,21 @@ struct drm_sched_fence *to_drm_sched_fence(struct dma_fence *f);
*/
struct drm_sched_job {
struct spsc_node queue_node;
+ struct list_head list;
struct drm_gpu_scheduler *sched;
struct drm_sched_fence *s_fence;
struct dma_fence_cb finish_cb;
- struct list_head node;
uint64_t id;
atomic_t karma;
enum drm_sched_priority s_priority;
- struct drm_sched_entity *entity;
+ struct drm_sched_entity *entity;
struct dma_fence_cb cb;
};
static inline bool drm_sched_invalidate_job(struct drm_sched_job *s_job,
int threshold)
{
- return (s_job && atomic_inc_return(&s_job->karma) > threshold);
+ return s_job && atomic_inc_return(&s_job->karma) > threshold;
}
/**
@@ -260,8 +260,8 @@ struct drm_sched_backend_ops {
* @work_tdr: schedules a delayed call to @drm_sched_job_timedout after the
* timeout interval is over.
* @thread: the kthread on which the scheduler which run.
- * @ring_mirror_list: the list of jobs which are currently in the job queue.
- * @job_list_lock: lock to protect the ring_mirror_list.
+ * @pending_list: the list of jobs which are currently in the job queue.
+ * @job_list_lock: lock to protect the pending_list.
* @hang_limit: once the hangs by a job crosses this limit then it is marked
* guilty and it will be considered for scheduling further.
* @score: score to help loadbalancer pick a idle sched
@@ -282,7 +282,7 @@ struct drm_gpu_scheduler {
atomic64_t job_id_count;
struct delayed_work work_tdr;
struct task_struct *thread;
- struct list_head ring_mirror_list;
+ struct list_head pending_list;
spinlock_t job_list_lock;
int hang_limit;
atomic_t score;