diff options
Diffstat (limited to 'drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c')
-rw-r--r-- | drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c | 227 |
1 files changed, 128 insertions, 99 deletions
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c b/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c index 87df0b3674fd..7bfdaa163a33 100644 --- a/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c +++ b/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c @@ -422,28 +422,91 @@ static int vmw_resources_validate(struct vmw_sw_context *sw_context) return 0; } + +/** + * vmw_cmd_res_reloc_add - Add a resource to a software context's + * relocation- and validation lists. + * + * @dev_priv: Pointer to a struct vmw_private identifying the device. + * @sw_context: Pointer to the software context. + * @res_type: Resource type. + * @id_loc: Pointer to where the id that needs translation is located. + * @res: Valid pointer to a struct vmw_resource. + * @p_val: If non null, a pointer to the struct vmw_resource_validate_node + * used for this resource is returned here. + */ +static int vmw_cmd_res_reloc_add(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + enum vmw_res_type res_type, + uint32_t *id_loc, + struct vmw_resource *res, + struct vmw_resource_val_node **p_val) +{ + int ret; + struct vmw_resource_val_node *node; + + *p_val = NULL; + ret = vmw_resource_relocation_add(&sw_context->res_relocations, + res, + id_loc - sw_context->buf_start); + if (unlikely(ret != 0)) + goto out_err; + + ret = vmw_resource_val_add(sw_context, res, &node); + if (unlikely(ret != 0)) + goto out_err; + + if (res_type == vmw_res_context && dev_priv->has_mob && + node->first_usage) { + + /* + * Put contexts first on the list to be able to exit + * list traversal for contexts early. + */ + list_del(&node->head); + list_add(&node->head, &sw_context->resource_list); + + ret = vmw_resource_context_res_add(dev_priv, sw_context, res); + if (unlikely(ret != 0)) + goto out_err; + node->staged_bindings = + kzalloc(sizeof(*node->staged_bindings), GFP_KERNEL); + if (node->staged_bindings == NULL) { + DRM_ERROR("Failed to allocate context binding " + "information.\n"); + goto out_err; + } + INIT_LIST_HEAD(&node->staged_bindings->list); + } + + if (p_val) + *p_val = node; + +out_err: + return ret; +} + + /** - * vmw_cmd_compat_res_check - Check that a resource is present and if so, put it + * vmw_cmd_res_check - Check that a resource is present and if so, put it * on the resource validate list unless it's already there. * * @dev_priv: Pointer to a device private structure. * @sw_context: Pointer to the software context. * @res_type: Resource type. * @converter: User-space visisble type specific information. - * @id: user-space resource id handle. * @id_loc: Pointer to the location in the command buffer currently being * parsed from where the user-space resource id handle is located. * @p_val: Pointer to pointer to resource validalidation node. Populated * on exit. */ static int -vmw_cmd_compat_res_check(struct vmw_private *dev_priv, - struct vmw_sw_context *sw_context, - enum vmw_res_type res_type, - const struct vmw_user_resource_conv *converter, - uint32_t id, - uint32_t *id_loc, - struct vmw_resource_val_node **p_val) +vmw_cmd_res_check(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + enum vmw_res_type res_type, + const struct vmw_user_resource_conv *converter, + uint32_t *id_loc, + struct vmw_resource_val_node **p_val) { struct vmw_res_cache_entry *rcache = &sw_context->res_cache[res_type]; @@ -451,7 +514,7 @@ vmw_cmd_compat_res_check(struct vmw_private *dev_priv, struct vmw_resource_val_node *node; int ret; - if (id == SVGA3D_INVALID_ID) { + if (*id_loc == SVGA3D_INVALID_ID) { if (p_val) *p_val = NULL; if (res_type == vmw_res_context) { @@ -466,7 +529,7 @@ vmw_cmd_compat_res_check(struct vmw_private *dev_priv, * resource */ - if (likely(rcache->valid && id == rcache->handle)) { + if (likely(rcache->valid && *id_loc == rcache->handle)) { const struct vmw_resource *res = rcache->res; rcache->node->first_usage = false; @@ -480,49 +543,28 @@ vmw_cmd_compat_res_check(struct vmw_private *dev_priv, ret = vmw_user_resource_lookup_handle(dev_priv, sw_context->fp->tfile, - id, + *id_loc, converter, &res); if (unlikely(ret != 0)) { DRM_ERROR("Could not find or use resource 0x%08x.\n", - (unsigned) id); + (unsigned) *id_loc); dump_stack(); return ret; } rcache->valid = true; rcache->res = res; - rcache->handle = id; - - ret = vmw_resource_relocation_add(&sw_context->res_relocations, - res, - id_loc - sw_context->buf_start); - if (unlikely(ret != 0)) - goto out_no_reloc; + rcache->handle = *id_loc; - ret = vmw_resource_val_add(sw_context, res, &node); + ret = vmw_cmd_res_reloc_add(dev_priv, sw_context, res_type, id_loc, + res, &node); if (unlikely(ret != 0)) goto out_no_reloc; rcache->node = node; if (p_val) *p_val = node; - - if (dev_priv->has_mob && node->first_usage && - res_type == vmw_res_context) { - ret = vmw_resource_context_res_add(dev_priv, sw_context, res); - if (unlikely(ret != 0)) - goto out_no_reloc; - node->staged_bindings = - kzalloc(sizeof(*node->staged_bindings), GFP_KERNEL); - if (node->staged_bindings == NULL) { - DRM_ERROR("Failed to allocate context binding " - "information.\n"); - goto out_no_reloc; - } - INIT_LIST_HEAD(&node->staged_bindings->list); - } - vmw_resource_unreference(&res); return 0; @@ -534,31 +576,6 @@ out_no_reloc: } /** - * vmw_cmd_res_check - Check that a resource is present and if so, put it - * on the resource validate list unless it's already there. - * - * @dev_priv: Pointer to a device private structure. - * @sw_context: Pointer to the software context. - * @res_type: Resource type. - * @converter: User-space visisble type specific information. - * @id_loc: Pointer to the location in the command buffer currently being - * parsed from where the user-space resource id handle is located. - * @p_val: Pointer to pointer to resource validalidation node. Populated - * on exit. - */ -static int -vmw_cmd_res_check(struct vmw_private *dev_priv, - struct vmw_sw_context *sw_context, - enum vmw_res_type res_type, - const struct vmw_user_resource_conv *converter, - uint32_t *id_loc, - struct vmw_resource_val_node **p_val) -{ - return vmw_cmd_compat_res_check(dev_priv, sw_context, res_type, - converter, *id_loc, id_loc, p_val); -} - -/** * vmw_rebind_contexts - Rebind all resources previously bound to * referenced contexts. * @@ -572,8 +589,8 @@ static int vmw_rebind_contexts(struct vmw_sw_context *sw_context) int ret; list_for_each_entry(val, &sw_context->resource_list, head) { - if (likely(!val->staged_bindings)) - continue; + if (unlikely(!val->staged_bindings)) + break; ret = vmw_context_rebind_all(val->res); if (unlikely(ret != 0)) { @@ -1626,13 +1643,14 @@ static int vmw_cmd_shader_define(struct vmw_private *dev_priv, } *cmd; int ret; size_t size; + struct vmw_resource_val_node *val; cmd = container_of(header, struct vmw_shader_define_cmd, header); ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, user_context_converter, &cmd->body.cid, - NULL); + &val); if (unlikely(ret != 0)) return ret; @@ -1640,11 +1658,11 @@ static int vmw_cmd_shader_define(struct vmw_private *dev_priv, return 0; size = cmd->header.size - sizeof(cmd->body); - ret = vmw_compat_shader_add(sw_context->fp->shman, + ret = vmw_compat_shader_add(dev_priv, + vmw_context_res_man(val->res), cmd->body.shid, cmd + 1, cmd->body.type, size, - sw_context->fp->tfile, - &sw_context->staged_shaders); + &sw_context->staged_cmd_res); if (unlikely(ret != 0)) return ret; @@ -1672,23 +1690,24 @@ static int vmw_cmd_shader_destroy(struct vmw_private *dev_priv, SVGA3dCmdDestroyShader body; } *cmd; int ret; + struct vmw_resource_val_node *val; cmd = container_of(header, struct vmw_shader_destroy_cmd, header); ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, user_context_converter, &cmd->body.cid, - NULL); + &val); if (unlikely(ret != 0)) return ret; if (unlikely(!dev_priv->has_mob)) return 0; - ret = vmw_compat_shader_remove(sw_context->fp->shman, + ret = vmw_compat_shader_remove(vmw_context_res_man(val->res), cmd->body.shid, cmd->body.type, - &sw_context->staged_shaders); + &sw_context->staged_cmd_res); if (unlikely(ret != 0)) return ret; @@ -1715,7 +1734,9 @@ static int vmw_cmd_set_shader(struct vmw_private *dev_priv, SVGA3dCmdHeader header; SVGA3dCmdSetShader body; } *cmd; - struct vmw_resource_val_node *ctx_node; + struct vmw_resource_val_node *ctx_node, *res_node = NULL; + struct vmw_ctx_bindinfo bi; + struct vmw_resource *res = NULL; int ret; cmd = container_of(header, struct vmw_set_shader_cmd, @@ -1727,32 +1748,40 @@ static int vmw_cmd_set_shader(struct vmw_private *dev_priv, if (unlikely(ret != 0)) return ret; - if (dev_priv->has_mob) { - struct vmw_ctx_bindinfo bi; - struct vmw_resource_val_node *res_node; - u32 shid = cmd->body.shid; - - if (shid != SVGA3D_INVALID_ID) - (void) vmw_compat_shader_lookup(sw_context->fp->shman, - cmd->body.type, - &shid); - - ret = vmw_cmd_compat_res_check(dev_priv, sw_context, - vmw_res_shader, - user_shader_converter, - shid, - &cmd->body.shid, &res_node); + if (!dev_priv->has_mob) + return 0; + + if (cmd->body.shid != SVGA3D_INVALID_ID) { + res = vmw_compat_shader_lookup + (vmw_context_res_man(ctx_node->res), + cmd->body.shid, + cmd->body.type); + + if (!IS_ERR(res)) { + ret = vmw_cmd_res_reloc_add(dev_priv, sw_context, + vmw_res_shader, + &cmd->body.shid, res, + &res_node); + vmw_resource_unreference(&res); + if (unlikely(ret != 0)) + return ret; + } + } + + if (!res_node) { + ret = vmw_cmd_res_check(dev_priv, sw_context, + vmw_res_shader, + user_shader_converter, + &cmd->body.shid, &res_node); if (unlikely(ret != 0)) return ret; - - bi.ctx = ctx_node->res; - bi.res = res_node ? res_node->res : NULL; - bi.bt = vmw_ctx_binding_shader; - bi.i1.shader_type = cmd->body.type; - return vmw_context_binding_add(ctx_node->staged_bindings, &bi); } - return 0; + bi.ctx = ctx_node->res; + bi.res = res_node ? res_node->res : NULL; + bi.bt = vmw_ctx_binding_shader; + bi.i1.shader_type = cmd->body.type; + return vmw_context_binding_add(ctx_node->staged_bindings, &bi); } /** @@ -2394,6 +2423,8 @@ vmw_execbuf_copy_fence_user(struct vmw_private *dev_priv, } } + + int vmw_execbuf_process(struct drm_file *file_priv, struct vmw_private *dev_priv, void __user *user_commands, @@ -2453,7 +2484,7 @@ int vmw_execbuf_process(struct drm_file *file_priv, goto out_unlock; sw_context->res_ht_initialized = true; } - INIT_LIST_HEAD(&sw_context->staged_shaders); + INIT_LIST_HEAD(&sw_context->staged_cmd_res); INIT_LIST_HEAD(&resource_list); ret = vmw_cmd_check_all(dev_priv, sw_context, kernel_commands, @@ -2548,8 +2579,7 @@ int vmw_execbuf_process(struct drm_file *file_priv, } list_splice_init(&sw_context->resource_list, &resource_list); - vmw_compat_shaders_commit(sw_context->fp->shman, - &sw_context->staged_shaders); + vmw_cmdbuf_res_commit(&sw_context->staged_cmd_res); mutex_unlock(&dev_priv->cmdbuf_mutex); /* @@ -2576,8 +2606,7 @@ out_unlock: list_splice_init(&sw_context->resource_list, &resource_list); error_resource = sw_context->error_resource; sw_context->error_resource = NULL; - vmw_compat_shaders_revert(sw_context->fp->shman, - &sw_context->staged_shaders); + vmw_cmdbuf_res_revert(&sw_context->staged_cmd_res); mutex_unlock(&dev_priv->cmdbuf_mutex); /* |