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path: root/drivers/gpu/drm/vc4/vc4_gem.c
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Diffstat (limited to 'drivers/gpu/drm/vc4/vc4_gem.c')
-rw-r--r--drivers/gpu/drm/vc4/vc4_gem.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/drivers/gpu/drm/vc4/vc4_gem.c b/drivers/gpu/drm/vc4/vc4_gem.c
index ae8ce6d884a1..22a55cff7e64 100644
--- a/drivers/gpu/drm/vc4/vc4_gem.c
+++ b/drivers/gpu/drm/vc4/vc4_gem.c
@@ -659,7 +659,7 @@ vc4_cl_lookup_bos(struct drm_device *dev,
/* See comment on bo_index for why we have to check
* this.
*/
- DRM_ERROR("Rendering requires BOs to validate\n");
+ DRM_DEBUG("Rendering requires BOs to validate\n");
return -EINVAL;
}
@@ -690,7 +690,7 @@ vc4_cl_lookup_bos(struct drm_device *dev,
struct drm_gem_object *bo = idr_find(&file_priv->object_idr,
handles[i]);
if (!bo) {
- DRM_ERROR("Failed to look up GEM BO %d: %d\n",
+ DRM_DEBUG("Failed to look up GEM BO %d: %d\n",
i, handles[i]);
ret = -EINVAL;
spin_unlock(&file_priv->table_lock);
@@ -728,7 +728,7 @@ vc4_get_bcl(struct drm_device *dev, struct vc4_exec_info *exec)
args->shader_rec_count >= (UINT_MAX /
sizeof(struct vc4_shader_state)) ||
temp_size < exec_size) {
- DRM_ERROR("overflow in exec arguments\n");
+ DRM_DEBUG("overflow in exec arguments\n");
ret = -EINVAL;
goto fail;
}
@@ -973,7 +973,7 @@ vc4_wait_bo_ioctl(struct drm_device *dev, void *data,
gem_obj = drm_gem_object_lookup(file_priv, args->handle);
if (!gem_obj) {
- DRM_ERROR("Failed to look up GEM BO %d\n", args->handle);
+ DRM_DEBUG("Failed to look up GEM BO %d\n", args->handle);
return -EINVAL;
}
bo = to_vc4_bo(gem_obj);
@@ -1008,7 +1008,7 @@ vc4_submit_cl_ioctl(struct drm_device *dev, void *data,
int ret = 0;
if ((args->flags & ~VC4_SUBMIT_CL_USE_CLEAR_COLOR) != 0) {
- DRM_ERROR("Unknown flags: 0x%02x\n", args->flags);
+ DRM_DEBUG("Unknown flags: 0x%02x\n", args->flags);
return -EINVAL;
}